SimulationCraft 902-01

for World of Warcraft 9.0.2.36753 Live (wow build level 36753)

Beta Release

Current simulator hotfixes

Death Knight

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-10-25 Incorrect cooldown for Magus of the Dead's Frostbolt.
Frostbolt cooldown 3000.00 0.00
2020-09-20 Incorrect cooldown for Magus of the Dead's Frostbolt.
Frostbolt cooldown 3000.00 0.00

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Monk

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-11-21 Manually set Periodic Damage Windwalker Monk Two-Hand Adjustment by 2%
Windwalker Monk Two-Hand Adjustment (effect#2) base_value 2.00 0.00
2020-11-21 Manually set Direct Damage Windwalker Monk Two-Hand Adjustment by 2%
Windwalker Monk Two-Hand Adjustment (effect#1) base_value 2.00 0.00

Warlock

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-11-15 Manually set secondary Malefic Rapture level requirement
Malefic Rapture spell_level 11.00 43.00

Table of Contents

Raid Summary

Additional Raid Information

Zandalari Troll (Bwonsamdi) : 7011 dps, 3180 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7011.4 7011.4 12.7 / 0.181% 793.8 / 11.3% 698.2
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 46.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Zandalari Troll (Bwonsamdi) 7011
Aimed Shot 2328 (2591) 33.2% (36.9%) 46.2 6.46sec 16718 10560 Direct 138.5 (153.7) 4084 8184 5012 22.6% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.20 138.45 0.00 0.00 1.5832 0.0000 694060.03 991395.35 29.99% 10559.87 10559.87
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.35% 107.10 65 143 4084.39 2531 8958 4086.53 3796 4390 437509 624938 29.99%
crit 22.65% 31.35 16 49 8184.24 5063 17917 8180.10 6344 10129 256551 366458 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:46.39
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 264 3.7% 0.0 0.00sec 0 0 Direct 15.2 4174 8405 5133 22.7%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.25 0.00 0.00 0.0000 0.0000 78299.26 111842.66 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.29% 11.78 3 21 4174.41 2531 8958 4195.18 3171 5634 49198 70274 29.99%
crit 22.71% 3.46 0 10 8405.04 5063 17917 8181.77 0 16903 29102 41569 29.17%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 370 5.3% 113.0 2.65sec 977 431 Direct 112.8 799 1597 978 22.5%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 112.98 112.76 0.00 0.00 2.2662 0.0000 110334.83 157602.27 29.99% 430.93 430.93
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.50% 87.39 63 116 798.87 776 916 798.75 785 813 69813 99721 29.99%
crit 22.50% 25.37 9 41 1596.99 1552 1831 1596.72 1556 1643 40522 57881 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 138 2.0% 3.7 90.74sec 10996 0 Direct 3.7 9041 18070 11042 22.2%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.72 3.71 0.00 0.00 0.0000 0.0000 40955.12 40955.12 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.81% 2.88 0 4 9040.54 8937 9474 8996.66 0 9474 26084 26084 0.00%
crit 22.19% 0.82 0 4 18070.45 17875 18947 11118.44 0 18947 14871 14871 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Embrace of Bwonsamdi 33 0.5% 21.8 13.13sec 450 0 Direct 21.8 367 734 450 22.7%

Stats Details: Embrace Of Bwonsamdi

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.75 21.75 0.00 0.00 0.0000 0.0000 9796.61 9796.61 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.29% 16.81 7 31 366.99 356 430 366.91 356 383 6170 6170 0.00%
crit 22.71% 4.94 0 13 734.14 712 861 728.90 0 836 3627 3627 0.00%

Action Details: Embrace Of Bwonsamdi

  • id:292380
  • school:shadow
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.220000
  • spell_power_mod.direct:0.220000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:292380
  • name:Embrace of Bwonsamdi
  • school:shadow
  • tooltip:
  • description:{$@spelldesc292360=Your damaging abilities have a chance to deal $<damage> Shadow damage and heal you for {$s2=100}% of the damage done.}
Eternal Skirmish 39 0.6% 21.7 13.39sec 542 0 Direct 21.7 442 884 541 22.6%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.73 21.73 0.00 0.00 0.0000 0.0000 11766.15 11766.15 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.41% 16.82 6 30 441.72 435 461 441.74 435 451 7430 7430 0.00%
crit 22.59% 4.91 0 12 883.59 871 923 879.99 0 923 4337 4337 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 1.2% 4.7 13.38sec 5383 4512 Direct 4.6 4204 9443 5423 23.3%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.67 4.64 0.00 0.00 1.1933 0.0000 25152.77 35928.22 29.99% 4511.71 4511.71
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.74% 3.56 0 7 4204.29 4076 4809 4177.24 0 4565 14963 21373 29.87%
crit 23.26% 1.08 0 5 9442.60 9172 10819 6518.07 0 10819 10190 14555 20.72%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.67
  • if_expr:buff.dead_eye.down
Master Marksman 313 4.5% 195.1 1.53sec 478 0 Periodic 326.7 286 0 286 0.0% 73.0%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 195.08 0.00 326.75 326.75 0.0000 2.0000 93325.57 93325.57 0.00% 142.81 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 326.75 231 429 285.61 37 1941 285.49 210 363 93326 93326 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1586 22.6% 81.7 3.65sec 5791 5082 Direct 244.6 1576 3151 1935 22.8%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.72 244.62 0.00 0.00 1.1395 0.0000 473183.04 675894.65 29.99% 5081.76 5081.76
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.23% 188.92 140 241 1575.82 955 1972 1575.24 1464 1675 297682 425209 29.99%
crit 22.77% 55.70 27 84 3150.88 1911 3945 3150.16 2802 3420 175501 250685 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.16
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.56
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 679 9.7% 16.0 18.90sec 12683 7260 Periodic 341.3 484 967 593 22.6% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.96 0.00 114.24 341.30 1.7469 0.2087 202429.52 289150.33 29.99% 7260.48 7260.48
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.37% 264.08 182 361 483.73 352 831 483.71 465 501 127755 182486 29.99%
crit 22.63% 77.22 41 119 967.12 705 1663 966.78 861 1086 74674 106665 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:15.96
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 777 11.1% 0.0 0.00sec 0 0 Direct 46.1 494 988 607 22.8%
Periodic 348.2 478 956 586 22.6% 86.2%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.09 348.22 348.22 0.0000 2.2171 231967.66 231967.66 0.00% 300.45 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.24% 35.60 19 50 494.31 480 567 494.30 486 503 17597 17597 0.00%
crit 22.76% 10.49 2 23 988.41 961 1133 988.55 961 1044 10371 10371 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.44% 269.67 192 355 477.96 0 567 477.86 467 488 128894 128894 0.00%
crit 22.56% 78.55 47 119 956.19 1 1133 955.90 896 992 75106 75106 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.6% 43.7 6.77sec 298 0 Direct 43.7 242 485 298 22.8%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.75 43.75 0.00 0.00 0.0000 0.0000 13032.63 13032.63 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.15% 33.75 14 57 242.48 239 254 242.47 240 246 8184 8184 0.00%
crit 22.85% 10.00 2 22 485.11 479 508 485.09 479 500 4849 4849 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 358 5.1% 68.7 4.32sec 1557 1156 Direct 69.6 1252 2506 1537 22.7%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.72 69.63 0.00 0.00 1.3468 0.0000 107004.26 152844.89 29.99% 1156.08 1156.08
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.32% 53.84 33 73 1252.40 1223 1443 1252.15 1231 1273 67429 96315 29.99%
crit 22.68% 15.79 5 30 2505.85 2446 2885 2505.33 2446 2598 39575 56529 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.51
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.47
Simple Action Stats Execute Interval
Zandalari Troll (Bwonsamdi)
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Zandalari Troll (Bwonsamdi)
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.64sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.58 0.00 0.00 0.00 0.9763 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.59
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Zandalari Troll (Bwonsamdi)
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Zandalari Troll (Bwonsamdi)
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 311.55sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.46 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.45
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.62sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.58% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Zandalari Troll (Bwonsamdi)
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.58%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.6sec 8.66% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Bwonsamdi)
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • double_tap_1:8.66%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Bwonsamdi)
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.7 0.2 30.7sec 29.9sec 1.9sec 5.47% 18.41% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Bwonsamdi)
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 267.2s
  • trigger_min/max:1.8s / 267.2s
  • trigger_pct:7.90%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • lock_and_load_1:5.47%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.8sec 309.8sec 23.3sec 11.15% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:Zandalari Troll (Bwonsamdi)
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 334.3s
  • trigger_min/max:300.0s / 334.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.15%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.5 5.7 7.3sec 6.4sec 2.7sec 36.79% 80.62% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Bwonsamdi)
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 31.2s
  • trigger_min/max:0.9s / 14.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 26.1s

Stack Uptimes

  • precise_shots_1:31.96%
  • precise_shots_2:4.83%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Bwonsamdi)
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.4 55.7sec 12.0sec 49.3sec 95.14% 0.00% 19.4 (19.4) 4.8

Buff Details

  • buff initial source:Zandalari Troll (Bwonsamdi)
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 296.6s
  • trigger_min/max:3.0s / 35.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 295.7s

Stack Uptimes

  • steady_focus_1:95.14%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 62.9 18.8 4.7sec 3.6sec 4.3sec 89.81% 100.00% 18.8 (18.8) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Bwonsamdi)
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.81%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.71% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:Zandalari Troll (Bwonsamdi)
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • trueshot_1:14.71%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Bwonsamdi)
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Bwonsamdi)
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 1.0 7.0 62.3s 48.0s 292.4s
double_tap_rapid_fire 0.4 0.0 4.0 77.9s 56.0s 183.0s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.53% 0.41% 1.09% 0.6s 0.0s 1.5s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7530.0012.7152.8300.1447.232
Aimed Shot1.1850.0016.7869.3552.33220.099
Kill Shot3.5350.00119.78112.0630.41127.751
Trueshot0.7290.0012.7011.2090.0004.842
Rapid Fire2.7580.00120.33335.42712.61359.975

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Zandalari Troll (Bwonsamdi)
steady_shot Focus 69.72 677.14 23.10% 9.71 20.01 2.87%
rapid_fire Focus 114.24 114.16 3.89% 1.00 0.09 0.08%
focus_regen Focus 588.11 1945.54 66.36% 3.31 10.89 0.56%
Trueshot Focus 118.22 194.77 6.64% 1.65 1.07 0.55%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.82 10.03 32.0 36.0 0.2 91.2
Usage Type Count Total Avg RPE APR
Zandalari Troll (Bwonsamdi)
aimed_shot Focus 46.2 1314.5 28.4 28.5 587.6
kill_shot Focus 4.7 46.7 10.0 10.0 538.7
multishot Focus 81.7 1634.4 20.0 20.0 289.5

Statistics & Data Analysis

Fight Length
Zandalari Troll (Bwonsamdi) Fight Length
Count 1016
Mean 298.52
Minimum 240.03
Maximum 359.92
Spread ( max - min ) 119.89
Range [ ( max - min ) / 2 * 100% ] 20.08%
DPS
Zandalari Troll (Bwonsamdi) Damage Per Second
Count 1016
Mean 7011.41
Minimum 6457.54
Maximum 7818.81
Spread ( max - min ) 1361.27
Range [ ( max - min ) / 2 * 100% ] 9.71%
Standard Deviation 206.1138
5th Percentile 6685.46
95th Percentile 7357.68
( 95th Percentile - 5th Percentile ) 672.22
Mean Distribution
Standard Deviation 6.4664
95.00% Confidence Interval ( 6998.73 - 7024.08 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 34
0.1% Error 3320
0.1 Scale Factor Error with Delta=300 363
0.05 Scale Factor Error with Delta=300 1451
0.01 Scale Factor Error with Delta=300 36266
Priority Target DPS
Zandalari Troll (Bwonsamdi) Priority Target Damage Per Second
Count 1016
Mean 3179.86
Minimum 2876.16
Maximum 3542.93
Spread ( max - min ) 666.77
Range [ ( max - min ) / 2 * 100% ] 10.48%
Standard Deviation 110.7924
5th Percentile 3009.38
95th Percentile 3370.37
( 95th Percentile - 5th Percentile ) 360.99
Mean Distribution
Standard Deviation 3.4759
95.00% Confidence Interval ( 3173.05 - 3186.67 )
Normalized 95.00% Confidence Interval ( 99.79% - 100.21% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 47
0.1% Error 4664
0.1 Scale Factor Error with Delta=300 105
0.05 Scale Factor Error with Delta=300 420
0.01 Scale Factor Error with Delta=300 10479
DPS(e)
Zandalari Troll (Bwonsamdi) Damage Per Second (Effective)
Count 1016
Mean 7011.41
Minimum 6457.54
Maximum 7818.81
Spread ( max - min ) 1361.27
Range [ ( max - min ) / 2 * 100% ] 9.71%
Damage
Zandalari Troll (Bwonsamdi) Damage
Count 1016
Mean 2091307.44
Minimum 1594348.70
Maximum 2637619.29
Spread ( max - min ) 1043270.59
Range [ ( max - min ) / 2 * 100% ] 24.94%
DTPS
Zandalari Troll (Bwonsamdi) Damage Taken Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Zandalari Troll (Bwonsamdi) Healing Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Zandalari Troll (Bwonsamdi) Healing Per Second (Effective)
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Zandalari Troll (Bwonsamdi) Heal
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Zandalari Troll (Bwonsamdi) Healing Taken Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Zandalari Troll (Bwonsamdi) Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Zandalari Troll (Bwonsamdi)Theck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Zandalari Troll (Bwonsamdi) Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.45 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.51 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.59 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 46.39 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 15.96 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.16 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.67 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.56 multishot,if=focus>cost+action.aimed_shot.cost
M 53.47 steady_shot

Sample Sequence

0125789EGDJHJHJIJHJMHMEJHJIJHMJHJMEMLHJMJHJMHJIJHJMEHJFHJMHJMEIJHJMJHJMEHJMJHJIJMEH9JJHMJMMLHJIJMMHFJMMJLHJGHMJHJHMEJHJIJHMJHJMEJHJIJMMHJMHMJMEJHFJHJIJ9HJMEMHJMMJHJIJMHJMEMJHJMMJIJHJMMJMHJFMJKHJIGJMEHJHKMJHMJHJIJKMEHJ9MHJKMEHJIJKMMHJFM

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask Zandalari Troll (Bwonsamdi) 100.0/100: 100% focus
Pre precombat 1 augmentation Zandalari Troll (Bwonsamdi) 100.0/100: 100% focus
Pre precombat 2 food Zandalari Troll (Bwonsamdi) 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.484 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.484 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.400 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.315 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:04.231 trickshots H aimed_shot enemy2 58.2/100: 58% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.148 trickshots J multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:06.065 trickshots I rapid_fire Fluffy_Pillow 25.9/100: 26% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.428 trickshots J multishot Fluffy_Pillow 52.7/100: 53% focus bloodlust, steady_focus, trueshot, potion_of_spectral_agility
0:08.342 trickshots H aimed_shot enemy3 44.0/100: 44% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.259 trickshots J multishot Fluffy_Pillow 20.3/100: 20% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:10.174 trickshots M steady_shot Fluffy_Pillow 11.6/100: 12% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.239 trickshots H aimed_shot Fluffy_Pillow 39.7/100: 40% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.155 trickshots M steady_shot Fluffy_Pillow 16.0/100: 16% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.223 trickshots E steady_shot Fluffy_Pillow 44.2/100: 44% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.290 trickshots J multishot Fluffy_Pillow 72.4/100: 72% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.204 trickshots H aimed_shot enemy2 63.7/100: 64% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.120 trickshots J multishot Fluffy_Pillow 40.0/100: 40% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.035 trickshots I rapid_fire Fluffy_Pillow 29.0/100: 29% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.595 trickshots J multishot Fluffy_Pillow 48.8/100: 49% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.510 trickshots H aimed_shot enemy3 36.4/100: 36% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:21.034 trickshots M steady_shot Fluffy_Pillow 13.9/100: 14% focus bloodlust, lock_and_load, precise_shots, steady_focus, potion_of_spectral_agility
0:22.103 trickshots J multishot Fluffy_Pillow 32.7/100: 33% focus bloodlust, lock_and_load, precise_shots, steady_focus, potion_of_spectral_agility
0:23.017 trickshots H aimed_shot Fluffy_Pillow 20.2/100: 20% focus bloodlust, lock_and_load, steady_focus, trick_shots, potion_of_spectral_agility
0:23.933 trickshots J multishot Fluffy_Pillow 27.7/100: 28% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:24.847 trickshots M steady_shot Fluffy_Pillow 15.3/100: 15% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.913 trickshots E steady_shot Fluffy_Pillow 34.0/100: 34% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:26.980 trickshots M steady_shot Fluffy_Pillow 52.8/100: 53% focus bloodlust, steady_focus, trick_shots
0:28.047 trickshots L multishot Fluffy_Pillow 71.6/100: 72% focus bloodlust, steady_focus, trick_shots
0:28.962 trickshots H aimed_shot enemy2 59.1/100: 59% focus bloodlust, steady_focus, trick_shots
0:30.485 trickshots J multishot Fluffy_Pillow 36.7/100: 37% focus bloodlust, precise_shots(2), steady_focus
0:31.398 trickshots M steady_shot Fluffy_Pillow 24.2/100: 24% focus bloodlust, precise_shots, steady_focus, trick_shots
0:32.465 trickshots J multishot Fluffy_Pillow 42.9/100: 43% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:33.380 trickshots H aimed_shot enemy3 30.5/100: 30% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:34.296 trickshots J multishot Fluffy_Pillow 38.0/100: 38% focus bloodlust, precise_shots, steady_focus
0:35.210 trickshots M steady_shot Fluffy_Pillow 25.5/100: 26% focus bloodlust, steady_focus, trick_shots
0:36.279 trickshots H aimed_shot Fluffy_Pillow 44.3/100: 44% focus bloodlust, steady_focus, trick_shots
0:37.802 trickshots J multishot Fluffy_Pillow 21.9/100: 22% focus bloodlust, precise_shots, steady_focus
0:38.718 trickshots I rapid_fire Fluffy_Pillow 9.4/100: 9% focus bloodlust, steady_focus, trick_shots
0:40.246 trickshots J multishot Fluffy_Pillow 29.0/100: 29% focus bloodlust, lock_and_load, steady_focus
0:41.161 trickshots H aimed_shot enemy2 16.2/100: 16% focus lock_and_load, steady_focus, trick_shots
0:42.349 trickshots J multishot Fluffy_Pillow 23.6/100: 24% focus precise_shots
0:43.620 trickshots M steady_shot Fluffy_Pillow 11.1/100: 11% focus trick_shots
0:45.105 trickshots E steady_shot Fluffy_Pillow 29.9/100: 30% focus trick_shots
0:46.588 trickshots H aimed_shot enemy3 48.6/100: 49% focus steady_focus, trick_shots
0:48.566 trickshots J multishot Fluffy_Pillow 26.2/100: 26% focus precise_shots, steady_focus
0:49.755 trickshots F double_tap Fluffy_Pillow 13.7/100: 14% focus steady_focus, trick_shots
0:51.190 trickshots H aimed_shot Fluffy_Pillow 22.8/100: 23% focus double_tap, lock_and_load, steady_focus, trick_shots
0:52.379 trickshots J multishot Fluffy_Pillow 30.3/100: 30% focus precise_shots(2), steady_focus
0:53.566 trickshots M steady_shot Fluffy_Pillow 17.8/100: 18% focus precise_shots, steady_focus, trick_shots
0:54.954 trickshots H aimed_shot enemy2 36.6/100: 37% focus lock_and_load, precise_shots, steady_focus, trick_shots
0:56.142 trickshots J multishot Fluffy_Pillow 44.1/100: 44% focus precise_shots(2), steady_focus
0:57.330 trickshots M steady_shot Fluffy_Pillow 31.6/100: 32% focus precise_shots, steady_focus, trick_shots
0:58.715 trickshots E steady_shot Fluffy_Pillow 50.4/100: 50% focus precise_shots, steady_focus, trick_shots
1:00.100 trickshots I rapid_fire Fluffy_Pillow 69.2/100: 69% focus precise_shots, steady_focus, trick_shots
1:01.959 trickshots J multishot Fluffy_Pillow 87.9/100: 88% focus precise_shots, steady_focus
1:03.148 trickshots H aimed_shot enemy3 75.4/100: 75% focus steady_focus, trick_shots
1:05.127 trickshots J multishot Fluffy_Pillow 53.0/100: 53% focus precise_shots(2), steady_focus
1:06.317 trickshots M steady_shot Fluffy_Pillow 40.5/100: 41% focus precise_shots, steady_focus, trick_shots
1:07.703 trickshots J multishot Fluffy_Pillow 59.3/100: 59% focus precise_shots, steady_focus, trick_shots
1:08.892 trickshots H aimed_shot Fluffy_Pillow 46.8/100: 47% focus steady_focus, trick_shots
1:10.870 trickshots J multishot Fluffy_Pillow 24.3/100: 24% focus precise_shots, steady_focus
1:12.059 trickshots M steady_shot Fluffy_Pillow 11.8/100: 12% focus steady_focus, trick_shots
1:13.447 trickshots E steady_shot Fluffy_Pillow 30.6/100: 31% focus steady_focus, trick_shots
1:14.834 trickshots H aimed_shot enemy2 49.4/100: 49% focus steady_focus, trick_shots
1:16.813 trickshots J multishot Fluffy_Pillow 26.9/100: 27% focus precise_shots(2), steady_focus
1:18.002 trickshots M steady_shot Fluffy_Pillow 14.5/100: 14% focus precise_shots, steady_focus, trick_shots
1:19.389 trickshots J multishot Fluffy_Pillow 33.2/100: 33% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:20.576 trickshots H aimed_shot enemy3 20.8/100: 21% focus lock_and_load, steady_focus, trick_shots
1:21.764 trickshots J multishot Fluffy_Pillow 28.3/100: 28% focus precise_shots(2), steady_focus
1:22.952 trickshots I rapid_fire Fluffy_Pillow 15.8/100: 16% focus precise_shots, steady_focus, trick_shots
1:24.752 trickshots J multishot Fluffy_Pillow 34.2/100: 34% focus precise_shots, steady_focus
1:25.942 trickshots M steady_shot Fluffy_Pillow 21.7/100: 22% focus steady_focus, trick_shots
1:27.328 trickshots E steady_shot Fluffy_Pillow 40.5/100: 40% focus steady_focus, trick_shots
1:28.714 trickshots H aimed_shot Fluffy_Pillow 59.3/100: 59% focus steady_focus, trick_shots
1:30.693 default 9 use_items Fluffy_Pillow 36.8/100: 37% focus lock_and_load, precise_shots(2), steady_focus
1:30.693 trickshots J multishot Fluffy_Pillow 36.8/100: 37% focus lock_and_load, precise_shots(2), steady_focus
1:31.883 trickshots J multishot Fluffy_Pillow 24.3/100: 24% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:33.071 trickshots H aimed_shot enemy2 11.8/100: 12% focus lock_and_load, steady_focus, trick_shots
1:34.261 trickshots M steady_shot Fluffy_Pillow 19.4/100: 19% focus precise_shots, steady_focus
1:35.648 trickshots J multishot Fluffy_Pillow 38.1/100: 38% focus precise_shots, steady_focus
1:36.837 trickshots M steady_shot Fluffy_Pillow 25.7/100: 26% focus steady_focus, trick_shots
1:38.222 trickshots M steady_shot Fluffy_Pillow 44.4/100: 44% focus steady_focus, trick_shots
1:39.608 trickshots L multishot Fluffy_Pillow 63.2/100: 63% focus steady_focus, trick_shots
1:40.796 trickshots H aimed_shot enemy3 50.7/100: 51% focus steady_focus, trick_shots
1:42.774 trickshots J multishot Fluffy_Pillow 28.2/100: 28% focus precise_shots, steady_focus
1:43.964 trickshots I rapid_fire Fluffy_Pillow 15.8/100: 16% focus steady_focus, trick_shots
1:45.737 trickshots J multishot Fluffy_Pillow 34.0/100: 34% focus steady_focus
1:46.924 trickshots M steady_shot Fluffy_Pillow 21.5/100: 22% focus steady_focus, trick_shots
1:48.309 trickshots M steady_shot Fluffy_Pillow 40.3/100: 40% focus steady_focus, trick_shots
1:49.695 trickshots H aimed_shot Fluffy_Pillow 59.1/100: 59% focus steady_focus, trick_shots
1:51.675 trickshots F double_tap Fluffy_Pillow 36.6/100: 37% focus precise_shots(2), steady_focus
1:52.864 trickshots J multishot Fluffy_Pillow 44.1/100: 44% focus double_tap, precise_shots(2), steady_focus
1:54.052 trickshots M steady_shot Fluffy_Pillow 31.6/100: 32% focus double_tap, precise_shots, steady_focus, trick_shots
1:55.438 trickshots M steady_shot Fluffy_Pillow 50.4/100: 50% focus double_tap, precise_shots, steady_focus, trick_shots
1:56.825 trickshots J multishot Fluffy_Pillow 69.2/100: 69% focus double_tap, precise_shots, steady_focus, trick_shots
1:58.013 trickshots L multishot Fluffy_Pillow 56.7/100: 57% focus double_tap, steady_focus, trick_shots
1:59.201 trickshots H aimed_shot enemy2 44.2/100: 44% focus double_tap, lock_and_load, steady_focus, trick_shots
2:00.390 trickshots J multishot Fluffy_Pillow 51.7/100: 52% focus precise_shots, steady_focus
2:01.578 trickshots G trueshot Fluffy_Pillow 39.3/100: 39% focus steady_focus, trick_shots
2:01.578 trickshots H aimed_shot enemy3 39.3/100: 39% focus steady_focus, trick_shots, trueshot
2:02.765 trickshots M steady_shot Fluffy_Pillow 15.5/100: 16% focus precise_shots(2), steady_focus, trueshot
2:04.151 trickshots J multishot Fluffy_Pillow 43.7/100: 44% focus lock_and_load, precise_shots(2), steady_focus, trueshot
2:05.337 trickshots H aimed_shot Fluffy_Pillow 34.9/100: 35% focus lock_and_load, precise_shots, steady_focus, trick_shots, trueshot
2:06.526 trickshots J multishot Fluffy_Pillow 46.2/100: 46% focus precise_shots(2), steady_focus, trueshot
2:07.715 trickshots H aimed_shot enemy2 37.5/100: 38% focus precise_shots, steady_focus, trick_shots, trueshot
2:08.904 trickshots M steady_shot Fluffy_Pillow 13.8/100: 14% focus precise_shots(2), steady_focus, trueshot
2:10.291 trickshots E steady_shot Fluffy_Pillow 42.0/100: 42% focus precise_shots(2), steady_focus, trueshot
2:11.677 trickshots J multishot Fluffy_Pillow 70.1/100: 70% focus precise_shots(2), steady_focus, trueshot
2:12.864 trickshots H aimed_shot enemy3 61.4/100: 61% focus precise_shots, steady_focus, trick_shots, trueshot
2:14.053 trickshots J multishot Fluffy_Pillow 37.7/100: 38% focus precise_shots(2), steady_focus, trueshot
2:15.242 trickshots I rapid_fire Fluffy_Pillow 29.0/100: 29% focus precise_shots, steady_focus, trick_shots, trueshot
2:17.119 trickshots J multishot Fluffy_Pillow 54.1/100: 54% focus precise_shots, steady_focus
2:18.307 trickshots H aimed_shot Fluffy_Pillow 41.6/100: 42% focus steady_focus, trick_shots
2:20.284 trickshots M steady_shot Fluffy_Pillow 19.1/100: 19% focus precise_shots(2), steady_focus
2:21.672 trickshots J multishot Fluffy_Pillow 37.9/100: 38% focus precise_shots(2), steady_focus
2:22.861 trickshots H aimed_shot enemy2 25.4/100: 25% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:24.050 trickshots J multishot Fluffy_Pillow 33.0/100: 33% focus precise_shots(2), steady_focus
2:25.238 trickshots M steady_shot Fluffy_Pillow 20.5/100: 20% focus precise_shots, steady_focus, trick_shots
2:26.625 trickshots E steady_shot Fluffy_Pillow 39.3/100: 39% focus precise_shots, steady_focus, trick_shots
2:28.010 trickshots J multishot Fluffy_Pillow 57.5/100: 57% focus precise_shots, steady_focus, trick_shots
2:29.198 trickshots H aimed_shot enemy3 45.0/100: 45% focus steady_focus, trick_shots
2:31.176 trickshots J multishot Fluffy_Pillow 22.5/100: 23% focus precise_shots(2), steady_focus
2:32.366 trickshots I rapid_fire Fluffy_Pillow 10.0/100: 10% focus precise_shots, steady_focus, trick_shots
2:34.142 trickshots J multishot Fluffy_Pillow 28.3/100: 28% focus precise_shots, steady_focus
2:35.331 trickshots M steady_shot Fluffy_Pillow 15.8/100: 16% focus steady_focus, trick_shots
2:36.716 trickshots M steady_shot Fluffy_Pillow 34.6/100: 35% focus steady_focus, trick_shots
2:38.104 trickshots H aimed_shot Fluffy_Pillow 53.4/100: 53% focus steady_focus, trick_shots
2:40.083 trickshots J multishot Fluffy_Pillow 30.9/100: 31% focus precise_shots, steady_focus
2:41.270 trickshots M steady_shot Fluffy_Pillow 18.4/100: 18% focus steady_focus, trick_shots
2:42.655 trickshots H aimed_shot enemy2 37.2/100: 37% focus steady_focus, trick_shots
2:44.634 trickshots M steady_shot Fluffy_Pillow 14.7/100: 15% focus precise_shots(2), steady_focus
2:46.021 trickshots J multishot Fluffy_Pillow 33.5/100: 33% focus precise_shots(2), steady_focus
2:47.211 trickshots M steady_shot Fluffy_Pillow 21.0/100: 21% focus precise_shots, steady_focus, trick_shots
2:48.597 trickshots E steady_shot Fluffy_Pillow 39.8/100: 40% focus precise_shots, steady_focus, trick_shots
2:49.982 trickshots J multishot Fluffy_Pillow 58.5/100: 59% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:51.173 trickshots H aimed_shot enemy3 46.1/100: 46% focus lock_and_load, steady_focus, trick_shots
2:52.362 trickshots F double_tap Fluffy_Pillow 53.6/100: 54% focus precise_shots, steady_focus
2:53.550 trickshots J multishot Fluffy_Pillow 61.1/100: 61% focus double_tap, precise_shots, steady_focus
2:54.738 trickshots H aimed_shot Fluffy_Pillow 48.6/100: 49% focus double_tap, steady_focus, trick_shots
2:56.718 trickshots J multishot Fluffy_Pillow 26.2/100: 26% focus precise_shots(2), steady_focus
2:57.906 trickshots I rapid_fire Fluffy_Pillow 13.7/100: 14% focus precise_shots, steady_focus, trick_shots
2:59.668 trickshots J multishot Fluffy_Pillow 31.8/100: 32% focus lock_and_load, precise_shots, steady_focus
3:00.856 default 9 use_items Fluffy_Pillow 19.4/100: 19% focus lock_and_load, steady_focus, trick_shots
3:00.856 trickshots H aimed_shot enemy2 19.4/100: 19% focus lock_and_load, steady_focus, trick_shots
3:02.044 trickshots J multishot Fluffy_Pillow 26.9/100: 27% focus precise_shots(2), steady_focus
3:03.232 trickshots M steady_shot Fluffy_Pillow 14.4/100: 14% focus precise_shots, steady_focus, trick_shots
3:04.618 trickshots E steady_shot Fluffy_Pillow 33.2/100: 33% focus precise_shots, steady_focus, trick_shots
3:06.005 trickshots M steady_shot Fluffy_Pillow 51.5/100: 52% focus precise_shots, steady_focus, trick_shots
3:07.391 trickshots H aimed_shot enemy3 70.3/100: 70% focus precise_shots, steady_focus, trick_shots
3:09.370 trickshots J multishot Fluffy_Pillow 47.8/100: 48% focus precise_shots(2), steady_focus
3:10.560 trickshots M steady_shot Fluffy_Pillow 35.4/100: 35% focus precise_shots, steady_focus, trick_shots
3:11.946 trickshots M steady_shot Fluffy_Pillow 54.1/100: 54% focus precise_shots, steady_focus, trick_shots
3:13.333 trickshots J multishot Fluffy_Pillow 72.9/100: 73% focus precise_shots, steady_focus, trick_shots
3:14.521 trickshots H aimed_shot Fluffy_Pillow 60.4/100: 60% focus steady_focus, trick_shots
3:16.499 trickshots J multishot Fluffy_Pillow 37.9/100: 38% focus precise_shots(2), steady_focus
3:17.689 trickshots I rapid_fire Fluffy_Pillow 25.5/100: 25% focus precise_shots, steady_focus, trick_shots
3:19.733 trickshots J multishot Fluffy_Pillow 45.4/100: 45% focus precise_shots, steady_focus
3:20.922 trickshots M steady_shot Fluffy_Pillow 32.9/100: 33% focus steady_focus, trick_shots
3:22.309 trickshots H aimed_shot enemy2 51.7/100: 52% focus steady_focus, trick_shots
3:24.288 trickshots J multishot Fluffy_Pillow 29.2/100: 29% focus precise_shots(2), steady_focus
3:25.478 trickshots M steady_shot Fluffy_Pillow 16.8/100: 17% focus precise_shots, steady_focus, trick_shots
3:26.863 trickshots E steady_shot Fluffy_Pillow 35.5/100: 36% focus precise_shots, steady_focus, trick_shots
3:28.248 trickshots M steady_shot Fluffy_Pillow 54.3/100: 54% focus precise_shots, steady_focus, trick_shots
3:29.635 trickshots J multishot Fluffy_Pillow 73.1/100: 73% focus precise_shots, steady_focus, trick_shots
3:30.825 trickshots H aimed_shot enemy3 60.6/100: 61% focus steady_focus, trick_shots
3:32.804 trickshots J multishot Fluffy_Pillow 38.1/100: 38% focus precise_shots(2), steady_focus
3:33.994 trickshots M steady_shot Fluffy_Pillow 25.7/100: 26% focus precise_shots, steady_focus, trick_shots
3:35.381 trickshots M steady_shot Fluffy_Pillow 44.5/100: 44% focus precise_shots, steady_focus, trick_shots
3:36.770 trickshots J multishot Fluffy_Pillow 63.2/100: 63% focus precise_shots, steady_focus, trick_shots
3:37.958 trickshots I rapid_fire Fluffy_Pillow 50.8/100: 51% focus steady_focus, trick_shots
3:39.756 trickshots J multishot Fluffy_Pillow 69.1/100: 69% focus steady_focus
3:40.945 trickshots H aimed_shot Fluffy_Pillow 56.7/100: 57% focus steady_focus, trick_shots
3:42.923 trickshots J multishot Fluffy_Pillow 34.2/100: 34% focus precise_shots(2), steady_focus
3:44.111 trickshots M steady_shot Fluffy_Pillow 21.7/100: 22% focus precise_shots, steady_focus, trick_shots
3:45.499 trickshots M steady_shot Fluffy_Pillow 40.5/100: 40% focus precise_shots, steady_focus, trick_shots
3:46.885 trickshots J multishot Fluffy_Pillow 59.3/100: 59% focus precise_shots, steady_focus, trick_shots
3:48.073 trickshots M steady_shot Fluffy_Pillow 46.8/100: 47% focus steady_focus, trick_shots
3:49.460 trickshots H aimed_shot enemy2 65.6/100: 66% focus steady_focus, trick_shots
3:51.438 trickshots J multishot Fluffy_Pillow 43.1/100: 43% focus precise_shots(2), steady_focus
3:52.625 trickshots F double_tap Fluffy_Pillow 30.6/100: 31% focus precise_shots, steady_focus, trick_shots
3:53.813 trickshots M steady_shot Fluffy_Pillow 38.1/100: 38% focus double_tap, precise_shots, steady_focus, trick_shots
3:55.199 trickshots J multishot Fluffy_Pillow 56.9/100: 57% focus double_tap, precise_shots, steady_focus, trick_shots
3:56.388 trickshots K kill_shot Fluffy_Pillow 44.4/100: 44% focus double_tap, steady_focus, trick_shots
3:57.577 trickshots H aimed_shot enemy3 41.9/100: 42% focus double_tap, steady_focus, trick_shots
3:59.783 trickshots J multishot Fluffy_Pillow 20.9/100: 21% focus precise_shots, steady_focus
4:00.970 trickshots I rapid_fire Fluffy_Pillow 8.4/100: 8% focus steady_focus, trick_shots
4:02.761 trickshots G trueshot Fluffy_Pillow 26.4/100: 26% focus
4:02.761 trickshots J multishot Fluffy_Pillow 26.4/100: 26% focus trueshot
4:04.031 trickshots M steady_shot Fluffy_Pillow 17.7/100: 18% focus trick_shots, trueshot
4:05.513 trickshots E steady_shot Fluffy_Pillow 45.8/100: 46% focus trick_shots, trueshot
4:06.999 trickshots H aimed_shot Fluffy_Pillow 74.0/100: 74% focus steady_focus, trick_shots, trueshot
4:08.189 trickshots J multishot Fluffy_Pillow 50.3/100: 50% focus precise_shots, steady_focus, trueshot
4:09.378 trickshots H aimed_shot enemy2 41.6/100: 42% focus steady_focus, trick_shots, trueshot
4:10.565 trickshots K kill_shot Fluffy_Pillow 17.8/100: 18% focus precise_shots(2), steady_focus, trueshot
4:11.752 trickshots M steady_shot Fluffy_Pillow 19.1/100: 19% focus precise_shots(2), steady_focus, trueshot
4:13.141 trickshots J multishot Fluffy_Pillow 47.3/100: 47% focus precise_shots(2), steady_focus, trueshot
4:14.329 trickshots H aimed_shot enemy3 38.6/100: 39% focus precise_shots, steady_focus, trick_shots, trueshot
4:15.518 trickshots M steady_shot Fluffy_Pillow 14.9/100: 15% focus lock_and_load, precise_shots(2), steady_focus, trueshot
4:16.904 trickshots J multishot Fluffy_Pillow 43.0/100: 43% focus lock_and_load, precise_shots(2), steady_focus, trueshot
4:18.092 trickshots H aimed_shot Fluffy_Pillow 33.3/100: 33% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:19.280 trickshots J multishot Fluffy_Pillow 40.8/100: 41% focus precise_shots(2), steady_focus
4:20.469 trickshots I rapid_fire Fluffy_Pillow 28.3/100: 28% focus precise_shots, steady_focus, trick_shots
4:22.210 trickshots J multishot Fluffy_Pillow 46.2/100: 46% focus precise_shots
4:23.481 trickshots K kill_shot Fluffy_Pillow 33.7/100: 34% focus trick_shots
4:24.753 trickshots M steady_shot Fluffy_Pillow 31.3/100: 31% focus trick_shots
4:26.236 trickshots E steady_shot Fluffy_Pillow 50.0/100: 50% focus trick_shots
4:27.720 trickshots H aimed_shot enemy2 68.8/100: 69% focus steady_focus, trick_shots
4:29.697 trickshots J multishot Fluffy_Pillow 46.3/100: 46% focus precise_shots, steady_focus
4:30.884 default 9 use_items Fluffy_Pillow 33.9/100: 34% focus steady_focus, trick_shots
4:30.884 trickshots M steady_shot Fluffy_Pillow 33.9/100: 34% focus steady_focus, trick_shots
4:32.271 trickshots H aimed_shot enemy3 52.6/100: 53% focus steady_focus, trick_shots
4:34.249 trickshots J multishot Fluffy_Pillow 30.1/100: 30% focus precise_shots, steady_focus
4:35.438 trickshots K kill_shot Fluffy_Pillow 17.7/100: 18% focus steady_focus, trick_shots
4:36.626 trickshots M steady_shot Fluffy_Pillow 15.2/100: 15% focus steady_focus, trick_shots
4:38.013 trickshots E steady_shot Fluffy_Pillow 34.0/100: 34% focus steady_focus, trick_shots
4:39.399 trickshots H aimed_shot Fluffy_Pillow 52.7/100: 53% focus steady_focus, trick_shots
4:41.377 trickshots J multishot Fluffy_Pillow 30.3/100: 30% focus precise_shots, steady_focus
4:42.567 trickshots I rapid_fire Fluffy_Pillow 17.8/100: 18% focus steady_focus, trick_shots
4:44.357 trickshots J multishot Fluffy_Pillow 36.1/100: 36% focus steady_focus
4:45.546 trickshots K kill_shot Fluffy_Pillow 23.7/100: 24% focus steady_focus, trick_shots
4:46.735 trickshots M steady_shot Fluffy_Pillow 21.2/100: 21% focus steady_focus, trick_shots
4:48.121 trickshots M steady_shot Fluffy_Pillow 39.9/100: 40% focus steady_focus, trick_shots
4:49.507 trickshots H aimed_shot enemy2 58.7/100: 59% focus steady_focus, trick_shots
4:51.487 trickshots J multishot Fluffy_Pillow 36.3/100: 36% focus precise_shots, steady_focus
4:52.676 trickshots F double_tap Fluffy_Pillow 23.8/100: 24% focus steady_focus, trick_shots
4:53.864 trickshots M steady_shot Fluffy_Pillow 31.3/100: 31% focus double_tap, steady_focus, trick_shots

Stats

Level Bonus (60) Race Bonus (zandalari_troll) Raid-Buffed Unbuffed Gear Amount
Strength 274 1 293 275 0
Agility 450 2 1416 1303 789 (677)
Stamina 414 0 1799 1714 1300
Intellect 369 -3 403 366 0
Spirit 0 0 0 0 0
Health 35980 34280 0
Focus 100 100 0
Spell Power 403 366 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1487 1303 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="Zandalari Troll (Bwonsamdi)"
source=default
spec=marksmanship
level=60
race=zandalari_troll
zandalari_loa=bwonsamdi
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

Zandalari Troll (Kimbul) : 7019 dps, 3184 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7019.5 7019.5 12.8 / 0.182% 781.8 / 11.1% 699.1
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 46.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Zandalari Troll (Kimbul) 7019
Aimed Shot 2337 (2602) 33.3% (37.0%) 46.3 6.45sec 16741 10576 Direct 138.8 (154.1) 4083 8183 5019 22.8% (22.9%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.32 138.76 0.00 0.00 1.5829 0.0000 696540.80 994938.88 29.99% 10576.33 10576.33
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.16% 107.07 72 143 4082.77 2531 8958 4084.86 3783 4393 437171 624455 29.99%
crit 22.84% 31.69 15 52 8182.58 5063 17917 8182.26 6367 10187 259370 370484 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:46.53
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 266 3.8% 0.0 0.00sec 0 0 Direct 15.3 4162 8431 5160 23.3%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.29 0.00 0.00 0.0000 0.0000 78884.05 112677.98 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.66% 11.72 4 19 4162.28 2531 8958 4182.39 2773 5705 48791 69693 29.99%
crit 23.34% 3.57 0 9 8431.24 5063 17917 8371.30 0 17917 30093 42985 29.49%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 370 5.3% 113.0 2.65sec 978 432 Direct 112.7 799 1598 980 22.7%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 112.97 112.74 0.00 0.00 2.2660 0.0000 110486.99 157819.62 29.99% 431.60 431.60
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.34% 87.19 62 118 798.86 776 916 798.74 788 816 69658 99499 29.99%
crit 22.66% 25.55 12 43 1597.69 1552 1831 1597.57 1561 1649 40829 58321 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 137 2.0% 3.7 90.76sec 10979 0 Direct 3.7 9041 18072 11037 22.0%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.72 3.71 0.00 0.00 0.0000 0.0000 40856.77 40856.77 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 78.03% 2.89 0 4 9041.23 8937 9474 9005.01 0 9474 26145 26145 0.00%
crit 21.97% 0.81 0 4 18072.41 17875 18947 10366.95 0 18947 14712 14712 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Embrace of Kimbul 26 0.4% 18.1 15.90sec 429 0 Periodic 52.8 147 0 147 0.0% 11.6%

Stats Details: Embrace Of Kimbul

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 18.14 0.00 52.76 52.76 0.0000 1.9747 7779.16 7779.16 0.00% 74.66 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 52.76 24 92 147.42 1 440 146.41 121 222 7779 7779 0.00%

Action Details: Embrace Of Kimbul

  • id:292473
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.075000
  • spell_power_mod.tick:0.075000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:292473
  • name:Embrace of Kimbul
  • school:physical
  • tooltip:
  • description:{$@spelldesc292363=Your damaging abilities have a chance to cause the target to bleed for ${$<damage>*3} over {$292473d=6 seconds}. This effect stacks up to {$292473u=3} times.}
Eternal Skirmish 39 0.6% 21.7 13.19sec 539 0 Direct 21.7 442 883 539 22.1%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.65 21.65 0.00 0.00 0.0000 0.0000 11678.50 11678.50 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.87% 16.86 6 31 441.68 435 461 441.70 435 452 7448 7448 0.00%
crit 22.13% 4.79 0 13 882.89 871 923 874.87 0 923 4231 4231 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 1.2% 4.7 13.23sec 5388 4516 Direct 4.7 4201 9467 5431 23.3%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.69 4.65 0.00 0.00 1.1933 0.0000 25260.44 36082.02 29.99% 4515.63 4515.63
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.68% 3.57 0 7 4200.56 4076 4809 4186.54 0 4672 14988 21409 29.96%
crit 23.32% 1.08 0 4 9467.37 9172 10819 6617.85 0 10819 10273 14673 20.99%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.69
  • if_expr:buff.dead_eye.down
Master Marksman 314 4.5% 195.1 1.53sec 481 0 Periodic 326.8 287 0 287 0.0% 73.0%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 195.14 0.00 326.78 326.78 0.0000 2.0000 93812.71 93812.71 0.00% 143.54 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 326.78 231 417 286.98 37 2185 287.13 229 369 93813 93813 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1586 22.6% 81.6 3.66sec 5794 5086 Direct 244.4 1579 3157 1935 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.62 244.36 0.00 0.00 1.1392 0.0000 472913.53 675509.69 29.99% 5085.86 5085.86
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.40% 189.14 135 242 1578.74 955 1972 1578.49 1454 1684 298609 426533 29.99%
crit 22.60% 55.22 31 81 3156.78 1911 3945 3156.76 2788 3399 174304 248976 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.35
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.28
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 678 9.7% 16.0 18.82sec 12682 7264 Periodic 341.2 484 967 593 22.6% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.96 0.00 114.12 341.24 1.7460 0.2090 202374.21 289071.32 29.99% 7263.71 7263.71
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.36% 263.98 179 362 483.65 352 831 483.65 467 501 127686 182387 29.99%
crit 22.64% 77.26 37 120 966.76 705 1663 966.29 828 1086 74688 106684 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:15.96
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 780 11.1% 0.0 0.00sec 0 0 Direct 46.2 494 989 606 22.7%
Periodic 349.0 478 956 587 22.7% 86.4%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.19 349.00 349.00 0.0000 2.2176 232771.40 232771.40 0.00% 300.75 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.32% 35.71 24 49 494.07 480 567 494.07 485 504 17646 17646 0.00%
crit 22.68% 10.48 2 22 989.12 961 1133 989.04 961 1058 10365 10365 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.26% 269.64 197 341 478.05 0 567 477.97 467 490 128909 128909 0.00%
crit 22.74% 79.37 47 114 955.70 0 1133 955.55 897 992 75851 75851 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.6% 43.8 6.75sec 297 0 Direct 43.8 242 485 297 22.4%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.78 43.78 0.00 0.00 0.0000 0.0000 12997.74 12997.74 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.58% 33.96 18 54 242.47 239 254 242.47 240 246 8235 8235 0.00%
crit 22.42% 9.82 1 24 485.14 479 508 485.18 479 508 4763 4763 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 358 5.1% 68.6 4.32sec 1558 1157 Direct 69.5 1253 2505 1539 22.8%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.65 69.53 0.00 0.00 1.3468 0.0000 106973.77 152801.33 29.99% 1157.06 1157.06
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.18% 53.67 34 74 1252.70 1223 1443 1252.43 1233 1276 67230 96032 29.99%
crit 22.82% 15.86 4 31 2505.30 2446 2885 2504.74 2446 2606 39744 56770 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.48
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.45
Simple Action Stats Execute Interval
Zandalari Troll (Kimbul)
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Zandalari Troll (Kimbul)
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.59sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.58 0.00 0.00 0.00 0.9762 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.59
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Zandalari Troll (Kimbul)
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Zandalari Troll (Kimbul)
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 311.44sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.45 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.45
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.57sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.58% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Zandalari Troll (Kimbul)
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.58%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.6sec 8.63% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Kimbul)
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.6s
  • trigger_min/max:60.0s / 62.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • double_tap_1:8.63%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Kimbul)
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.8 0.2 30.6sec 29.8sec 1.9sec 5.47% 18.59% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Kimbul)
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 257.5s
  • trigger_min/max:1.8s / 257.5s
  • trigger_pct:7.99%
  • duration_min/max:0.0s / 9.5s

Stack Uptimes

  • lock_and_load_1:5.47%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.8sec 309.8sec 23.4sec 11.16% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:Zandalari Troll (Kimbul)
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.3s
  • trigger_min/max:300.0s / 333.3s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.16%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.6 5.7 7.3sec 6.4sec 2.7sec 37.01% 81.09% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Kimbul)
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 33.8s
  • trigger_min/max:0.9s / 14.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 26.6s

Stack Uptimes

  • precise_shots_1:32.11%
  • precise_shots_2:4.89%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Kimbul)
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.5 55.0sec 12.0sec 49.3sec 95.22% 0.00% 19.5 (19.5) 4.8

Buff Details

  • buff initial source:Zandalari Troll (Kimbul)
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 306.3s
  • trigger_min/max:3.1s / 39.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 352.8s

Stack Uptimes

  • steady_focus_1:95.22%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.1 18.5 4.7sec 3.7sec 4.3sec 89.84% 100.00% 18.5 (18.5) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Kimbul)
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 11.5s
  • trigger_min/max:0.9s / 11.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • trick_shots_1:89.84%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.71% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:Zandalari Troll (Kimbul)
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • trueshot_1:14.71%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Kimbul)
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Kimbul)
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 61.8s 48.0s 237.8s
double_tap_rapid_fire 0.4 0.0 3.0 80.0s 55.5s 242.9s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.10% 0.6s 0.0s 1.6s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7550.0022.6452.8610.0287.469
Aimed Shot1.1870.0016.7889.4851.93623.101
Kill Shot3.5210.00120.31011.9750.00026.767
Trueshot0.7430.0012.6951.2310.0003.965
Rapid Fire2.7530.00120.24935.09516.19962.285

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Zandalari Troll (Kimbul)
steady_shot Focus 69.64 676.36 23.08% 9.71 20.01 2.87%
rapid_fire Focus 114.15 114.07 3.89% 1.00 0.08 0.07%
focus_regen Focus 586.03 1945.69 66.39% 3.32 10.73 0.55%
Trueshot Focus 118.12 194.40 6.63% 1.65 1.07 0.55%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.82 10.03 31.9 35.9 0.0 94.8
Usage Type Count Total Avg RPE APR
Zandalari Troll (Kimbul)
aimed_shot Focus 46.3 1315.1 28.4 28.4 589.6
kill_shot Focus 4.7 46.9 10.0 10.0 539.1
multishot Focus 81.6 1632.7 20.0 20.0 289.7

Statistics & Data Analysis

Fight Length
Zandalari Troll (Kimbul) Fight Length
Count 1016
Mean 298.52
Minimum 240.03
Maximum 359.92
Spread ( max - min ) 119.89
Range [ ( max - min ) / 2 * 100% ] 20.08%
DPS
Zandalari Troll (Kimbul) Damage Per Second
Count 1016
Mean 7019.46
Minimum 6454.62
Maximum 7700.02
Spread ( max - min ) 1245.40
Range [ ( max - min ) / 2 * 100% ] 8.87%
Standard Deviation 207.5003
5th Percentile 6668.25
95th Percentile 7358.20
( 95th Percentile - 5th Percentile ) 689.95
Mean Distribution
Standard Deviation 6.5099
95.00% Confidence Interval ( 7006.71 - 7032.22 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 34
0.1% Error 3357
0.1 Scale Factor Error with Delta=300 368
0.05 Scale Factor Error with Delta=300 1471
0.01 Scale Factor Error with Delta=300 36756
Priority Target DPS
Zandalari Troll (Kimbul) Priority Target Damage Per Second
Count 1016
Mean 3184.11
Minimum 2852.11
Maximum 3559.03
Spread ( max - min ) 706.93
Range [ ( max - min ) / 2 * 100% ] 11.10%
Standard Deviation 109.8093
5th Percentile 3012.94
95th Percentile 3368.64
( 95th Percentile - 5th Percentile ) 355.70
Mean Distribution
Standard Deviation 3.4450
95.00% Confidence Interval ( 3177.35 - 3190.86 )
Normalized 95.00% Confidence Interval ( 99.79% - 100.21% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 46
0.1% Error 4569
0.1 Scale Factor Error with Delta=300 103
0.05 Scale Factor Error with Delta=300 412
0.01 Scale Factor Error with Delta=300 10294
DPS(e)
Zandalari Troll (Kimbul) Damage Per Second (Effective)
Count 1016
Mean 7019.46
Minimum 6454.62
Maximum 7700.02
Spread ( max - min ) 1245.40
Range [ ( max - min ) / 2 * 100% ] 8.87%
Damage
Zandalari Troll (Kimbul) Damage
Count 1016
Mean 2093330.07
Minimum 1604756.44
Maximum 2569884.77
Spread ( max - min ) 965128.33
Range [ ( max - min ) / 2 * 100% ] 23.05%
DTPS
Zandalari Troll (Kimbul) Damage Taken Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Zandalari Troll (Kimbul) Healing Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Zandalari Troll (Kimbul) Healing Per Second (Effective)
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Zandalari Troll (Kimbul) Heal
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Zandalari Troll (Kimbul) Healing Taken Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Zandalari Troll (Kimbul) Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Zandalari Troll (Kimbul)Theck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Zandalari Troll (Kimbul) Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.45 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.48 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.59 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 46.53 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 15.96 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.35 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.69 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.28 multishot,if=focus>cost+action.aimed_shot.cost
M 53.45 steady_shot

Sample Sequence

0125789EGDJHJHJHJIJHJMEHJHMJIJHJMEHJMMJHJMMMHJIJHJHMEJMFLHJHJHJIJHJMEHJMJHJMMHJIJMMH9JMMJMHJHJIJMEHFJHJMJMEGHJIJHJHMEJHJIJMHJMEHJMMHJHJIJMHMEJJHFJMMJHJI9JMHJMEJHJMMHJIJMLHJMEMLLHJMIJMEHJMFJMHJKMEGIJHJHJIJHJKIJMEHJKMMJH9JMIJHKMEJHMJHFJK

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask Zandalari Troll (Kimbul) 100.0/100: 100% focus
Pre precombat 1 augmentation Zandalari Troll (Kimbul) 100.0/100: 100% focus
Pre precombat 2 food Zandalari Troll (Kimbul) 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.482 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.482 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.482 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.398 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.315 trickshots J multishot Fluffy_Pillow 67.0/100: 67% focus bloodlust, lock_and_load, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:04.230 trickshots H aimed_shot enemy2 58.2/100: 58% focus bloodlust, lock_and_load, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.148 trickshots J multishot Fluffy_Pillow 69.6/100: 70% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.063 trickshots H aimed_shot enemy3 60.9/100: 61% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:06.979 trickshots J multishot Fluffy_Pillow 37.2/100: 37% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:07.894 trickshots I rapid_fire Fluffy_Pillow 28.5/100: 28% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.261 trickshots J multishot Fluffy_Pillow 54.3/100: 54% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.177 trickshots H aimed_shot Fluffy_Pillow 45.6/100: 46% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.091 trickshots J multishot Fluffy_Pillow 21.9/100: 22% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:12.006 trickshots M steady_shot Fluffy_Pillow 13.2/100: 13% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:13.073 trickshots E steady_shot Fluffy_Pillow 41.4/100: 41% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:14.141 trickshots H aimed_shot enemy2 69.6/100: 70% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:15.060 trickshots J multishot Fluffy_Pillow 45.9/100: 46% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:15.975 trickshots H aimed_shot enemy3 37.2/100: 37% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.890 trickshots M steady_shot Fluffy_Pillow 11.8/100: 12% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:17.957 trickshots J multishot Fluffy_Pillow 30.6/100: 31% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:18.873 trickshots I rapid_fire Fluffy_Pillow 18.1/100: 18% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:20.351 trickshots J multishot Fluffy_Pillow 37.3/100: 37% focus bloodlust, lock_and_load, steady_focus, potion_of_spectral_agility
0:21.265 trickshots H aimed_shot Fluffy_Pillow 24.8/100: 25% focus bloodlust, lock_and_load, steady_focus, trick_shots, potion_of_spectral_agility
0:22.181 trickshots J multishot Fluffy_Pillow 32.3/100: 32% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:23.096 trickshots M steady_shot Fluffy_Pillow 19.9/100: 20% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.163 trickshots E steady_shot Fluffy_Pillow 38.7/100: 39% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.232 trickshots H aimed_shot enemy2 57.5/100: 57% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:26.755 trickshots J multishot Fluffy_Pillow 35.0/100: 35% focus bloodlust, precise_shots(2), steady_focus
0:27.670 trickshots M steady_shot Fluffy_Pillow 22.5/100: 23% focus bloodlust, precise_shots, steady_focus, trick_shots
0:28.738 trickshots M steady_shot Fluffy_Pillow 41.3/100: 41% focus bloodlust, precise_shots, steady_focus, trick_shots
0:29.805 trickshots J multishot Fluffy_Pillow 60.1/100: 60% focus bloodlust, precise_shots, steady_focus, trick_shots
0:30.719 trickshots H aimed_shot enemy3 47.6/100: 48% focus bloodlust, steady_focus, trick_shots
0:32.242 trickshots J multishot Fluffy_Pillow 25.1/100: 25% focus bloodlust, precise_shots, steady_focus
0:33.158 trickshots M steady_shot Fluffy_Pillow 12.7/100: 13% focus bloodlust, steady_focus, trick_shots
0:34.225 trickshots M steady_shot Fluffy_Pillow 31.4/100: 31% focus bloodlust, steady_focus, trick_shots
0:35.292 trickshots M steady_shot Fluffy_Pillow 50.2/100: 50% focus bloodlust, steady_focus, trick_shots
0:36.358 trickshots H aimed_shot Fluffy_Pillow 69.0/100: 69% focus bloodlust, steady_focus, trick_shots
0:37.880 trickshots J multishot Fluffy_Pillow 46.5/100: 47% focus bloodlust, precise_shots, steady_focus
0:38.795 trickshots I rapid_fire Fluffy_Pillow 34.0/100: 34% focus bloodlust, steady_focus, trick_shots
0:40.362 trickshots J multishot Fluffy_Pillow 53.9/100: 54% focus bloodlust, lock_and_load, steady_focus
0:41.277 trickshots H aimed_shot enemy2 40.9/100: 41% focus lock_and_load, steady_focus, trick_shots
0:42.466 trickshots J multishot Fluffy_Pillow 48.5/100: 48% focus precise_shots, steady_focus
0:43.655 trickshots H aimed_shot enemy3 36.0/100: 36% focus steady_focus, trick_shots
0:45.763 trickshots M steady_shot Fluffy_Pillow 14.3/100: 14% focus precise_shots, steady_focus
0:47.150 trickshots E steady_shot Fluffy_Pillow 33.1/100: 33% focus precise_shots, steady_focus
0:48.537 trickshots J multishot Fluffy_Pillow 51.9/100: 52% focus precise_shots, steady_focus
0:49.726 trickshots M steady_shot Fluffy_Pillow 39.4/100: 39% focus steady_focus, trick_shots
0:51.110 trickshots F double_tap Fluffy_Pillow 58.2/100: 58% focus steady_focus, trick_shots
0:52.299 trickshots L multishot Fluffy_Pillow 65.7/100: 66% focus double_tap, steady_focus, trick_shots
0:53.486 trickshots H aimed_shot Fluffy_Pillow 53.2/100: 53% focus double_tap, steady_focus, trick_shots
0:55.464 trickshots J multishot Fluffy_Pillow 30.7/100: 31% focus lock_and_load, precise_shots, steady_focus
0:56.652 trickshots H aimed_shot enemy2 18.3/100: 18% focus lock_and_load, steady_focus, trick_shots
0:57.840 trickshots J multishot Fluffy_Pillow 25.8/100: 26% focus lock_and_load, precise_shots, steady_focus
0:59.027 trickshots H aimed_shot enemy3 13.3/100: 13% focus lock_and_load, steady_focus, trick_shots
1:00.216 trickshots J multishot Fluffy_Pillow 20.8/100: 21% focus lock_and_load, precise_shots(2), steady_focus
1:01.403 trickshots I rapid_fire Fluffy_Pillow 8.3/100: 8% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:03.178 trickshots J multishot Fluffy_Pillow 26.6/100: 27% focus lock_and_load, precise_shots, steady_focus
1:04.367 trickshots H aimed_shot Fluffy_Pillow 13.7/100: 14% focus lock_and_load, trick_shots
1:05.638 trickshots J multishot Fluffy_Pillow 21.3/100: 21% focus precise_shots(2)
1:06.909 trickshots M steady_shot Fluffy_Pillow 8.8/100: 9% focus precise_shots, trick_shots
1:08.393 trickshots E steady_shot Fluffy_Pillow 27.6/100: 28% focus precise_shots, trick_shots
1:09.876 trickshots H aimed_shot enemy2 46.3/100: 46% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:11.064 trickshots J multishot Fluffy_Pillow 53.8/100: 54% focus precise_shots(2), steady_focus
1:12.252 trickshots M steady_shot Fluffy_Pillow 41.4/100: 41% focus precise_shots, steady_focus, trick_shots
1:13.637 trickshots J multishot Fluffy_Pillow 60.1/100: 60% focus precise_shots, steady_focus, trick_shots
1:14.825 trickshots H aimed_shot enemy3 47.7/100: 48% focus steady_focus, trick_shots
1:16.803 trickshots J multishot Fluffy_Pillow 25.2/100: 25% focus precise_shots, steady_focus
1:17.990 trickshots M steady_shot Fluffy_Pillow 12.7/100: 13% focus steady_focus, trick_shots
1:19.379 trickshots M steady_shot Fluffy_Pillow 31.5/100: 31% focus steady_focus, trick_shots
1:20.765 trickshots H aimed_shot Fluffy_Pillow 50.2/100: 50% focus steady_focus, trick_shots
1:22.744 trickshots J multishot Fluffy_Pillow 27.8/100: 28% focus precise_shots, steady_focus
1:23.934 trickshots I rapid_fire Fluffy_Pillow 15.3/100: 15% focus steady_focus, trick_shots
1:25.746 trickshots J multishot Fluffy_Pillow 33.8/100: 34% focus steady_focus
1:26.934 trickshots M steady_shot Fluffy_Pillow 21.3/100: 21% focus steady_focus, trick_shots
1:28.321 trickshots M steady_shot Fluffy_Pillow 40.1/100: 40% focus steady_focus, trick_shots
1:29.708 trickshots H aimed_shot enemy2 58.8/100: 59% focus steady_focus, trick_shots
1:31.686 default 9 use_items Fluffy_Pillow 36.4/100: 36% focus precise_shots(2), steady_focus
1:31.686 trickshots J multishot Fluffy_Pillow 36.4/100: 36% focus precise_shots(2), steady_focus
1:32.874 trickshots M steady_shot Fluffy_Pillow 23.9/100: 24% focus precise_shots, steady_focus, trick_shots
1:34.261 trickshots M steady_shot Fluffy_Pillow 42.7/100: 43% focus precise_shots, steady_focus, trick_shots
1:35.649 trickshots J multishot Fluffy_Pillow 61.5/100: 61% focus precise_shots, steady_focus, trick_shots
1:36.836 trickshots M steady_shot Fluffy_Pillow 49.0/100: 49% focus steady_focus, trick_shots
1:38.222 trickshots H aimed_shot enemy3 67.7/100: 68% focus steady_focus, trick_shots
1:40.292 trickshots J multishot Fluffy_Pillow 45.8/100: 46% focus precise_shots, steady_focus
1:41.480 trickshots H aimed_shot Fluffy_Pillow 33.4/100: 33% focus lock_and_load, steady_focus, trick_shots
1:42.669 trickshots J multishot Fluffy_Pillow 40.9/100: 41% focus precise_shots, steady_focus
1:43.859 trickshots I rapid_fire Fluffy_Pillow 28.4/100: 28% focus steady_focus, trick_shots
1:45.716 trickshots J multishot Fluffy_Pillow 47.2/100: 47% focus steady_focus
1:46.904 trickshots M steady_shot Fluffy_Pillow 34.7/100: 35% focus steady_focus, trick_shots
1:48.290 trickshots E steady_shot Fluffy_Pillow 53.5/100: 53% focus steady_focus, trick_shots
1:49.676 trickshots H aimed_shot enemy2 72.2/100: 72% focus steady_focus, trick_shots
1:51.654 trickshots F double_tap Fluffy_Pillow 49.7/100: 50% focus lock_and_load, precise_shots, steady_focus
1:52.842 trickshots J multishot Fluffy_Pillow 57.3/100: 57% focus double_tap, lock_and_load, precise_shots, steady_focus
1:54.029 trickshots H aimed_shot enemy3 44.8/100: 45% focus double_tap, lock_and_load, steady_focus, trick_shots
1:55.219 trickshots J multishot Fluffy_Pillow 52.3/100: 52% focus precise_shots(2), steady_focus
1:56.407 trickshots M steady_shot Fluffy_Pillow 39.8/100: 40% focus precise_shots, steady_focus, trick_shots
1:57.793 trickshots J multishot Fluffy_Pillow 58.6/100: 59% focus precise_shots, steady_focus, trick_shots
1:58.983 trickshots M steady_shot Fluffy_Pillow 46.1/100: 46% focus steady_focus, trick_shots
2:00.369 trickshots E steady_shot Fluffy_Pillow 64.9/100: 65% focus steady_focus, trick_shots
2:01.755 trickshots G trueshot Fluffy_Pillow 83.7/100: 84% focus steady_focus, trick_shots
2:01.755 trickshots H aimed_shot Fluffy_Pillow 83.7/100: 84% focus steady_focus, trick_shots, trueshot
2:02.943 trickshots J multishot Fluffy_Pillow 60.0/100: 60% focus precise_shots, steady_focus, trueshot
2:04.130 trickshots I rapid_fire Fluffy_Pillow 51.2/100: 51% focus steady_focus, trick_shots, trueshot
2:05.996 trickshots J multishot Fluffy_Pillow 76.9/100: 77% focus steady_focus, trueshot
2:07.186 trickshots H aimed_shot enemy2 68.2/100: 68% focus steady_focus, trick_shots, trueshot
2:08.374 trickshots J multishot Fluffy_Pillow 44.5/100: 45% focus precise_shots(2), steady_focus, trueshot
2:09.563 trickshots H aimed_shot enemy3 35.8/100: 36% focus precise_shots, steady_focus, trick_shots, trueshot
2:10.751 trickshots M steady_shot Fluffy_Pillow 12.1/100: 12% focus precise_shots(2), steady_focus, trueshot
2:12.138 trickshots E steady_shot Fluffy_Pillow 40.3/100: 40% focus precise_shots(2), steady_focus, trueshot
2:13.524 trickshots J multishot Fluffy_Pillow 68.4/100: 68% focus precise_shots(2), steady_focus, trueshot
2:14.712 trickshots H aimed_shot Fluffy_Pillow 59.7/100: 60% focus precise_shots, steady_focus, trick_shots, trueshot
2:15.900 trickshots J multishot Fluffy_Pillow 36.0/100: 36% focus precise_shots(2), steady_focus, trueshot
2:17.090 trickshots I rapid_fire Fluffy_Pillow 26.2/100: 26% focus precise_shots, steady_focus, trick_shots
2:18.953 trickshots J multishot Fluffy_Pillow 45.0/100: 45% focus precise_shots, steady_focus
2:20.142 trickshots M steady_shot Fluffy_Pillow 32.5/100: 33% focus steady_focus, trick_shots
2:21.529 trickshots H aimed_shot enemy2 51.3/100: 51% focus steady_focus, trick_shots
2:23.510 trickshots J multishot Fluffy_Pillow 28.8/100: 29% focus precise_shots, steady_focus
2:24.697 trickshots M steady_shot Fluffy_Pillow 16.4/100: 16% focus steady_focus, trick_shots
2:26.082 trickshots E steady_shot Fluffy_Pillow 35.1/100: 35% focus steady_focus, trick_shots
2:27.469 trickshots H aimed_shot enemy3 53.9/100: 54% focus steady_focus, trick_shots
2:29.447 trickshots J multishot Fluffy_Pillow 31.4/100: 31% focus precise_shots, steady_focus
2:30.636 trickshots M steady_shot Fluffy_Pillow 18.9/100: 19% focus steady_focus, trick_shots
2:32.021 trickshots M steady_shot Fluffy_Pillow 37.7/100: 38% focus steady_focus, trick_shots
2:33.407 trickshots H aimed_shot Fluffy_Pillow 56.5/100: 56% focus steady_focus, trick_shots
2:35.387 trickshots J multishot Fluffy_Pillow 34.0/100: 34% focus precise_shots, steady_focus
2:36.575 trickshots H aimed_shot enemy2 21.5/100: 22% focus lock_and_load, steady_focus, trick_shots
2:37.763 trickshots J multishot Fluffy_Pillow 29.1/100: 29% focus precise_shots, steady_focus
2:38.950 trickshots I rapid_fire Fluffy_Pillow 16.6/100: 17% focus steady_focus, trick_shots
2:40.766 trickshots J multishot Fluffy_Pillow 35.1/100: 35% focus steady_focus
2:41.953 trickshots M steady_shot Fluffy_Pillow 22.6/100: 23% focus steady_focus, trick_shots
2:43.340 trickshots H aimed_shot enemy3 41.3/100: 41% focus steady_focus, trick_shots
2:45.319 trickshots M steady_shot Fluffy_Pillow 18.9/100: 19% focus lock_and_load, precise_shots(2), steady_focus
2:46.706 trickshots E steady_shot Fluffy_Pillow 37.7/100: 38% focus lock_and_load, precise_shots(2), steady_focus
2:48.093 trickshots J multishot Fluffy_Pillow 56.4/100: 56% focus lock_and_load, precise_shots(2), steady_focus
2:49.280 trickshots J multishot Fluffy_Pillow 43.9/100: 44% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:50.468 trickshots H aimed_shot Fluffy_Pillow 31.5/100: 31% focus lock_and_load, steady_focus, trick_shots
2:51.657 trickshots F double_tap Fluffy_Pillow 39.0/100: 39% focus precise_shots(2), steady_focus
2:52.846 trickshots J multishot Fluffy_Pillow 46.5/100: 47% focus double_tap, precise_shots(2), steady_focus
2:54.036 trickshots M steady_shot Fluffy_Pillow 34.0/100: 34% focus double_tap, precise_shots, steady_focus, trick_shots
2:55.421 trickshots M steady_shot Fluffy_Pillow 52.8/100: 53% focus double_tap, precise_shots, steady_focus, trick_shots
2:56.807 trickshots J multishot Fluffy_Pillow 71.6/100: 72% focus double_tap, precise_shots, steady_focus, trick_shots
2:57.994 trickshots H aimed_shot enemy2 59.1/100: 59% focus double_tap, steady_focus, trick_shots
2:59.972 trickshots J multishot Fluffy_Pillow 36.6/100: 37% focus precise_shots, steady_focus
3:01.162 trickshots I rapid_fire Fluffy_Pillow 24.1/100: 24% focus steady_focus, trick_shots
3:02.992 default 9 use_items Fluffy_Pillow 42.7/100: 43% focus steady_focus
3:02.992 trickshots J multishot Fluffy_Pillow 42.7/100: 43% focus steady_focus
3:04.180 trickshots M steady_shot Fluffy_Pillow 30.3/100: 30% focus steady_focus, trick_shots
3:05.566 trickshots H aimed_shot enemy3 49.0/100: 49% focus steady_focus, trick_shots
3:07.544 trickshots J multishot Fluffy_Pillow 26.5/100: 27% focus lock_and_load, precise_shots(2), steady_focus
3:08.731 trickshots M steady_shot Fluffy_Pillow 14.1/100: 14% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:10.119 trickshots E steady_shot Fluffy_Pillow 32.8/100: 33% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:11.506 trickshots J multishot Fluffy_Pillow 51.6/100: 52% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:12.697 trickshots H aimed_shot Fluffy_Pillow 39.2/100: 39% focus lock_and_load, steady_focus, trick_shots
3:13.885 trickshots J multishot Fluffy_Pillow 46.7/100: 47% focus precise_shots, steady_focus
3:15.074 trickshots M steady_shot Fluffy_Pillow 34.2/100: 34% focus steady_focus, trick_shots
3:16.459 trickshots M steady_shot Fluffy_Pillow 53.0/100: 53% focus steady_focus, trick_shots
3:17.844 trickshots H aimed_shot enemy2 71.7/100: 72% focus steady_focus, trick_shots
3:19.823 trickshots J multishot Fluffy_Pillow 49.3/100: 49% focus precise_shots, steady_focus
3:21.012 trickshots I rapid_fire Fluffy_Pillow 36.8/100: 37% focus steady_focus, trick_shots
3:22.922 trickshots J multishot Fluffy_Pillow 55.9/100: 56% focus steady_focus
3:24.111 trickshots M steady_shot Fluffy_Pillow 43.4/100: 43% focus steady_focus, trick_shots
3:25.496 trickshots L multishot Fluffy_Pillow 62.2/100: 62% focus steady_focus, trick_shots
3:26.685 trickshots H aimed_shot enemy3 49.7/100: 50% focus steady_focus, trick_shots
3:28.664 trickshots J multishot Fluffy_Pillow 27.2/100: 27% focus precise_shots, steady_focus
3:29.852 trickshots M steady_shot Fluffy_Pillow 14.7/100: 15% focus steady_focus, trick_shots
3:31.241 trickshots E steady_shot Fluffy_Pillow 33.5/100: 34% focus steady_focus, trick_shots
3:32.628 trickshots M steady_shot Fluffy_Pillow 52.3/100: 52% focus steady_focus, trick_shots
3:34.016 trickshots L multishot Fluffy_Pillow 71.1/100: 71% focus steady_focus, trick_shots
3:35.206 trickshots L multishot Fluffy_Pillow 58.6/100: 59% focus steady_focus, trick_shots
3:36.396 trickshots H aimed_shot Fluffy_Pillow 46.2/100: 46% focus steady_focus, trick_shots
3:38.375 trickshots J multishot Fluffy_Pillow 23.7/100: 24% focus precise_shots, steady_focus
3:39.562 trickshots M steady_shot Fluffy_Pillow 11.2/100: 11% focus steady_focus, trick_shots
3:40.948 trickshots I rapid_fire Fluffy_Pillow 30.0/100: 30% focus steady_focus, trick_shots
3:42.987 trickshots J multishot Fluffy_Pillow 49.9/100: 50% focus steady_focus
3:44.175 trickshots M steady_shot Fluffy_Pillow 37.4/100: 37% focus steady_focus, trick_shots
3:45.561 trickshots E steady_shot Fluffy_Pillow 56.2/100: 56% focus steady_focus, trick_shots
3:46.949 trickshots H aimed_shot enemy2 74.9/100: 75% focus steady_focus, trick_shots
3:48.929 trickshots J multishot Fluffy_Pillow 52.5/100: 52% focus precise_shots(2), steady_focus
3:50.117 trickshots M steady_shot Fluffy_Pillow 40.0/100: 40% focus precise_shots, steady_focus, trick_shots
3:51.505 trickshots F double_tap Fluffy_Pillow 58.8/100: 59% focus precise_shots, steady_focus, trick_shots
3:52.844 trickshots J multishot Fluffy_Pillow 67.3/100: 67% focus double_tap, precise_shots, steady_focus, trick_shots
3:54.030 trickshots M steady_shot Fluffy_Pillow 54.8/100: 55% focus double_tap, steady_focus, trick_shots
3:55.416 trickshots H aimed_shot enemy3 73.5/100: 74% focus double_tap, steady_focus, trick_shots
3:57.394 trickshots J multishot Fluffy_Pillow 51.1/100: 51% focus precise_shots(2), steady_focus
3:58.583 trickshots K kill_shot Fluffy_Pillow 38.6/100: 39% focus precise_shots, steady_focus, trick_shots
3:59.773 trickshots M steady_shot Fluffy_Pillow 36.1/100: 36% focus precise_shots, steady_focus, trick_shots
4:01.158 trickshots E steady_shot Fluffy_Pillow 54.9/100: 55% focus precise_shots, steady_focus, trick_shots
4:02.543 trickshots G trueshot Fluffy_Pillow 73.4/100: 73% focus precise_shots, steady_focus, trick_shots
4:02.543 trickshots I rapid_fire Fluffy_Pillow 73.4/100: 73% focus precise_shots, steady_focus, trick_shots, trueshot
4:04.304 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus precise_shots, steady_focus, trueshot
4:05.495 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus steady_focus, trick_shots, trueshot
4:06.683 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus precise_shots, steady_focus, trueshot
4:07.872 trickshots H aimed_shot enemy2 58.2/100: 58% focus steady_focus, trick_shots, trueshot
4:09.060 trickshots J multishot Fluffy_Pillow 34.5/100: 34% focus precise_shots, steady_focus, trueshot
4:10.249 trickshots I rapid_fire Fluffy_Pillow 25.8/100: 26% focus steady_focus, trick_shots, trueshot
4:12.010 trickshots J multishot Fluffy_Pillow 54.5/100: 54% focus steady_focus, trueshot
4:13.199 trickshots H aimed_shot enemy3 45.8/100: 46% focus steady_focus, trick_shots, trueshot
4:14.387 trickshots J multishot Fluffy_Pillow 22.0/100: 22% focus precise_shots, steady_focus, trueshot
4:15.575 trickshots K kill_shot Fluffy_Pillow 13.3/100: 13% focus steady_focus, trick_shots, trueshot
4:16.764 trickshots I rapid_fire Fluffy_Pillow 14.6/100: 15% focus steady_focus, trick_shots, trueshot
4:18.623 trickshots J multishot Fluffy_Pillow 36.4/100: 36% focus
4:19.894 trickshots M steady_shot Fluffy_Pillow 23.9/100: 24% focus trick_shots
4:21.378 trickshots E steady_shot Fluffy_Pillow 42.7/100: 43% focus trick_shots
4:22.861 trickshots H aimed_shot Fluffy_Pillow 61.5/100: 61% focus steady_focus, trick_shots
4:24.838 trickshots J multishot Fluffy_Pillow 39.0/100: 39% focus precise_shots(2), steady_focus
4:26.026 trickshots K kill_shot Fluffy_Pillow 26.5/100: 26% focus precise_shots, steady_focus, trick_shots
4:27.215 trickshots M steady_shot Fluffy_Pillow 24.0/100: 24% focus precise_shots, steady_focus, trick_shots
4:28.601 trickshots M steady_shot Fluffy_Pillow 42.8/100: 43% focus precise_shots, steady_focus, trick_shots
4:29.988 trickshots J multishot Fluffy_Pillow 61.6/100: 62% focus precise_shots, steady_focus, trick_shots
4:31.177 trickshots H aimed_shot enemy2 49.1/100: 49% focus steady_focus, trick_shots
4:33.156 default 9 use_items Fluffy_Pillow 26.6/100: 27% focus precise_shots, steady_focus
4:33.156 trickshots J multishot Fluffy_Pillow 26.6/100: 27% focus precise_shots, steady_focus
4:34.344 trickshots M steady_shot Fluffy_Pillow 14.1/100: 14% focus steady_focus, trick_shots
4:35.731 trickshots I rapid_fire Fluffy_Pillow 32.9/100: 33% focus steady_focus, trick_shots
4:37.464 trickshots J multishot Fluffy_Pillow 50.9/100: 51% focus steady_focus
4:38.653 trickshots H aimed_shot enemy3 38.4/100: 38% focus steady_focus, trick_shots
4:40.631 trickshots K kill_shot Fluffy_Pillow 15.9/100: 16% focus precise_shots, steady_focus
4:41.822 trickshots M steady_shot Fluffy_Pillow 13.5/100: 13% focus precise_shots, steady_focus
4:43.210 trickshots E steady_shot Fluffy_Pillow 32.3/100: 32% focus precise_shots, steady_focus
4:44.599 trickshots J multishot Fluffy_Pillow 51.1/100: 51% focus precise_shots, steady_focus
4:45.788 trickshots H aimed_shot Fluffy_Pillow 38.6/100: 39% focus steady_focus, trick_shots
4:47.768 trickshots M steady_shot Fluffy_Pillow 16.1/100: 16% focus lock_and_load, precise_shots, steady_focus
4:49.154 trickshots J multishot Fluffy_Pillow 34.9/100: 35% focus lock_and_load, precise_shots, steady_focus
4:50.341 trickshots H aimed_shot enemy2 22.4/100: 22% focus lock_and_load, steady_focus, trick_shots
4:51.529 trickshots F double_tap Fluffy_Pillow 29.9/100: 30% focus precise_shots(2), steady_focus
4:52.845 trickshots J multishot Fluffy_Pillow 38.2/100: 38% focus double_tap, precise_shots(2), steady_focus
4:54.034 trickshots K kill_shot Fluffy_Pillow 25.8/100: 26% focus double_tap, precise_shots, steady_focus, trick_shots

Stats

Level Bonus (60) Race Bonus (zandalari_troll) Raid-Buffed Unbuffed Gear Amount
Strength 274 1 293 275 0
Agility 450 2 1416 1303 789 (677)
Stamina 414 0 1799 1714 1300
Intellect 369 -3 403 366 0
Spirit 0 0 0 0 0
Health 35980 34280 0
Focus 100 100 0
Spell Power 403 366 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1487 1303 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="Zandalari Troll (Kimbul)"
source=default
spec=marksmanship
level=60
race=zandalari_troll
zandalari_loa=kimbul
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

Zandalari Troll (Pa'ku) : 7059 dps, 3195 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7058.6 7058.6 13.8 / 0.195% 877.1 / 12.4% 703.3
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 46.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Zandalari Troll (Pa'ku) 7059
Aimed Shot 2352 (2619) 33.3% (37.1%) 46.3 6.42sec 16839 10648 Direct 138.9 (154.2) 4086 8151 5048 23.7% (23.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.34 138.88 0.00 0.00 1.5813 0.0000 701027.84 1001348.17 29.99% 10648.34 10648.34
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.33% 106.01 74 143 4085.63 2531 8958 4087.74 3796 4472 433109 618652 29.99%
crit 23.67% 32.88 11 55 8150.61 5063 17917 8156.09 6726 11093 267919 382696 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:46.52
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 267 3.8% 0.0 0.00sec 0 0 Direct 15.3 4175 8342 5163 23.8%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.33 0.00 0.00 0.0000 0.0000 79261.14 113216.62 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.18% 11.68 4 18 4175.32 2531 8958 4192.47 3072 5634 48780 69678 29.99%
crit 23.82% 3.65 0 11 8341.68 5063 17917 8272.41 0 16903 30481 43539 29.61%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 373 5.3% 113.1 2.65sec 984 434 Direct 112.9 799 1598 986 23.4%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.11 112.87 0.00 0.00 2.2663 0.0000 111310.59 158996.05 29.99% 434.26 434.26
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.58% 86.43 59 115 799.07 776 916 798.93 786 812 69069 98658 29.99%
crit 23.42% 26.43 12 43 1598.05 1552 1831 1597.73 1557 1648 42242 60338 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 139 2.0% 3.7 90.75sec 11094 0 Direct 3.7 9044 18113 11142 23.1%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.72 3.71 0.00 0.00 0.0000 0.0000 41296.42 41296.42 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.90% 2.85 0 4 9044.21 8937 9474 8999.12 0 9474 25787 25787 0.00%
crit 23.10% 0.86 0 4 18113.11 17875 18947 11355.50 0 18947 15510 15510 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.6% 21.8 13.18sec 548 0 Direct 21.8 442 883 548 24.1%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.77 21.77 0.00 0.00 0.0000 0.0000 11925.88 11925.88 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 75.94% 16.53 6 30 441.67 435 461 441.70 435 452 7301 7301 0.00%
crit 24.06% 5.24 0 14 883.34 871 923 877.23 0 923 4625 4625 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 85 1.2% 4.7 13.34sec 5400 4524 Direct 4.7 4204 9436 5442 23.6%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.71 4.67 0.00 0.00 1.1938 0.0000 25414.60 36302.21 29.99% 4523.78 4523.78
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.38% 3.57 0 7 4203.95 4076 4809 4173.73 0 4809 14998 21424 29.84%
crit 23.62% 1.10 0 5 9436.47 9172 10819 6791.66 0 10819 10416 14878 21.61%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.70
  • if_expr:buff.dead_eye.down
Master Marksman 327 4.6% 203.8 1.47sec 479 0 Periodic 332.7 293 0 293 0.0% 74.3%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 203.79 0.00 332.72 332.72 0.0000 2.0000 97556.99 97556.99 0.00% 146.61 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 332.72 243 425 293.10 37 2244 293.25 202 369 97557 97557 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1602 22.7% 81.7 3.64sec 5850 5135 Direct 244.6 1577 3157 1953 23.8%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.71 244.63 0.00 0.00 1.1392 0.0000 477978.03 682743.82 29.99% 5134.91 5134.91
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.19% 186.38 134 239 1577.27 955 1972 1577.24 1479 1695 294014 419969 29.99%
crit 23.81% 58.25 34 89 3157.44 1911 3945 3157.57 2780 3442 183964 262775 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.29
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.41
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 683 9.7% 15.9 18.79sec 12786 7321 Periodic 340.7 484 966 598 23.7% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.94 0.00 113.96 340.75 1.7466 0.2090 203749.42 291035.67 29.99% 7320.95 7320.95
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 76.35% 260.15 170 347 483.76 352 831 483.80 466 502 125855 179772 29.99%
crit 23.65% 80.60 47 124 966.43 705 1663 966.02 848 1086 77894 111264 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:15.94
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 786 11.1% 0.0 0.00sec 0 0 Direct 46.2 494 988 611 23.6%
Periodic 349.1 478 955 591 23.7% 86.5%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.22 349.12 349.12 0.0000 2.2177 234616.91 234616.91 0.00% 303.03 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.38% 35.30 22 51 494.28 480 567 494.27 486 503 17450 17450 0.00%
crit 23.62% 10.92 2 24 988.03 961 1133 988.15 961 1050 10788 10788 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 76.33% 266.48 188 349 478.08 0 567 478.02 466 490 127412 127412 0.00%
crit 23.67% 82.64 48 125 955.46 0 1133 955.40 880 993 78967 78967 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.6% 43.7 6.78sec 300 0 Direct 43.7 243 485 300 23.6%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.73 43.73 0.00 0.00 0.0000 0.0000 13102.01 13102.01 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.45% 33.43 17 53 242.55 239 254 242.55 239 247 8108 8108 0.00%
crit 23.55% 10.30 3 22 484.88 479 508 484.90 479 500 4994 4994 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 361 5.1% 68.6 4.35sec 1569 1165 Direct 69.5 1253 2507 1549 23.6%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.60 69.50 0.00 0.00 1.3469 0.0000 107658.70 153779.69 29.99% 1165.10 1165.10
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.38% 53.08 34 73 1252.64 1223 1443 1252.34 1232 1277 66495 94981 29.99%
crit 23.62% 16.42 5 32 2506.99 2446 2885 2506.30 2446 2590 41164 58799 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.53
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.38
Simple Action Stats Execute Interval
Zandalari Troll (Pa'ku)
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Zandalari Troll (Pa'ku)
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.64sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.58 0.00 0.00 0.00 0.9763 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.59
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Zandalari Troll (Pa'ku)
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Zandalari Troll (Pa'ku)
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 311.37sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.46 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.45
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.63sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.58% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Zandalari Troll (Pa'ku)
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.58%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.6sec 8.60% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Pa'ku)
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.6s
  • trigger_min/max:60.0s / 62.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.1s

Stack Uptimes

  • double_tap_1:8.60%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Embrace of Pa'ku 5.5 1.6 50.3sec 37.5sec 13.4sec 24.80% 0.00% 1.6 (1.6) 5.3

Buff Details

  • buff initial source:Zandalari Troll (Pa'ku)
  • cooldown name:buff_embrace_of_paku
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.04
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.0s / 155.0s
  • trigger_min/max:0.0s / 155.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 54.8s

Stack Uptimes

  • embrace_of_paku_1:24.80%

Spelldata

  • id:292463
  • name:Embrace of Pa'ku
  • tooltip:Grants $w1% Critical Strike.
  • description:{$@spelldesc292361=Your abilities have a chance to grant you {$s1=4}% Critical Strike for {$292463d=12 seconds}.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Pa'ku)
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.9 0.2 30.2sec 29.5sec 1.9sec 5.57% 18.82% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Pa'ku)
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 223.8s
  • trigger_min/max:1.8s / 223.8s
  • trigger_pct:8.09%
  • duration_min/max:0.0s / 9.1s

Stack Uptimes

  • lock_and_load_1:5.57%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.7sec 309.7sec 23.3sec 11.16% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:Zandalari Troll (Pa'ku)
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.5s
  • trigger_min/max:300.0s / 333.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.16%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.5 5.8 7.4sec 6.4sec 2.7sec 37.11% 80.96% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Pa'ku)
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 42.1s
  • trigger_min/max:0.9s / 14.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 36.4s

Stack Uptimes

  • precise_shots_1:32.12%
  • precise_shots_2:4.99%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Pa'ku)
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.4 55.5sec 12.0sec 49.3sec 95.15% 0.00% 19.4 (19.4) 4.9

Buff Details

  • buff initial source:Zandalari Troll (Pa'ku)
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 268.5s
  • trigger_min/max:3.0s / 35.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 268.4s

Stack Uptimes

  • steady_focus_1:95.15%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.1 18.6 4.7sec 3.6sec 4.3sec 89.76% 100.00% 18.6 (18.6) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Pa'ku)
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.5s
  • trigger_min/max:0.9s / 10.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.5s

Stack Uptimes

  • trick_shots_1:89.76%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.71% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:Zandalari Troll (Pa'ku)
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.6s
  • trigger_min/max:120.0s / 122.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • trueshot_1:14.71%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Pa'ku)
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Zandalari Troll (Pa'ku)
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.1s 48.0s 243.3s
double_tap_rapid_fire 0.4 0.0 3.0 84.6s 56.8s 242.5s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.52% 0.6s 0.0s 1.5s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7510.0012.6282.8460.0797.194
Aimed Shot1.1830.0016.8889.4681.90720.567
Kill Shot3.4940.00118.27111.8100.13726.441
Trueshot0.7710.0012.5551.2690.0004.578
Rapid Fire2.7180.00124.97235.03512.42760.405

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Zandalari Troll (Pa'ku)
steady_shot Focus 69.63 676.30 23.08% 9.71 20.03 2.88%
rapid_fire Focus 113.99 113.92 3.89% 1.00 0.07 0.06%
focus_regen Focus 577.02 1945.29 66.39% 3.37 11.00 0.56%
Trueshot Focus 116.96 194.37 6.63% 1.66 1.21 0.62%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.03 32.3 36.5 0.1 94.3
Usage Type Count Total Avg RPE APR
Zandalari Troll (Pa'ku)
aimed_shot Focus 46.3 1312.4 28.3 28.3 594.6
kill_shot Focus 4.7 47.0 10.0 10.0 540.2
multishot Focus 81.7 1633.9 20.0 20.0 292.5

Statistics & Data Analysis

Fight Length
Zandalari Troll (Pa'ku) Fight Length
Count 1016
Mean 298.52
Minimum 240.03
Maximum 359.92
Spread ( max - min ) 119.89
Range [ ( max - min ) / 2 * 100% ] 20.08%
DPS
Zandalari Troll (Pa'ku) Damage Per Second
Count 1016
Mean 7058.61
Minimum 6371.21
Maximum 7889.36
Spread ( max - min ) 1518.14
Range [ ( max - min ) / 2 * 100% ] 10.75%
Standard Deviation 223.9997
5th Percentile 6707.04
95th Percentile 7437.32
( 95th Percentile - 5th Percentile ) 730.28
Mean Distribution
Standard Deviation 7.0275
95.00% Confidence Interval ( 7044.84 - 7072.39 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 39
0.1% Error 3869
0.1 Scale Factor Error with Delta=300 429
0.05 Scale Factor Error with Delta=300 1714
0.01 Scale Factor Error with Delta=300 42834
Priority Target DPS
Zandalari Troll (Pa'ku) Priority Target Damage Per Second
Count 1016
Mean 3194.76
Minimum 2875.78
Maximum 3688.99
Spread ( max - min ) 813.21
Range [ ( max - min ) / 2 * 100% ] 12.73%
Standard Deviation 118.1770
5th Percentile 3001.00
95th Percentile 3384.16
( 95th Percentile - 5th Percentile ) 383.16
Mean Distribution
Standard Deviation 3.7075
95.00% Confidence Interval ( 3187.49 - 3202.03 )
Normalized 95.00% Confidence Interval ( 99.77% - 100.23% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 53
0.1% Error 5257
0.1 Scale Factor Error with Delta=300 120
0.05 Scale Factor Error with Delta=300 477
0.01 Scale Factor Error with Delta=300 11923
DPS(e)
Zandalari Troll (Pa'ku) Damage Per Second (Effective)
Count 1016
Mean 7058.61
Minimum 6371.21
Maximum 7889.36
Spread ( max - min ) 1518.14
Range [ ( max - min ) / 2 * 100% ] 10.75%
Damage
Zandalari Troll (Pa'ku) Damage
Count 1016
Mean 2104898.55
Minimum 1624527.92
Maximum 2649379.86
Spread ( max - min ) 1024851.95
Range [ ( max - min ) / 2 * 100% ] 24.34%
DTPS
Zandalari Troll (Pa'ku) Damage Taken Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Zandalari Troll (Pa'ku) Healing Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Zandalari Troll (Pa'ku) Healing Per Second (Effective)
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Zandalari Troll (Pa'ku) Heal
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Zandalari Troll (Pa'ku) Healing Taken Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Zandalari Troll (Pa'ku) Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Zandalari Troll (Pa'ku)Theck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Zandalari Troll (Pa'ku) Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.45 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.53 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.59 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 46.52 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 15.94 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.29 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.70 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.41 multishot,if=focus>cost+action.aimed_shot.cost
M 53.38 steady_shot

Sample Sequence

0125789EGDJHJHJIJHJMHMEJHJIJHMJMMJHJMMHJMMMJHJIJMMLHJMFMLMEHJIJHJHJMEJHJHMJMEIJHJMM9JLMHJMMJIJHJMMFJHJMMJMGHJIJHJMEHJHJHMJIJMEHJHJMMJHJMIJMEHJMFJLMHJME9IJHJHJMMLHJMMLMIJHJMEJHJMMJLMHJIJMEFHJKMLMGHJIJHJKIJHMEJHJIJKMMHJ9HJMKMHJHMEJIJHFJ

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask Zandalari Troll (Pa'ku) 100.0/100: 100% focus
Pre precombat 1 augmentation Zandalari Troll (Pa'ku) 100.0/100: 100% focus
Pre precombat 2 food Zandalari Troll (Pa'ku) 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.484 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.484 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.399 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.316 trickshots J multishot Fluffy_Pillow 67.0/100: 67% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:04.233 trickshots H aimed_shot enemy2 58.3/100: 58% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.150 trickshots J multishot Fluffy_Pillow 34.6/100: 35% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:06.068 trickshots I rapid_fire Fluffy_Pillow 25.9/100: 26% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.448 trickshots J multishot Fluffy_Pillow 53.9/100: 54% focus bloodlust, steady_focus, trueshot, potion_of_spectral_agility
0:08.364 trickshots H aimed_shot enemy3 45.3/100: 45% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.278 trickshots J multishot Fluffy_Pillow 21.5/100: 22% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:10.193 trickshots M steady_shot Fluffy_Pillow 12.8/100: 13% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.260 trickshots H aimed_shot Fluffy_Pillow 41.0/100: 41% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.175 trickshots M steady_shot Fluffy_Pillow 17.3/100: 17% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.242 trickshots E steady_shot Fluffy_Pillow 45.5/100: 45% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.310 trickshots J multishot Fluffy_Pillow 73.6/100: 74% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.225 trickshots H aimed_shot enemy2 64.9/100: 65% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.139 trickshots J multishot Fluffy_Pillow 41.2/100: 41% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.053 trickshots I rapid_fire Fluffy_Pillow 30.2/100: 30% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.417 trickshots J multishot Fluffy_Pillow 48.4/100: 48% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.334 trickshots H aimed_shot enemy3 35.9/100: 36% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:20.857 trickshots M steady_shot Fluffy_Pillow 13.4/100: 13% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:21.924 trickshots J multishot Fluffy_Pillow 32.2/100: 32% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:22.840 trickshots M steady_shot Fluffy_Pillow 19.8/100: 20% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:23.909 trickshots M steady_shot Fluffy_Pillow 38.6/100: 39% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:24.977 trickshots J multishot Fluffy_Pillow 57.3/100: 57% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:25.892 trickshots H aimed_shot Fluffy_Pillow 44.9/100: 45% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:27.416 trickshots J multishot Fluffy_Pillow 22.4/100: 22% focus bloodlust, precise_shots, steady_focus
0:28.331 trickshots M steady_shot Fluffy_Pillow 9.9/100: 10% focus bloodlust, steady_focus, trick_shots
0:29.399 trickshots M steady_shot Fluffy_Pillow 28.7/100: 29% focus bloodlust, steady_focus, trick_shots
0:30.467 trickshots H aimed_shot enemy2 47.5/100: 48% focus bloodlust, steady_focus, trick_shots
0:31.991 trickshots J multishot Fluffy_Pillow 25.1/100: 25% focus bloodlust, precise_shots(2), steady_focus
0:32.905 trickshots M steady_shot Fluffy_Pillow 12.6/100: 13% focus bloodlust, precise_shots, steady_focus, trick_shots
0:33.971 trickshots M steady_shot Fluffy_Pillow 31.4/100: 31% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.041 trickshots M steady_shot Fluffy_Pillow 50.2/100: 50% focus bloodlust, precise_shots, steady_focus, trick_shots
0:36.111 trickshots J multishot Fluffy_Pillow 69.0/100: 69% focus bloodlust, precise_shots, steady_focus, trick_shots
0:37.027 trickshots H aimed_shot enemy3 56.5/100: 56% focus bloodlust, steady_focus, trick_shots
0:38.548 trickshots J multishot Fluffy_Pillow 34.0/100: 34% focus bloodlust, precise_shots, steady_focus
0:39.463 trickshots I rapid_fire Fluffy_Pillow 21.5/100: 22% focus bloodlust, steady_focus, trick_shots
0:40.917 trickshots J multishot Fluffy_Pillow 40.5/100: 41% focus bloodlust, steady_focus
0:41.832 trickshots M steady_shot Fluffy_Pillow 26.5/100: 26% focus steady_focus, trick_shots
0:43.218 trickshots M steady_shot Fluffy_Pillow 45.2/100: 45% focus steady_focus, trick_shots
0:44.606 trickshots L multishot Fluffy_Pillow 64.0/100: 64% focus steady_focus, trick_shots
0:45.794 trickshots H aimed_shot Fluffy_Pillow 51.5/100: 52% focus steady_focus, trick_shots
0:47.773 trickshots J multishot Fluffy_Pillow 29.1/100: 29% focus precise_shots, steady_focus
0:48.960 trickshots M steady_shot Fluffy_Pillow 16.6/100: 17% focus steady_focus, trick_shots
0:50.347 trickshots F double_tap Fluffy_Pillow 35.3/100: 35% focus steady_focus, trick_shots
0:51.534 trickshots M steady_shot Fluffy_Pillow 42.9/100: 43% focus double_tap, steady_focus, trick_shots
0:52.922 trickshots L multishot Fluffy_Pillow 61.6/100: 62% focus double_tap, steady_focus, trick_shots
0:54.111 trickshots M steady_shot Fluffy_Pillow 49.2/100: 49% focus double_tap, steady_focus, trick_shots
0:55.497 trickshots E steady_shot Fluffy_Pillow 67.9/100: 68% focus double_tap, steady_focus, trick_shots
0:56.885 trickshots H aimed_shot enemy2 86.7/100: 87% focus double_tap, steady_focus, trick_shots
0:58.864 trickshots J multishot Fluffy_Pillow 64.3/100: 64% focus precise_shots, steady_focus, embrace_of_paku
1:00.052 trickshots I rapid_fire Fluffy_Pillow 51.8/100: 52% focus steady_focus, trick_shots, embrace_of_paku
1:01.909 trickshots J multishot Fluffy_Pillow 70.5/100: 71% focus lock_and_load, steady_focus, embrace_of_paku
1:03.097 trickshots H aimed_shot enemy3 58.0/100: 58% focus lock_and_load, steady_focus, trick_shots, embrace_of_paku
1:04.284 trickshots J multishot Fluffy_Pillow 65.6/100: 66% focus precise_shots, steady_focus, embrace_of_paku
1:05.473 trickshots H aimed_shot Fluffy_Pillow 53.1/100: 53% focus lock_and_load, steady_focus, trick_shots, embrace_of_paku
1:06.661 trickshots J multishot Fluffy_Pillow 60.6/100: 61% focus precise_shots(2), steady_focus, embrace_of_paku
1:07.848 trickshots M steady_shot Fluffy_Pillow 48.1/100: 48% focus precise_shots, steady_focus, trick_shots, embrace_of_paku
1:09.234 trickshots E steady_shot Fluffy_Pillow 66.9/100: 67% focus precise_shots, steady_focus, trick_shots, embrace_of_paku
1:10.619 trickshots J multishot Fluffy_Pillow 85.7/100: 86% focus precise_shots, steady_focus, trick_shots, embrace_of_paku
1:11.808 trickshots H aimed_shot enemy2 73.2/100: 73% focus steady_focus, trick_shots
1:13.788 trickshots J multishot Fluffy_Pillow 50.7/100: 51% focus precise_shots, steady_focus
1:14.977 trickshots H aimed_shot enemy3 38.2/100: 38% focus steady_focus, trick_shots
1:16.957 trickshots M steady_shot Fluffy_Pillow 15.8/100: 16% focus precise_shots(2), steady_focus
1:18.344 trickshots J multishot Fluffy_Pillow 34.5/100: 35% focus precise_shots(2), steady_focus
1:19.530 trickshots M steady_shot Fluffy_Pillow 22.1/100: 22% focus precise_shots, steady_focus, trick_shots
1:20.916 trickshots E steady_shot Fluffy_Pillow 40.8/100: 41% focus precise_shots, steady_focus, trick_shots
1:22.301 trickshots I rapid_fire Fluffy_Pillow 59.6/100: 60% focus precise_shots, steady_focus, trick_shots
1:24.066 trickshots J multishot Fluffy_Pillow 77.8/100: 78% focus precise_shots, steady_focus
1:25.254 trickshots H aimed_shot Fluffy_Pillow 65.3/100: 65% focus steady_focus, trick_shots
1:27.232 trickshots J multishot Fluffy_Pillow 42.8/100: 43% focus precise_shots(2), steady_focus
1:28.422 trickshots M steady_shot Fluffy_Pillow 30.3/100: 30% focus precise_shots, steady_focus, trick_shots
1:29.809 trickshots M steady_shot Fluffy_Pillow 49.1/100: 49% focus precise_shots, steady_focus, trick_shots
1:31.197 default 9 use_items Fluffy_Pillow 67.9/100: 68% focus precise_shots, steady_focus, trick_shots
1:31.197 trickshots J multishot Fluffy_Pillow 67.9/100: 68% focus precise_shots, steady_focus, trick_shots
1:32.385 trickshots L multishot Fluffy_Pillow 55.4/100: 55% focus steady_focus, trick_shots
1:33.574 trickshots M steady_shot Fluffy_Pillow 42.9/100: 43% focus steady_focus, trick_shots
1:34.959 trickshots H aimed_shot enemy2 61.7/100: 62% focus steady_focus, trick_shots
1:36.937 trickshots J multishot Fluffy_Pillow 39.2/100: 39% focus precise_shots(2), steady_focus
1:38.126 trickshots M steady_shot Fluffy_Pillow 26.7/100: 27% focus precise_shots, steady_focus, trick_shots
1:39.513 trickshots M steady_shot Fluffy_Pillow 45.5/100: 46% focus precise_shots, steady_focus, trick_shots
1:40.899 trickshots J multishot Fluffy_Pillow 64.3/100: 64% focus precise_shots, steady_focus, trick_shots
1:42.086 trickshots I rapid_fire Fluffy_Pillow 51.8/100: 52% focus steady_focus, trick_shots
1:44.159 trickshots J multishot Fluffy_Pillow 71.9/100: 72% focus steady_focus
1:45.347 trickshots H aimed_shot enemy3 59.5/100: 59% focus steady_focus, trick_shots
1:47.326 trickshots J multishot Fluffy_Pillow 37.0/100: 37% focus precise_shots(2), steady_focus
1:48.516 trickshots M steady_shot Fluffy_Pillow 24.5/100: 25% focus precise_shots, steady_focus, trick_shots
1:49.903 trickshots M steady_shot Fluffy_Pillow 43.3/100: 43% focus precise_shots, steady_focus, trick_shots
1:51.290 trickshots F double_tap Fluffy_Pillow 62.1/100: 62% focus precise_shots, steady_focus, trick_shots
1:52.477 trickshots J multishot Fluffy_Pillow 69.6/100: 70% focus double_tap, precise_shots, steady_focus, trick_shots
1:53.666 trickshots H aimed_shot Fluffy_Pillow 57.1/100: 57% focus double_tap, steady_focus, trick_shots
1:55.644 trickshots J multishot Fluffy_Pillow 34.6/100: 35% focus precise_shots(2), steady_focus, embrace_of_paku
1:56.832 trickshots M steady_shot Fluffy_Pillow 22.1/100: 22% focus precise_shots, steady_focus, trick_shots, embrace_of_paku
1:58.218 trickshots M steady_shot Fluffy_Pillow 40.9/100: 41% focus precise_shots, steady_focus, trick_shots, embrace_of_paku
1:59.605 trickshots J multishot Fluffy_Pillow 59.7/100: 60% focus precise_shots, steady_focus, trick_shots, embrace_of_paku
2:00.794 trickshots M steady_shot Fluffy_Pillow 47.2/100: 47% focus steady_focus, trick_shots, embrace_of_paku
2:02.182 trickshots G trueshot Fluffy_Pillow 66.0/100: 66% focus steady_focus, trick_shots, embrace_of_paku
2:02.182 trickshots H aimed_shot enemy2 66.0/100: 66% focus steady_focus, trick_shots, trueshot, embrace_of_paku
2:03.421 trickshots J multishot Fluffy_Pillow 42.8/100: 43% focus precise_shots, steady_focus, trueshot, embrace_of_paku
2:04.610 trickshots I rapid_fire Fluffy_Pillow 34.1/100: 34% focus steady_focus, trick_shots, trueshot, embrace_of_paku
2:06.424 trickshots J multishot Fluffy_Pillow 62.3/100: 62% focus steady_focus, trueshot, embrace_of_paku
2:07.612 trickshots H aimed_shot enemy3 53.6/100: 54% focus steady_focus, trick_shots, trueshot
2:08.799 trickshots J multishot Fluffy_Pillow 29.8/100: 30% focus precise_shots(2), steady_focus, trueshot
2:09.988 trickshots M steady_shot Fluffy_Pillow 21.1/100: 21% focus precise_shots, steady_focus, trick_shots, trueshot
2:11.376 trickshots E steady_shot Fluffy_Pillow 49.3/100: 49% focus precise_shots, steady_focus, trick_shots, trueshot
2:12.762 trickshots H aimed_shot Fluffy_Pillow 77.4/100: 77% focus precise_shots, steady_focus, trick_shots, trueshot
2:13.951 trickshots J multishot Fluffy_Pillow 53.7/100: 54% focus precise_shots(2), steady_focus, trueshot
2:15.141 trickshots H aimed_shot enemy2 45.0/100: 45% focus precise_shots, steady_focus, trick_shots, trueshot
2:16.331 trickshots J multishot Fluffy_Pillow 21.3/100: 21% focus lock_and_load, precise_shots(2), steady_focus, trueshot
2:17.518 trickshots H aimed_shot enemy3 11.5/100: 12% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:18.705 trickshots M steady_shot Fluffy_Pillow 19.1/100: 19% focus precise_shots(2), steady_focus
2:20.092 trickshots J multishot Fluffy_Pillow 37.8/100: 38% focus precise_shots(2), steady_focus
2:21.280 trickshots I rapid_fire Fluffy_Pillow 25.3/100: 25% focus precise_shots, steady_focus, trick_shots
2:23.146 trickshots J multishot Fluffy_Pillow 44.2/100: 44% focus precise_shots, steady_focus
2:24.334 trickshots M steady_shot Fluffy_Pillow 31.7/100: 32% focus steady_focus, trick_shots
2:25.721 trickshots E steady_shot Fluffy_Pillow 50.5/100: 50% focus steady_focus, trick_shots
2:27.108 trickshots H aimed_shot Fluffy_Pillow 69.2/100: 69% focus lock_and_load, steady_focus, trick_shots
2:28.296 trickshots J multishot Fluffy_Pillow 76.8/100: 77% focus precise_shots, steady_focus
2:29.484 trickshots H aimed_shot enemy2 64.3/100: 64% focus steady_focus, trick_shots
2:31.462 trickshots J multishot Fluffy_Pillow 41.8/100: 42% focus precise_shots(2), steady_focus, embrace_of_paku
2:32.650 trickshots M steady_shot Fluffy_Pillow 29.3/100: 29% focus precise_shots, steady_focus, trick_shots, embrace_of_paku
2:34.038 trickshots M steady_shot Fluffy_Pillow 48.1/100: 48% focus precise_shots, steady_focus, trick_shots, embrace_of_paku
2:35.425 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus precise_shots, steady_focus, trick_shots, embrace_of_paku
2:36.613 trickshots H aimed_shot enemy3 54.4/100: 54% focus steady_focus, trick_shots, embrace_of_paku
2:38.590 trickshots J multishot Fluffy_Pillow 31.9/100: 32% focus precise_shots(2), steady_focus, embrace_of_paku
2:39.779 trickshots M steady_shot Fluffy_Pillow 19.4/100: 19% focus precise_shots, steady_focus, trick_shots, embrace_of_paku
2:41.166 trickshots I rapid_fire Fluffy_Pillow 38.2/100: 38% focus precise_shots, steady_focus, trick_shots, embrace_of_paku
2:43.088 trickshots J multishot Fluffy_Pillow 57.4/100: 57% focus precise_shots, steady_focus, embrace_of_paku
2:44.276 trickshots M steady_shot Fluffy_Pillow 44.9/100: 45% focus steady_focus, trick_shots, embrace_of_paku
2:45.664 trickshots E steady_shot Fluffy_Pillow 63.7/100: 64% focus steady_focus, trick_shots, embrace_of_paku
2:47.051 trickshots H aimed_shot Fluffy_Pillow 82.5/100: 82% focus steady_focus, trick_shots, embrace_of_paku
2:49.030 trickshots J multishot Fluffy_Pillow 60.0/100: 60% focus precise_shots(2), steady_focus, embrace_of_paku
2:50.219 trickshots M steady_shot Fluffy_Pillow 47.5/100: 48% focus precise_shots, steady_focus, trick_shots, embrace_of_paku
2:51.605 trickshots F double_tap Fluffy_Pillow 66.3/100: 66% focus precise_shots, steady_focus, trick_shots, embrace_of_paku
2:52.792 trickshots J multishot Fluffy_Pillow 73.8/100: 74% focus double_tap, precise_shots, steady_focus, trick_shots
2:53.981 trickshots L multishot Fluffy_Pillow 61.3/100: 61% focus double_tap, steady_focus, trick_shots
2:55.169 trickshots M steady_shot Fluffy_Pillow 48.8/100: 49% focus double_tap, steady_focus, trick_shots
2:56.554 trickshots H aimed_shot enemy2 67.6/100: 68% focus double_tap, steady_focus, trick_shots
2:58.532 trickshots J multishot Fluffy_Pillow 45.1/100: 45% focus precise_shots(2), steady_focus, embrace_of_paku
2:59.720 trickshots M steady_shot Fluffy_Pillow 32.6/100: 33% focus precise_shots, steady_focus, trick_shots, embrace_of_paku
3:01.106 trickshots E steady_shot Fluffy_Pillow 51.4/100: 51% focus lock_and_load, precise_shots, steady_focus, trick_shots, embrace_of_paku
3:02.494 default 9 use_items Fluffy_Pillow 70.0/100: 70% focus lock_and_load, precise_shots, steady_focus, trick_shots, embrace_of_paku
3:02.494 trickshots I rapid_fire Fluffy_Pillow 70.0/100: 70% focus lock_and_load, precise_shots, steady_focus, trick_shots, embrace_of_paku
3:04.326 trickshots J multishot Fluffy_Pillow 88.6/100: 89% focus lock_and_load, precise_shots, steady_focus, embrace_of_paku
3:05.515 trickshots H aimed_shot enemy3 76.1/100: 76% focus lock_and_load, steady_focus, trick_shots, embrace_of_paku
3:06.702 trickshots J multishot Fluffy_Pillow 83.7/100: 84% focus precise_shots, steady_focus, embrace_of_paku
3:07.890 trickshots H aimed_shot Fluffy_Pillow 71.2/100: 71% focus steady_focus, trick_shots, embrace_of_paku
3:09.869 trickshots J multishot Fluffy_Pillow 48.7/100: 49% focus precise_shots, steady_focus
3:11.057 trickshots M steady_shot Fluffy_Pillow 36.2/100: 36% focus steady_focus, trick_shots
3:12.443 trickshots M steady_shot Fluffy_Pillow 55.0/100: 55% focus steady_focus, trick_shots
3:13.830 trickshots L multishot Fluffy_Pillow 73.8/100: 74% focus steady_focus, trick_shots
3:15.019 trickshots H aimed_shot enemy2 61.3/100: 61% focus steady_focus, trick_shots
3:16.995 trickshots J multishot Fluffy_Pillow 38.8/100: 39% focus precise_shots, steady_focus
3:18.184 trickshots M steady_shot Fluffy_Pillow 26.3/100: 26% focus steady_focus, trick_shots
3:19.570 trickshots M steady_shot Fluffy_Pillow 45.1/100: 45% focus steady_focus, trick_shots
3:20.956 trickshots L multishot Fluffy_Pillow 63.9/100: 64% focus steady_focus, trick_shots
3:22.146 trickshots M steady_shot Fluffy_Pillow 51.4/100: 51% focus steady_focus, trick_shots
3:23.534 trickshots I rapid_fire Fluffy_Pillow 70.2/100: 70% focus steady_focus, trick_shots
3:25.420 trickshots J multishot Fluffy_Pillow 89.1/100: 89% focus steady_focus
3:26.609 trickshots H aimed_shot enemy3 76.6/100: 77% focus steady_focus, trick_shots
3:28.587 trickshots J multishot Fluffy_Pillow 54.2/100: 54% focus precise_shots(2), steady_focus
3:29.777 trickshots M steady_shot Fluffy_Pillow 41.7/100: 42% focus precise_shots, steady_focus, trick_shots
3:31.162 trickshots E steady_shot Fluffy_Pillow 60.5/100: 60% focus precise_shots, steady_focus, trick_shots
3:32.548 trickshots J multishot Fluffy_Pillow 79.2/100: 79% focus precise_shots, steady_focus, trick_shots
3:33.737 trickshots H aimed_shot Fluffy_Pillow 66.8/100: 67% focus steady_focus, trick_shots
3:35.931 trickshots J multishot Fluffy_Pillow 45.6/100: 46% focus precise_shots(2), steady_focus
3:37.120 trickshots M steady_shot Fluffy_Pillow 33.2/100: 33% focus precise_shots, steady_focus, trick_shots
3:38.504 trickshots M steady_shot Fluffy_Pillow 51.9/100: 52% focus precise_shots, steady_focus, trick_shots
3:39.891 trickshots J multishot Fluffy_Pillow 70.7/100: 71% focus precise_shots, steady_focus, trick_shots
3:41.079 trickshots L multishot Fluffy_Pillow 58.2/100: 58% focus steady_focus, trick_shots
3:42.268 trickshots M steady_shot Fluffy_Pillow 45.8/100: 46% focus steady_focus, trick_shots
3:43.653 trickshots H aimed_shot enemy2 64.5/100: 65% focus steady_focus, trick_shots
3:45.632 trickshots J multishot Fluffy_Pillow 42.0/100: 42% focus precise_shots, steady_focus
3:46.820 trickshots I rapid_fire Fluffy_Pillow 29.6/100: 30% focus steady_focus, trick_shots
3:48.766 trickshots J multishot Fluffy_Pillow 48.9/100: 49% focus steady_focus
3:49.956 trickshots M steady_shot Fluffy_Pillow 36.4/100: 36% focus steady_focus, trick_shots
3:51.343 trickshots E steady_shot Fluffy_Pillow 55.2/100: 55% focus steady_focus, trick_shots
3:52.729 trickshots F double_tap Fluffy_Pillow 74.0/100: 74% focus steady_focus, trick_shots
3:53.917 trickshots H aimed_shot enemy3 81.5/100: 81% focus double_tap, steady_focus, trick_shots
3:55.895 trickshots J multishot Fluffy_Pillow 59.0/100: 59% focus precise_shots, steady_focus
3:57.083 trickshots K kill_shot Fluffy_Pillow 46.5/100: 47% focus steady_focus, trick_shots
3:58.272 trickshots M steady_shot Fluffy_Pillow 44.0/100: 44% focus steady_focus, trick_shots
3:59.658 trickshots L multishot Fluffy_Pillow 62.8/100: 63% focus steady_focus, trick_shots
4:00.847 trickshots M steady_shot Fluffy_Pillow 50.3/100: 50% focus steady_focus, trick_shots
4:02.233 trickshots G trueshot Fluffy_Pillow 69.1/100: 69% focus steady_focus, trick_shots
4:02.233 trickshots H aimed_shot Fluffy_Pillow 69.1/100: 69% focus steady_focus, trick_shots, trueshot
4:03.469 trickshots J multishot Fluffy_Pillow 45.9/100: 46% focus precise_shots, steady_focus, trueshot
4:04.657 trickshots I rapid_fire Fluffy_Pillow 37.1/100: 37% focus steady_focus, trick_shots, trueshot
4:06.423 trickshots J multishot Fluffy_Pillow 62.9/100: 63% focus steady_focus, trueshot
4:07.610 trickshots H aimed_shot enemy2 54.2/100: 54% focus steady_focus, trick_shots, trueshot
4:08.799 trickshots J multishot Fluffy_Pillow 29.8/100: 30% focus precise_shots(2), trueshot
4:10.071 trickshots K kill_shot Fluffy_Pillow 21.1/100: 21% focus precise_shots, trick_shots, trueshot
4:11.342 trickshots I rapid_fire Fluffy_Pillow 22.4/100: 22% focus precise_shots, trick_shots, trueshot
4:13.256 trickshots J multishot Fluffy_Pillow 47.3/100: 47% focus precise_shots, trueshot
4:14.529 trickshots H aimed_shot enemy3 38.6/100: 39% focus trick_shots, trueshot
4:15.801 trickshots M steady_shot Fluffy_Pillow 14.9/100: 15% focus precise_shots, trueshot
4:17.284 trickshots E steady_shot Fluffy_Pillow 37.9/100: 38% focus precise_shots
4:18.769 trickshots J multishot Fluffy_Pillow 56.7/100: 57% focus precise_shots, steady_focus
4:19.959 trickshots H aimed_shot Fluffy_Pillow 44.2/100: 44% focus steady_focus, trick_shots
4:21.938 trickshots J multishot Fluffy_Pillow 21.8/100: 22% focus precise_shots(2), steady_focus
4:23.125 trickshots I rapid_fire Fluffy_Pillow 9.3/100: 9% focus precise_shots, steady_focus, trick_shots
4:25.000 trickshots J multishot Fluffy_Pillow 28.1/100: 28% focus precise_shots, steady_focus
4:26.188 trickshots K kill_shot Fluffy_Pillow 15.7/100: 16% focus steady_focus, trick_shots
4:27.376 trickshots M steady_shot Fluffy_Pillow 13.2/100: 13% focus steady_focus, trick_shots
4:28.761 trickshots M steady_shot Fluffy_Pillow 32.0/100: 32% focus steady_focus, trick_shots
4:30.146 trickshots H aimed_shot enemy2 50.7/100: 51% focus steady_focus, trick_shots, embrace_of_paku
4:32.124 trickshots J multishot Fluffy_Pillow 28.2/100: 28% focus precise_shots(2), steady_focus, embrace_of_paku
4:33.313 default 9 use_items Fluffy_Pillow 15.8/100: 16% focus lock_and_load, precise_shots, steady_focus, trick_shots, embrace_of_paku
4:33.313 trickshots H aimed_shot enemy3 15.8/100: 16% focus lock_and_load, precise_shots, steady_focus, trick_shots, embrace_of_paku
4:34.502 trickshots J multishot Fluffy_Pillow 23.3/100: 23% focus precise_shots(2), steady_focus, embrace_of_paku
4:35.691 trickshots M steady_shot Fluffy_Pillow 10.8/100: 11% focus precise_shots, steady_focus, trick_shots, embrace_of_paku
4:37.076 trickshots K kill_shot Fluffy_Pillow 29.6/100: 30% focus precise_shots, steady_focus, trick_shots, embrace_of_paku
4:38.266 trickshots M steady_shot Fluffy_Pillow 27.1/100: 27% focus precise_shots, steady_focus, trick_shots, embrace_of_paku
4:39.652 trickshots H aimed_shot Fluffy_Pillow 45.9/100: 46% focus precise_shots, steady_focus, trick_shots, embrace_of_paku
4:41.629 trickshots J multishot Fluffy_Pillow 23.4/100: 23% focus precise_shots(2), steady_focus, embrace_of_paku
4:42.817 trickshots H aimed_shot enemy2 10.9/100: 11% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:44.004 trickshots M steady_shot Fluffy_Pillow 18.4/100: 18% focus precise_shots(2), steady_focus
4:45.390 trickshots E steady_shot Fluffy_Pillow 37.1/100: 37% focus precise_shots(2)
4:46.873 trickshots J multishot Fluffy_Pillow 55.9/100: 56% focus precise_shots(2), steady_focus
4:48.061 trickshots I rapid_fire Fluffy_Pillow 43.4/100: 43% focus precise_shots, steady_focus, trick_shots
4:49.938 trickshots J multishot Fluffy_Pillow 62.3/100: 62% focus precise_shots, steady_focus
4:51.124 trickshots H aimed_shot enemy3 49.8/100: 50% focus steady_focus, trick_shots
4:53.104 trickshots F double_tap Fluffy_Pillow 27.3/100: 27% focus precise_shots(2), steady_focus
4:54.291 trickshots J multishot Fluffy_Pillow 34.8/100: 35% focus double_tap, precise_shots(2), steady_focus

Stats

Level Bonus (60) Race Bonus (zandalari_troll) Raid-Buffed Unbuffed Gear Amount
Strength 274 1 293 275 0
Agility 450 2 1416 1303 789 (677)
Stamina 414 0 1799 1714 1300
Intellect 369 -3 403 366 0
Spirit 0 0 0 0 0
Health 35980 34280 0
Focus 100 100 0
Spell Power 403 366 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1487 1303 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="Zandalari Troll (Pa'ku)"
source=default
spec=marksmanship
level=60
race=zandalari_troll
zandalari_loa=paku
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

blood_elf : 7049 dps, 3194 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7049.2 7049.2 13.1 / 0.185% 808.3 / 11.5% 702.5
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 46.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
blood_elf 7049
Aimed Shot 2348 (2615) 33.3% (37.1%) 46.3 6.42sec 16845 10642 Direct 138.6 (154.0) 4083 8151 5051 23.8% (23.8%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.27 138.64 0.00 0.00 1.5829 0.0000 700384.15 1000428.72 29.99% 10641.82 10641.82
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.19% 105.63 72 145 4082.82 2530 8954 4084.72 3823 4399 431266 616021 29.99%
crit 23.81% 33.01 13 59 8150.97 5060 17908 8145.05 6435 9909 269118 384408 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:46.52
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 266 3.8% 0.0 0.00sec 0 0 Direct 15.3 4179 8325 5160 23.7%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.32 0.00 0.00 0.0000 0.0000 79033.67 112891.69 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.34% 11.69 4 18 4179.32 2530 8954 4202.97 3157 5914 48888 69831 29.99%
crit 23.66% 3.62 0 10 8325.09 5060 17908 8152.53 0 16894 30146 43060 29.17%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 373 5.3% 113.0 2.65sec 985 435 Direct 112.8 798 1598 987 23.6%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.04 112.81 0.00 0.00 2.2661 0.0000 111322.29 159012.76 29.99% 434.56 434.56
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.45% 86.24 63 111 798.49 776 915 798.40 785 812 68866 98368 29.99%
crit 23.55% 26.57 11 43 1597.65 1551 1830 1597.41 1558 1655 42456 60645 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 140 2.0% 3.7 90.79sec 11215 0 Direct 3.7 9041 18082 11253 24.5%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.72 3.71 0.00 0.00 0.0000 0.0000 41769.33 41769.33 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 75.49% 2.80 0 4 9040.65 8937 9474 8951.80 0 9474 25324 25324 0.00%
crit 24.51% 0.91 0 4 18081.60 17875 18947 11566.53 0 18947 16445 16445 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.6% 21.7 13.21sec 547 0 Direct 21.7 442 884 546 23.7%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.71 21.71 0.00 0.00 0.0000 0.0000 11869.10 11869.10 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.29% 16.56 7 29 441.80 435 461 441.84 435 452 7319 7319 0.00%
crit 23.71% 5.15 0 13 883.81 871 923 880.12 0 923 4550 4550 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 1.2% 4.6 13.38sec 5407 4530 Direct 4.6 4204 9443 5449 23.7%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.63 4.60 0.00 0.00 1.1938 0.0000 25056.52 35790.74 29.99% 4530.20 4530.20
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.26% 3.51 0 6 4204.04 4074 4806 4189.37 0 4806 14747 21065 29.93%
crit 23.74% 1.09 0 5 9443.12 9166 10814 6632.37 0 10814 10309 14726 21.08%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.63
  • if_expr:buff.dead_eye.down
Master Marksman 327 4.6% 203.5 1.47sec 479 0 Periodic 333.4 292 0 292 0.0% 74.5%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 203.54 0.00 333.43 333.43 0.0000 2.0000 97450.59 97450.59 0.00% 146.13 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 333.43 238 426 292.27 37 2176 292.18 217 359 97451 97451 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1598 22.7% 81.7 3.65sec 5835 5121 Direct 244.6 1577 3152 1949 23.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.70 244.57 0.00 0.00 1.1394 0.0000 476722.27 680950.09 29.99% 5121.15 5121.15
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.35% 186.73 134 239 1576.70 955 1971 1576.31 1438 1689 294417 420545 29.99%
crit 23.65% 57.84 34 85 3152.11 1910 3943 3150.12 2693 3439 182306 260405 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.30
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.41
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 683 9.7% 16.0 18.88sec 12767 7310 Periodic 341.2 484 966 597 23.6% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.96 0.00 114.16 341.23 1.7465 0.2090 203805.10 291115.21 29.99% 7309.82 7309.82
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 76.43% 260.82 173 348 483.56 352 831 483.56 465 502 126128 180162 29.99%
crit 23.57% 80.41 48 121 965.94 704 1662 965.84 840 1087 77677 110954 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:15.96
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 785 11.1% 0.0 0.00sec 0 0 Direct 46.1 494 987 612 23.9%
Periodic 348.9 478 956 591 23.6% 86.4%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.14 348.88 348.88 0.0000 2.2179 234303.97 234303.97 0.00% 302.80 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.09% 35.11 22 51 493.96 480 566 493.95 486 505 17343 17343 0.00%
crit 23.91% 11.03 3 23 987.11 960 1133 987.18 960 1054 10893 10893 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 76.39% 266.52 187 347 477.87 0 566 477.72 465 488 127362 127362 0.00%
crit 23.61% 82.36 45 121 955.62 4 1133 955.39 902 994 78706 78706 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.6% 43.9 6.75sec 300 0 Direct 43.9 243 485 300 23.7%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.89 43.89 0.00 0.00 0.0000 0.0000 13168.99 13168.99 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.30% 33.49 14 55 242.51 239 254 242.53 240 247 8122 8122 0.00%
crit 23.70% 10.40 2 21 485.25 479 508 485.26 479 500 5047 5047 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 361 5.1% 68.7 4.34sec 1570 1166 Direct 69.6 1252 2503 1550 23.8%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.66 69.56 0.00 0.00 1.3467 0.0000 107792.21 153970.40 29.99% 1165.81 1165.81
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.22% 53.02 34 75 1252.16 1222 1442 1251.90 1228 1272 66390 94832 29.99%
crit 23.78% 16.54 6 29 2503.19 2444 2884 2503.05 2444 2580 41402 59139 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.46
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.46
Simple Action Stats Execute Interval
blood_elf
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:blood_elf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.61sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.58 0.00 0.00 0.00 0.9763 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.59
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:blood_elf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:blood_elf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 311.36sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.46 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.45
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.64sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.58% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:blood_elf
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.58%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.6sec 8.62% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:blood_elf
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.2s

Stack Uptimes

  • double_tap_1:8.62%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:blood_elf
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.8 0.2 30.5sec 29.7sec 1.9sec 5.54% 18.58% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:blood_elf
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 265.6s
  • trigger_min/max:1.8s / 265.6s
  • trigger_pct:7.98%
  • duration_min/max:0.0s / 11.4s

Stack Uptimes

  • lock_and_load_1:5.54%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.7sec 309.7sec 23.3sec 11.15% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:blood_elf
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.6s
  • trigger_min/max:300.0s / 333.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.15%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.5 5.7 7.3sec 6.4sec 2.7sec 36.88% 80.85% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:blood_elf
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 36.7s
  • trigger_min/max:0.9s / 14.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 29.6s

Stack Uptimes

  • precise_shots_1:31.97%
  • precise_shots_2:4.91%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:blood_elf
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.5 55.6sec 12.0sec 49.2sec 95.16% 0.00% 19.5 (19.5) 4.8

Buff Details

  • buff initial source:blood_elf
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 323.7s
  • trigger_min/max:3.0s / 32.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 333.7s

Stack Uptimes

  • steady_focus_1:95.16%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.0 18.7 4.7sec 3.6sec 4.3sec 89.85% 100.00% 18.7 (18.7) 0.0

Buff Details

  • buff initial source:blood_elf
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.85%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.71% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:blood_elf
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.6s
  • trigger_min/max:120.0s / 122.6s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 15.0s

Stack Uptimes

  • trueshot_1:14.71%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:blood_elf
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:blood_elf
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.1s 48.0s 191.3s
double_tap_rapid_fire 0.4 0.0 3.0 76.4s 56.6s 186.2s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.53% 0.41% 1.15% 0.6s 0.0s 1.5s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7510.0012.6912.8500.0008.115
Aimed Shot1.1920.0016.2789.5572.38725.404
Kill Shot3.6850.00125.11412.1630.07330.108
Trueshot0.7570.0012.5811.2530.0004.870
Rapid Fire2.7180.00123.01434.92014.04960.132

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
blood_elf
steady_shot Focus 69.64 676.42 23.08% 9.71 20.01 2.87%
rapid_fire Focus 114.14 114.03 3.89% 1.00 0.11 0.09%
focus_regen Focus 577.06 1945.41 66.39% 3.37 10.83 0.55%
Trueshot Focus 116.95 194.56 6.64% 1.66 1.08 0.55%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.82 10.03 32.0 37.1 0.3 91.7
Usage Type Count Total Avg RPE APR
blood_elf
aimed_shot Focus 46.3 1312.8 28.4 28.4 593.7
kill_shot Focus 4.6 46.3 10.0 10.0 541.0
multishot Focus 81.7 1634.3 20.0 20.0 291.7

Statistics & Data Analysis

Fight Length
blood_elf Fight Length
Count 1016
Mean 298.52
Minimum 240.03
Maximum 359.92
Spread ( max - min ) 119.89
Range [ ( max - min ) / 2 * 100% ] 20.08%
DPS
blood_elf Damage Per Second
Count 1016
Mean 7049.22
Minimum 6411.10
Maximum 7927.85
Spread ( max - min ) 1516.75
Range [ ( max - min ) / 2 * 100% ] 10.76%
Standard Deviation 212.2717
5th Percentile 6718.15
95th Percentile 7422.91
( 95th Percentile - 5th Percentile ) 704.76
Mean Distribution
Standard Deviation 6.6596
95.00% Confidence Interval ( 7036.17 - 7062.27 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 35
0.1% Error 3484
0.1 Scale Factor Error with Delta=300 385
0.05 Scale Factor Error with Delta=300 1539
0.01 Scale Factor Error with Delta=300 38466
Priority Target DPS
blood_elf Priority Target Damage Per Second
Count 1016
Mean 3194.13
Minimum 2864.17
Maximum 3663.92
Spread ( max - min ) 799.75
Range [ ( max - min ) / 2 * 100% ] 12.52%
Standard Deviation 115.7833
5th Percentile 3010.15
95th Percentile 3387.58
( 95th Percentile - 5th Percentile ) 377.43
Mean Distribution
Standard Deviation 3.6324
95.00% Confidence Interval ( 3187.01 - 3201.24 )
Normalized 95.00% Confidence Interval ( 99.78% - 100.22% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 51
0.1% Error 5048
0.1 Scale Factor Error with Delta=300 115
0.05 Scale Factor Error with Delta=300 458
0.01 Scale Factor Error with Delta=300 11444
DPS(e)
blood_elf Damage Per Second (Effective)
Count 1016
Mean 7049.22
Minimum 6411.10
Maximum 7927.85
Spread ( max - min ) 1516.75
Range [ ( max - min ) / 2 * 100% ] 10.76%
Damage
blood_elf Damage
Count 1016
Mean 2102678.19
Minimum 1590847.53
Maximum 2644295.26
Spread ( max - min ) 1053447.73
Range [ ( max - min ) / 2 * 100% ] 25.05%
DTPS
blood_elf Damage Taken Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
blood_elf Healing Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
blood_elf Healing Per Second (Effective)
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
blood_elf Heal
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
blood_elf Healing Taken Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
blood_elf Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
blood_elfTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
blood_elf Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.45 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.46 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.59 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 46.52 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 15.96 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.30 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.63 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.41 multishot,if=focus>cost+action.aimed_shot.cost
M 53.46 steady_shot

Sample Sequence

0125789EGDJHJHJHJIJHJMEHJHMJIJMHMEJHJMJHJMMHJMIJMHJMEJFHJHJMMHJIJHJMMHJMMJMLHJIJMEH9JHJMMLHJHJIJMEFHJMMLMHGJIJHJMEHJHJIJMHJHMEJHJMMIJHJMMMJHJMFMHJIJME9HJMLMLLHJMEIJHJMMLMLHJMMMIJHJMJMEHFJLMKLHJGIJMEHJHJIJHJHKMEJHJIJHK9MEJMJHJKMMHJIFJK

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask blood_elf 100.0/100: 100% focus
Pre precombat 1 augmentation blood_elf 100.0/100: 100% focus
Pre precombat 2 food blood_elf 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.485 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, lock_and_load, steady_focus
0:01.485 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, lock_and_load, steady_focus, trueshot
0:01.485 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, lock_and_load, steady_focus, trueshot, potion_of_spectral_agility
0:02.401 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, lock_and_load, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.316 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:04.232 trickshots H aimed_shot enemy2 91.3/100: 91% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.146 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:06.061 trickshots H aimed_shot enemy3 58.2/100: 58% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:06.976 trickshots J multishot Fluffy_Pillow 34.5/100: 34% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:07.889 trickshots I rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.272 trickshots J multishot Fluffy_Pillow 53.8/100: 54% focus bloodlust, steady_focus, trueshot, potion_of_spectral_agility
0:10.188 trickshots H aimed_shot Fluffy_Pillow 45.1/100: 45% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.103 trickshots J multishot Fluffy_Pillow 21.4/100: 21% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:12.021 trickshots M steady_shot Fluffy_Pillow 12.8/100: 13% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:13.090 trickshots E steady_shot Fluffy_Pillow 41.0/100: 41% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:14.158 trickshots H aimed_shot enemy2 69.1/100: 69% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:15.071 trickshots J multishot Fluffy_Pillow 45.4/100: 45% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.987 trickshots H aimed_shot enemy3 36.7/100: 37% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.901 trickshots M steady_shot Fluffy_Pillow 11.3/100: 11% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:17.968 trickshots J multishot Fluffy_Pillow 30.1/100: 30% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:18.885 trickshots I rapid_fire Fluffy_Pillow 17.6/100: 18% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:20.261 trickshots J multishot Fluffy_Pillow 35.9/100: 36% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:21.176 trickshots M steady_shot Fluffy_Pillow 23.5/100: 23% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:22.245 trickshots H aimed_shot Fluffy_Pillow 42.3/100: 42% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:23.768 trickshots M steady_shot Fluffy_Pillow 19.8/100: 20% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:24.837 trickshots E steady_shot Fluffy_Pillow 38.6/100: 39% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:25.904 trickshots J multishot Fluffy_Pillow 57.4/100: 57% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:26.820 trickshots H aimed_shot enemy2 44.9/100: 45% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:27.734 trickshots J multishot Fluffy_Pillow 52.4/100: 52% focus bloodlust, precise_shots(2), steady_focus
0:28.651 trickshots M steady_shot Fluffy_Pillow 40.0/100: 40% focus bloodlust, precise_shots, steady_focus, trick_shots
0:29.718 trickshots J multishot Fluffy_Pillow 58.7/100: 59% focus bloodlust, precise_shots, steady_focus, trick_shots
0:30.634 trickshots H aimed_shot enemy3 46.3/100: 46% focus bloodlust, steady_focus, trick_shots
0:32.158 trickshots J multishot Fluffy_Pillow 23.8/100: 24% focus bloodlust, precise_shots, steady_focus
0:33.074 trickshots M steady_shot Fluffy_Pillow 11.4/100: 11% focus bloodlust, steady_focus, trick_shots
0:34.140 trickshots M steady_shot Fluffy_Pillow 30.1/100: 30% focus bloodlust, steady_focus, trick_shots
0:35.209 trickshots H aimed_shot Fluffy_Pillow 48.9/100: 49% focus bloodlust, steady_focus, trick_shots
0:36.733 trickshots J multishot Fluffy_Pillow 26.5/100: 26% focus bloodlust, precise_shots(2), steady_focus
0:37.648 trickshots M steady_shot Fluffy_Pillow 14.0/100: 14% focus bloodlust, precise_shots, steady_focus, trick_shots
0:38.716 trickshots I rapid_fire Fluffy_Pillow 32.8/100: 33% focus bloodlust, precise_shots, steady_focus, trick_shots
0:40.356 trickshots J multishot Fluffy_Pillow 53.3/100: 53% focus bloodlust, precise_shots, steady_focus
0:41.273 trickshots M steady_shot Fluffy_Pillow 40.3/100: 40% focus steady_focus, trick_shots
0:42.659 trickshots H aimed_shot enemy2 59.1/100: 59% focus steady_focus, trick_shots
0:44.636 trickshots J multishot Fluffy_Pillow 36.6/100: 37% focus precise_shots(2), steady_focus
0:45.823 trickshots M steady_shot Fluffy_Pillow 24.1/100: 24% focus precise_shots, steady_focus, trick_shots
0:47.209 trickshots E steady_shot Fluffy_Pillow 42.9/100: 43% focus precise_shots, steady_focus, trick_shots
0:48.596 trickshots J multishot Fluffy_Pillow 61.6/100: 62% focus precise_shots, steady_focus, trick_shots
0:49.782 trickshots F double_tap Fluffy_Pillow 49.2/100: 49% focus steady_focus, trick_shots
0:51.188 trickshots H aimed_shot enemy3 58.0/100: 58% focus double_tap, lock_and_load, steady_focus, trick_shots
0:52.376 trickshots J multishot Fluffy_Pillow 65.6/100: 66% focus precise_shots, steady_focus
0:53.566 trickshots H aimed_shot Fluffy_Pillow 53.1/100: 53% focus steady_focus, trick_shots
0:55.545 trickshots J multishot Fluffy_Pillow 30.6/100: 31% focus precise_shots(2), steady_focus
0:56.733 trickshots M steady_shot Fluffy_Pillow 18.1/100: 18% focus precise_shots, steady_focus, trick_shots
0:58.119 trickshots M steady_shot Fluffy_Pillow 36.9/100: 37% focus precise_shots, steady_focus, trick_shots
0:59.506 trickshots H aimed_shot enemy2 55.7/100: 56% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:00.694 trickshots J multishot Fluffy_Pillow 63.2/100: 63% focus precise_shots(2), steady_focus
1:01.882 trickshots I rapid_fire Fluffy_Pillow 50.7/100: 51% focus precise_shots, steady_focus, trick_shots
1:03.643 trickshots J multishot Fluffy_Pillow 68.9/100: 69% focus precise_shots, steady_focus
1:04.831 trickshots H aimed_shot enemy3 56.4/100: 56% focus steady_focus, trick_shots
1:06.810 trickshots J multishot Fluffy_Pillow 33.9/100: 34% focus precise_shots, steady_focus
1:07.998 trickshots M steady_shot Fluffy_Pillow 21.4/100: 21% focus steady_focus, trick_shots
1:09.384 trickshots M steady_shot Fluffy_Pillow 40.2/100: 40% focus steady_focus, trick_shots
1:10.771 trickshots H aimed_shot Fluffy_Pillow 59.0/100: 59% focus steady_focus, trick_shots
1:12.748 trickshots J multishot Fluffy_Pillow 36.5/100: 37% focus precise_shots(2), steady_focus
1:13.936 trickshots M steady_shot Fluffy_Pillow 24.0/100: 24% focus precise_shots, steady_focus, trick_shots
1:15.323 trickshots M steady_shot Fluffy_Pillow 42.8/100: 43% focus precise_shots, steady_focus, trick_shots
1:16.709 trickshots J multishot Fluffy_Pillow 61.6/100: 62% focus precise_shots, steady_focus, trick_shots
1:17.898 trickshots M steady_shot Fluffy_Pillow 49.1/100: 49% focus steady_focus, trick_shots
1:19.285 trickshots L multishot Fluffy_Pillow 67.9/100: 68% focus steady_focus, trick_shots
1:20.472 trickshots H aimed_shot enemy2 55.4/100: 55% focus steady_focus, trick_shots
1:22.450 trickshots J multishot Fluffy_Pillow 32.9/100: 33% focus precise_shots, steady_focus
1:23.640 trickshots I rapid_fire Fluffy_Pillow 20.4/100: 20% focus steady_focus, trick_shots
1:25.401 trickshots J multishot Fluffy_Pillow 38.6/100: 39% focus steady_focus
1:26.589 trickshots M steady_shot Fluffy_Pillow 26.1/100: 26% focus steady_focus, trick_shots
1:27.976 trickshots E steady_shot Fluffy_Pillow 44.9/100: 45% focus steady_focus, trick_shots
1:29.361 trickshots H aimed_shot enemy3 63.7/100: 64% focus steady_focus, trick_shots
1:31.339 default 9 use_items Fluffy_Pillow 41.2/100: 41% focus lock_and_load, precise_shots, steady_focus
1:31.339 trickshots J multishot Fluffy_Pillow 41.2/100: 41% focus lock_and_load, precise_shots, steady_focus
1:32.526 trickshots H aimed_shot Fluffy_Pillow 28.7/100: 29% focus lock_and_load, steady_focus, trick_shots
1:33.714 trickshots J multishot Fluffy_Pillow 36.2/100: 36% focus precise_shots, steady_focus
1:34.901 trickshots M steady_shot Fluffy_Pillow 23.7/100: 24% focus steady_focus, trick_shots
1:36.287 trickshots M steady_shot Fluffy_Pillow 42.5/100: 42% focus steady_focus, trick_shots
1:37.674 trickshots L multishot Fluffy_Pillow 61.3/100: 61% focus steady_focus, trick_shots
1:38.864 trickshots H aimed_shot enemy2 48.8/100: 49% focus lock_and_load, steady_focus, trick_shots
1:40.052 trickshots J multishot Fluffy_Pillow 56.3/100: 56% focus precise_shots, steady_focus
1:41.241 trickshots H aimed_shot enemy3 43.8/100: 44% focus steady_focus, trick_shots
1:43.219 trickshots J multishot Fluffy_Pillow 21.4/100: 21% focus precise_shots(2), steady_focus
1:44.408 trickshots I rapid_fire Fluffy_Pillow 8.9/100: 9% focus precise_shots, steady_focus, trick_shots
1:46.265 trickshots J multishot Fluffy_Pillow 27.6/100: 28% focus precise_shots, steady_focus
1:47.454 trickshots M steady_shot Fluffy_Pillow 15.2/100: 15% focus steady_focus, trick_shots
1:48.838 trickshots E steady_shot Fluffy_Pillow 33.9/100: 34% focus steady_focus, trick_shots
1:50.224 trickshots F double_tap Fluffy_Pillow 52.7/100: 53% focus steady_focus, trick_shots
1:51.412 trickshots H aimed_shot Fluffy_Pillow 60.2/100: 60% focus double_tap, steady_focus, trick_shots
1:53.390 trickshots J multishot Fluffy_Pillow 37.7/100: 38% focus precise_shots, steady_focus
1:54.580 trickshots M steady_shot Fluffy_Pillow 25.3/100: 25% focus steady_focus, trick_shots
1:55.968 trickshots M steady_shot Fluffy_Pillow 44.1/100: 44% focus steady_focus, trick_shots
1:57.354 trickshots L multishot Fluffy_Pillow 62.8/100: 63% focus steady_focus, trick_shots
1:58.541 trickshots M steady_shot Fluffy_Pillow 50.3/100: 50% focus steady_focus, trick_shots
1:59.927 trickshots H aimed_shot enemy2 69.1/100: 69% focus steady_focus, trick_shots
2:01.905 trickshots G trueshot Fluffy_Pillow 46.6/100: 47% focus precise_shots, steady_focus
2:01.905 trickshots J multishot Fluffy_Pillow 46.6/100: 47% focus precise_shots, steady_focus, trueshot
2:03.094 trickshots I rapid_fire Fluffy_Pillow 37.9/100: 38% focus steady_focus, trick_shots, trueshot
2:04.884 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus steady_focus, trueshot
2:06.073 trickshots H aimed_shot enemy3 58.2/100: 58% focus steady_focus, trick_shots, trueshot
2:07.264 trickshots J multishot Fluffy_Pillow 34.5/100: 35% focus precise_shots(2), steady_focus, trueshot
2:08.452 trickshots M steady_shot Fluffy_Pillow 25.8/100: 26% focus precise_shots, steady_focus, trick_shots, trueshot
2:09.837 trickshots E steady_shot Fluffy_Pillow 53.9/100: 54% focus precise_shots, steady_focus, trick_shots, trueshot
2:11.222 trickshots H aimed_shot Fluffy_Pillow 82.1/100: 82% focus precise_shots, steady_focus, trick_shots, trueshot
2:12.409 trickshots J multishot Fluffy_Pillow 58.4/100: 58% focus precise_shots(2), steady_focus, trueshot
2:13.597 trickshots H aimed_shot enemy2 49.6/100: 50% focus precise_shots, steady_focus, trick_shots, trueshot
2:14.786 trickshots J multishot Fluffy_Pillow 25.9/100: 26% focus precise_shots(2), steady_focus, trueshot
2:15.975 trickshots I rapid_fire Fluffy_Pillow 17.2/100: 17% focus precise_shots, steady_focus, trick_shots, trueshot
2:17.781 trickshots J multishot Fluffy_Pillow 39.6/100: 40% focus precise_shots, steady_focus
2:18.970 trickshots M steady_shot Fluffy_Pillow 27.1/100: 27% focus steady_focus, trick_shots
2:20.355 trickshots H aimed_shot enemy3 45.9/100: 46% focus steady_focus, trick_shots
2:22.334 trickshots J multishot Fluffy_Pillow 23.4/100: 23% focus precise_shots, steady_focus
2:23.521 trickshots H aimed_shot Fluffy_Pillow 10.9/100: 11% focus lock_and_load, steady_focus, trick_shots
2:24.711 trickshots M steady_shot Fluffy_Pillow 18.4/100: 18% focus precise_shots, steady_focus
2:26.099 trickshots E steady_shot Fluffy_Pillow 37.2/100: 37% focus precise_shots, steady_focus
2:27.486 trickshots J multishot Fluffy_Pillow 55.5/100: 55% focus precise_shots, steady_focus
2:28.673 trickshots H aimed_shot enemy2 43.0/100: 43% focus steady_focus, trick_shots
2:30.652 trickshots J multishot Fluffy_Pillow 20.5/100: 21% focus precise_shots(2), steady_focus
2:31.841 trickshots M steady_shot Fluffy_Pillow 8.1/100: 8% focus precise_shots, steady_focus, trick_shots
2:33.229 trickshots M steady_shot Fluffy_Pillow 26.8/100: 27% focus precise_shots, steady_focus, trick_shots
2:34.618 trickshots I rapid_fire Fluffy_Pillow 45.6/100: 46% focus precise_shots, steady_focus, trick_shots
2:36.314 trickshots J multishot Fluffy_Pillow 63.4/100: 63% focus precise_shots, steady_focus
2:37.501 trickshots H aimed_shot enemy3 50.9/100: 51% focus steady_focus, trick_shots
2:39.479 trickshots J multishot Fluffy_Pillow 28.4/100: 28% focus precise_shots(2), steady_focus
2:40.668 trickshots M steady_shot Fluffy_Pillow 15.9/100: 16% focus precise_shots, steady_focus, trick_shots
2:42.055 trickshots M steady_shot Fluffy_Pillow 34.7/100: 35% focus precise_shots, steady_focus, trick_shots
2:43.442 trickshots M steady_shot Fluffy_Pillow 53.5/100: 53% focus precise_shots, steady_focus, trick_shots
2:44.828 trickshots J multishot Fluffy_Pillow 72.2/100: 72% focus precise_shots, steady_focus, trick_shots
2:46.017 trickshots H aimed_shot Fluffy_Pillow 59.8/100: 60% focus steady_focus, trick_shots
2:47.994 trickshots J multishot Fluffy_Pillow 37.3/100: 37% focus precise_shots, steady_focus
2:49.184 trickshots M steady_shot Fluffy_Pillow 24.8/100: 25% focus steady_focus, trick_shots
2:50.571 trickshots F double_tap Fluffy_Pillow 43.6/100: 44% focus steady_focus, trick_shots
2:51.760 trickshots M steady_shot Fluffy_Pillow 51.1/100: 51% focus double_tap, steady_focus, trick_shots
2:53.148 trickshots H aimed_shot enemy2 69.9/100: 70% focus double_tap, steady_focus, trick_shots
2:55.125 trickshots J multishot Fluffy_Pillow 47.4/100: 47% focus precise_shots, steady_focus
2:56.314 trickshots I rapid_fire Fluffy_Pillow 34.9/100: 35% focus steady_focus, trick_shots
2:58.159 trickshots J multishot Fluffy_Pillow 53.6/100: 54% focus steady_focus
2:59.345 trickshots M steady_shot Fluffy_Pillow 40.8/100: 41% focus trick_shots
3:00.827 trickshots E steady_shot Fluffy_Pillow 59.5/100: 60% focus trick_shots
3:02.311 default 9 use_items Fluffy_Pillow 78.3/100: 78% focus steady_focus, trick_shots
3:02.311 trickshots H aimed_shot enemy3 78.3/100: 78% focus steady_focus, trick_shots
3:04.290 trickshots J multishot Fluffy_Pillow 55.8/100: 56% focus precise_shots, steady_focus
3:05.477 trickshots M steady_shot Fluffy_Pillow 43.3/100: 43% focus steady_focus, trick_shots
3:06.864 trickshots L multishot Fluffy_Pillow 62.1/100: 62% focus steady_focus, trick_shots
3:08.052 trickshots M steady_shot Fluffy_Pillow 49.6/100: 50% focus steady_focus, trick_shots
3:09.439 trickshots L multishot Fluffy_Pillow 68.4/100: 68% focus steady_focus, trick_shots
3:10.628 trickshots L multishot Fluffy_Pillow 55.9/100: 56% focus steady_focus, trick_shots
3:11.817 trickshots H aimed_shot Fluffy_Pillow 43.5/100: 43% focus steady_focus, trick_shots
3:13.796 trickshots J multishot Fluffy_Pillow 21.0/100: 21% focus precise_shots, steady_focus
3:14.984 trickshots M steady_shot Fluffy_Pillow 8.5/100: 9% focus steady_focus, trick_shots
3:16.371 trickshots E steady_shot Fluffy_Pillow 27.3/100: 27% focus steady_focus, trick_shots
3:17.759 trickshots I rapid_fire Fluffy_Pillow 45.9/100: 46% focus steady_focus, trick_shots
3:19.662 trickshots J multishot Fluffy_Pillow 64.9/100: 65% focus steady_focus
3:20.852 trickshots H aimed_shot enemy2 52.5/100: 52% focus steady_focus, trick_shots
3:22.831 trickshots J multishot Fluffy_Pillow 30.0/100: 30% focus precise_shots, steady_focus
3:24.018 trickshots M steady_shot Fluffy_Pillow 17.5/100: 18% focus steady_focus, trick_shots
3:25.404 trickshots M steady_shot Fluffy_Pillow 36.3/100: 36% focus steady_focus, trick_shots
3:26.790 trickshots L multishot Fluffy_Pillow 55.0/100: 55% focus steady_focus, trick_shots
3:27.978 trickshots M steady_shot Fluffy_Pillow 42.6/100: 43% focus steady_focus, trick_shots
3:29.365 trickshots L multishot Fluffy_Pillow 61.3/100: 61% focus steady_focus, trick_shots
3:30.553 trickshots H aimed_shot enemy3 48.9/100: 49% focus steady_focus, trick_shots
3:32.531 trickshots J multishot Fluffy_Pillow 26.4/100: 26% focus precise_shots(2), steady_focus
3:33.719 trickshots M steady_shot Fluffy_Pillow 13.9/100: 14% focus precise_shots, steady_focus, trick_shots
3:35.104 trickshots M steady_shot Fluffy_Pillow 32.7/100: 33% focus precise_shots, steady_focus, trick_shots
3:36.491 trickshots M steady_shot Fluffy_Pillow 51.4/100: 51% focus precise_shots, steady_focus, trick_shots
3:37.877 trickshots I rapid_fire Fluffy_Pillow 70.2/100: 70% focus precise_shots, steady_focus, trick_shots
3:39.747 trickshots J multishot Fluffy_Pillow 89.1/100: 89% focus precise_shots, steady_focus
3:40.937 trickshots H aimed_shot Fluffy_Pillow 76.6/100: 77% focus steady_focus, trick_shots
3:42.915 trickshots J multishot Fluffy_Pillow 54.1/100: 54% focus precise_shots(2), steady_focus
3:44.104 trickshots M steady_shot Fluffy_Pillow 41.6/100: 42% focus precise_shots, steady_focus, trick_shots
3:45.492 trickshots J multishot Fluffy_Pillow 60.4/100: 60% focus precise_shots, steady_focus, trick_shots
3:46.680 trickshots M steady_shot Fluffy_Pillow 47.9/100: 48% focus steady_focus, trick_shots
3:48.066 trickshots E steady_shot Fluffy_Pillow 66.7/100: 67% focus steady_focus, trick_shots
3:49.454 trickshots H aimed_shot enemy2 85.5/100: 85% focus steady_focus, trick_shots
3:51.434 trickshots F double_tap Fluffy_Pillow 63.0/100: 63% focus precise_shots, steady_focus
3:52.622 trickshots J multishot Fluffy_Pillow 70.5/100: 71% focus double_tap, precise_shots, steady_focus
3:53.812 trickshots L multishot Fluffy_Pillow 58.1/100: 58% focus double_tap, steady_focus, trick_shots
3:55.002 trickshots M steady_shot Fluffy_Pillow 45.6/100: 46% focus double_tap, steady_focus, trick_shots
3:56.389 trickshots K kill_shot Fluffy_Pillow 64.4/100: 64% focus double_tap, steady_focus, trick_shots
3:57.579 trickshots L multishot Fluffy_Pillow 61.9/100: 62% focus double_tap, steady_focus, trick_shots
3:58.768 trickshots H aimed_shot enemy3 49.4/100: 49% focus double_tap, steady_focus, trick_shots
4:00.747 trickshots J multishot Fluffy_Pillow 27.0/100: 27% focus precise_shots, steady_focus
4:01.936 trickshots G trueshot Fluffy_Pillow 14.5/100: 14% focus steady_focus, trick_shots
4:01.936 trickshots I rapid_fire Fluffy_Pillow 14.5/100: 14% focus steady_focus, trick_shots, trueshot
4:03.717 trickshots J multishot Fluffy_Pillow 43.4/100: 43% focus steady_focus, trueshot
4:04.905 trickshots M steady_shot Fluffy_Pillow 34.4/100: 34% focus trick_shots, trueshot
4:06.389 trickshots E steady_shot Fluffy_Pillow 62.6/100: 63% focus trick_shots, trueshot
4:07.872 trickshots H aimed_shot Fluffy_Pillow 90.7/100: 91% focus steady_focus, trick_shots, trueshot
4:09.061 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus precise_shots(2), steady_focus, trueshot
4:10.250 trickshots H aimed_shot enemy2 58.2/100: 58% focus precise_shots, steady_focus, trick_shots, trueshot
4:11.438 trickshots J multishot Fluffy_Pillow 34.5/100: 34% focus precise_shots(2), steady_focus, trueshot
4:12.626 trickshots I rapid_fire Fluffy_Pillow 25.8/100: 26% focus precise_shots, steady_focus, trick_shots, trueshot
4:14.400 trickshots J multishot Fluffy_Pillow 53.6/100: 54% focus precise_shots, steady_focus, trueshot
4:15.589 trickshots H aimed_shot enemy3 44.9/100: 45% focus steady_focus, trick_shots, trueshot
4:16.778 trickshots J multishot Fluffy_Pillow 21.2/100: 21% focus precise_shots(2), steady_focus, trueshot
4:17.966 trickshots H aimed_shot Fluffy_Pillow 9.2/100: 9% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:19.154 trickshots K kill_shot Fluffy_Pillow 16.7/100: 17% focus precise_shots(2), steady_focus
4:20.341 trickshots M steady_shot Fluffy_Pillow 14.2/100: 14% focus lock_and_load, precise_shots(2), steady_focus
4:21.726 trickshots E steady_shot Fluffy_Pillow 33.0/100: 33% focus lock_and_load, precise_shots(2), steady_focus
4:23.111 trickshots J multishot Fluffy_Pillow 51.7/100: 52% focus lock_and_load, precise_shots(2), steady_focus
4:24.299 trickshots H aimed_shot enemy2 39.2/100: 39% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:25.485 trickshots J multishot Fluffy_Pillow 46.7/100: 47% focus precise_shots(2), steady_focus
4:26.673 trickshots I rapid_fire Fluffy_Pillow 34.2/100: 34% focus precise_shots, steady_focus, trick_shots
4:28.361 trickshots J multishot Fluffy_Pillow 51.9/100: 52% focus precise_shots, steady_focus
4:29.549 trickshots H aimed_shot enemy3 39.4/100: 39% focus steady_focus, trick_shots
4:31.527 trickshots K kill_shot Fluffy_Pillow 16.9/100: 17% focus precise_shots(2), steady_focus
4:32.716 default 9 use_items Fluffy_Pillow 14.5/100: 14% focus precise_shots(2), steady_focus
4:32.716 trickshots M steady_shot Fluffy_Pillow 14.5/100: 14% focus precise_shots(2), steady_focus
4:34.102 trickshots E steady_shot Fluffy_Pillow 33.2/100: 33% focus precise_shots(2), steady_focus
4:35.487 trickshots J multishot Fluffy_Pillow 52.0/100: 52% focus precise_shots(2), steady_focus
4:36.675 trickshots M steady_shot Fluffy_Pillow 39.5/100: 40% focus precise_shots, steady_focus, trick_shots
4:38.061 trickshots J multishot Fluffy_Pillow 58.3/100: 58% focus precise_shots, steady_focus, trick_shots
4:39.249 trickshots H aimed_shot Fluffy_Pillow 45.8/100: 46% focus steady_focus, trick_shots
4:41.229 trickshots J multishot Fluffy_Pillow 23.3/100: 23% focus precise_shots, steady_focus
4:42.418 trickshots K kill_shot Fluffy_Pillow 10.9/100: 11% focus steady_focus, trick_shots
4:43.608 trickshots M steady_shot Fluffy_Pillow 8.4/100: 8% focus steady_focus, trick_shots
4:44.994 trickshots M steady_shot Fluffy_Pillow 27.2/100: 27% focus steady_focus, trick_shots
4:46.380 trickshots H aimed_shot enemy2 45.9/100: 46% focus steady_focus, trick_shots
4:48.358 trickshots J multishot Fluffy_Pillow 23.5/100: 23% focus precise_shots, steady_focus
4:49.546 trickshots I rapid_fire Fluffy_Pillow 11.0/100: 11% focus steady_focus, trick_shots
4:51.244 trickshots F double_tap Fluffy_Pillow 28.7/100: 29% focus steady_focus
4:52.622 trickshots J multishot Fluffy_Pillow 37.4/100: 37% focus double_tap, steady_focus
4:53.811 trickshots K kill_shot Fluffy_Pillow 25.0/100: 25% focus double_tap, steady_focus, trick_shots

Stats

Level Bonus (60) Race Bonus (blood_elf) Raid-Buffed Unbuffed Gear Amount
Strength 274 -3 289 271 0
Agility 450 1 1415 1302 789 (677)
Stamina 414 0 1799 1714 1300
Intellect 369 2 408 371 0
Spirit 0 0 0 0 0
Health 35980 34280 0
Focus 100 100 0
Spell Power 408 371 0
Crit 23.66% 23.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1486 1302 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="blood_elf"
source=default
spec=marksmanship
level=60
race=blood_elf
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

goblin : 7053 dps, 3192 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7053.4 7053.4 13.5 / 0.192% 860.2 / 12.2% 695.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.1 9.9 Focus 0.00% 47.0 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
goblin 7053
Aimed Shot 2357 (2621) 33.4% (37.1%) 46.8 6.34sec 16680 10634 Direct 140.3 (155.6) 4077 8185 5007 22.6% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.82 140.28 0.00 0.00 1.5686 0.0000 702474.60 1003414.72 29.99% 10633.74 10633.74
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.36% 108.52 74 146 4077.45 2530 8954 4079.35 3779 4355 442535 632117 29.99%
crit 22.64% 31.76 14 50 8184.83 5060 17908 8183.62 6321 10130 259939 371297 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:47.04
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 264 3.7% 0.0 0.00sec 0 0 Direct 15.3 4170 8430 5132 22.6%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.29 0.00 0.00 0.0000 0.0000 78446.19 112052.53 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.44% 11.84 4 19 4170.05 2530 8954 4187.30 3109 5909 49364 70511 29.99%
crit 22.56% 3.45 0 10 8430.15 5060 17908 8275.62 0 16894 29082 41541 29.25%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 376 5.3% 114.7 2.61sec 977 435 Direct 114.5 798 1598 979 22.6%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 114.68 114.48 0.00 0.00 2.2449 0.0000 112090.74 160110.41 29.99% 435.39 435.39
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.38% 88.58 61 119 798.29 776 915 798.18 787 814 70718 101014 29.99%
crit 22.62% 25.89 10 45 1597.66 1551 1830 1597.47 1556 1646 41372 59096 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 138 1.9% 3.7 90.72sec 11001 0 Direct 3.7 9033 18082 11036 22.2%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.73 3.71 0.00 0.00 0.0000 0.0000 40984.85 40984.85 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.84% 2.89 0 4 9033.19 8937 9474 8988.61 0 9474 26106 26106 0.00%
crit 22.16% 0.82 0 3 18081.82 17875 18947 10553.08 0 18947 14879 14879 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.6% 22.0 13.29sec 543 0 Direct 22.0 442 884 542 22.8%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.99 21.99 0.00 0.00 0.0000 0.0000 11929.38 11929.38 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.20% 16.98 6 31 441.74 435 461 441.75 435 454 7500 7500 0.00%
crit 22.80% 5.01 0 13 883.68 871 923 878.52 0 923 4430 4430 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 1.2% 4.8 13.17sec 5296 4478 Direct 4.7 4195 9454 5340 21.9%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.76 4.72 0.00 0.00 1.1825 0.0000 25231.83 36041.14 29.99% 4478.49 4478.49
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 78.15% 3.69 0 6 4194.53 4074 4806 4180.76 0 4806 15478 22108 29.96%
crit 21.85% 1.03 0 4 9453.99 9166 10814 6584.96 0 10814 9754 13933 20.90%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.76
  • if_expr:buff.dead_eye.down
Master Marksman 316 4.5% 195.9 1.52sec 481 0 Periodic 327.6 287 0 287 0.0% 73.2%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 195.86 0.00 327.58 327.58 0.0000 2.0000 94122.00 94122.00 0.00% 143.66 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 327.58 240 427 287.22 37 2033 287.43 217 372 94122 94122 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1603 22.7% 82.5 3.61sec 5794 5134 Direct 247.0 1577 3155 1935 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.49 246.95 0.00 0.00 1.1285 0.0000 477960.24 682718.40 29.99% 5134.50 5134.50
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.32% 190.95 137 241 1577.29 955 1971 1577.04 1476 1685 301206 430243 29.99%
crit 22.68% 56.00 32 83 3155.39 1910 3943 3154.24 2802 3385 176754 252476 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.98
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.52
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 677 9.6% 15.9 18.95sec 12689 7318 Periodic 340.7 483 967 593 22.6% 2.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.92 0.00 113.96 340.75 1.7339 0.2071 201986.87 288518.04 29.99% 7318.36 7318.36
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.42% 263.82 181 354 483.46 352 831 483.43 464 502 127548 182190 29.99%
crit 22.58% 76.93 46 113 967.50 704 1662 967.60 871 1109 74439 106328 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:15.92
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 793 11.3% 0.0 0.00sec 0 0 Direct 46.7 494 988 606 22.8%
Periodic 353.9 480 959 589 22.8% 87.2%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.69 353.94 353.94 0.0000 2.2056 236742.04 236742.04 0.00% 303.26 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.16% 36.03 23 50 493.75 480 566 493.73 484 503 17790 17790 0.00%
crit 22.84% 10.66 3 22 987.94 960 1133 988.13 960 1052 10536 10536 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.25% 273.42 198 362 479.73 0 566 479.64 468 491 131175 131175 0.00%
crit 22.75% 80.52 48 113 959.22 0 1133 959.04 914 988 77240 77240 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.6% 44.4 6.57sec 297 0 Direct 44.4 242 485 297 22.6%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.36 44.36 0.00 0.00 0.0000 0.0000 13182.91 13182.91 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.44% 34.35 16 53 242.48 239 254 242.48 239 246 8329 8329 0.00%
crit 22.56% 10.01 2 21 484.97 479 508 485.02 479 503 4854 4854 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 362 5.1% 69.4 4.29sec 1558 1169 Direct 70.3 1252 2504 1538 22.8%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.41 70.29 0.00 0.00 1.3327 0.0000 108116.16 154433.12 29.99% 1168.89 1168.89
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.19% 54.25 36 76 1252.45 1222 1442 1252.23 1226 1276 67955 97067 29.99%
crit 22.81% 16.04 5 34 2504.18 2444 2884 2503.71 2444 2633 40161 57367 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.34
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:54.35
Simple Action Stats Execute Interval
goblin
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:goblin
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.60sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.58 0.00 0.00 0.00 0.9674 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.59
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:goblin
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:goblin
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 311.36sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.46 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.45
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.62sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.58% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:goblin
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.58%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.5sec 8.43% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:goblin
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.6s
  • trigger_min/max:60.0s / 62.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.1s

Stack Uptimes

  • double_tap_1:8.43%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:goblin
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 9.0 0.2 30.0sec 29.2sec 1.9sec 5.58% 18.76% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:goblin
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 244.1s
  • trigger_min/max:1.8s / 244.1s
  • trigger_pct:8.03%
  • duration_min/max:0.0s / 11.0s

Stack Uptimes

  • lock_and_load_1:5.58%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.7sec 309.7sec 23.3sec 11.16% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:goblin
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.6s
  • trigger_min/max:300.0s / 333.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.16%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 41.0 5.8 7.3sec 6.4sec 2.7sec 37.16% 81.02% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:goblin
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 35.8s
  • trigger_min/max:0.9s / 13.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 28.7s

Stack Uptimes

  • precise_shots_1:32.11%
  • precise_shots_2:5.05%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:goblin
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.5 20.0 58.3sec 11.9sec 52.3sec 95.30% 0.00% 20.0 (20.0) 4.5

Buff Details

  • buff initial source:goblin
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 316.9s
  • trigger_min/max:3.0s / 33.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 310.6s

Stack Uptimes

  • steady_focus_1:95.30%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.5 19.0 4.7sec 3.6sec 4.2sec 89.62% 100.00% 19.0 (19.0) 0.0

Buff Details

  • buff initial source:goblin
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.2s
  • trigger_min/max:0.9s / 9.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.2s

Stack Uptimes

  • trick_shots_1:89.62%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.71% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:goblin
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.6s
  • trigger_min/max:120.0s / 122.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • trueshot_1:14.71%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:goblin
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:goblin
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 3.0 7.0 62.2s 48.0s 186.5s
double_tap_rapid_fire 0.4 0.0 3.0 79.1s 54.8s 184.2s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.23% 0.6s 0.0s 1.6s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.6830.0012.5992.6070.1267.022
Aimed Shot1.1930.0016.6859.6731.68621.951
Kill Shot3.4310.00118.52611.5870.22929.763
Trueshot0.7370.0032.6121.2230.0003.672
Rapid Fire2.7750.00120.24636.43611.14465.420

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
goblin
steady_shot Focus 70.40 684.00 23.11% 9.72 20.02 2.84%
rapid_fire Focus 113.98 113.89 3.85% 1.00 0.09 0.08%
focus_regen Focus 581.71 1965.38 66.40% 3.38 10.77 0.55%
Trueshot Focus 117.47 196.55 6.64% 1.67 1.02 0.52%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.91 10.13 31.9 35.9 0.2 90.2
Usage Type Count Total Avg RPE APR
goblin
aimed_shot Focus 46.8 1326.4 28.3 28.3 588.7
kill_shot Focus 4.8 47.6 10.0 10.0 529.7
multishot Focus 82.5 1650.0 20.0 20.0 289.7

Statistics & Data Analysis

Fight Length
goblin Fight Length
Count 1016
Mean 298.52
Minimum 240.03
Maximum 359.92
Spread ( max - min ) 119.89
Range [ ( max - min ) / 2 * 100% ] 20.08%
DPS
goblin Damage Per Second
Count 1016
Mean 7053.40
Minimum 6245.42
Maximum 7749.63
Spread ( max - min ) 1504.22
Range [ ( max - min ) / 2 * 100% ] 10.66%
Standard Deviation 219.6881
5th Percentile 6699.69
95th Percentile 7414.90
( 95th Percentile - 5th Percentile ) 715.21
Mean Distribution
Standard Deviation 6.8922
95.00% Confidence Interval ( 7039.89 - 7066.91 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 38
0.1% Error 3727
0.1 Scale Factor Error with Delta=300 412
0.05 Scale Factor Error with Delta=300 1648
0.01 Scale Factor Error with Delta=300 41200
Priority Target DPS
goblin Priority Target Damage Per Second
Count 1016
Mean 3192.35
Minimum 2783.57
Maximum 3573.31
Spread ( max - min ) 789.74
Range [ ( max - min ) / 2 * 100% ] 12.37%
Standard Deviation 109.3901
5th Percentile 3017.27
95th Percentile 3382.50
( 95th Percentile - 5th Percentile ) 365.22
Mean Distribution
Standard Deviation 3.4319
95.00% Confidence Interval ( 3185.63 - 3199.08 )
Normalized 95.00% Confidence Interval ( 99.79% - 100.21% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 46
0.1% Error 4511
0.1 Scale Factor Error with Delta=300 103
0.05 Scale Factor Error with Delta=300 409
0.01 Scale Factor Error with Delta=300 10216
DPS(e)
goblin Damage Per Second (Effective)
Count 1016
Mean 7053.40
Minimum 6245.42
Maximum 7749.63
Spread ( max - min ) 1504.22
Range [ ( max - min ) / 2 * 100% ] 10.66%
Damage
goblin Damage
Count 1016
Mean 2103267.80
Minimum 1613165.57
Maximum 2578674.57
Spread ( max - min ) 965509.01
Range [ ( max - min ) / 2 * 100% ] 22.95%
DTPS
goblin Damage Taken Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
goblin Healing Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
goblin Healing Per Second (Effective)
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
goblin Heal
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
goblin Healing Taken Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
goblin Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
goblinTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
goblin Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.45 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.34 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.59 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 47.04 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 15.92 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.98 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.76 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.52 multishot,if=focus>cost+action.aimed_shot.cost
M 54.35 steady_shot

Sample Sequence

0125789EGDJHJHJIJHJHJIJMEHJMJHJIJMHJMEMJHJMMLMHJMIJMEHJFJHJMJHJHJIJMEHJMMJHJMMMIJHJ9MLMEHJMLHJMIJHJFJHJMELHGJIJHMJHMEJHJIJHMJMEJHJMMMHJIJHJMEJHJFMMHJJH9JIJMEHJMMJHJMMMIJHJMLMEHJMLLMLHJIJMEFHJKMHJHGJHJIJKHMEJHJHJIJKMEH9JMHJKMEMIJHJKMHF

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask goblin 100.0/100: 100% focus
Pre precombat 1 augmentation goblin 100.0/100: 100% focus
Pre precombat 2 food goblin 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.467 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.467 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.467 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.373 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.278 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:04.186 trickshots H aimed_shot enemy2 58.2/100: 58% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.093 trickshots J multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:05.999 trickshots I rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.400 trickshots J multishot Fluffy_Pillow 53.3/100: 53% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.307 trickshots H aimed_shot enemy3 44.6/100: 45% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.212 trickshots J multishot Fluffy_Pillow 20.9/100: 21% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.117 trickshots H aimed_shot Fluffy_Pillow 12.2/100: 12% focus bloodlust, lock_and_load, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.024 trickshots J multishot Fluffy_Pillow 23.5/100: 23% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:11.931 trickshots I rapid_fire Fluffy_Pillow 14.8/100: 15% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:13.271 trickshots J multishot Fluffy_Pillow 42.5/100: 42% focus bloodlust, steady_focus, trueshot, potion_of_spectral_agility
0:14.178 trickshots M steady_shot Fluffy_Pillow 33.8/100: 34% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:15.233 trickshots E steady_shot Fluffy_Pillow 61.9/100: 62% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.286 trickshots H aimed_shot enemy2 90.1/100: 90% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:17.192 trickshots J multishot Fluffy_Pillow 63.3/100: 63% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:18.097 trickshots M steady_shot Fluffy_Pillow 50.9/100: 51% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:19.154 trickshots J multishot Fluffy_Pillow 69.6/100: 70% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:20.059 trickshots H aimed_shot enemy3 57.2/100: 57% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:21.566 trickshots J multishot Fluffy_Pillow 34.7/100: 35% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:22.470 trickshots I rapid_fire Fluffy_Pillow 22.2/100: 22% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:23.879 trickshots J multishot Fluffy_Pillow 40.9/100: 41% focus bloodlust, steady_focus, potion_of_spectral_agility
0:24.785 trickshots M steady_shot Fluffy_Pillow 28.4/100: 28% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.840 trickshots H aimed_shot Fluffy_Pillow 47.2/100: 47% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:27.347 trickshots J multishot Fluffy_Pillow 24.7/100: 25% focus bloodlust, precise_shots(2), steady_focus
0:28.253 trickshots M steady_shot Fluffy_Pillow 12.3/100: 12% focus bloodlust, precise_shots, steady_focus, trick_shots
0:29.310 trickshots E steady_shot Fluffy_Pillow 31.0/100: 31% focus bloodlust, precise_shots, steady_focus, trick_shots
0:30.368 trickshots M steady_shot Fluffy_Pillow 49.8/100: 50% focus bloodlust, precise_shots, steady_focus, trick_shots
0:31.424 trickshots J multishot Fluffy_Pillow 68.6/100: 69% focus bloodlust, precise_shots, steady_focus, trick_shots
0:32.330 trickshots H aimed_shot enemy2 56.1/100: 56% focus bloodlust, steady_focus, trick_shots
0:33.838 trickshots J multishot Fluffy_Pillow 33.7/100: 34% focus bloodlust, precise_shots, steady_focus
0:34.745 trickshots M steady_shot Fluffy_Pillow 21.2/100: 21% focus bloodlust, steady_focus, trick_shots
0:35.801 trickshots M steady_shot Fluffy_Pillow 40.0/100: 40% focus bloodlust, steady_focus, trick_shots
0:36.857 trickshots L multishot Fluffy_Pillow 58.8/100: 59% focus bloodlust, steady_focus, trick_shots
0:37.764 trickshots M steady_shot Fluffy_Pillow 46.3/100: 46% focus bloodlust, steady_focus, trick_shots
0:38.820 trickshots H aimed_shot enemy3 65.1/100: 65% focus bloodlust, steady_focus, trick_shots
0:40.327 trickshots J multishot Fluffy_Pillow 42.6/100: 43% focus bloodlust, precise_shots, steady_focus
0:41.234 trickshots M steady_shot Fluffy_Pillow 29.7/100: 30% focus steady_focus, trick_shots
0:42.606 trickshots I rapid_fire Fluffy_Pillow 48.5/100: 48% focus steady_focus, trick_shots
0:44.433 trickshots J multishot Fluffy_Pillow 67.1/100: 67% focus steady_focus
0:45.611 trickshots M steady_shot Fluffy_Pillow 54.7/100: 55% focus steady_focus, trick_shots
0:46.984 trickshots E steady_shot Fluffy_Pillow 73.4/100: 73% focus steady_focus, trick_shots
0:48.355 trickshots H aimed_shot Fluffy_Pillow 92.2/100: 92% focus lock_and_load, steady_focus, trick_shots
0:49.533 trickshots J multishot Fluffy_Pillow 99.7/100: 100% focus precise_shots(2), steady_focus
0:50.710 trickshots F double_tap Fluffy_Pillow 87.3/100: 87% focus precise_shots, steady_focus, trick_shots
0:51.887 trickshots J multishot Fluffy_Pillow 94.8/100: 95% focus double_tap, precise_shots, steady_focus, trick_shots
0:53.066 trickshots H aimed_shot enemy2 82.3/100: 82% focus double_tap, steady_focus, trick_shots
0:55.026 trickshots J multishot Fluffy_Pillow 59.8/100: 60% focus precise_shots(2), steady_focus
0:56.206 trickshots M steady_shot Fluffy_Pillow 47.4/100: 47% focus precise_shots, steady_focus, trick_shots
0:57.577 trickshots J multishot Fluffy_Pillow 66.2/100: 66% focus precise_shots, steady_focus, trick_shots
0:58.755 trickshots H aimed_shot enemy3 53.7/100: 54% focus steady_focus, trick_shots
1:00.714 trickshots J multishot Fluffy_Pillow 31.2/100: 31% focus precise_shots, steady_focus
1:01.891 trickshots H aimed_shot Fluffy_Pillow 18.7/100: 19% focus lock_and_load, steady_focus, trick_shots
1:03.069 trickshots J multishot Fluffy_Pillow 26.3/100: 26% focus precise_shots, steady_focus
1:04.247 trickshots I rapid_fire Fluffy_Pillow 13.4/100: 13% focus trick_shots
1:06.123 trickshots J multishot Fluffy_Pillow 31.6/100: 32% focus
1:07.383 trickshots M steady_shot Fluffy_Pillow 19.2/100: 19% focus trick_shots
1:08.853 trickshots E steady_shot Fluffy_Pillow 37.9/100: 38% focus trick_shots
1:10.322 trickshots H aimed_shot enemy2 56.7/100: 57% focus steady_focus, trick_shots
1:12.282 trickshots J multishot Fluffy_Pillow 34.2/100: 34% focus precise_shots(2), steady_focus
1:13.457 trickshots M steady_shot Fluffy_Pillow 21.8/100: 22% focus precise_shots, steady_focus, trick_shots
1:14.830 trickshots M steady_shot Fluffy_Pillow 40.5/100: 41% focus precise_shots, steady_focus, trick_shots
1:16.204 trickshots J multishot Fluffy_Pillow 59.3/100: 59% focus precise_shots, steady_focus, trick_shots
1:17.380 trickshots H aimed_shot enemy3 46.8/100: 47% focus steady_focus, trick_shots
1:19.340 trickshots J multishot Fluffy_Pillow 24.4/100: 24% focus precise_shots(2), steady_focus
1:20.518 trickshots M steady_shot Fluffy_Pillow 11.9/100: 12% focus precise_shots, steady_focus, trick_shots
1:21.889 trickshots M steady_shot Fluffy_Pillow 30.7/100: 31% focus precise_shots, steady_focus, trick_shots
1:23.260 trickshots M steady_shot Fluffy_Pillow 49.4/100: 49% focus precise_shots, steady_focus, trick_shots
1:24.634 trickshots I rapid_fire Fluffy_Pillow 68.2/100: 68% focus precise_shots, steady_focus, trick_shots
1:26.532 trickshots J multishot Fluffy_Pillow 87.3/100: 87% focus precise_shots, steady_focus
1:27.711 trickshots H aimed_shot Fluffy_Pillow 74.9/100: 75% focus steady_focus, trick_shots
1:29.672 trickshots J multishot Fluffy_Pillow 52.4/100: 52% focus precise_shots, steady_focus
1:30.848 default 9 use_items Fluffy_Pillow 39.9/100: 40% focus steady_focus, trick_shots
1:30.848 trickshots M steady_shot Fluffy_Pillow 39.9/100: 40% focus steady_focus, trick_shots
1:32.221 trickshots L multishot Fluffy_Pillow 58.7/100: 59% focus steady_focus, trick_shots
1:33.398 trickshots M steady_shot Fluffy_Pillow 46.2/100: 46% focus steady_focus, trick_shots
1:34.770 trickshots E steady_shot Fluffy_Pillow 65.0/100: 65% focus steady_focus, trick_shots
1:36.143 trickshots H aimed_shot enemy2 83.8/100: 84% focus steady_focus, trick_shots
1:38.101 trickshots J multishot Fluffy_Pillow 61.3/100: 61% focus precise_shots, steady_focus
1:39.278 trickshots M steady_shot Fluffy_Pillow 48.8/100: 49% focus steady_focus, trick_shots
1:40.651 trickshots L multishot Fluffy_Pillow 67.6/100: 68% focus steady_focus, trick_shots
1:41.828 trickshots H aimed_shot enemy3 55.1/100: 55% focus lock_and_load, steady_focus, trick_shots
1:43.006 trickshots J multishot Fluffy_Pillow 62.6/100: 63% focus precise_shots(2), steady_focus
1:44.184 trickshots M steady_shot Fluffy_Pillow 50.2/100: 50% focus precise_shots, steady_focus, trick_shots
1:45.557 trickshots I rapid_fire Fluffy_Pillow 69.0/100: 69% focus precise_shots, steady_focus, trick_shots
1:47.234 trickshots J multishot Fluffy_Pillow 86.7/100: 87% focus precise_shots, steady_focus
1:48.412 trickshots H aimed_shot Fluffy_Pillow 74.2/100: 74% focus steady_focus, trick_shots
1:50.373 trickshots J multishot Fluffy_Pillow 51.7/100: 52% focus lock_and_load, precise_shots(2), steady_focus
1:51.551 trickshots F double_tap Fluffy_Pillow 39.1/100: 39% focus lock_and_load, precise_shots, trick_shots
1:52.810 trickshots J multishot Fluffy_Pillow 46.6/100: 47% focus double_tap, lock_and_load, precise_shots, trick_shots
1:54.069 trickshots H aimed_shot enemy2 34.1/100: 34% focus double_tap, lock_and_load, trick_shots
1:55.328 trickshots J multishot Fluffy_Pillow 41.7/100: 42% focus precise_shots
1:56.589 trickshots M steady_shot Fluffy_Pillow 29.2/100: 29% focus trick_shots
1:58.057 trickshots E steady_shot Fluffy_Pillow 48.0/100: 48% focus trick_shots
1:59.527 trickshots L multishot Fluffy_Pillow 66.8/100: 67% focus steady_focus, trick_shots
2:00.704 trickshots H aimed_shot enemy3 54.3/100: 54% focus steady_focus, trick_shots
2:02.663 trickshots G trueshot Fluffy_Pillow 31.8/100: 32% focus precise_shots, steady_focus
2:02.663 trickshots J multishot Fluffy_Pillow 31.8/100: 32% focus precise_shots, steady_focus, trueshot
2:03.841 trickshots I rapid_fire Fluffy_Pillow 23.1/100: 23% focus steady_focus, trick_shots, trueshot
2:05.740 trickshots J multishot Fluffy_Pillow 51.3/100: 51% focus steady_focus, trueshot
2:06.918 trickshots H aimed_shot Fluffy_Pillow 42.6/100: 43% focus steady_focus, trick_shots, trueshot
2:08.096 trickshots M steady_shot Fluffy_Pillow 18.9/100: 19% focus precise_shots, steady_focus, trueshot
2:09.469 trickshots J multishot Fluffy_Pillow 47.1/100: 47% focus precise_shots, steady_focus, trueshot
2:10.645 trickshots H aimed_shot enemy2 38.3/100: 38% focus steady_focus, trick_shots, trueshot
2:11.823 trickshots M steady_shot Fluffy_Pillow 14.6/100: 15% focus precise_shots(2), steady_focus, trueshot
2:13.195 trickshots E steady_shot Fluffy_Pillow 42.8/100: 43% focus precise_shots(2), steady_focus, trueshot
2:14.568 trickshots J multishot Fluffy_Pillow 70.9/100: 71% focus precise_shots(2), steady_focus, trueshot
2:15.745 trickshots H aimed_shot enemy3 62.2/100: 62% focus precise_shots, steady_focus, trick_shots, trueshot
2:16.923 trickshots J multishot Fluffy_Pillow 38.5/100: 39% focus precise_shots(2), steady_focus, trueshot
2:18.100 trickshots I rapid_fire Fluffy_Pillow 28.4/100: 28% focus precise_shots, steady_focus, trick_shots
2:20.000 trickshots J multishot Fluffy_Pillow 47.5/100: 48% focus precise_shots, steady_focus
2:21.177 trickshots H aimed_shot Fluffy_Pillow 35.1/100: 35% focus steady_focus, trick_shots
2:23.137 trickshots M steady_shot Fluffy_Pillow 12.6/100: 13% focus precise_shots(2), steady_focus
2:24.508 trickshots J multishot Fluffy_Pillow 31.4/100: 31% focus precise_shots(2), steady_focus
2:25.684 trickshots M steady_shot Fluffy_Pillow 18.9/100: 19% focus precise_shots, steady_focus, trick_shots
2:27.057 trickshots E steady_shot Fluffy_Pillow 37.7/100: 38% focus precise_shots, steady_focus, trick_shots
2:28.429 trickshots J multishot Fluffy_Pillow 56.4/100: 56% focus precise_shots, steady_focus, trick_shots
2:29.605 trickshots H aimed_shot enemy2 43.9/100: 44% focus steady_focus, trick_shots
2:31.564 trickshots J multishot Fluffy_Pillow 21.5/100: 21% focus precise_shots(2), steady_focus
2:32.741 trickshots M steady_shot Fluffy_Pillow 9.0/100: 9% focus precise_shots, steady_focus, trick_shots
2:34.111 trickshots M steady_shot Fluffy_Pillow 27.8/100: 28% focus precise_shots, steady_focus, trick_shots
2:35.482 trickshots M steady_shot Fluffy_Pillow 46.5/100: 47% focus precise_shots, steady_focus, trick_shots
2:36.855 trickshots H aimed_shot enemy3 65.3/100: 65% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:38.034 trickshots J multishot Fluffy_Pillow 72.8/100: 73% focus precise_shots(2), steady_focus
2:39.212 trickshots I rapid_fire Fluffy_Pillow 60.4/100: 60% focus precise_shots, steady_focus, trick_shots
2:41.061 trickshots J multishot Fluffy_Pillow 79.2/100: 79% focus precise_shots, steady_focus
2:42.237 trickshots H aimed_shot Fluffy_Pillow 66.7/100: 67% focus steady_focus, trick_shots
2:44.197 trickshots J multishot Fluffy_Pillow 44.2/100: 44% focus precise_shots(2), steady_focus
2:45.373 trickshots M steady_shot Fluffy_Pillow 31.7/100: 32% focus precise_shots, steady_focus, trick_shots
2:46.746 trickshots E steady_shot Fluffy_Pillow 50.5/100: 51% focus precise_shots, steady_focus, trick_shots
2:48.119 trickshots J multishot Fluffy_Pillow 69.3/100: 69% focus precise_shots, steady_focus, trick_shots
2:49.297 trickshots H aimed_shot enemy2 56.8/100: 57% focus steady_focus, trick_shots
2:51.257 trickshots J multishot Fluffy_Pillow 34.4/100: 34% focus precise_shots(2), steady_focus
2:52.434 trickshots F double_tap Fluffy_Pillow 21.9/100: 22% focus precise_shots, steady_focus, trick_shots
2:53.612 trickshots M steady_shot Fluffy_Pillow 29.4/100: 29% focus double_tap, precise_shots, steady_focus, trick_shots
2:54.984 trickshots M steady_shot Fluffy_Pillow 48.2/100: 48% focus double_tap, precise_shots, steady_focus, trick_shots
2:56.358 trickshots H aimed_shot enemy3 67.0/100: 67% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
2:57.534 trickshots J multishot Fluffy_Pillow 74.5/100: 74% focus precise_shots(2), steady_focus
2:58.711 trickshots J multishot Fluffy_Pillow 62.0/100: 62% focus precise_shots, steady_focus, trick_shots
2:59.887 trickshots H aimed_shot Fluffy_Pillow 49.5/100: 50% focus steady_focus, trick_shots
3:01.847 default 9 use_items Fluffy_Pillow 27.1/100: 27% focus precise_shots, steady_focus
3:01.847 trickshots J multishot Fluffy_Pillow 27.1/100: 27% focus precise_shots, steady_focus
3:03.023 trickshots I rapid_fire Fluffy_Pillow 14.6/100: 15% focus steady_focus, trick_shots
3:04.858 trickshots J multishot Fluffy_Pillow 33.3/100: 33% focus steady_focus
3:06.036 trickshots M steady_shot Fluffy_Pillow 20.8/100: 21% focus steady_focus, trick_shots
3:07.408 trickshots E steady_shot Fluffy_Pillow 39.6/100: 40% focus steady_focus, trick_shots
3:08.780 trickshots H aimed_shot enemy2 58.4/100: 58% focus steady_focus, trick_shots
3:10.739 trickshots J multishot Fluffy_Pillow 35.9/100: 36% focus precise_shots(2), steady_focus
3:11.916 trickshots M steady_shot Fluffy_Pillow 23.4/100: 23% focus precise_shots, steady_focus, trick_shots
3:13.288 trickshots M steady_shot Fluffy_Pillow 42.2/100: 42% focus precise_shots, steady_focus, trick_shots
3:14.662 trickshots J multishot Fluffy_Pillow 61.0/100: 61% focus precise_shots, steady_focus, trick_shots
3:15.839 trickshots H aimed_shot enemy3 48.5/100: 48% focus steady_focus, trick_shots
3:17.799 trickshots J multishot Fluffy_Pillow 26.0/100: 26% focus precise_shots(2), steady_focus
3:18.979 trickshots M steady_shot Fluffy_Pillow 13.6/100: 14% focus precise_shots, steady_focus, trick_shots
3:20.353 trickshots M steady_shot Fluffy_Pillow 32.4/100: 32% focus precise_shots, steady_focus, trick_shots
3:21.725 trickshots M steady_shot Fluffy_Pillow 51.1/100: 51% focus precise_shots, steady_focus, trick_shots
3:23.099 trickshots I rapid_fire Fluffy_Pillow 69.9/100: 70% focus precise_shots, steady_focus, trick_shots
3:24.891 trickshots J multishot Fluffy_Pillow 88.4/100: 88% focus precise_shots, steady_focus
3:26.070 trickshots H aimed_shot Fluffy_Pillow 75.9/100: 76% focus steady_focus, trick_shots
3:28.031 trickshots J multishot Fluffy_Pillow 53.4/100: 53% focus precise_shots, steady_focus
3:29.207 trickshots M steady_shot Fluffy_Pillow 41.0/100: 41% focus steady_focus, trick_shots
3:30.581 trickshots L multishot Fluffy_Pillow 59.7/100: 60% focus steady_focus, trick_shots
3:31.760 trickshots M steady_shot Fluffy_Pillow 47.3/100: 47% focus steady_focus, trick_shots
3:33.134 trickshots E steady_shot Fluffy_Pillow 66.1/100: 66% focus steady_focus, trick_shots
3:34.506 trickshots H aimed_shot enemy2 84.8/100: 85% focus steady_focus, trick_shots
3:36.465 trickshots J multishot Fluffy_Pillow 62.3/100: 62% focus precise_shots, steady_focus
3:37.642 trickshots M steady_shot Fluffy_Pillow 49.9/100: 50% focus steady_focus, trick_shots
3:39.015 trickshots L multishot Fluffy_Pillow 68.6/100: 69% focus steady_focus, trick_shots
3:40.193 trickshots L multishot Fluffy_Pillow 56.2/100: 56% focus steady_focus, trick_shots
3:41.370 trickshots M steady_shot Fluffy_Pillow 43.7/100: 44% focus steady_focus, trick_shots
3:42.743 trickshots L multishot Fluffy_Pillow 62.5/100: 62% focus steady_focus, trick_shots
3:43.920 trickshots H aimed_shot enemy3 50.0/100: 50% focus steady_focus, trick_shots
3:45.880 trickshots J multishot Fluffy_Pillow 27.5/100: 28% focus precise_shots(2), steady_focus
3:47.058 trickshots I rapid_fire Fluffy_Pillow 15.1/100: 15% focus precise_shots, steady_focus, trick_shots
3:48.967 trickshots J multishot Fluffy_Pillow 34.3/100: 34% focus precise_shots, steady_focus
3:50.145 trickshots M steady_shot Fluffy_Pillow 21.5/100: 22% focus trick_shots
3:51.613 trickshots E steady_shot Fluffy_Pillow 40.3/100: 40% focus trick_shots
3:53.081 trickshots F double_tap Fluffy_Pillow 59.1/100: 59% focus steady_focus, trick_shots
3:54.258 trickshots H aimed_shot Fluffy_Pillow 66.6/100: 67% focus double_tap, steady_focus, trick_shots
3:56.216 trickshots J multishot Fluffy_Pillow 44.1/100: 44% focus precise_shots, steady_focus
3:57.392 trickshots K kill_shot Fluffy_Pillow 31.6/100: 32% focus steady_focus, trick_shots
3:58.568 trickshots M steady_shot Fluffy_Pillow 29.1/100: 29% focus steady_focus, trick_shots
3:59.940 trickshots H aimed_shot enemy2 47.9/100: 48% focus lock_and_load, steady_focus, trick_shots
4:01.118 trickshots J multishot Fluffy_Pillow 55.4/100: 55% focus precise_shots, steady_focus
4:02.294 trickshots H aimed_shot enemy3 43.0/100: 43% focus steady_focus, trick_shots
4:04.251 trickshots G trueshot Fluffy_Pillow 20.5/100: 20% focus lock_and_load, precise_shots, steady_focus
4:04.251 trickshots J multishot Fluffy_Pillow 20.5/100: 20% focus lock_and_load, precise_shots, steady_focus, trueshot
4:05.429 trickshots H aimed_shot Fluffy_Pillow 11.8/100: 12% focus lock_and_load, steady_focus, trick_shots, trueshot
4:06.606 trickshots J multishot Fluffy_Pillow 23.1/100: 23% focus precise_shots(2), steady_focus, trueshot
4:07.783 trickshots I rapid_fire Fluffy_Pillow 14.3/100: 14% focus precise_shots, steady_focus, trick_shots, trueshot
4:09.670 trickshots J multishot Fluffy_Pillow 42.4/100: 42% focus precise_shots, trueshot
4:10.931 trickshots K kill_shot Fluffy_Pillow 33.7/100: 34% focus trick_shots, trueshot
4:12.191 trickshots H aimed_shot enemy2 35.0/100: 35% focus trick_shots, trueshot
4:13.449 trickshots M steady_shot Fluffy_Pillow 11.3/100: 11% focus lock_and_load, precise_shots, trueshot
4:14.918 trickshots E steady_shot Fluffy_Pillow 39.5/100: 39% focus lock_and_load, precise_shots, trueshot
4:16.385 trickshots J multishot Fluffy_Pillow 67.6/100: 68% focus lock_and_load, precise_shots, steady_focus, trueshot
4:17.561 trickshots H aimed_shot enemy3 58.9/100: 59% focus lock_and_load, steady_focus, trick_shots, trueshot
4:18.739 trickshots J multishot Fluffy_Pillow 70.2/100: 70% focus precise_shots, steady_focus, trueshot
4:19.916 trickshots H aimed_shot Fluffy_Pillow 59.3/100: 59% focus steady_focus, trick_shots
4:21.876 trickshots J multishot Fluffy_Pillow 36.9/100: 37% focus precise_shots, steady_focus
4:23.054 trickshots I rapid_fire Fluffy_Pillow 24.4/100: 24% focus steady_focus, trick_shots
4:24.918 trickshots J multishot Fluffy_Pillow 43.3/100: 43% focus steady_focus
4:26.095 trickshots K kill_shot Fluffy_Pillow 30.8/100: 31% focus steady_focus, trick_shots
4:27.272 trickshots M steady_shot Fluffy_Pillow 28.4/100: 28% focus steady_focus, trick_shots
4:28.643 trickshots E steady_shot Fluffy_Pillow 47.1/100: 47% focus steady_focus, trick_shots
4:30.015 trickshots H aimed_shot enemy2 65.9/100: 66% focus steady_focus, trick_shots
4:31.974 default 9 use_items Fluffy_Pillow 43.4/100: 43% focus precise_shots, steady_focus
4:31.974 trickshots J multishot Fluffy_Pillow 43.4/100: 43% focus precise_shots, steady_focus
4:33.152 trickshots M steady_shot Fluffy_Pillow 31.0/100: 31% focus steady_focus, trick_shots
4:34.523 trickshots H aimed_shot enemy3 49.7/100: 50% focus steady_focus, trick_shots
4:36.482 trickshots J multishot Fluffy_Pillow 27.2/100: 27% focus precise_shots(2), steady_focus
4:37.660 trickshots K kill_shot Fluffy_Pillow 14.8/100: 15% focus precise_shots, steady_focus, trick_shots
4:38.837 trickshots M steady_shot Fluffy_Pillow 12.3/100: 12% focus precise_shots, steady_focus, trick_shots
4:40.208 trickshots E steady_shot Fluffy_Pillow 31.1/100: 31% focus precise_shots, steady_focus, trick_shots
4:41.580 trickshots M steady_shot Fluffy_Pillow 49.8/100: 50% focus precise_shots, steady_focus, trick_shots
4:42.953 trickshots I rapid_fire Fluffy_Pillow 68.6/100: 69% focus precise_shots, steady_focus, trick_shots
4:44.689 trickshots J multishot Fluffy_Pillow 86.7/100: 87% focus precise_shots, steady_focus
4:45.867 trickshots H aimed_shot Fluffy_Pillow 74.2/100: 74% focus steady_focus, trick_shots
4:47.825 trickshots J multishot Fluffy_Pillow 51.8/100: 52% focus precise_shots, steady_focus
4:49.004 trickshots K kill_shot Fluffy_Pillow 39.3/100: 39% focus steady_focus, trick_shots
4:50.183 trickshots M steady_shot Fluffy_Pillow 36.8/100: 37% focus steady_focus, trick_shots
4:51.555 trickshots H aimed_shot enemy2 55.6/100: 56% focus steady_focus, trick_shots
4:53.514 trickshots F double_tap Fluffy_Pillow 33.1/100: 33% focus precise_shots(2), steady_focus

Stats

Level Bonus (60) Race Bonus (goblin) Raid-Buffed Unbuffed Gear Amount
Strength 274 -3 289 271 0
Agility 450 1 1415 1302 789 (677)
Stamina 414 -1 1798 1713 1300
Intellect 369 3 409 372 0
Spirit 0 0 0 0 0
Health 35960 34260 0
Focus 100 100 0
Spell Power 409 372 0
Crit 22.66% 22.66% 443
Haste 19.49% 19.49% 604
Versatility 3.65% 3.65% 146
Attack Power 1486 1302 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="goblin"
source=default
spec=marksmanship
level=60
race=goblin
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

highmountain_tauren : 7032 dps, 3188 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7031.6 7031.6 13.4 / 0.191% 862.8 / 12.3% 700.3
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 46.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
highmountain_tauren 7032
Aimed Shot 2348 (2612) 33.4% (37.1%) 46.2 6.43sec 16834 10629 Direct 138.5 (153.7) 4115 8233 5052 22.8% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.23 138.49 0.00 0.00 1.5839 0.0000 699698.67 999449.58 29.99% 10628.66 10628.66
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.24% 106.96 72 143 4115.44 2550 9026 4117.80 3761 4605 440227 628821 29.99%
crit 22.76% 31.52 13 57 8232.74 5100 18053 8230.69 6668 10866 259471 370629 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:46.44
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 265 3.7% 0.0 0.00sec 0 0 Direct 15.2 4214 8358 5149 22.6%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.25 0.00 0.00 0.0000 0.0000 78510.88 112144.94 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.44% 11.81 3 18 4213.76 2550 9026 4236.40 3119 6496 49786 71114 29.99%
crit 22.56% 3.44 0 9 8358.35 5100 18053 8179.54 0 17031 28725 41031 29.34%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 373 5.3% 113.0 2.65sec 986 435 Direct 112.7 805 1610 988 22.7%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.00 112.75 0.00 0.00 2.2662 0.0000 111398.53 159121.67 29.99% 435.03 435.03
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.27% 87.12 61 121 804.94 782 923 804.81 791 819 70133 100177 29.99%
crit 22.73% 25.62 12 43 1610.36 1564 1845 1610.16 1568 1658 41266 58944 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 140 2.0% 3.7 90.77sec 11185 0 Direct 3.7 9130 18255 11213 23.0%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.72 3.71 0.00 0.00 0.0000 0.0000 41656.12 41656.12 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.00% 2.86 0 4 9129.71 9024 9565 9093.00 0 9565 26078 26078 0.00%
crit 23.00% 0.85 0 4 18255.00 18047 19130 11511.87 0 19130 15578 15578 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.6% 21.8 13.48sec 547 0 Direct 21.8 446 892 547 22.6%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.79 21.79 0.00 0.00 0.0000 0.0000 11911.05 11911.05 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.42% 16.87 7 28 445.94 440 466 445.95 440 457 7523 7523 0.00%
crit 22.58% 4.92 0 14 891.79 879 932 882.91 0 932 4388 4388 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 1.2% 4.7 13.28sec 5388 4514 Direct 4.6 4233 9539 5429 22.7%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.67 4.63 0.00 0.00 1.1937 0.0000 25162.96 35942.77 29.99% 4514.34 4514.34
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.33% 3.58 0 6 4232.55 4106 4845 4212.94 0 4599 15152 21643 29.90%
crit 22.67% 1.05 0 5 9538.65 9239 10901 6544.12 0 10901 10011 14300 20.60%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.67
  • if_expr:buff.dead_eye.down
Master Marksman 314 4.5% 194.3 1.54sec 482 0 Periodic 325.7 288 0 288 0.0% 72.7%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 194.26 0.00 325.68 325.68 0.0000 2.0000 93673.66 93673.66 0.00% 143.81 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 325.68 240 441 287.56 37 2097 287.59 201 355 93674 93674 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1594 22.7% 81.7 3.64sec 5821 5109 Direct 244.4 1588 3178 1945 22.4%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.67 244.41 0.00 0.00 1.1393 0.0000 475378.60 679030.80 29.99% 5109.18 5109.18
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.57% 189.59 137 243 1588.26 962 1987 1588.08 1468 1698 301152 430166 29.99%
crit 22.43% 54.82 29 87 3178.05 1925 3974 3177.01 2799 3478 174227 248865 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.20
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.48
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 685 9.7% 16.0 18.78sec 12789 7325 Periodic 342.2 487 974 597 22.6% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.98 0.00 114.44 342.17 1.7461 0.2088 204355.13 291900.86 29.99% 7324.56 7324.56
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.40% 264.84 177 379 487.24 355 838 487.28 470 510 129052 184337 29.99%
crit 22.60% 77.34 42 120 973.95 710 1675 973.49 829 1094 75303 107563 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:15.98
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 785 11.2% 0.0 0.00sec 0 0 Direct 46.1 498 996 610 22.5%
Periodic 348.9 482 963 590 22.6% 86.4%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.10 348.87 348.87 0.0000 2.2178 234121.71 234121.71 0.00% 302.59 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.53% 35.74 21 49 497.75 484 571 497.73 490 506 17791 17791 0.00%
crit 22.47% 10.36 2 22 995.78 968 1142 995.45 968 1059 10314 10314 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.37% 269.91 196 349 481.53 0 571 481.45 468 493 129976 129976 0.00%
crit 22.63% 78.96 47 119 963.07 1 1142 962.87 904 998 76041 76041 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.6% 43.7 6.76sec 300 0 Direct 43.7 245 490 300 22.5%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.67 43.67 0.00 0.00 0.0000 0.0000 13098.34 13098.34 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.50% 33.85 16 54 244.81 242 256 244.82 242 249 8286 8286 0.00%
crit 22.50% 9.82 2 20 489.79 483 512 489.76 483 507 4812 4812 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 361 5.1% 68.7 4.35sec 1568 1164 Direct 69.6 1262 2525 1548 22.6%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.70 69.58 0.00 0.00 1.3469 0.0000 107722.38 153870.65 29.99% 1164.21 1164.21
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.37% 53.84 37 74 1262.23 1232 1454 1261.98 1240 1286 67956 97069 29.99%
crit 22.63% 15.75 4 30 2525.06 2464 2907 2524.56 2464 2637 39766 56802 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.54
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.44
Simple Action Stats Execute Interval
highmountain_tauren
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:highmountain_tauren
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.61sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.58 0.00 0.00 0.00 0.9761 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.59
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:highmountain_tauren
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:highmountain_tauren
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 311.45sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.46 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.45
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.64sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.58% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:highmountain_tauren
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.58%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.6sec 8.60% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:highmountain_tauren
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 10.9s

Stack Uptimes

  • double_tap_1:8.60%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:highmountain_tauren
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.7 0.2 30.3sec 29.5sec 1.9sec 5.53% 18.51% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:highmountain_tauren
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 240.4s
  • trigger_min/max:1.8s / 240.4s
  • trigger_pct:7.95%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • lock_and_load_1:5.53%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.7sec 309.7sec 23.3sec 11.15% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:highmountain_tauren
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.8s
  • trigger_min/max:300.0s / 333.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.15%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.5 5.7 7.4sec 6.4sec 2.7sec 36.79% 80.85% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:highmountain_tauren
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 31.2s
  • trigger_min/max:0.9s / 14.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.3s

Stack Uptimes

  • precise_shots_1:31.84%
  • precise_shots_2:4.96%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:highmountain_tauren
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.4 55.5sec 12.0sec 49.3sec 95.09% 0.00% 19.4 (19.4) 4.8

Buff Details

  • buff initial source:highmountain_tauren
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 312.7s
  • trigger_min/max:3.0s / 35.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 307.3s

Stack Uptimes

  • steady_focus_1:95.09%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.0 18.6 4.7sec 3.7sec 4.3sec 89.81% 100.00% 18.6 (18.6) 0.0

Buff Details

  • buff initial source:highmountain_tauren
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.81%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.71% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:highmountain_tauren
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • trueshot_1:14.71%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:highmountain_tauren
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:highmountain_tauren
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.4s 48.0s 242.1s
double_tap_rapid_fire 0.4 0.0 4.0 87.0s 56.2s 297.8s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.53% 0.41% 1.39% 0.6s 0.0s 2.0s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7610.0012.7112.8960.0998.840
Aimed Shot1.1910.0016.8919.5092.89021.539
Kill Shot3.5540.00118.98411.9280.09229.726
Trueshot0.7450.0012.6861.2110.0004.015
Rapid Fire2.7190.00135.17935.04812.32160.148

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
highmountain_tauren
steady_shot Focus 69.70 676.94 23.10% 9.71 20.04 2.87%
rapid_fire Focus 114.44 114.34 3.90% 1.00 0.10 0.08%
focus_regen Focus 577.32 1945.38 66.37% 3.37 10.97 0.56%
Trueshot Focus 116.95 194.24 6.63% 1.66 1.12 0.57%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.82 10.03 32.2 36.6 0.1 93.3
Usage Type Count Total Avg RPE APR
highmountain_tauren
aimed_shot Focus 46.2 1314.1 28.4 28.4 592.2
kill_shot Focus 4.7 46.7 10.0 10.0 538.9
multishot Focus 81.7 1633.5 20.0 20.0 291.0

Statistics & Data Analysis

Fight Length
highmountain_tauren Fight Length
Count 1016
Mean 298.52
Minimum 240.03
Maximum 359.92
Spread ( max - min ) 119.89
Range [ ( max - min ) / 2 * 100% ] 20.08%
DPS
highmountain_tauren Damage Per Second
Count 1016
Mean 7031.58
Minimum 6286.64
Maximum 7762.53
Spread ( max - min ) 1475.88
Range [ ( max - min ) / 2 * 100% ] 10.49%
Standard Deviation 218.0363
5th Percentile 6668.00
95th Percentile 7384.85
( 95th Percentile - 5th Percentile ) 716.85
Mean Distribution
Standard Deviation 6.8404
95.00% Confidence Interval ( 7018.17 - 7044.99 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 37
0.1% Error 3694
0.1 Scale Factor Error with Delta=300 406
0.05 Scale Factor Error with Delta=300 1624
0.01 Scale Factor Error with Delta=300 40583
Priority Target DPS
highmountain_tauren Priority Target Damage Per Second
Count 1016
Mean 3187.78
Minimum 2815.53
Maximum 3687.53
Spread ( max - min ) 872.01
Range [ ( max - min ) / 2 * 100% ] 13.68%
Standard Deviation 114.7449
5th Percentile 3010.28
95th Percentile 3381.62
( 95th Percentile - 5th Percentile ) 371.34
Mean Distribution
Standard Deviation 3.5999
95.00% Confidence Interval ( 3180.73 - 3194.84 )
Normalized 95.00% Confidence Interval ( 99.78% - 100.22% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 50
0.1% Error 4978
0.1 Scale Factor Error with Delta=300 113
0.05 Scale Factor Error with Delta=300 450
0.01 Scale Factor Error with Delta=300 11240
DPS(e)
highmountain_tauren Damage Per Second (Effective)
Count 1016
Mean 7031.58
Minimum 6286.64
Maximum 7762.53
Spread ( max - min ) 1475.88
Range [ ( max - min ) / 2 * 100% ] 10.49%
Damage
highmountain_tauren Damage
Count 1016
Mean 2096688.03
Minimum 1614149.87
Maximum 2668973.17
Spread ( max - min ) 1054823.30
Range [ ( max - min ) / 2 * 100% ] 25.15%
DTPS
highmountain_tauren Damage Taken Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
highmountain_tauren Healing Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
highmountain_tauren Healing Per Second (Effective)
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
highmountain_tauren Heal
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
highmountain_tauren Healing Taken Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
highmountain_tauren Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
highmountain_taurenTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
highmountain_tauren Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.45 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.54 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.59 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 46.44 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 15.98 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.20 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.67 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.48 multishot,if=focus>cost+action.aimed_shot.cost
M 53.44 steady_shot

Sample Sequence

0125789EGDJHJHJIJHJMHMEJHJHJIJMHJHJMEHJMMHJMMMIJHJMJMEFHJJHJHJIJHMEJMJMHJMMJIJHJMMJ9MHJHJMMIJHJMJHFJHJMEJHGJHMJIJHJMEHJIJHJMHJMEJHJMHMJIJMEHJMFMHJHJME9IJHJMLMELHJMLMIJHJMELHJJHJMMIJHJMMFLHJKMMMGHJIJHJKIJHJMEHJIJHJKMEH9JMMJKHMJIJMEHFJK

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask highmountain_tauren 100.0/100: 100% focus
Pre precombat 1 augmentation highmountain_tauren 100.0/100: 100% focus
Pre precombat 2 food highmountain_tauren 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.484 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.484 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.399 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.314 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:04.228 trickshots H aimed_shot enemy2 58.2/100: 58% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.145 trickshots J multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.061 trickshots I rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.531 trickshots J multishot Fluffy_Pillow 54.0/100: 54% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.446 trickshots H aimed_shot enemy3 45.3/100: 45% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.362 trickshots J multishot Fluffy_Pillow 21.6/100: 22% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.278 trickshots M steady_shot Fluffy_Pillow 12.9/100: 13% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.344 trickshots H aimed_shot Fluffy_Pillow 41.0/100: 41% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.259 trickshots M steady_shot Fluffy_Pillow 17.3/100: 17% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.325 trickshots E steady_shot Fluffy_Pillow 45.5/100: 45% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.393 trickshots J multishot Fluffy_Pillow 73.7/100: 74% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.307 trickshots H aimed_shot enemy2 64.9/100: 65% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.222 trickshots J multishot Fluffy_Pillow 41.2/100: 41% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.136 trickshots H aimed_shot enemy3 29.8/100: 30% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.051 trickshots J multishot Fluffy_Pillow 37.4/100: 37% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:18.965 trickshots I rapid_fire Fluffy_Pillow 24.9/100: 25% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:20.429 trickshots J multishot Fluffy_Pillow 43.9/100: 44% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:21.344 trickshots M steady_shot Fluffy_Pillow 31.5/100: 31% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:22.411 trickshots H aimed_shot Fluffy_Pillow 50.2/100: 50% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:23.933 trickshots J multishot Fluffy_Pillow 27.8/100: 28% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:24.849 trickshots H aimed_shot enemy2 15.3/100: 15% focus bloodlust, lock_and_load, steady_focus, trick_shots, potion_of_spectral_agility
0:25.764 trickshots J multishot Fluffy_Pillow 22.8/100: 23% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:26.680 trickshots M steady_shot Fluffy_Pillow 10.4/100: 10% focus bloodlust, steady_focus, trick_shots
0:27.746 trickshots E steady_shot Fluffy_Pillow 29.1/100: 29% focus bloodlust, steady_focus, trick_shots
0:28.813 trickshots H aimed_shot enemy3 47.9/100: 48% focus bloodlust, steady_focus, trick_shots
0:30.337 trickshots J multishot Fluffy_Pillow 25.5/100: 25% focus bloodlust, precise_shots, steady_focus
0:31.253 trickshots M steady_shot Fluffy_Pillow 13.0/100: 13% focus bloodlust, steady_focus, trick_shots
0:32.320 trickshots M steady_shot Fluffy_Pillow 31.8/100: 32% focus bloodlust, steady_focus, trick_shots
0:33.387 trickshots H aimed_shot Fluffy_Pillow 50.5/100: 51% focus bloodlust, steady_focus, trick_shots
0:34.913 trickshots J multishot Fluffy_Pillow 28.1/100: 28% focus bloodlust, precise_shots, steady_focus
0:35.829 trickshots M steady_shot Fluffy_Pillow 15.6/100: 16% focus bloodlust, steady_focus, trick_shots
0:36.897 trickshots M steady_shot Fluffy_Pillow 34.4/100: 34% focus bloodlust, steady_focus, trick_shots
0:37.966 trickshots M steady_shot Fluffy_Pillow 53.2/100: 53% focus bloodlust, steady_focus, trick_shots
0:39.033 trickshots I rapid_fire Fluffy_Pillow 72.0/100: 72% focus bloodlust, steady_focus, trick_shots
0:40.376 trickshots J multishot Fluffy_Pillow 90.1/100: 90% focus bloodlust, steady_focus
0:41.292 trickshots H aimed_shot enemy2 77.0/100: 77% focus steady_focus, trick_shots
0:43.271 trickshots J multishot Fluffy_Pillow 54.6/100: 55% focus precise_shots(2), steady_focus
0:44.459 trickshots M steady_shot Fluffy_Pillow 42.1/100: 42% focus precise_shots, steady_focus, trick_shots
0:45.844 trickshots J multishot Fluffy_Pillow 60.8/100: 61% focus precise_shots, steady_focus, trick_shots
0:47.032 trickshots M steady_shot Fluffy_Pillow 48.4/100: 48% focus steady_focus, trick_shots
0:48.419 trickshots E steady_shot Fluffy_Pillow 67.1/100: 67% focus steady_focus, trick_shots
0:49.804 trickshots F double_tap Fluffy_Pillow 85.9/100: 86% focus steady_focus, trick_shots
0:51.190 trickshots H aimed_shot enemy3 94.7/100: 95% focus double_tap, steady_focus, trick_shots
0:53.169 trickshots J multishot Fluffy_Pillow 65.0/100: 65% focus lock_and_load, precise_shots(2), steady_focus
0:54.358 trickshots J multishot Fluffy_Pillow 52.6/100: 53% focus lock_and_load, precise_shots, steady_focus, trick_shots
0:55.547 trickshots H aimed_shot Fluffy_Pillow 40.1/100: 40% focus lock_and_load, steady_focus, trick_shots
0:56.735 trickshots J multishot Fluffy_Pillow 47.6/100: 48% focus precise_shots, steady_focus
0:57.924 trickshots H aimed_shot enemy2 35.1/100: 35% focus lock_and_load, steady_focus, trick_shots
0:59.114 trickshots J multishot Fluffy_Pillow 42.7/100: 43% focus precise_shots, steady_focus
1:00.302 trickshots I rapid_fire Fluffy_Pillow 30.2/100: 30% focus steady_focus, trick_shots
1:02.122 trickshots J multishot Fluffy_Pillow 48.7/100: 49% focus steady_focus
1:03.312 trickshots H aimed_shot enemy3 36.2/100: 36% focus steady_focus, trick_shots
1:05.290 trickshots M steady_shot Fluffy_Pillow 13.5/100: 14% focus precise_shots(2)
1:06.774 trickshots E steady_shot Fluffy_Pillow 32.3/100: 32% focus precise_shots(2)
1:08.258 trickshots J multishot Fluffy_Pillow 51.1/100: 51% focus precise_shots(2), steady_focus
1:09.446 trickshots M steady_shot Fluffy_Pillow 38.6/100: 39% focus precise_shots, steady_focus, trick_shots
1:10.834 trickshots J multishot Fluffy_Pillow 57.4/100: 57% focus precise_shots, steady_focus, trick_shots
1:12.022 trickshots M steady_shot Fluffy_Pillow 44.9/100: 45% focus steady_focus, trick_shots
1:13.408 trickshots H aimed_shot Fluffy_Pillow 63.7/100: 64% focus steady_focus, trick_shots
1:15.389 trickshots J multishot Fluffy_Pillow 41.2/100: 41% focus precise_shots(2), steady_focus
1:16.577 trickshots M steady_shot Fluffy_Pillow 28.8/100: 29% focus precise_shots, steady_focus, trick_shots
1:17.965 trickshots M steady_shot Fluffy_Pillow 47.5/100: 48% focus precise_shots, steady_focus, trick_shots
1:19.350 trickshots J multishot Fluffy_Pillow 66.3/100: 66% focus precise_shots, steady_focus, trick_shots
1:20.541 trickshots I rapid_fire Fluffy_Pillow 53.8/100: 54% focus steady_focus, trick_shots
1:22.365 trickshots J multishot Fluffy_Pillow 72.4/100: 72% focus steady_focus
1:23.554 trickshots H aimed_shot enemy2 59.9/100: 60% focus steady_focus, trick_shots
1:25.533 trickshots J multishot Fluffy_Pillow 37.4/100: 37% focus precise_shots(2), steady_focus
1:26.722 trickshots M steady_shot Fluffy_Pillow 25.0/100: 25% focus precise_shots, steady_focus, trick_shots
1:28.109 trickshots M steady_shot Fluffy_Pillow 43.7/100: 44% focus precise_shots, steady_focus, trick_shots
1:29.494 trickshots J multishot Fluffy_Pillow 62.5/100: 63% focus precise_shots, steady_focus, trick_shots
1:30.682 default 9 use_items Fluffy_Pillow 50.0/100: 50% focus steady_focus, trick_shots
1:30.682 trickshots M steady_shot Fluffy_Pillow 50.0/100: 50% focus steady_focus, trick_shots
1:32.070 trickshots H aimed_shot enemy3 68.8/100: 69% focus steady_focus, trick_shots
1:34.050 trickshots J multishot Fluffy_Pillow 46.3/100: 46% focus lock_and_load, precise_shots, steady_focus
1:35.238 trickshots H aimed_shot Fluffy_Pillow 33.9/100: 34% focus lock_and_load, steady_focus, trick_shots
1:36.426 trickshots J multishot Fluffy_Pillow 41.4/100: 41% focus precise_shots(2), steady_focus
1:37.615 trickshots M steady_shot Fluffy_Pillow 28.9/100: 29% focus precise_shots, steady_focus, trick_shots
1:39.002 trickshots M steady_shot Fluffy_Pillow 47.7/100: 48% focus precise_shots, steady_focus, trick_shots
1:40.389 trickshots I rapid_fire Fluffy_Pillow 66.5/100: 66% focus precise_shots, steady_focus, trick_shots
1:42.325 trickshots J multishot Fluffy_Pillow 85.7/100: 86% focus precise_shots, steady_focus
1:43.511 trickshots H aimed_shot enemy2 73.2/100: 73% focus steady_focus, trick_shots
1:45.502 trickshots J multishot Fluffy_Pillow 50.8/100: 51% focus precise_shots(2), steady_focus
1:46.691 trickshots M steady_shot Fluffy_Pillow 38.4/100: 38% focus precise_shots, steady_focus, trick_shots
1:48.077 trickshots J multishot Fluffy_Pillow 57.1/100: 57% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:49.266 trickshots H aimed_shot enemy3 44.7/100: 45% focus lock_and_load, steady_focus, trick_shots
1:50.456 trickshots F double_tap Fluffy_Pillow 52.2/100: 52% focus precise_shots, steady_focus
1:51.644 trickshots J multishot Fluffy_Pillow 59.7/100: 60% focus double_tap, precise_shots, steady_focus
1:52.833 trickshots H aimed_shot Fluffy_Pillow 47.2/100: 47% focus double_tap, steady_focus, trick_shots
1:54.983 trickshots J multishot Fluffy_Pillow 25.8/100: 26% focus precise_shots(2), steady_focus
1:56.170 trickshots M steady_shot Fluffy_Pillow 13.0/100: 13% focus precise_shots, trick_shots
1:57.653 trickshots E steady_shot Fluffy_Pillow 31.8/100: 32% focus lock_and_load, precise_shots, trick_shots
1:59.137 trickshots J multishot Fluffy_Pillow 50.6/100: 51% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:00.324 trickshots H aimed_shot enemy2 38.1/100: 38% focus lock_and_load, steady_focus, trick_shots
2:01.512 trickshots G trueshot Fluffy_Pillow 45.6/100: 46% focus precise_shots, steady_focus
2:01.512 trickshots J multishot Fluffy_Pillow 45.6/100: 46% focus precise_shots, steady_focus, trueshot
2:02.703 trickshots H aimed_shot enemy3 36.9/100: 37% focus steady_focus, trick_shots, trueshot
2:03.891 trickshots M steady_shot Fluffy_Pillow 13.2/100: 13% focus precise_shots(2), steady_focus, trueshot
2:05.278 trickshots J multishot Fluffy_Pillow 41.4/100: 41% focus precise_shots(2), steady_focus, trueshot
2:06.466 trickshots I rapid_fire Fluffy_Pillow 32.6/100: 33% focus precise_shots, steady_focus, trick_shots, trueshot
2:08.375 trickshots J multishot Fluffy_Pillow 61.8/100: 62% focus precise_shots, steady_focus, trueshot
2:09.564 trickshots H aimed_shot Fluffy_Pillow 53.1/100: 53% focus steady_focus, trick_shots, trueshot
2:10.752 trickshots J multishot Fluffy_Pillow 29.3/100: 29% focus precise_shots, steady_focus, trueshot
2:11.941 trickshots M steady_shot Fluffy_Pillow 20.6/100: 21% focus steady_focus, trick_shots, trueshot
2:13.327 trickshots E steady_shot Fluffy_Pillow 48.8/100: 49% focus steady_focus, trick_shots, trueshot
2:14.716 trickshots H aimed_shot enemy2 76.6/100: 77% focus steady_focus, trick_shots, trueshot
2:15.904 trickshots J multishot Fluffy_Pillow 52.9/100: 53% focus precise_shots(2), steady_focus, trueshot
2:17.093 trickshots I rapid_fire Fluffy_Pillow 42.3/100: 42% focus precise_shots, steady_focus, trick_shots
2:18.922 trickshots J multishot Fluffy_Pillow 60.9/100: 61% focus precise_shots, steady_focus
2:20.112 trickshots H aimed_shot enemy3 48.4/100: 48% focus steady_focus, trick_shots
2:22.089 trickshots J multishot Fluffy_Pillow 26.0/100: 26% focus precise_shots(2), steady_focus
2:23.278 trickshots M steady_shot Fluffy_Pillow 13.5/100: 13% focus precise_shots, steady_focus, trick_shots
2:24.663 trickshots H aimed_shot Fluffy_Pillow 32.2/100: 32% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:25.851 trickshots J multishot Fluffy_Pillow 39.8/100: 40% focus precise_shots(2), steady_focus
2:27.038 trickshots M steady_shot Fluffy_Pillow 27.3/100: 27% focus precise_shots, steady_focus, trick_shots
2:28.426 trickshots E steady_shot Fluffy_Pillow 46.1/100: 46% focus precise_shots, steady_focus, trick_shots
2:29.814 trickshots J multishot Fluffy_Pillow 64.8/100: 65% focus precise_shots, steady_focus, trick_shots
2:31.003 trickshots H aimed_shot enemy2 52.3/100: 52% focus steady_focus, trick_shots
2:32.981 trickshots J multishot Fluffy_Pillow 29.9/100: 30% focus precise_shots, steady_focus
2:34.170 trickshots M steady_shot Fluffy_Pillow 17.4/100: 17% focus steady_focus, trick_shots
2:35.556 trickshots H aimed_shot enemy3 36.1/100: 36% focus steady_focus, trick_shots
2:37.534 trickshots M steady_shot Fluffy_Pillow 13.7/100: 14% focus precise_shots, steady_focus
2:38.922 trickshots J multishot Fluffy_Pillow 32.5/100: 32% focus precise_shots, steady_focus
2:40.113 trickshots I rapid_fire Fluffy_Pillow 20.0/100: 20% focus steady_focus, trick_shots
2:41.963 trickshots J multishot Fluffy_Pillow 38.7/100: 39% focus steady_focus
2:43.152 trickshots M steady_shot Fluffy_Pillow 26.2/100: 26% focus steady_focus, trick_shots
2:44.539 trickshots E steady_shot Fluffy_Pillow 45.0/100: 45% focus steady_focus, trick_shots
2:45.924 trickshots H aimed_shot Fluffy_Pillow 63.3/100: 63% focus steady_focus, trick_shots
2:47.901 trickshots J multishot Fluffy_Pillow 40.8/100: 41% focus precise_shots, steady_focus
2:49.090 trickshots M steady_shot Fluffy_Pillow 28.3/100: 28% focus steady_focus, trick_shots
2:50.477 trickshots F double_tap Fluffy_Pillow 47.1/100: 47% focus steady_focus, trick_shots
2:51.667 trickshots M steady_shot Fluffy_Pillow 54.7/100: 55% focus double_tap, steady_focus, trick_shots
2:53.054 trickshots H aimed_shot enemy2 73.4/100: 73% focus double_tap, steady_focus, trick_shots
2:55.157 trickshots J multishot Fluffy_Pillow 51.7/100: 52% focus lock_and_load, precise_shots, steady_focus
2:56.345 trickshots H aimed_shot enemy3 39.3/100: 39% focus lock_and_load, steady_focus, trick_shots
2:57.534 trickshots J multishot Fluffy_Pillow 46.8/100: 47% focus precise_shots(2), steady_focus
2:58.724 trickshots M steady_shot Fluffy_Pillow 34.3/100: 34% focus precise_shots, steady_focus, trick_shots
3:00.110 trickshots E steady_shot Fluffy_Pillow 53.1/100: 53% focus precise_shots, steady_focus, trick_shots
3:01.496 default 9 use_items Fluffy_Pillow 71.6/100: 72% focus precise_shots, steady_focus, trick_shots
3:01.496 trickshots I rapid_fire Fluffy_Pillow 71.6/100: 72% focus precise_shots, steady_focus, trick_shots
3:03.283 trickshots J multishot Fluffy_Pillow 89.9/100: 90% focus precise_shots, steady_focus
3:04.473 trickshots H aimed_shot Fluffy_Pillow 77.5/100: 77% focus steady_focus, trick_shots
3:06.647 trickshots J multishot Fluffy_Pillow 56.2/100: 56% focus precise_shots, steady_focus
3:07.836 trickshots M steady_shot Fluffy_Pillow 43.8/100: 44% focus steady_focus, trick_shots
3:09.222 trickshots L multishot Fluffy_Pillow 62.5/100: 63% focus steady_focus, trick_shots
3:10.411 trickshots M steady_shot Fluffy_Pillow 50.1/100: 50% focus steady_focus, trick_shots
3:11.799 trickshots E steady_shot Fluffy_Pillow 68.8/100: 69% focus steady_focus, trick_shots
3:13.186 trickshots L multishot Fluffy_Pillow 87.6/100: 88% focus steady_focus, trick_shots
3:14.373 trickshots H aimed_shot enemy2 75.1/100: 75% focus steady_focus, trick_shots
3:16.352 trickshots J multishot Fluffy_Pillow 52.7/100: 53% focus precise_shots, steady_focus
3:17.542 trickshots M steady_shot Fluffy_Pillow 40.2/100: 40% focus steady_focus, trick_shots
3:18.930 trickshots L multishot Fluffy_Pillow 59.0/100: 59% focus steady_focus, trick_shots
3:20.119 trickshots M steady_shot Fluffy_Pillow 46.5/100: 47% focus steady_focus, trick_shots
3:21.505 trickshots I rapid_fire Fluffy_Pillow 65.3/100: 65% focus steady_focus, trick_shots
3:23.348 trickshots J multishot Fluffy_Pillow 83.9/100: 84% focus steady_focus
3:24.538 trickshots H aimed_shot enemy3 71.5/100: 71% focus steady_focus, trick_shots
3:26.518 trickshots J multishot Fluffy_Pillow 49.0/100: 49% focus precise_shots, steady_focus
3:27.708 trickshots M steady_shot Fluffy_Pillow 36.5/100: 37% focus steady_focus, trick_shots
3:29.094 trickshots E steady_shot Fluffy_Pillow 54.9/100: 55% focus trick_shots
3:30.577 trickshots L multishot Fluffy_Pillow 73.7/100: 74% focus steady_focus, trick_shots
3:31.766 trickshots H aimed_shot Fluffy_Pillow 61.2/100: 61% focus lock_and_load, steady_focus, trick_shots
3:32.952 trickshots J multishot Fluffy_Pillow 68.7/100: 69% focus precise_shots(2), steady_focus
3:34.138 trickshots J multishot Fluffy_Pillow 56.2/100: 56% focus precise_shots, steady_focus, trick_shots
3:35.325 trickshots H aimed_shot enemy2 43.8/100: 44% focus steady_focus, trick_shots
3:37.304 trickshots J multishot Fluffy_Pillow 21.3/100: 21% focus precise_shots(2), steady_focus
3:38.492 trickshots M steady_shot Fluffy_Pillow 8.8/100: 9% focus precise_shots, steady_focus, trick_shots
3:39.879 trickshots M steady_shot Fluffy_Pillow 27.6/100: 28% focus precise_shots, steady_focus, trick_shots
3:41.265 trickshots I rapid_fire Fluffy_Pillow 46.3/100: 46% focus precise_shots, steady_focus, trick_shots
3:43.301 trickshots J multishot Fluffy_Pillow 66.2/100: 66% focus precise_shots, steady_focus
3:44.490 trickshots H aimed_shot enemy3 53.8/100: 54% focus steady_focus, trick_shots
3:46.468 trickshots J multishot Fluffy_Pillow 31.3/100: 31% focus precise_shots, steady_focus
3:47.655 trickshots M steady_shot Fluffy_Pillow 18.8/100: 19% focus steady_focus, trick_shots
3:49.041 trickshots M steady_shot Fluffy_Pillow 37.6/100: 38% focus steady_focus, trick_shots
3:50.427 trickshots F double_tap Fluffy_Pillow 56.3/100: 56% focus steady_focus, trick_shots
3:51.665 trickshots L multishot Fluffy_Pillow 64.2/100: 64% focus double_tap, steady_focus, trick_shots
3:52.854 trickshots H aimed_shot Fluffy_Pillow 51.7/100: 52% focus double_tap, steady_focus, trick_shots
3:54.832 trickshots J multishot Fluffy_Pillow 29.2/100: 29% focus precise_shots, steady_focus
3:56.020 trickshots K kill_shot Fluffy_Pillow 16.7/100: 17% focus steady_focus, trick_shots
3:57.210 trickshots M steady_shot Fluffy_Pillow 14.3/100: 14% focus steady_focus, trick_shots
3:58.598 trickshots M steady_shot Fluffy_Pillow 33.1/100: 33% focus steady_focus, trick_shots
3:59.984 trickshots M steady_shot Fluffy_Pillow 51.8/100: 52% focus steady_focus, trick_shots
4:01.371 trickshots G trueshot Fluffy_Pillow 70.6/100: 71% focus steady_focus, trick_shots
4:01.512 trickshots H aimed_shot enemy2 71.5/100: 71% focus steady_focus, trick_shots, trueshot
4:02.756 trickshots J multishot Fluffy_Pillow 48.3/100: 48% focus precise_shots(2), steady_focus, trueshot
4:03.945 trickshots I rapid_fire Fluffy_Pillow 39.6/100: 40% focus precise_shots, steady_focus, trick_shots, trueshot
4:05.795 trickshots J multishot Fluffy_Pillow 68.2/100: 68% focus precise_shots, steady_focus, trueshot
4:06.982 trickshots H aimed_shot enemy3 59.4/100: 59% focus steady_focus, trick_shots, trueshot
4:08.170 trickshots J multishot Fluffy_Pillow 35.7/100: 36% focus precise_shots(2), steady_focus, trueshot
4:09.360 trickshots K kill_shot Fluffy_Pillow 27.0/100: 27% focus precise_shots, steady_focus, trick_shots, trueshot
4:10.548 trickshots I rapid_fire Fluffy_Pillow 28.3/100: 28% focus precise_shots, steady_focus, trick_shots, trueshot
4:12.264 trickshots J multishot Fluffy_Pillow 54.6/100: 55% focus precise_shots, steady_focus, trueshot
4:13.453 trickshots H aimed_shot Fluffy_Pillow 45.9/100: 46% focus steady_focus, trick_shots, trueshot
4:14.643 trickshots J multishot Fluffy_Pillow 22.2/100: 22% focus precise_shots(2), steady_focus, trueshot
4:15.831 trickshots M steady_shot Fluffy_Pillow 12.9/100: 13% focus precise_shots, trick_shots, trueshot
4:17.315 trickshots E steady_shot Fluffy_Pillow 33.7/100: 34% focus precise_shots, trick_shots
4:18.800 trickshots H aimed_shot enemy2 52.5/100: 52% focus precise_shots, steady_focus, trick_shots
4:20.779 trickshots J multishot Fluffy_Pillow 30.0/100: 30% focus lock_and_load, precise_shots(2), steady_focus
4:21.969 trickshots I rapid_fire Fluffy_Pillow 17.5/100: 18% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:23.765 trickshots J multishot Fluffy_Pillow 35.9/100: 36% focus lock_and_load, precise_shots, steady_focus
4:24.951 trickshots H aimed_shot enemy3 23.4/100: 23% focus lock_and_load, steady_focus, trick_shots
4:26.140 trickshots J multishot Fluffy_Pillow 30.9/100: 31% focus precise_shots, steady_focus
4:27.328 trickshots K kill_shot Fluffy_Pillow 18.5/100: 18% focus steady_focus, trick_shots
4:28.517 trickshots M steady_shot Fluffy_Pillow 16.0/100: 16% focus steady_focus, trick_shots
4:29.904 trickshots E steady_shot Fluffy_Pillow 34.8/100: 35% focus steady_focus, trick_shots
4:31.290 trickshots H aimed_shot Fluffy_Pillow 53.5/100: 54% focus steady_focus, trick_shots
4:33.268 default 9 use_items Fluffy_Pillow 31.1/100: 31% focus precise_shots(2), steady_focus
4:33.268 trickshots J multishot Fluffy_Pillow 31.1/100: 31% focus precise_shots(2), steady_focus
4:34.456 trickshots M steady_shot Fluffy_Pillow 18.6/100: 19% focus precise_shots, steady_focus, trick_shots
4:35.841 trickshots M steady_shot Fluffy_Pillow 37.3/100: 37% focus precise_shots, steady_focus, trick_shots
4:37.227 trickshots J multishot Fluffy_Pillow 56.1/100: 56% focus precise_shots, steady_focus, trick_shots
4:38.414 trickshots K kill_shot Fluffy_Pillow 43.6/100: 44% focus steady_focus, trick_shots
4:39.602 trickshots H aimed_shot enemy2 41.1/100: 41% focus steady_focus, trick_shots
4:41.711 trickshots M steady_shot Fluffy_Pillow 19.5/100: 19% focus precise_shots(2), steady_focus
4:43.097 trickshots J multishot Fluffy_Pillow 38.3/100: 38% focus precise_shots(2), steady_focus
4:44.286 trickshots I rapid_fire Fluffy_Pillow 25.8/100: 26% focus precise_shots, steady_focus, trick_shots
4:46.080 trickshots J multishot Fluffy_Pillow 44.1/100: 44% focus precise_shots, steady_focus
4:47.268 trickshots M steady_shot Fluffy_Pillow 31.7/100: 32% focus steady_focus, trick_shots
4:48.655 trickshots E steady_shot Fluffy_Pillow 50.4/100: 50% focus steady_focus, trick_shots
4:50.044 trickshots H aimed_shot enemy3 69.2/100: 69% focus steady_focus, trick_shots
4:52.025 trickshots F double_tap Fluffy_Pillow 46.8/100: 47% focus precise_shots, steady_focus
4:53.214 trickshots J multishot Fluffy_Pillow 54.3/100: 54% focus double_tap, precise_shots, steady_focus
4:54.403 trickshots K kill_shot Fluffy_Pillow 41.8/100: 42% focus double_tap, steady_focus, trick_shots

Stats

Level Bonus (60) Race Bonus (highmountain_tauren) Raid-Buffed Unbuffed Gear Amount
Strength 274 1 293 275 0
Agility 450 -2 1412 1298 789 (677)
Stamina 414 2 1801 1716 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36020 34320 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 4.65% 4.65% 146
Attack Power 1483 1298 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="highmountain_tauren"
source=default
spec=marksmanship
level=60
race=highmountain_tauren
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

maghar_orc : 7020 dps, 3179 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7020.2 7020.2 13.0 / 0.185% 823.2 / 11.7% 698.0
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 47.2 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
maghar_orc 7020
Aimed Shot 2348 (2614) 33.4% (37.2%) 46.4 6.41sec 16785 10625 Direct 139.0 (154.4) 4088 8205 5034 23.0% (22.9%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.39 139.01 0.00 0.00 1.5798 0.0000 699678.91 999421.35 29.99% 10624.70 10624.70
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.03% 107.08 75 150 4088.09 2524 9276 4090.20 3741 4378 437746 625276 29.99%
crit 22.97% 31.93 16 55 8204.74 5048 18551 8203.98 6334 11304 261933 374145 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:46.57
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 266 3.8% 0.0 0.00sec 0 0 Direct 15.4 4177 8380 5120 22.5%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.41 0.00 0.00 0.0000 0.0000 78920.68 112730.30 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.53% 11.94 5 18 4176.72 2524 9276 4188.93 3115 5441 49891 71264 29.99%
crit 22.47% 3.46 0 10 8380.01 5048 18551 8206.32 0 17501 29030 41466 29.34%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 371 5.3% 113.2 2.65sec 978 432 Direct 112.9 798 1596 980 22.8%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.21 112.95 0.00 0.00 2.2639 0.0000 110666.23 158075.64 29.99% 431.80 431.80
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.19% 87.19 62 115 797.74 774 941 797.61 785 811 69553 99349 29.99%
crit 22.81% 25.76 11 44 1595.69 1548 1882 1595.50 1559 1641 41113 58726 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 138 2.0% 3.7 90.74sec 11061 0 Direct 3.7 9039 18104 11110 22.9%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.72 3.71 0.00 0.00 0.0000 0.0000 41196.67 41196.67 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.11% 2.86 0 4 9039.49 8937 9474 9001.80 0 9474 25837 25837 0.00%
crit 22.89% 0.85 0 4 18103.85 17875 18947 11281.79 0 18947 15360 15360 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.6% 21.9 13.29sec 541 0 Direct 21.9 442 884 541 22.3%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.85 21.85 0.00 0.00 0.0000 0.0000 11819.09 11819.09 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.70% 16.98 7 30 442.21 435 475 442.25 435 459 7508 7508 0.00%
crit 22.30% 4.87 0 14 884.49 871 951 878.22 0 932 4311 4311 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 83 1.2% 4.7 13.30sec 5312 4453 Direct 4.6 4197 9442 5359 22.1%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.68 4.64 0.00 0.00 1.1929 0.0000 24872.20 35527.45 29.99% 4453.39 4453.39
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.86% 3.61 0 7 4197.20 4065 4796 4184.78 0 4552 15169 21667 29.96%
crit 22.14% 1.03 0 4 9441.54 9146 10792 6417.21 0 10792 9704 13861 20.40%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.68
  • if_expr:buff.dead_eye.down
Master Marksman 317 4.5% 197.0 1.51sec 480 0 Periodic 327.8 289 0 289 0.0% 73.2%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 197.05 0.00 327.83 327.83 0.0000 2.0000 94665.86 94665.86 0.00% 144.38 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 327.83 234 429 288.79 37 2023 288.84 228 362 94666 94666 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1594 22.7% 81.8 3.64sec 5816 5111 Direct 244.8 1580 3158 1943 23.0%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.79 244.81 0.00 0.00 1.1378 0.0000 475678.71 679459.46 29.99% 5111.14 5111.14
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.98% 188.44 134 237 1579.68 953 2042 1579.49 1456 1676 297701 425236 29.99%
crit 23.02% 56.37 31 87 3157.61 1905 4084 3157.19 2793 3432 177978 254224 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:73.39
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:8.41
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 680 9.7% 16.0 18.86sec 12682 7274 Periodic 340.9 484 968 595 22.8% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.99 0.00 114.08 340.91 1.7435 0.2089 202736.53 289588.87 29.99% 7274.10 7274.10
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.17% 263.09 176 351 484.19 351 861 484.19 462 507 127393 181969 29.99%
crit 22.83% 77.82 43 116 968.20 703 1722 968.12 852 1080 75343 107620 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:15.99
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 782 11.1% 0.0 0.00sec 0 0 Direct 46.3 495 990 609 23.0%
Periodic 349.5 478 956 587 22.8% 86.5%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.26 349.52 349.52 0.0000 2.2157 233383.97 233383.97 0.00% 301.36 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.96% 35.60 20 50 494.93 479 587 494.92 485 505 17621 17621 0.00%
crit 23.04% 10.66 2 22 989.83 958 1173 989.92 958 1048 10554 10554 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.18% 269.76 191 356 477.92 0 587 477.87 467 489 128934 128934 0.00%
crit 22.82% 79.76 46 119 956.18 1 1173 956.04 909 997 76275 76275 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 43 0.6% 43.5 6.79sec 298 0 Direct 43.5 243 486 298 22.6%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.50 43.50 0.00 0.00 0.0000 0.0000 12951.50 12951.50 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.37% 33.65 15 53 242.79 239 261 242.78 239 248 8171 8171 0.00%
crit 22.63% 9.84 1 24 485.71 479 523 485.67 479 508 4781 4781 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 358 5.1% 68.7 4.33sec 1555 1156 Direct 69.6 1251 2503 1535 22.7%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.73 69.61 0.00 0.00 1.3455 0.0000 106884.76 152674.19 29.99% 1155.74 1155.74
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.31% 53.81 35 74 1251.39 1219 1494 1251.12 1230 1275 67343 96193 29.99%
crit 22.69% 15.79 5 32 2503.34 2439 2987 2502.86 2439 2628 39542 56481 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.56
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:53.46
Simple Action Stats Execute Interval
maghar_orc
Ancestral Call 3.0 120.60sec

Stats Details: Ancestral Call

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Ancestral Call

  • id:274738
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:274738
  • name:Ancestral Call
  • school:physical
  • tooltip:
  • description:Invoke the spirits of your ancestors, granting you a random secondary stat for {$274739d=15 seconds}.

Action Priority List

    cds
    [D]:2.98
  • if_expr:buff.trueshot.up|target.time_to_die<16
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:maghar_orc
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.65sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.57 0.00 0.00 0.00 0.9760 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.58
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:maghar_orc
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:maghar_orc
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 311.54sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.46 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.45
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.61sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.58% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.58%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.6sec 8.58% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • double_tap_1:8.58%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Ferocity of the Frostwolf 0.8 0.0 156.2sec 156.2sec 14.6sec 3.79% 0.00% 0.0 (0.0) 0.7

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_ferocity_of_the_frostwolf
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:mastery_rating
  • amount:125.00

Trigger Details

  • interval_min/max:120.0s / 243.0s
  • trigger_min/max:120.0s / 243.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • ferocity_of_the_frostwolf_1:3.81%

Spelldata

  • id:274741
  • name:Ferocity of the Frostwolf
  • tooltip:Increases mastery by $w1.
  • description:Invoke the spirits of your ancestors, granting you their power.
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Lock and Load 8.8 0.2 30.7sec 30.0sec 1.9sec 5.54% 18.61% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 224.5s
  • trigger_min/max:1.8s / 224.5s
  • trigger_pct:7.98%
  • duration_min/max:0.0s / 10.4s

Stack Uptimes

  • lock_and_load_1:5.54%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Might of the Blackrock 0.7 0.0 154.1sec 154.1sec 14.7sec 3.66% 0.00% 0.0 (0.0) 0.7

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_might_of_the_blackrock
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:versatility_rating
  • amount:125.00

Trigger Details

  • interval_min/max:120.0s / 243.6s
  • trigger_min/max:120.0s / 243.6s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • might_of_the_blackrock_1:3.69%

Spelldata

  • id:274742
  • name:Might of the Blackrock
  • tooltip:Increases versatility by $w1.
  • description:Invoke the spirits of your ancestors, granting you their power.
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Potion of Spectral Agility 1.5 0.0 309.7sec 309.7sec 23.3sec 11.16% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 334.1s
  • trigger_min/max:300.0s / 334.1s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.16%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.5 5.8 7.4sec 6.4sec 2.7sec 37.03% 81.01% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 33.2s
  • trigger_min/max:0.9s / 14.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.0s

Stack Uptimes

  • precise_shots_1:32.05%
  • precise_shots_2:4.97%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Rictus of the Laughing Skull 0.8 0.0 153.2sec 153.2sec 14.7sec 3.74% 0.00% 0.0 (0.0) 0.7

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_rictus_of_the_laughing_skull
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:125.00

Trigger Details

  • interval_min/max:120.0s / 243.4s
  • trigger_min/max:120.0s / 243.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • rictus_of_the_laughing_skull_1:3.76%

Spelldata

  • id:274739
  • name:Rictus of the Laughing Skull
  • tooltip:Increases critical strike by $w1.
  • description:Invoke the spirits of your ancestors, granting you their power.
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.7 19.5 56.1sec 12.0sec 50.0sec 95.15% 0.00% 19.5 (19.5) 4.7

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 318.2s
  • trigger_min/max:3.0s / 36.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 317.2s

Stack Uptimes

  • steady_focus_1:95.15%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.2 18.6 4.7sec 3.6sec 4.2sec 89.78% 100.00% 18.6 (18.6) 0.0

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.78%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.71% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • trueshot_1:14.71%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Zeal of the Burning Blade 0.7 0.0 154.6sec 154.6sec 14.6sec 3.52% 0.00% 0.0 (0.0) 0.7

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_zeal_of_the_burning_blade
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:haste_rating
  • amount:125.00

Trigger Details

  • interval_min/max:120.0s / 244.1s
  • trigger_min/max:120.0s / 244.1s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • zeal_of_the_burning_blade_1:3.55%

Spelldata

  • id:274740
  • name:Zeal of the Burning Blade
  • tooltip:Increases haste by $w1.
  • description:Invoke the spirits of your ancestors, granting you their power.
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 3.0 7.0 61.9s 48.0s 188.4s
double_tap_rapid_fire 0.4 0.0 3.0 80.7s 58.3s 186.0s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.20% 0.6s 0.0s 1.5s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7500.0012.6982.8550.1307.551
Aimed Shot1.1810.0016.3689.4502.09123.761
Kill Shot3.6420.00322.05212.2090.15028.874
Trueshot0.7420.0022.6901.2310.0004.433
Rapid Fire2.7140.00121.52534.92113.08862.499

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
maghar_orc
steady_shot Focus 69.74 677.36 23.08% 9.71 20.02 2.87%
rapid_fire Focus 114.10 114.02 3.88% 1.00 0.08 0.07%
focus_regen Focus 577.46 1947.85 66.36% 3.37 10.90 0.56%
Trueshot Focus 117.78 195.87 6.67% 1.66 1.09 0.55%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.83 10.05 32.1 35.8 0.0 98.5
Usage Type Count Total Avg RPE APR
maghar_orc
aimed_shot Focus 46.4 1316.6 28.4 28.4 591.4
kill_shot Focus 4.7 46.8 10.0 10.0 531.5
multishot Focus 81.8 1636.0 20.0 20.0 290.8

Statistics & Data Analysis

Fight Length
maghar_orc Fight Length
Count 1016
Mean 298.52
Minimum 240.03
Maximum 359.92
Spread ( max - min ) 119.89
Range [ ( max - min ) / 2 * 100% ] 20.08%
DPS
maghar_orc Damage Per Second
Count 1016
Mean 7020.16
Minimum 6481.31
Maximum 7757.91
Spread ( max - min ) 1276.60
Range [ ( max - min ) / 2 * 100% ] 9.09%
Standard Deviation 211.5602
5th Percentile 6680.90
95th Percentile 7371.14
( 95th Percentile - 5th Percentile ) 690.24
Mean Distribution
Standard Deviation 6.6372
95.00% Confidence Interval ( 7007.15 - 7033.17 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 35
0.1% Error 3489
0.1 Scale Factor Error with Delta=300 383
0.05 Scale Factor Error with Delta=300 1529
0.01 Scale Factor Error with Delta=300 38208
Priority Target DPS
maghar_orc Priority Target Damage Per Second
Count 1016
Mean 3178.99
Minimum 2890.48
Maximum 3542.72
Spread ( max - min ) 652.23
Range [ ( max - min ) / 2 * 100% ] 10.26%
Standard Deviation 112.9875
5th Percentile 2999.03
95th Percentile 3368.87
( 95th Percentile - 5th Percentile ) 369.84
Mean Distribution
Standard Deviation 3.5447
95.00% Confidence Interval ( 3172.04 - 3185.94 )
Normalized 95.00% Confidence Interval ( 99.78% - 100.22% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 49
0.1% Error 4853
0.1 Scale Factor Error with Delta=300 109
0.05 Scale Factor Error with Delta=300 436
0.01 Scale Factor Error with Delta=300 10898
DPS(e)
maghar_orc Damage Per Second (Effective)
Count 1016
Mean 7020.16
Minimum 6481.31
Maximum 7757.91
Spread ( max - min ) 1276.60
Range [ ( max - min ) / 2 * 100% ] 9.09%
Damage
maghar_orc Damage
Count 1016
Mean 2093455.11
Minimum 1612910.17
Maximum 2678253.49
Spread ( max - min ) 1065343.33
Range [ ( max - min ) / 2 * 100% ] 25.44%
DTPS
maghar_orc Damage Taken Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
maghar_orc Healing Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
maghar_orc Healing Per Second (Effective)
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
maghar_orc Heal
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
maghar_orc Healing Taken Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
maghar_orc Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
maghar_orcTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
maghar_orc Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
D 2.98 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.45 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.56 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.58 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 46.57 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 15.99 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 73.39 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.68 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 8.41 multishot,if=focus>cost+action.aimed_shot.cost
N 53.46 steady_shot

Sample Sequence

0125789FHDEKIKIKJKIKNINFKIKJKINKIKIKNFNIKKIKNNJKIKNNKNIKGNMNFIKJKNMIKKIKNFIKNKIKJKNFI9KNNIKIKIKIKINFKGIKJKNIHDNFKIKIKJKIKNFIKJKNIKNFNKIKNNIKJKNNIGKNMNMIK9NFJKIKNNKNMIKNNKJKIKNNKNIKNNMMJKIKNFGKIKLNHDIKJKIKLJKINFKIKJKLNINF9KIKNLNIKJKNFIKLG

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask maghar_orc 100.0/100: 100% focus
Pre precombat 1 augmentation maghar_orc 100.0/100: 100% focus
Pre precombat 2 food maghar_orc 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.483 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.483 cds D ancestral_call Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.483 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, ferocity_of_the_frostwolf, double_tap, steady_focus, trueshot
0:01.483 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, ferocity_of_the_frostwolf, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.400 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, ferocity_of_the_frostwolf, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.315 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, ferocity_of_the_frostwolf, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:04.230 trickshots I aimed_shot enemy2 58.2/100: 58% focus bloodlust, ferocity_of_the_frostwolf, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.146 trickshots K multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, ferocity_of_the_frostwolf, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.062 trickshots J rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, ferocity_of_the_frostwolf, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.572 trickshots K multishot Fluffy_Pillow 53.5/100: 53% focus bloodlust, ferocity_of_the_frostwolf, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.488 trickshots I aimed_shot enemy3 44.8/100: 45% focus bloodlust, ferocity_of_the_frostwolf, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.405 trickshots K multishot Fluffy_Pillow 21.1/100: 21% focus bloodlust, ferocity_of_the_frostwolf, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.322 trickshots N steady_shot Fluffy_Pillow 12.4/100: 12% focus bloodlust, ferocity_of_the_frostwolf, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.389 trickshots I aimed_shot Fluffy_Pillow 40.6/100: 41% focus bloodlust, ferocity_of_the_frostwolf, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.303 trickshots N steady_shot Fluffy_Pillow 16.9/100: 17% focus bloodlust, ferocity_of_the_frostwolf, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.371 trickshots F steady_shot Fluffy_Pillow 45.0/100: 45% focus bloodlust, ferocity_of_the_frostwolf, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.440 trickshots K multishot Fluffy_Pillow 73.2/100: 73% focus bloodlust, ferocity_of_the_frostwolf, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.354 trickshots I aimed_shot enemy2 64.5/100: 65% focus bloodlust, ferocity_of_the_frostwolf, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.268 trickshots K multishot Fluffy_Pillow 40.8/100: 41% focus bloodlust, ferocity_of_the_frostwolf, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.183 trickshots J rapid_fire Fluffy_Pillow 29.2/100: 29% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.636 trickshots K multishot Fluffy_Pillow 48.2/100: 48% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.551 trickshots I aimed_shot enemy3 35.7/100: 36% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:21.075 trickshots N steady_shot Fluffy_Pillow 13.2/100: 13% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:22.144 trickshots K multishot Fluffy_Pillow 32.0/100: 32% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:23.061 trickshots I aimed_shot Fluffy_Pillow 19.6/100: 20% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:23.976 trickshots K multishot Fluffy_Pillow 27.1/100: 27% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:24.892 trickshots I aimed_shot enemy2 14.6/100: 15% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:25.806 trickshots K multishot Fluffy_Pillow 22.2/100: 22% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:26.722 trickshots N steady_shot Fluffy_Pillow 9.7/100: 10% focus bloodlust, precise_shots, steady_focus, trick_shots
0:27.791 trickshots F steady_shot Fluffy_Pillow 28.5/100: 28% focus bloodlust, precise_shots, steady_focus, trick_shots
0:28.859 trickshots N steady_shot Fluffy_Pillow 47.3/100: 47% focus bloodlust, precise_shots, steady_focus, trick_shots
0:29.928 trickshots I aimed_shot enemy3 66.1/100: 66% focus bloodlust, precise_shots, steady_focus, trick_shots
0:31.450 trickshots K multishot Fluffy_Pillow 43.6/100: 44% focus bloodlust, lock_and_load, precise_shots(2), steady_focus
0:32.366 trickshots K multishot Fluffy_Pillow 31.1/100: 31% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:33.283 trickshots I aimed_shot Fluffy_Pillow 18.7/100: 19% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:34.196 trickshots K multishot Fluffy_Pillow 26.2/100: 26% focus bloodlust, precise_shots(2), steady_focus
0:35.111 trickshots N steady_shot Fluffy_Pillow 13.7/100: 14% focus bloodlust, precise_shots, steady_focus, trick_shots
0:36.178 trickshots N steady_shot Fluffy_Pillow 32.5/100: 32% focus bloodlust, precise_shots, steady_focus, trick_shots
0:37.245 trickshots J rapid_fire Fluffy_Pillow 51.3/100: 51% focus bloodlust, precise_shots, steady_focus, trick_shots
0:38.681 trickshots K multishot Fluffy_Pillow 70.1/100: 70% focus bloodlust, precise_shots, steady_focus
0:39.596 trickshots I aimed_shot enemy2 57.6/100: 58% focus bloodlust, steady_focus, trick_shots
0:41.119 trickshots K multishot Fluffy_Pillow 34.9/100: 35% focus precise_shots(2), steady_focus
0:42.307 trickshots N steady_shot Fluffy_Pillow 22.4/100: 22% focus precise_shots, steady_focus, trick_shots
0:43.695 trickshots N steady_shot Fluffy_Pillow 41.2/100: 41% focus precise_shots, steady_focus, trick_shots
0:45.080 trickshots K multishot Fluffy_Pillow 60.0/100: 60% focus precise_shots, steady_focus, trick_shots
0:46.270 trickshots N steady_shot Fluffy_Pillow 47.5/100: 48% focus steady_focus, trick_shots
0:47.656 trickshots I aimed_shot enemy3 66.3/100: 66% focus steady_focus, trick_shots
0:49.635 trickshots K multishot Fluffy_Pillow 43.8/100: 44% focus precise_shots, steady_focus
0:50.823 trickshots G double_tap Fluffy_Pillow 31.3/100: 31% focus steady_focus, trick_shots
0:52.012 trickshots N steady_shot Fluffy_Pillow 38.9/100: 39% focus double_tap, steady_focus, trick_shots
0:53.399 trickshots M multishot Fluffy_Pillow 57.6/100: 58% focus double_tap, steady_focus, trick_shots
0:54.588 trickshots N steady_shot Fluffy_Pillow 45.2/100: 45% focus double_tap, steady_focus, trick_shots
0:55.974 trickshots F steady_shot Fluffy_Pillow 63.9/100: 64% focus double_tap, steady_focus, trick_shots
0:57.361 trickshots I aimed_shot Fluffy_Pillow 82.7/100: 83% focus double_tap, steady_focus, trick_shots
0:59.338 trickshots K multishot Fluffy_Pillow 60.2/100: 60% focus precise_shots, steady_focus
1:00.526 trickshots J rapid_fire Fluffy_Pillow 47.8/100: 48% focus steady_focus, trick_shots
1:02.324 trickshots K multishot Fluffy_Pillow 66.1/100: 66% focus steady_focus
1:03.514 trickshots N steady_shot Fluffy_Pillow 53.7/100: 54% focus steady_focus, trick_shots
1:04.902 trickshots M multishot Fluffy_Pillow 72.5/100: 72% focus steady_focus, trick_shots
1:06.090 trickshots I aimed_shot enemy2 60.0/100: 60% focus lock_and_load, steady_focus, trick_shots
1:07.279 trickshots K multishot Fluffy_Pillow 67.5/100: 67% focus precise_shots(2), steady_focus
1:08.465 trickshots K multishot Fluffy_Pillow 55.0/100: 55% focus precise_shots, steady_focus, trick_shots
1:09.654 trickshots I aimed_shot enemy3 42.5/100: 43% focus steady_focus, trick_shots
1:11.634 trickshots K multishot Fluffy_Pillow 20.1/100: 20% focus precise_shots(2), steady_focus
1:12.822 trickshots N steady_shot Fluffy_Pillow 7.4/100: 7% focus precise_shots, trick_shots
1:14.306 trickshots F steady_shot Fluffy_Pillow 26.2/100: 26% focus precise_shots, trick_shots
1:15.791 trickshots I aimed_shot Fluffy_Pillow 44.9/100: 45% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:16.981 trickshots K multishot Fluffy_Pillow 52.5/100: 52% focus precise_shots(2), steady_focus
1:18.169 trickshots N steady_shot Fluffy_Pillow 40.0/100: 40% focus precise_shots, steady_focus, trick_shots
1:19.556 trickshots K multishot Fluffy_Pillow 58.8/100: 59% focus precise_shots, steady_focus, trick_shots
1:20.746 trickshots I aimed_shot enemy2 46.3/100: 46% focus steady_focus, trick_shots
1:22.724 trickshots K multishot Fluffy_Pillow 23.8/100: 24% focus precise_shots(2), steady_focus
1:23.913 trickshots J rapid_fire Fluffy_Pillow 11.4/100: 11% focus precise_shots, steady_focus, trick_shots
1:25.729 trickshots K multishot Fluffy_Pillow 29.8/100: 30% focus precise_shots, steady_focus
1:26.918 trickshots N steady_shot Fluffy_Pillow 17.4/100: 17% focus steady_focus, trick_shots
1:28.304 trickshots F steady_shot Fluffy_Pillow 36.1/100: 36% focus steady_focus, trick_shots
1:29.688 trickshots I aimed_shot enemy3 54.9/100: 55% focus steady_focus, trick_shots
1:31.667 default 9 use_items Fluffy_Pillow 32.4/100: 32% focus precise_shots, steady_focus
1:31.667 trickshots K multishot Fluffy_Pillow 32.4/100: 32% focus precise_shots, steady_focus
1:32.855 trickshots N steady_shot Fluffy_Pillow 20.0/100: 20% focus steady_focus, trick_shots
1:34.241 trickshots N steady_shot Fluffy_Pillow 38.7/100: 39% focus steady_focus, trick_shots
1:35.629 trickshots I aimed_shot Fluffy_Pillow 57.5/100: 58% focus lock_and_load, steady_focus, trick_shots
1:36.817 trickshots K multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots, steady_focus
1:38.006 trickshots I aimed_shot enemy2 52.6/100: 53% focus steady_focus, trick_shots
1:39.985 trickshots K multishot Fluffy_Pillow 30.1/100: 30% focus precise_shots, steady_focus
1:41.173 trickshots I aimed_shot enemy3 17.6/100: 18% focus lock_and_load, steady_focus, trick_shots
1:42.363 trickshots K multishot Fluffy_Pillow 25.1/100: 25% focus precise_shots, steady_focus
1:43.552 trickshots I aimed_shot Fluffy_Pillow 12.7/100: 13% focus lock_and_load, steady_focus, trick_shots
1:44.740 trickshots K multishot Fluffy_Pillow 20.2/100: 20% focus precise_shots, steady_focus
1:45.929 trickshots I aimed_shot enemy2 7.7/100: 8% focus lock_and_load, steady_focus, trick_shots
1:47.119 trickshots N steady_shot Fluffy_Pillow 15.2/100: 15% focus precise_shots, steady_focus
1:48.506 trickshots F steady_shot Fluffy_Pillow 34.0/100: 34% focus precise_shots, steady_focus
1:49.893 trickshots K multishot Fluffy_Pillow 52.8/100: 53% focus precise_shots, steady_focus
1:51.082 trickshots G double_tap Fluffy_Pillow 40.3/100: 40% focus steady_focus, trick_shots
1:52.269 trickshots I aimed_shot enemy3 47.8/100: 48% focus double_tap, steady_focus, trick_shots
1:54.248 trickshots K multishot Fluffy_Pillow 25.4/100: 25% focus precise_shots(2), steady_focus
1:55.435 trickshots J rapid_fire Fluffy_Pillow 12.9/100: 13% focus precise_shots, steady_focus, trick_shots
1:57.215 trickshots K multishot Fluffy_Pillow 31.1/100: 31% focus precise_shots, steady_focus
1:58.404 trickshots N steady_shot Fluffy_Pillow 18.7/100: 19% focus steady_focus, trick_shots
1:59.790 trickshots I aimed_shot Fluffy_Pillow 37.4/100: 37% focus steady_focus, trick_shots
2:01.766 trickshots H trueshot Fluffy_Pillow 14.9/100: 15% focus precise_shots(2), steady_focus
2:01.766 cds D ancestral_call Fluffy_Pillow 14.9/100: 15% focus precise_shots(2), steady_focus, trueshot
2:01.766 trickshots N steady_shot Fluffy_Pillow 14.9/100: 15% focus zeal_of_the_burning_blade, precise_shots(2), steady_focus, trueshot
2:03.109 trickshots F steady_shot Fluffy_Pillow 43.1/100: 43% focus zeal_of_the_burning_blade, precise_shots(2), steady_focus, trueshot
2:04.453 trickshots K multishot Fluffy_Pillow 71.3/100: 71% focus zeal_of_the_burning_blade, precise_shots(2), steady_focus, trueshot
2:05.606 trickshots I aimed_shot enemy2 62.6/100: 63% focus zeal_of_the_burning_blade, precise_shots, steady_focus, trick_shots, trueshot
2:06.757 trickshots K multishot Fluffy_Pillow 38.8/100: 39% focus zeal_of_the_burning_blade, precise_shots(2), steady_focus, trueshot
2:07.908 trickshots I aimed_shot enemy3 30.1/100: 30% focus zeal_of_the_burning_blade, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot
2:09.060 trickshots K multishot Fluffy_Pillow 41.4/100: 41% focus zeal_of_the_burning_blade, precise_shots(2), steady_focus, trueshot
2:10.212 trickshots J rapid_fire Fluffy_Pillow 32.7/100: 33% focus zeal_of_the_burning_blade, precise_shots, steady_focus, trick_shots, trueshot
2:12.023 trickshots K multishot Fluffy_Pillow 59.4/100: 59% focus zeal_of_the_burning_blade, precise_shots, steady_focus, trueshot
2:13.175 trickshots I aimed_shot Fluffy_Pillow 50.7/100: 51% focus zeal_of_the_burning_blade, steady_focus, trick_shots, trueshot
2:14.326 trickshots K multishot Fluffy_Pillow 27.0/100: 27% focus zeal_of_the_burning_blade, precise_shots, steady_focus, trueshot
2:15.479 trickshots N steady_shot Fluffy_Pillow 18.3/100: 18% focus zeal_of_the_burning_blade, steady_focus, trick_shots, trueshot
2:16.823 trickshots F steady_shot Fluffy_Pillow 41.3/100: 41% focus steady_focus, trick_shots
2:18.209 trickshots I aimed_shot enemy2 60.0/100: 60% focus steady_focus, trick_shots
2:20.187 trickshots K multishot Fluffy_Pillow 37.6/100: 38% focus precise_shots(2), steady_focus
2:21.374 trickshots J rapid_fire Fluffy_Pillow 25.1/100: 25% focus precise_shots, steady_focus, trick_shots
2:23.120 trickshots K multishot Fluffy_Pillow 43.1/100: 43% focus precise_shots, steady_focus
2:24.309 trickshots N steady_shot Fluffy_Pillow 30.6/100: 31% focus steady_focus, trick_shots
2:25.698 trickshots I aimed_shot enemy3 49.4/100: 49% focus steady_focus, trick_shots
2:27.675 trickshots K multishot Fluffy_Pillow 26.9/100: 27% focus precise_shots(2), steady_focus
2:28.863 trickshots N steady_shot Fluffy_Pillow 14.5/100: 14% focus precise_shots, steady_focus, trick_shots
2:30.249 trickshots F steady_shot Fluffy_Pillow 33.2/100: 33% focus precise_shots, steady_focus, trick_shots
2:31.635 trickshots N steady_shot Fluffy_Pillow 52.0/100: 52% focus precise_shots, steady_focus, trick_shots
2:33.022 trickshots K multishot Fluffy_Pillow 70.8/100: 71% focus precise_shots, steady_focus, trick_shots
2:34.211 trickshots I aimed_shot Fluffy_Pillow 58.3/100: 58% focus steady_focus, trick_shots
2:36.190 trickshots K multishot Fluffy_Pillow 35.8/100: 36% focus precise_shots, steady_focus
2:37.379 trickshots N steady_shot Fluffy_Pillow 23.4/100: 23% focus steady_focus, trick_shots
2:38.765 trickshots N steady_shot Fluffy_Pillow 42.1/100: 42% focus steady_focus, trick_shots
2:40.150 trickshots I aimed_shot enemy2 60.9/100: 61% focus steady_focus, trick_shots
2:42.130 trickshots K multishot Fluffy_Pillow 38.4/100: 38% focus precise_shots, steady_focus
2:43.319 trickshots J rapid_fire Fluffy_Pillow 26.0/100: 26% focus steady_focus, trick_shots
2:45.207 trickshots K multishot Fluffy_Pillow 44.9/100: 45% focus steady_focus
2:46.395 trickshots N steady_shot Fluffy_Pillow 32.4/100: 32% focus steady_focus, trick_shots
2:47.782 trickshots N steady_shot Fluffy_Pillow 51.2/100: 51% focus steady_focus, trick_shots
2:49.170 trickshots I aimed_shot enemy3 70.0/100: 70% focus steady_focus, trick_shots
2:51.149 trickshots G double_tap Fluffy_Pillow 47.5/100: 48% focus precise_shots, steady_focus
2:52.338 trickshots K multishot Fluffy_Pillow 55.0/100: 55% focus double_tap, precise_shots, steady_focus
2:53.526 trickshots N steady_shot Fluffy_Pillow 42.6/100: 43% focus double_tap, steady_focus, trick_shots
2:54.913 trickshots M multishot Fluffy_Pillow 61.3/100: 61% focus double_tap, steady_focus, trick_shots
2:56.101 trickshots N steady_shot Fluffy_Pillow 48.9/100: 49% focus double_tap, steady_focus, trick_shots
2:57.488 trickshots M multishot Fluffy_Pillow 67.6/100: 68% focus double_tap, steady_focus, trick_shots
2:58.674 trickshots I aimed_shot Fluffy_Pillow 55.1/100: 55% focus double_tap, steady_focus, trick_shots
3:00.653 trickshots K multishot Fluffy_Pillow 32.7/100: 33% focus precise_shots, steady_focus
3:01.841 default 9 use_items Fluffy_Pillow 20.2/100: 20% focus steady_focus, trick_shots
3:01.841 trickshots N steady_shot Fluffy_Pillow 20.2/100: 20% focus steady_focus, trick_shots
3:03.228 trickshots F steady_shot Fluffy_Pillow 39.0/100: 39% focus steady_focus, trick_shots
3:04.614 trickshots J rapid_fire Fluffy_Pillow 57.6/100: 58% focus steady_focus, trick_shots
3:06.358 trickshots K multishot Fluffy_Pillow 75.6/100: 76% focus steady_focus
3:07.547 trickshots I aimed_shot enemy2 63.1/100: 63% focus steady_focus, trick_shots
3:09.583 trickshots K multishot Fluffy_Pillow 41.0/100: 41% focus precise_shots(2), steady_focus
3:10.772 trickshots N steady_shot Fluffy_Pillow 28.5/100: 29% focus precise_shots, steady_focus, trick_shots
3:12.159 trickshots N steady_shot Fluffy_Pillow 47.3/100: 47% focus precise_shots, steady_focus, trick_shots
3:13.545 trickshots K multishot Fluffy_Pillow 66.1/100: 66% focus precise_shots, steady_focus, trick_shots
3:14.733 trickshots N steady_shot Fluffy_Pillow 53.6/100: 54% focus steady_focus, trick_shots
3:16.120 trickshots M multishot Fluffy_Pillow 72.4/100: 72% focus steady_focus, trick_shots
3:17.308 trickshots I aimed_shot enemy3 59.9/100: 60% focus steady_focus, trick_shots
3:19.285 trickshots K multishot Fluffy_Pillow 37.4/100: 37% focus precise_shots(2), steady_focus
3:20.471 trickshots N steady_shot Fluffy_Pillow 24.9/100: 25% focus precise_shots, steady_focus, trick_shots
3:21.857 trickshots N steady_shot Fluffy_Pillow 43.7/100: 44% focus precise_shots, steady_focus, trick_shots
3:23.244 trickshots K multishot Fluffy_Pillow 62.5/100: 62% focus precise_shots, steady_focus, trick_shots
3:24.433 trickshots J rapid_fire Fluffy_Pillow 50.0/100: 50% focus steady_focus, trick_shots
3:26.464 trickshots K multishot Fluffy_Pillow 69.9/100: 70% focus steady_focus
3:27.651 trickshots I aimed_shot Fluffy_Pillow 57.4/100: 57% focus steady_focus, trick_shots
3:29.628 trickshots K multishot Fluffy_Pillow 34.9/100: 35% focus precise_shots(2), steady_focus
3:30.814 trickshots N steady_shot Fluffy_Pillow 22.4/100: 22% focus precise_shots, steady_focus, trick_shots
3:32.201 trickshots N steady_shot Fluffy_Pillow 41.2/100: 41% focus precise_shots, steady_focus, trick_shots
3:33.588 trickshots K multishot Fluffy_Pillow 59.9/100: 60% focus precise_shots, steady_focus, trick_shots
3:34.777 trickshots N steady_shot Fluffy_Pillow 47.5/100: 47% focus steady_focus, trick_shots
3:36.162 trickshots I aimed_shot enemy2 66.2/100: 66% focus steady_focus, trick_shots
3:38.141 trickshots K multishot Fluffy_Pillow 43.8/100: 44% focus precise_shots, steady_focus
3:39.330 trickshots N steady_shot Fluffy_Pillow 31.3/100: 31% focus steady_focus, trick_shots
3:40.718 trickshots N steady_shot Fluffy_Pillow 50.1/100: 50% focus steady_focus, trick_shots
3:42.105 trickshots M multishot Fluffy_Pillow 68.8/100: 69% focus steady_focus, trick_shots
3:43.292 trickshots M multishot Fluffy_Pillow 56.4/100: 56% focus steady_focus, trick_shots
3:44.481 trickshots J rapid_fire Fluffy_Pillow 43.9/100: 44% focus steady_focus, trick_shots
3:46.471 trickshots K multishot Fluffy_Pillow 63.5/100: 63% focus steady_focus
3:47.661 trickshots I aimed_shot enemy3 51.0/100: 51% focus steady_focus, trick_shots
3:49.640 trickshots K multishot Fluffy_Pillow 28.5/100: 29% focus precise_shots(2), steady_focus
3:50.828 trickshots N steady_shot Fluffy_Pillow 16.1/100: 16% focus precise_shots, steady_focus, trick_shots
3:52.214 trickshots F steady_shot Fluffy_Pillow 34.8/100: 35% focus precise_shots, steady_focus, trick_shots
3:53.600 trickshots G double_tap Fluffy_Pillow 53.6/100: 54% focus precise_shots, steady_focus, trick_shots
3:54.789 trickshots K multishot Fluffy_Pillow 61.1/100: 61% focus double_tap, precise_shots, steady_focus, trick_shots
3:55.978 trickshots I aimed_shot Fluffy_Pillow 48.7/100: 49% focus double_tap, steady_focus, trick_shots
3:57.956 trickshots K multishot Fluffy_Pillow 26.2/100: 26% focus precise_shots(2), steady_focus
3:59.146 trickshots L kill_shot Fluffy_Pillow 13.7/100: 14% focus precise_shots, steady_focus, trick_shots
4:00.334 trickshots N steady_shot Fluffy_Pillow 11.2/100: 11% focus precise_shots, steady_focus, trick_shots
4:01.719 trickshots H trueshot Fluffy_Pillow 30.0/100: 30% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:01.766 cds D ancestral_call Fluffy_Pillow 30.3/100: 30% focus lock_and_load, precise_shots, steady_focus, trick_shots, trueshot
4:01.766 trickshots I aimed_shot enemy2 30.3/100: 30% focus zeal_of_the_burning_blade, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot
4:02.920 trickshots K multishot Fluffy_Pillow 41.6/100: 42% focus zeal_of_the_burning_blade, precise_shots(2), steady_focus, trueshot
4:04.072 trickshots J rapid_fire Fluffy_Pillow 32.9/100: 33% focus zeal_of_the_burning_blade, precise_shots, steady_focus, trick_shots, trueshot
4:05.914 trickshots K multishot Fluffy_Pillow 59.9/100: 60% focus zeal_of_the_burning_blade, precise_shots, steady_focus, trueshot
4:07.069 trickshots I aimed_shot enemy3 51.2/100: 51% focus zeal_of_the_burning_blade, steady_focus, trick_shots, trueshot
4:08.222 trickshots K multishot Fluffy_Pillow 27.5/100: 28% focus zeal_of_the_burning_blade, precise_shots, steady_focus, trueshot
4:09.374 trickshots L kill_shot Fluffy_Pillow 18.3/100: 18% focus zeal_of_the_burning_blade, trick_shots, trueshot
4:10.607 trickshots J rapid_fire Fluffy_Pillow 19.6/100: 20% focus zeal_of_the_burning_blade, trick_shots, trueshot
4:12.504 trickshots K multishot Fluffy_Pillow 50.0/100: 50% focus zeal_of_the_burning_blade, trueshot
4:13.737 trickshots I aimed_shot Fluffy_Pillow 41.3/100: 41% focus zeal_of_the_burning_blade, trick_shots, trueshot
4:14.969 trickshots N steady_shot Fluffy_Pillow 17.6/100: 18% focus zeal_of_the_burning_blade, precise_shots, trueshot
4:16.406 trickshots F steady_shot Fluffy_Pillow 45.7/100: 46% focus zeal_of_the_burning_blade, precise_shots, trueshot
4:17.843 trickshots K multishot Fluffy_Pillow 65.4/100: 65% focus precise_shots, steady_focus
4:19.032 trickshots I aimed_shot enemy2 52.9/100: 53% focus steady_focus, trick_shots
4:21.010 trickshots K multishot Fluffy_Pillow 30.4/100: 30% focus precise_shots, steady_focus
4:22.197 trickshots J rapid_fire Fluffy_Pillow 17.9/100: 18% focus steady_focus, trick_shots
4:24.057 trickshots K multishot Fluffy_Pillow 36.7/100: 37% focus steady_focus
4:25.245 trickshots L kill_shot Fluffy_Pillow 24.2/100: 24% focus steady_focus, trick_shots
4:26.435 trickshots N steady_shot Fluffy_Pillow 21.8/100: 22% focus steady_focus, trick_shots
4:27.820 trickshots I aimed_shot enemy3 40.5/100: 41% focus steady_focus, trick_shots
4:29.798 trickshots N steady_shot Fluffy_Pillow 18.1/100: 18% focus precise_shots, steady_focus
4:31.185 trickshots F steady_shot Fluffy_Pillow 36.8/100: 37% focus precise_shots, steady_focus
4:32.570 default 9 use_items Fluffy_Pillow 55.6/100: 56% focus precise_shots, steady_focus
4:32.570 trickshots K multishot Fluffy_Pillow 55.6/100: 56% focus precise_shots, steady_focus
4:33.758 trickshots I aimed_shot Fluffy_Pillow 43.1/100: 43% focus steady_focus, trick_shots
4:35.738 trickshots K multishot Fluffy_Pillow 20.6/100: 21% focus precise_shots, steady_focus
4:36.927 trickshots N steady_shot Fluffy_Pillow 8.2/100: 8% focus steady_focus, trick_shots
4:38.313 trickshots L kill_shot Fluffy_Pillow 26.9/100: 27% focus steady_focus, trick_shots
4:39.501 trickshots N steady_shot Fluffy_Pillow 24.5/100: 24% focus steady_focus, trick_shots
4:40.889 trickshots I aimed_shot enemy2 43.2/100: 43% focus steady_focus, trick_shots
4:42.867 trickshots K multishot Fluffy_Pillow 20.8/100: 21% focus precise_shots(2), steady_focus
4:44.057 trickshots J rapid_fire Fluffy_Pillow 8.3/100: 8% focus precise_shots, steady_focus, trick_shots
4:45.798 trickshots K multishot Fluffy_Pillow 26.3/100: 26% focus precise_shots, steady_focus
4:46.986 trickshots N steady_shot Fluffy_Pillow 13.8/100: 14% focus steady_focus, trick_shots
4:48.374 trickshots F steady_shot Fluffy_Pillow 32.3/100: 32% focus trick_shots
4:49.857 trickshots I aimed_shot enemy3 51.1/100: 51% focus steady_focus, trick_shots
4:51.835 trickshots K multishot Fluffy_Pillow 28.6/100: 29% focus precise_shots(2), steady_focus
4:53.023 trickshots L kill_shot Fluffy_Pillow 16.1/100: 16% focus precise_shots, steady_focus, trick_shots
4:54.212 trickshots G double_tap Fluffy_Pillow 13.6/100: 14% focus precise_shots, steady_focus, trick_shots

Stats

Level Bonus (60) Race Bonus (maghar_orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="maghar_orc"
source=default
spec=marksmanship
level=60
race=maghar_orc
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

marksmanship : 7074 dps, 3201 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7073.6 7073.6 13.2 / 0.186% 824.0 / 11.6% 704.5
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 47.1 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
marksmanship 7074
Aimed Shot 2374 (2642) 33.5% (37.3%) 46.4 6.46sec 16964 10724 Direct 138.9 (154.3) 4139 8292 5090 22.9% (22.9%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.37 138.94 0.00 0.00 1.5819 0.0000 707112.96 1010040.15 29.99% 10724.30 10724.30
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.12% 107.16 72 143 4139.13 2524 9493 4140.92 3829 4426 443585 633617 29.99%
crit 22.88% 31.78 13 53 8292.35 5048 18985 8298.49 6447 10637 263528 376423 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:46.58
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 268 3.8% 0.0 0.00sec 0 0 Direct 15.3 4250 8395 5196 22.8%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.32 0.00 0.00 0.0000 0.0000 79579.04 113670.70 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.24% 11.83 3 18 4249.82 2524 9493 4270.88 2984 6149 50278 71817 29.99%
crit 22.76% 3.49 0 10 8395.05 5048 18985 8248.46 0 18985 29301 41854 29.31%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 373 5.3% 113.0 2.66sec 986 435 Direct 112.8 805 1609 987 22.7%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.02 112.79 0.00 0.00 2.2662 0.0000 111391.08 159111.01 29.99% 434.91 434.91
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.29% 87.18 59 115 804.92 774 970 804.87 791 817 70175 100237 29.99%
crit 22.71% 25.61 9 42 1609.22 1548 1940 1609.13 1556 1685 41216 58874 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 137 1.9% 3.7 90.74sec 10958 0 Direct 3.7 9042 18061 11008 21.8%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.72 3.71 0.00 0.00 0.0000 0.0000 40802.23 40802.23 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 78.23% 2.90 0 4 9042.21 8937 9474 8987.69 0 9474 26227 26227 0.00%
crit 21.77% 0.81 0 3 18060.89 17875 18947 10720.22 0 18947 14575 14575 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 39 0.6% 21.6 13.21sec 540 0 Direct 21.6 442 883 540 22.3%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.59 21.59 0.00 0.00 0.0000 0.0000 11661.17 11661.17 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.70% 16.78 7 29 441.65 435 461 441.63 435 454 7409 7409 0.00%
crit 22.30% 4.81 0 13 883.23 871 923 875.24 0 923 4252 4252 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 1.2% 4.7 13.29sec 5362 4493 Direct 4.6 4226 9509 5407 22.4%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.69 4.64 0.00 0.00 1.1934 0.0000 25125.53 35889.30 29.99% 4493.12 4493.12
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.57% 3.60 0 7 4226.38 4065 4796 4203.33 0 4796 15223 21744 29.87%
crit 22.43% 1.04 0 5 9508.89 9146 10792 6555.64 0 10792 9903 14145 20.69%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.69
  • if_expr:buff.dead_eye.down
Master Marksman 318 4.5% 195.2 1.54sec 486 0 Periodic 326.3 291 0 291 0.0% 72.9%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 195.25 0.00 326.29 326.29 0.0000 2.0000 94823.72 94823.72 0.00% 145.30 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 326.29 234 420 290.66 37 1934 290.83 230 364 94824 94824 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1604 22.7% 81.7 3.65sec 5855 5138 Direct 244.5 1596 3191 1956 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.70 244.54 0.00 0.00 1.1395 0.0000 478320.43 683232.91 29.99% 5137.98 5137.98
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.44% 189.36 138 243 1596.10 953 2090 1596.06 1482 1720 302246 431728 29.99%
crit 22.56% 55.18 30 86 3190.87 1905 4180 3191.53 2778 3521 176074 251504 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:73.41
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:8.31
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 687 9.7% 16.0 18.82sec 12841 7353 Periodic 341.3 490 980 601 22.7% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.97 0.00 114.14 341.31 1.7464 0.2090 205039.54 292878.48 29.99% 7353.04 7353.04
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.30% 263.83 185 353 489.51 351 881 489.56 467 512 129155 184485 29.99%
crit 22.70% 77.48 42 115 979.57 703 1762 979.23 863 1123 75885 108394 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:15.97
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 787 11.1% 0.0 0.00sec 0 0 Direct 46.2 501 1001 615 22.8%
Periodic 349.6 481 964 590 22.6% 86.6%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.25 349.61 349.61 0.0000 2.2190 234879.06 234879.06 0.00% 302.76 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.21% 35.71 23 51 500.89 479 600 500.91 491 512 17886 17886 0.00%
crit 22.79% 10.54 2 25 1000.81 958 1201 1000.77 958 1075 10551 10551 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.38% 270.52 195 345 481.23 0 600 481.22 470 492 130192 130192 0.00%
crit 22.62% 79.09 48 116 963.96 1 1201 963.94 916 999 76250 76250 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.6% 43.7 6.81sec 297 0 Direct 43.7 243 485 297 22.5%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.69 43.69 0.00 0.00 0.0000 0.0000 12983.89 12983.89 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.49% 33.85 16 51 242.57 239 254 242.56 239 247 8212 8212 0.00%
crit 22.51% 9.83 0 20 485.24 479 508 484.80 0 508 4772 4772 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 359 5.1% 68.6 4.33sec 1563 1160 Direct 69.5 1257 2514 1542 22.7%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.55 69.45 0.00 0.00 1.3467 0.0000 107123.06 153014.58 29.99% 1160.33 1160.33
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.31% 53.69 34 75 1257.24 1219 1529 1256.99 1237 1286 67510 96431 29.99%
crit 22.69% 15.76 4 29 2513.84 2439 3057 2513.62 2439 2636 39614 56584 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.59
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:53.24
Simple Action Stats Execute Interval
marksmanship
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:marksmanship
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.63sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.65sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.57 0.00 0.00 0.00 0.9760 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.58
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:marksmanship
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:marksmanship
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 311.59sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.46 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.45
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.63sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.6sec 120.6sec 14.7sec 14.72% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • blood_fury_1:14.72%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.58% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.58%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.6sec 8.58% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • double_tap_1:8.58%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.9 0.2 30.2sec 29.5sec 1.9sec 5.70% 18.88% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 210.4s
  • trigger_min/max:1.8s / 210.4s
  • trigger_pct:8.11%
  • duration_min/max:0.0s / 9.8s

Stack Uptimes

  • lock_and_load_1:5.70%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.7sec 309.7sec 23.3sec 11.16% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.4s
  • trigger_min/max:300.0s / 333.4s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.16%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.7 5.7 7.3sec 6.4sec 2.7sec 37.07% 81.13% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 33.4s
  • trigger_min/max:0.9s / 14.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 27.7s

Stack Uptimes

  • precise_shots_1:32.12%
  • precise_shots_2:4.96%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.4 55.4sec 12.0sec 49.3sec 95.10% 0.00% 19.4 (19.4) 4.8

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 287.8s
  • trigger_min/max:3.0s / 34.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 285.4s

Stack Uptimes

  • steady_focus_1:95.10%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.1 18.6 4.7sec 3.6sec 4.2sec 89.72% 100.00% 18.6 (18.6) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 11.3s
  • trigger_min/max:0.9s / 10.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • trick_shots_1:89.72%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.71% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • trueshot_1:14.71%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 1.0 7.0 61.9s 48.0s 242.2s
double_tap_rapid_fire 0.4 0.0 4.0 77.1s 54.8s 243.5s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.53% 0.41% 1.08% 0.6s 0.0s 2.0s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7640.0012.6682.8860.0006.899
Aimed Shot1.1820.0016.9389.5422.04823.255
Kill Shot3.5650.00121.39512.0500.10327.683
Trueshot0.7460.0012.6631.2350.0003.936
Rapid Fire2.7380.00122.90835.18612.53358.765

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
marksmanship
steady_shot Focus 69.56 675.53 23.06% 9.71 20.05 2.88%
rapid_fire Focus 114.15 114.06 3.89% 1.00 0.09 0.08%
focus_regen Focus 576.87 1945.33 66.41% 3.37 10.97 0.56%
Trueshot Focus 116.91 194.55 6.64% 1.66 1.20 0.61%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.03 32.3 35.9 0.1 91.3
Usage Type Count Total Avg RPE APR
marksmanship
aimed_shot Focus 46.4 1312.5 28.3 28.3 599.4
kill_shot Focus 4.7 46.9 10.0 10.0 536.2
multishot Focus 81.7 1634.2 20.0 20.0 292.7

Statistics & Data Analysis

Fight Length
marksmanship Fight Length
Count 1016
Mean 298.52
Minimum 240.03
Maximum 359.92
Spread ( max - min ) 119.89
Range [ ( max - min ) / 2 * 100% ] 20.08%
DPS
marksmanship Damage Per Second
Count 1016
Mean 7073.59
Minimum 6395.03
Maximum 7868.30
Spread ( max - min ) 1473.28
Range [ ( max - min ) / 2 * 100% ] 10.41%
Standard Deviation 214.1257
5th Percentile 6726.73
95th Percentile 7408.29
( 95th Percentile - 5th Percentile ) 681.57
Mean Distribution
Standard Deviation 6.7177
95.00% Confidence Interval ( 7060.43 - 7086.76 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 36
0.1% Error 3521
0.1 Scale Factor Error with Delta=300 392
0.05 Scale Factor Error with Delta=300 1566
0.01 Scale Factor Error with Delta=300 39141
Priority Target DPS
marksmanship Priority Target Damage Per Second
Count 1016
Mean 3201.23
Minimum 2884.22
Maximum 3568.65
Spread ( max - min ) 684.44
Range [ ( max - min ) / 2 * 100% ] 10.69%
Standard Deviation 117.0326
5th Percentile 3016.47
95th Percentile 3400.69
( 95th Percentile - 5th Percentile ) 384.23
Mean Distribution
Standard Deviation 3.6716
95.00% Confidence Interval ( 3194.04 - 3208.43 )
Normalized 95.00% Confidence Interval ( 99.78% - 100.22% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 52
0.1% Error 5135
0.1 Scale Factor Error with Delta=300 117
0.05 Scale Factor Error with Delta=300 468
0.01 Scale Factor Error with Delta=300 11693
DPS(e)
marksmanship Damage Per Second (Effective)
Count 1016
Mean 7073.59
Minimum 6395.03
Maximum 7868.30
Spread ( max - min ) 1473.28
Range [ ( max - min ) / 2 * 100% ] 10.41%
Damage
marksmanship Damage
Count 1016
Mean 2108841.71
Minimum 1628659.26
Maximum 2606680.38
Spread ( max - min ) 978021.12
Range [ ( max - min ) / 2 * 100% ] 23.19%
DTPS
marksmanship Damage Taken Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
marksmanship Healing Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
marksmanship Healing Per Second (Effective)
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
marksmanship Heal
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
marksmanship Healing Taken Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
marksmanship Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
marksmanshipTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
marksmanship Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.45 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.59 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.58 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 46.58 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 15.97 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 73.41 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.69 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 8.31 multishot,if=focus>cost+action.aimed_shot.cost
N 53.24 steady_shot

Sample Sequence

0125789FHDEKIKIKJKIKNINFKIKIKIKJKNFIKNNKIKNNKIKNKIKJKNFIGKNIKNFKIKJKINKNFIKKIKNNNJKI9KNNIKNMNMNIKJKNFGIKNKIHDKIKJKINFKIKJKINKNFIKNIKJKNFIKNNKIKINKGJKNF9IKIKKIKNFIKJKIKNNIKNNKMIKINKJKNFIKNNKMGIKLJHDKNFIKIKJKILNFKIKJKLNFI9KNILNKNFJKIKLNIK

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask marksmanship 100.0/100: 100% focus
Pre precombat 1 augmentation marksmanship 100.0/100: 100% focus
Pre precombat 2 food marksmanship 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.484 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.484 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:01.484 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.399 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.314 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:04.229 trickshots I aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.144 trickshots K multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.059 trickshots J rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.481 trickshots K multishot Fluffy_Pillow 53.4/100: 53% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.397 trickshots I aimed_shot enemy3 44.7/100: 45% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.312 trickshots K multishot Fluffy_Pillow 21.0/100: 21% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.228 trickshots N steady_shot Fluffy_Pillow 12.3/100: 12% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.296 trickshots I aimed_shot Fluffy_Pillow 40.4/100: 40% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.212 trickshots N steady_shot Fluffy_Pillow 16.7/100: 17% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:13.282 trickshots F steady_shot Fluffy_Pillow 45.0/100: 45% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:14.351 trickshots K multishot Fluffy_Pillow 73.1/100: 73% focus bloodlust, blood_fury, lock_and_load, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:15.266 trickshots I aimed_shot enemy2 64.4/100: 64% focus bloodlust, blood_fury, lock_and_load, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.180 trickshots K multishot Fluffy_Pillow 75.7/100: 76% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:17.096 trickshots I aimed_shot enemy3 64.5/100: 65% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:18.619 trickshots K multishot Fluffy_Pillow 42.0/100: 42% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:19.535 trickshots I aimed_shot Fluffy_Pillow 29.6/100: 30% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:20.451 trickshots K multishot Fluffy_Pillow 37.1/100: 37% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:21.365 trickshots J rapid_fire Fluffy_Pillow 24.6/100: 25% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:22.854 trickshots K multishot Fluffy_Pillow 43.9/100: 44% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:23.771 trickshots N steady_shot Fluffy_Pillow 31.4/100: 31% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.837 trickshots F steady_shot Fluffy_Pillow 50.2/100: 50% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.906 trickshots I aimed_shot enemy2 69.0/100: 69% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:27.428 trickshots K multishot Fluffy_Pillow 46.5/100: 47% focus bloodlust, precise_shots(2), steady_focus
0:28.342 trickshots N steady_shot Fluffy_Pillow 34.0/100: 34% focus bloodlust, precise_shots, steady_focus, trick_shots
0:29.410 trickshots N steady_shot Fluffy_Pillow 52.8/100: 53% focus bloodlust, precise_shots, steady_focus, trick_shots
0:30.478 trickshots K multishot Fluffy_Pillow 71.6/100: 72% focus bloodlust, precise_shots, steady_focus, trick_shots
0:31.393 trickshots I aimed_shot enemy3 59.1/100: 59% focus bloodlust, steady_focus, trick_shots
0:32.916 trickshots K multishot Fluffy_Pillow 36.7/100: 37% focus bloodlust, precise_shots(2), steady_focus
0:33.830 trickshots N steady_shot Fluffy_Pillow 24.2/100: 24% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.897 trickshots N steady_shot Fluffy_Pillow 43.0/100: 43% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.963 trickshots K multishot Fluffy_Pillow 61.7/100: 62% focus bloodlust, precise_shots, steady_focus, trick_shots
0:36.879 trickshots I aimed_shot Fluffy_Pillow 49.3/100: 49% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:37.794 trickshots K multishot Fluffy_Pillow 56.8/100: 57% focus bloodlust, precise_shots(2), steady_focus
0:38.710 trickshots N steady_shot Fluffy_Pillow 44.3/100: 44% focus bloodlust, precise_shots, steady_focus, trick_shots
0:39.778 trickshots K multishot Fluffy_Pillow 63.1/100: 63% focus bloodlust, precise_shots, steady_focus, trick_shots
0:40.695 trickshots I aimed_shot enemy2 50.7/100: 51% focus bloodlust, steady_focus, trick_shots
0:42.220 trickshots K multishot Fluffy_Pillow 25.9/100: 26% focus precise_shots, steady_focus
0:43.411 trickshots J rapid_fire Fluffy_Pillow 13.4/100: 13% focus steady_focus, trick_shots
0:45.217 trickshots K multishot Fluffy_Pillow 31.9/100: 32% focus steady_focus
0:46.405 trickshots N steady_shot Fluffy_Pillow 19.4/100: 19% focus steady_focus, trick_shots
0:47.793 trickshots F steady_shot Fluffy_Pillow 38.2/100: 38% focus steady_focus, trick_shots
0:49.179 trickshots I aimed_shot enemy3 57.0/100: 57% focus steady_focus, trick_shots
0:51.159 trickshots G double_tap Fluffy_Pillow 34.5/100: 34% focus precise_shots, steady_focus
0:52.347 trickshots K multishot Fluffy_Pillow 42.0/100: 42% focus double_tap, precise_shots, steady_focus
0:53.537 trickshots N steady_shot Fluffy_Pillow 29.5/100: 30% focus double_tap, steady_focus, trick_shots
0:54.924 trickshots I aimed_shot Fluffy_Pillow 48.3/100: 48% focus double_tap, steady_focus, trick_shots
0:56.900 trickshots K multishot Fluffy_Pillow 25.8/100: 26% focus precise_shots(2), steady_focus
0:58.089 trickshots N steady_shot Fluffy_Pillow 13.3/100: 13% focus lock_and_load, precise_shots, steady_focus, trick_shots
0:59.474 trickshots F steady_shot Fluffy_Pillow 32.1/100: 32% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:00.860 trickshots K multishot Fluffy_Pillow 50.9/100: 51% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:02.048 trickshots I aimed_shot enemy2 38.4/100: 38% focus lock_and_load, steady_focus, trick_shots
1:03.237 trickshots K multishot Fluffy_Pillow 45.9/100: 46% focus precise_shots(2), steady_focus
1:04.425 trickshots J rapid_fire Fluffy_Pillow 33.4/100: 33% focus precise_shots, steady_focus, trick_shots
1:06.120 trickshots K multishot Fluffy_Pillow 51.2/100: 51% focus precise_shots, steady_focus
1:07.308 trickshots I aimed_shot enemy3 38.7/100: 39% focus steady_focus, trick_shots
1:09.286 trickshots N steady_shot Fluffy_Pillow 16.2/100: 16% focus precise_shots, steady_focus
1:10.673 trickshots K multishot Fluffy_Pillow 35.0/100: 35% focus precise_shots, steady_focus
1:11.861 trickshots N steady_shot Fluffy_Pillow 22.5/100: 23% focus steady_focus, trick_shots
1:13.249 trickshots F steady_shot Fluffy_Pillow 41.3/100: 41% focus steady_focus, trick_shots
1:14.636 trickshots I aimed_shot Fluffy_Pillow 60.1/100: 60% focus lock_and_load, steady_focus, trick_shots
1:15.826 trickshots K multishot Fluffy_Pillow 67.6/100: 68% focus precise_shots(2), steady_focus
1:17.015 trickshots K multishot Fluffy_Pillow 55.1/100: 55% focus precise_shots, steady_focus, trick_shots
1:18.203 trickshots I aimed_shot enemy2 42.7/100: 43% focus steady_focus, trick_shots
1:20.181 trickshots K multishot Fluffy_Pillow 20.2/100: 20% focus precise_shots(2), steady_focus
1:21.368 trickshots N steady_shot Fluffy_Pillow 7.7/100: 8% focus precise_shots, steady_focus, trick_shots
1:22.754 trickshots N steady_shot Fluffy_Pillow 26.5/100: 26% focus precise_shots, steady_focus, trick_shots
1:24.143 trickshots N steady_shot Fluffy_Pillow 45.2/100: 45% focus precise_shots, steady_focus, trick_shots
1:25.527 trickshots J rapid_fire Fluffy_Pillow 64.0/100: 64% focus precise_shots, steady_focus, trick_shots
1:27.270 trickshots K multishot Fluffy_Pillow 82.0/100: 82% focus precise_shots, steady_focus
1:28.460 trickshots I aimed_shot enemy3 69.6/100: 70% focus steady_focus, trick_shots
1:30.437 default 9 use_items Fluffy_Pillow 47.1/100: 47% focus precise_shots, steady_focus
1:30.437 trickshots K multishot Fluffy_Pillow 47.1/100: 47% focus precise_shots, steady_focus
1:31.625 trickshots N steady_shot Fluffy_Pillow 34.6/100: 35% focus steady_focus, trick_shots
1:33.011 trickshots N steady_shot Fluffy_Pillow 53.4/100: 53% focus steady_focus, trick_shots
1:34.398 trickshots I aimed_shot Fluffy_Pillow 72.2/100: 72% focus steady_focus, trick_shots
1:36.377 trickshots K multishot Fluffy_Pillow 49.7/100: 50% focus precise_shots, steady_focus
1:37.566 trickshots N steady_shot Fluffy_Pillow 37.2/100: 37% focus steady_focus, trick_shots
1:38.953 trickshots M multishot Fluffy_Pillow 56.0/100: 56% focus steady_focus, trick_shots
1:40.142 trickshots N steady_shot Fluffy_Pillow 43.5/100: 44% focus steady_focus, trick_shots
1:41.529 trickshots M multishot Fluffy_Pillow 62.3/100: 62% focus steady_focus, trick_shots
1:42.718 trickshots N steady_shot Fluffy_Pillow 49.8/100: 50% focus steady_focus, trick_shots
1:44.106 trickshots I aimed_shot enemy2 68.6/100: 69% focus steady_focus, trick_shots
1:46.085 trickshots K multishot Fluffy_Pillow 46.1/100: 46% focus precise_shots, steady_focus
1:47.273 trickshots J rapid_fire Fluffy_Pillow 33.6/100: 34% focus steady_focus, trick_shots
1:49.099 trickshots K multishot Fluffy_Pillow 52.2/100: 52% focus steady_focus
1:50.287 trickshots N steady_shot Fluffy_Pillow 39.3/100: 39% focus trick_shots
1:51.770 trickshots F steady_shot Fluffy_Pillow 58.1/100: 58% focus trick_shots
1:53.254 trickshots G double_tap Fluffy_Pillow 76.9/100: 77% focus steady_focus, trick_shots
1:54.442 trickshots I aimed_shot enemy3 84.4/100: 84% focus double_tap, steady_focus, trick_shots
1:56.420 trickshots K multishot Fluffy_Pillow 61.9/100: 62% focus precise_shots(2), steady_focus
1:57.610 trickshots N steady_shot Fluffy_Pillow 49.5/100: 49% focus precise_shots, steady_focus, trick_shots
1:58.997 trickshots K multishot Fluffy_Pillow 68.2/100: 68% focus precise_shots, steady_focus, trick_shots
2:00.186 trickshots I aimed_shot Fluffy_Pillow 55.8/100: 56% focus lock_and_load, steady_focus, trick_shots
2:01.375 trickshots H trueshot Fluffy_Pillow 63.3/100: 63% focus precise_shots, steady_focus
2:01.484 cds D blood_fury Fluffy_Pillow 64.0/100: 64% focus precise_shots, steady_focus, trueshot
2:01.484 trickshots K multishot Fluffy_Pillow 64.0/100: 64% focus blood_fury, precise_shots, steady_focus, trueshot
2:02.672 trickshots I aimed_shot enemy2 55.3/100: 55% focus blood_fury, steady_focus, trick_shots, trueshot
2:03.861 trickshots K multishot Fluffy_Pillow 31.6/100: 32% focus blood_fury, precise_shots, steady_focus, trueshot
2:05.049 trickshots J rapid_fire Fluffy_Pillow 22.8/100: 23% focus blood_fury, steady_focus, trick_shots, trueshot
2:06.824 trickshots K multishot Fluffy_Pillow 49.7/100: 50% focus blood_fury, steady_focus, trueshot
2:08.013 trickshots I aimed_shot enemy3 41.0/100: 41% focus blood_fury, steady_focus, trick_shots, trueshot
2:09.201 trickshots N steady_shot Fluffy_Pillow 16.7/100: 17% focus blood_fury, precise_shots, trueshot
2:10.685 trickshots F steady_shot Fluffy_Pillow 44.8/100: 45% focus blood_fury, precise_shots, trueshot
2:12.168 trickshots K multishot Fluffy_Pillow 73.0/100: 73% focus blood_fury, precise_shots, steady_focus, trueshot
2:13.356 trickshots I aimed_shot Fluffy_Pillow 64.3/100: 64% focus blood_fury, steady_focus, trick_shots, trueshot
2:14.544 trickshots K multishot Fluffy_Pillow 40.5/100: 41% focus blood_fury, precise_shots, steady_focus, trueshot
2:15.731 trickshots J rapid_fire Fluffy_Pillow 31.8/100: 32% focus blood_fury, steady_focus, trick_shots, trueshot
2:17.559 trickshots K multishot Fluffy_Pillow 53.8/100: 54% focus steady_focus
2:18.748 trickshots I aimed_shot enemy2 41.3/100: 41% focus steady_focus, trick_shots
2:20.727 trickshots N steady_shot Fluffy_Pillow 18.8/100: 19% focus precise_shots, steady_focus
2:22.114 trickshots K multishot Fluffy_Pillow 37.6/100: 38% focus precise_shots, steady_focus
2:23.302 trickshots N steady_shot Fluffy_Pillow 25.1/100: 25% focus steady_focus, trick_shots
2:24.690 trickshots F steady_shot Fluffy_Pillow 43.9/100: 44% focus steady_focus, trick_shots
2:26.076 trickshots I aimed_shot enemy3 62.7/100: 63% focus steady_focus, trick_shots
2:28.055 trickshots K multishot Fluffy_Pillow 40.2/100: 40% focus precise_shots, steady_focus
2:29.244 trickshots N steady_shot Fluffy_Pillow 27.7/100: 28% focus steady_focus, trick_shots
2:30.630 trickshots I aimed_shot Fluffy_Pillow 46.5/100: 46% focus steady_focus, trick_shots
2:32.609 trickshots K multishot Fluffy_Pillow 24.0/100: 24% focus precise_shots, steady_focus
2:33.796 trickshots J rapid_fire Fluffy_Pillow 11.5/100: 12% focus steady_focus, trick_shots
2:35.872 trickshots K multishot Fluffy_Pillow 31.7/100: 32% focus steady_focus
2:37.060 trickshots N steady_shot Fluffy_Pillow 19.2/100: 19% focus steady_focus, trick_shots
2:38.447 trickshots F steady_shot Fluffy_Pillow 38.0/100: 38% focus steady_focus, trick_shots
2:39.833 trickshots I aimed_shot enemy2 56.7/100: 57% focus steady_focus, trick_shots
2:41.812 trickshots K multishot Fluffy_Pillow 34.3/100: 34% focus precise_shots(2), steady_focus
2:43.001 trickshots N steady_shot Fluffy_Pillow 21.8/100: 22% focus precise_shots, steady_focus, trick_shots
2:44.387 trickshots N steady_shot Fluffy_Pillow 40.6/100: 41% focus precise_shots, steady_focus, trick_shots
2:45.773 trickshots K multishot Fluffy_Pillow 59.3/100: 59% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:46.963 trickshots I aimed_shot enemy3 46.9/100: 47% focus lock_and_load, steady_focus, trick_shots
2:48.153 trickshots K multishot Fluffy_Pillow 54.4/100: 54% focus precise_shots, steady_focus
2:49.341 trickshots I aimed_shot Fluffy_Pillow 41.9/100: 42% focus steady_focus, trick_shots
2:51.320 trickshots N steady_shot Fluffy_Pillow 19.4/100: 19% focus precise_shots, steady_focus
2:52.707 trickshots K multishot Fluffy_Pillow 38.2/100: 38% focus precise_shots, steady_focus
2:53.897 trickshots G double_tap Fluffy_Pillow 25.8/100: 26% focus steady_focus, trick_shots
2:55.086 trickshots J rapid_fire Fluffy_Pillow 33.3/100: 33% focus double_tap, steady_focus, trick_shots
2:57.045 trickshots K multishot Fluffy_Pillow 59.7/100: 60% focus steady_focus
2:58.234 trickshots N steady_shot Fluffy_Pillow 47.2/100: 47% focus steady_focus, trick_shots
2:59.620 trickshots F steady_shot Fluffy_Pillow 66.0/100: 66% focus steady_focus, trick_shots
3:01.007 default 9 use_items Fluffy_Pillow 84.7/100: 85% focus steady_focus, trick_shots
3:01.007 trickshots I aimed_shot enemy2 84.7/100: 85% focus steady_focus, trick_shots
3:02.984 trickshots K multishot Fluffy_Pillow 62.2/100: 62% focus lock_and_load, precise_shots, steady_focus
3:04.172 trickshots I aimed_shot enemy3 49.7/100: 50% focus lock_and_load, steady_focus, trick_shots
3:05.361 trickshots K multishot Fluffy_Pillow 57.2/100: 57% focus lock_and_load, precise_shots(2), steady_focus
3:06.550 trickshots K multishot Fluffy_Pillow 44.7/100: 45% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:07.741 trickshots I aimed_shot Fluffy_Pillow 32.3/100: 32% focus lock_and_load, steady_focus, trick_shots
3:08.929 trickshots K multishot Fluffy_Pillow 39.8/100: 40% focus precise_shots, steady_focus
3:10.118 trickshots N steady_shot Fluffy_Pillow 27.3/100: 27% focus steady_focus, trick_shots
3:11.504 trickshots F steady_shot Fluffy_Pillow 46.1/100: 46% focus steady_focus, trick_shots
3:12.890 trickshots I aimed_shot enemy2 64.9/100: 65% focus steady_focus, trick_shots
3:14.869 trickshots K multishot Fluffy_Pillow 42.4/100: 42% focus lock_and_load, precise_shots(2), steady_focus
3:16.057 trickshots J rapid_fire Fluffy_Pillow 29.9/100: 30% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:17.832 trickshots K multishot Fluffy_Pillow 48.2/100: 48% focus lock_and_load, precise_shots, steady_focus
3:19.019 trickshots I aimed_shot enemy3 35.7/100: 36% focus lock_and_load, steady_focus, trick_shots
3:20.207 trickshots K multishot Fluffy_Pillow 43.2/100: 43% focus precise_shots, steady_focus
3:21.397 trickshots N steady_shot Fluffy_Pillow 30.7/100: 31% focus steady_focus, trick_shots
3:22.785 trickshots N steady_shot Fluffy_Pillow 49.5/100: 50% focus steady_focus, trick_shots
3:24.171 trickshots I aimed_shot Fluffy_Pillow 68.3/100: 68% focus steady_focus, trick_shots
3:26.324 trickshots K multishot Fluffy_Pillow 46.9/100: 47% focus precise_shots(2), steady_focus
3:27.512 trickshots N steady_shot Fluffy_Pillow 34.4/100: 34% focus precise_shots, steady_focus, trick_shots
3:28.897 trickshots N steady_shot Fluffy_Pillow 53.2/100: 53% focus precise_shots, steady_focus, trick_shots
3:30.284 trickshots K multishot Fluffy_Pillow 72.0/100: 72% focus precise_shots, steady_focus, trick_shots
3:31.473 trickshots M multishot Fluffy_Pillow 59.5/100: 59% focus steady_focus, trick_shots
3:32.661 trickshots I aimed_shot enemy2 47.0/100: 47% focus lock_and_load, steady_focus, trick_shots
3:33.850 trickshots K multishot Fluffy_Pillow 54.5/100: 55% focus precise_shots, steady_focus
3:35.039 trickshots I aimed_shot enemy3 42.1/100: 42% focus steady_focus, trick_shots
3:37.016 trickshots N steady_shot Fluffy_Pillow 19.6/100: 20% focus precise_shots(2), steady_focus
3:38.402 trickshots K multishot Fluffy_Pillow 38.3/100: 38% focus precise_shots(2), steady_focus
3:39.591 trickshots J rapid_fire Fluffy_Pillow 25.9/100: 26% focus precise_shots, steady_focus, trick_shots
3:41.388 trickshots K multishot Fluffy_Pillow 44.2/100: 44% focus precise_shots, steady_focus
3:42.576 trickshots N steady_shot Fluffy_Pillow 31.8/100: 32% focus steady_focus, trick_shots
3:43.965 trickshots F steady_shot Fluffy_Pillow 50.6/100: 51% focus steady_focus, trick_shots
3:45.351 trickshots I aimed_shot Fluffy_Pillow 69.3/100: 69% focus steady_focus, trick_shots
3:47.331 trickshots K multishot Fluffy_Pillow 46.8/100: 47% focus precise_shots(2), steady_focus
3:48.519 trickshots N steady_shot Fluffy_Pillow 34.3/100: 34% focus precise_shots, steady_focus, trick_shots
3:49.905 trickshots N steady_shot Fluffy_Pillow 53.1/100: 53% focus precise_shots, steady_focus, trick_shots
3:51.293 trickshots K multishot Fluffy_Pillow 71.9/100: 72% focus precise_shots, steady_focus, trick_shots
3:52.481 trickshots M multishot Fluffy_Pillow 59.4/100: 59% focus steady_focus, trick_shots
3:53.669 trickshots G double_tap Fluffy_Pillow 46.9/100: 47% focus steady_focus, trick_shots
3:55.086 trickshots I aimed_shot enemy2 55.9/100: 56% focus double_tap, steady_focus, trick_shots
3:57.067 trickshots K multishot Fluffy_Pillow 33.5/100: 33% focus precise_shots, steady_focus
3:58.256 trickshots L kill_shot Fluffy_Pillow 21.0/100: 21% focus steady_focus, trick_shots
3:59.442 trickshots J rapid_fire Fluffy_Pillow 18.5/100: 18% focus steady_focus, trick_shots
4:01.440 trickshots H trueshot Fluffy_Pillow 38.1/100: 38% focus steady_focus
4:01.484 cds D blood_fury Fluffy_Pillow 38.4/100: 38% focus steady_focus, trueshot
4:01.484 trickshots K multishot Fluffy_Pillow 38.4/100: 38% focus blood_fury, steady_focus, trueshot
4:02.672 trickshots N steady_shot Fluffy_Pillow 29.7/100: 30% focus blood_fury, steady_focus, trick_shots, trueshot
4:04.058 trickshots F steady_shot Fluffy_Pillow 57.8/100: 58% focus blood_fury, steady_focus, trick_shots, trueshot
4:05.444 trickshots I aimed_shot enemy3 86.0/100: 86% focus blood_fury, steady_focus, trick_shots, trueshot
4:06.633 trickshots K multishot Fluffy_Pillow 62.3/100: 62% focus blood_fury, precise_shots, steady_focus, trueshot
4:07.822 trickshots I aimed_shot Fluffy_Pillow 53.6/100: 54% focus blood_fury, steady_focus, trick_shots, trueshot
4:09.010 trickshots K multishot Fluffy_Pillow 29.9/100: 30% focus blood_fury, precise_shots, steady_focus, trueshot
4:10.199 trickshots J rapid_fire Fluffy_Pillow 21.1/100: 21% focus blood_fury, steady_focus, trick_shots, trueshot
4:11.949 trickshots K multishot Fluffy_Pillow 48.8/100: 49% focus blood_fury, steady_focus, trueshot
4:13.137 trickshots I aimed_shot enemy2 40.0/100: 40% focus blood_fury, steady_focus, trick_shots, trueshot
4:14.326 trickshots L kill_shot Fluffy_Pillow 16.3/100: 16% focus blood_fury, precise_shots, steady_focus, trueshot
4:15.513 trickshots N steady_shot Fluffy_Pillow 17.6/100: 18% focus blood_fury, precise_shots, steady_focus, trueshot
4:16.898 trickshots F steady_shot Fluffy_Pillow 39.4/100: 39% focus precise_shots, steady_focus
4:18.284 trickshots K multishot Fluffy_Pillow 58.2/100: 58% focus precise_shots, steady_focus
4:19.474 trickshots I aimed_shot enemy3 45.7/100: 46% focus steady_focus, trick_shots
4:21.452 trickshots K multishot Fluffy_Pillow 23.3/100: 23% focus precise_shots, steady_focus
4:22.641 trickshots J rapid_fire Fluffy_Pillow 10.8/100: 11% focus steady_focus, trick_shots
4:24.547 trickshots K multishot Fluffy_Pillow 29.8/100: 30% focus steady_focus
4:25.736 trickshots L kill_shot Fluffy_Pillow 17.4/100: 17% focus steady_focus, trick_shots
4:26.924 trickshots N steady_shot Fluffy_Pillow 14.9/100: 15% focus steady_focus, trick_shots
4:28.310 trickshots F steady_shot Fluffy_Pillow 33.7/100: 34% focus steady_focus, trick_shots
4:29.697 trickshots I aimed_shot Fluffy_Pillow 52.4/100: 52% focus steady_focus, trick_shots
4:31.674 default 9 use_items Fluffy_Pillow 30.0/100: 30% focus precise_shots, steady_focus
4:31.674 trickshots K multishot Fluffy_Pillow 30.0/100: 30% focus precise_shots, steady_focus
4:32.863 trickshots N steady_shot Fluffy_Pillow 17.5/100: 17% focus steady_focus, trick_shots
4:34.251 trickshots I aimed_shot enemy2 36.3/100: 36% focus steady_focus, trick_shots
4:36.229 trickshots L kill_shot Fluffy_Pillow 13.8/100: 14% focus precise_shots(2), steady_focus
4:37.417 trickshots N steady_shot Fluffy_Pillow 11.3/100: 11% focus precise_shots(2), steady_focus
4:38.805 trickshots K multishot Fluffy_Pillow 30.1/100: 30% focus precise_shots(2), steady_focus
4:39.993 trickshots N steady_shot Fluffy_Pillow 17.6/100: 18% focus precise_shots, steady_focus, trick_shots
4:41.380 trickshots F steady_shot Fluffy_Pillow 36.4/100: 36% focus precise_shots, steady_focus, trick_shots
4:42.769 trickshots J rapid_fire Fluffy_Pillow 55.2/100: 55% focus precise_shots, steady_focus, trick_shots
4:44.673 trickshots K multishot Fluffy_Pillow 74.2/100: 74% focus precise_shots, steady_focus
4:45.862 trickshots I aimed_shot enemy3 61.8/100: 62% focus steady_focus, trick_shots
4:47.839 trickshots K multishot Fluffy_Pillow 39.3/100: 39% focus precise_shots, steady_focus
4:49.029 trickshots L kill_shot Fluffy_Pillow 26.8/100: 27% focus steady_focus, trick_shots
4:50.219 trickshots N steady_shot Fluffy_Pillow 24.3/100: 24% focus steady_focus, trick_shots
4:51.607 trickshots I aimed_shot Fluffy_Pillow 43.1/100: 43% focus steady_focus, trick_shots
4:53.585 trickshots K multishot Fluffy_Pillow 20.6/100: 21% focus lock_and_load, precise_shots(2), steady_focus

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="marksmanship"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

nightborne : 6994 dps, 3171 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6993.9 6993.9 12.7 / 0.181% 797.1 / 11.4% 697.0
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 46.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
nightborne 6994
Aimed Shot 2328 (2592) 33.3% (37.0%) 46.3 6.41sec 16690 10549 Direct 138.7 (153.9) 4082 8159 5004 22.6% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.28 138.71 0.00 0.00 1.5821 0.0000 694181.49 991568.84 29.99% 10549.13 10549.13
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.37% 107.32 73 143 4082.32 2530 8954 4084.86 3790 4386 438150 625854 29.99%
crit 22.63% 31.39 17 52 8159.19 5060 17908 8152.97 6503 10601 256031 365715 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:46.48
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 264 3.8% 0.0 0.00sec 0 0 Direct 15.2 4168 8416 5137 22.8%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.24 0.00 0.00 0.0000 0.0000 78246.55 111767.37 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.23% 11.77 2 19 4168.27 2530 8954 4187.52 3097 5403 49083 70110 29.99%
crit 22.77% 3.47 0 9 8416.46 5060 17908 8290.56 0 17908 29164 41658 29.46%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 370 5.3% 113.0 2.65sec 978 431 Direct 112.7 798 1596 980 22.7%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 112.99 112.75 0.00 0.00 2.2663 0.0000 110464.19 157787.05 29.99% 431.38 431.38
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.27% 87.12 62 112 798.34 776 915 798.19 785 810 69552 99349 29.99%
crit 22.73% 25.63 11 43 1596.23 1551 1830 1596.00 1555 1651 40912 58439 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 140 2.0% 3.7 90.77sec 11202 0 Direct 3.7 9130 18257 11233 23.1%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.72 3.71 0.00 0.00 0.0000 0.0000 41664.61 41664.61 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.90% 2.85 0 4 9129.58 9027 9568 9112.61 0 9568 26032 26032 0.00%
crit 23.10% 0.86 0 4 18257.03 18053 19137 11245.52 0 19137 15633 15633 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.6% 21.9 13.22sec 548 0 Direct 21.9 446 892 548 22.9%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.94 21.94 0.00 0.00 0.0000 0.0000 12027.10 12027.10 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.13% 16.92 5 31 446.14 440 466 446.14 440 457 7550 7550 0.00%
crit 22.87% 5.02 0 15 892.13 879 932 885.10 0 932 4477 4477 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 1.2% 4.7 13.53sec 5361 4492 Direct 4.6 4199 9457 5409 23.0%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.67 4.63 0.00 0.00 1.1935 0.0000 25049.77 35781.09 29.99% 4492.43 4492.43
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.00% 3.57 0 6 4199.00 4074 4806 4174.22 0 4562 14977 21393 29.87%
crit 23.00% 1.06 0 5 9457.02 9166 10814 6507.03 0 10814 10073 14388 20.66%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.67
  • if_expr:buff.dead_eye.down
Master Marksman 313 4.5% 196.0 1.52sec 476 0 Periodic 327.2 285 0 285 0.0% 73.1%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 196.04 0.00 327.24 327.24 0.0000 2.0000 93375.99 93375.99 0.00% 142.67 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 327.24 230 430 285.28 37 2036 285.15 220 364 93376 93376 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1587 22.7% 81.7 3.64sec 5791 5082 Direct 244.7 1576 3154 1934 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.72 244.65 0.00 0.00 1.1396 0.0000 473248.43 675988.06 29.99% 5081.81 5081.81
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.30% 189.13 139 246 1576.14 955 1971 1575.75 1454 1680 298113 425824 29.99%
crit 22.70% 55.52 28 88 3153.66 1910 3943 3153.53 2683 3416 175136 250164 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.27
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.44
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 681 9.7% 16.0 18.70sec 12714 7279 Periodic 342.1 483 966 594 22.8% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.97 0.00 114.41 342.07 1.7468 0.2087 203034.42 290014.37 29.99% 7278.78 7278.78
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.16% 263.95 184 367 483.28 352 831 483.25 467 500 127563 182211 29.99%
crit 22.84% 78.12 46 124 965.98 704 1662 965.85 820 1082 75472 107804 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:15.97
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 787 11.3% 0.0 0.00sec 0 0 Direct 46.2 499 998 613 22.9%
Periodic 348.8 483 966 592 22.7% 86.4%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.17 348.84 348.84 0.0000 2.2184 234818.86 234818.86 0.00% 303.44 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.14% 35.61 22 52 498.73 485 572 498.73 490 509 17761 17761 0.00%
crit 22.86% 10.55 3 23 997.72 970 1144 997.72 970 1056 10531 10531 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.34% 269.78 193 350 482.54 0 572 482.47 470 495 130192 130192 0.00%
crit 22.66% 79.06 49 123 965.57 1 1144 965.46 912 1001 76335 76335 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.6% 43.7 6.73sec 300 0 Direct 43.7 245 490 300 22.3%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.73 43.73 0.00 0.00 0.0000 0.0000 13099.11 13099.11 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.66% 33.96 18 57 244.91 242 256 244.90 242 249 8317 8317 0.00%
crit 22.34% 9.77 2 20 489.55 484 513 489.46 484 504 4782 4782 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 358 5.1% 68.6 4.35sec 1558 1157 Direct 69.5 1252 2503 1538 22.9%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.62 69.50 0.00 0.00 1.3466 0.0000 106934.46 152745.18 29.99% 1157.24 1157.24
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.08% 53.57 36 70 1251.74 1222 1442 1251.46 1227 1276 67063 95792 29.99%
crit 22.92% 15.93 6 29 2503.41 2444 2884 2503.30 2444 2591 39872 56953 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.52
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.40
Simple Action Stats Execute Interval
nightborne
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:nightborne
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.64sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.58 0.00 0.00 0.00 0.9761 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.59
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:nightborne
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:nightborne
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 311.44sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.46 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.45
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.63sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.58% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:nightborne
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.58%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.6sec 8.53% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:nightborne
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • double_tap_1:8.53%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:nightborne
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.9 0.2 30.6sec 29.8sec 1.9sec 5.56% 18.68% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:nightborne
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 237.8s
  • trigger_min/max:1.8s / 237.8s
  • trigger_pct:8.02%
  • duration_min/max:0.0s / 9.7s

Stack Uptimes

  • lock_and_load_1:5.56%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.7sec 309.7sec 23.3sec 11.15% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:nightborne
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.4s
  • trigger_min/max:300.0s / 333.4s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.15%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.5 5.8 7.4sec 6.4sec 2.7sec 36.93% 80.88% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:nightborne
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 37.6s
  • trigger_min/max:0.9s / 14.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.5s

Stack Uptimes

  • precise_shots_1:31.96%
  • precise_shots_2:4.97%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:nightborne
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.7 19.4 55.5sec 12.0sec 49.4sec 95.03% 0.00% 19.4 (19.4) 4.8

Buff Details

  • buff initial source:nightborne
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 270.2s
  • trigger_min/max:3.0s / 38.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 278.9s

Stack Uptimes

  • steady_focus_1:95.03%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.1 18.7 4.7sec 3.6sec 4.3sec 89.76% 100.00% 18.7 (18.7) 0.0

Buff Details

  • buff initial source:nightborne
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.76%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.71% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:nightborne
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • trueshot_1:14.71%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:nightborne
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:nightborne
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.3s 48.0s 187.7s
double_tap_rapid_fire 0.4 0.0 3.0 83.8s 54.6s 243.7s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.53% 0.41% 1.18% 0.6s 0.0s 2.0s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7390.0012.6842.7890.0007.577
Aimed Shot1.1840.0016.8219.5282.14321.236
Kill Shot3.5960.00123.70012.1130.27732.099
Trueshot0.7440.0022.7131.2380.0004.185
Rapid Fire2.7230.00122.91535.13313.00760.480

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
nightborne
steady_shot Focus 69.63 676.27 23.08% 9.71 20.02 2.87%
rapid_fire Focus 114.39 114.29 3.90% 1.00 0.10 0.09%
focus_regen Focus 577.16 1945.15 66.39% 3.37 10.96 0.56%
Trueshot Focus 117.09 194.25 6.63% 1.66 1.05 0.54%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.03 32.1 36.6 0.8 93.0
Usage Type Count Total Avg RPE APR
nightborne
aimed_shot Focus 46.3 1312.2 28.4 28.4 588.6
kill_shot Focus 4.7 46.7 10.0 10.0 536.0
multishot Focus 81.7 1634.3 20.0 20.0 289.6

Statistics & Data Analysis

Fight Length
nightborne Fight Length
Count 1016
Mean 298.52
Minimum 240.03
Maximum 359.92
Spread ( max - min ) 119.89
Range [ ( max - min ) / 2 * 100% ] 20.08%
DPS
nightborne Damage Per Second
Count 1016
Mean 6993.95
Minimum 6397.28
Maximum 7675.79
Spread ( max - min ) 1278.51
Range [ ( max - min ) / 2 * 100% ] 9.14%
Standard Deviation 206.1645
5th Percentile 6667.39
95th Percentile 7343.73
( 95th Percentile - 5th Percentile ) 676.34
Mean Distribution
Standard Deviation 6.4680
95.00% Confidence Interval ( 6981.27 - 7006.62 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 34
0.1% Error 3338
0.1 Scale Factor Error with Delta=300 363
0.05 Scale Factor Error with Delta=300 1452
0.01 Scale Factor Error with Delta=300 36284
Priority Target DPS
nightborne Priority Target Damage Per Second
Count 1016
Mean 3171.12
Minimum 2868.55
Maximum 3705.93
Spread ( max - min ) 837.38
Range [ ( max - min ) / 2 * 100% ] 13.20%
Standard Deviation 110.3003
5th Percentile 3001.49
95th Percentile 3353.23
( 95th Percentile - 5th Percentile ) 351.74
Mean Distribution
Standard Deviation 3.4604
95.00% Confidence Interval ( 3164.34 - 3177.90 )
Normalized 95.00% Confidence Interval ( 99.79% - 100.21% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 47
0.1% Error 4648
0.1 Scale Factor Error with Delta=300 104
0.05 Scale Factor Error with Delta=300 416
0.01 Scale Factor Error with Delta=300 10386
DPS(e)
nightborne Damage Per Second (Effective)
Count 1016
Mean 6993.95
Minimum 6397.28
Maximum 7675.79
Spread ( max - min ) 1278.51
Range [ ( max - min ) / 2 * 100% ] 9.14%
Damage
nightborne Damage
Count 1016
Mean 2086144.97
Minimum 1605957.42
Maximum 2609330.44
Spread ( max - min ) 1003373.02
Range [ ( max - min ) / 2 * 100% ] 24.05%
DTPS
nightborne Damage Taken Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
nightborne Healing Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
nightborne Healing Per Second (Effective)
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
nightborne Heal
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
nightborne Healing Taken Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
nightborne Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
nightborneTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
nightborne Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.72 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.45 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.52 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.59 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 46.48 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 15.97 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.27 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.67 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.44 multishot,if=focus>cost+action.aimed_shot.cost
M 53.40 steady_shot

Sample Sequence

0125789EGDJHJHJHJIJHJMEHJHMJIJMHMEJMJHJMMHJMMJHJIJHJMMMFHJMJMLHJIJMEHJMMJMLHJMIJMEH9JHJMJMHJMEIJLHFJMMLLHJGMIJHJMEHJHJHJIJMEHJMMJHJMMMIJHJMHJMEFLLHJIJ9MEHJMMJMLHJMIJMEHJMLMLHJMEIJLHJMMJHJFHJMKIJGMEHJHJIJHKMEJHJIJKMEHJ9MMHJJHJMIJKMEHFJ

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask nightborne 100.0/100: 100% focus
Pre precombat 1 augmentation nightborne 100.0/100: 100% focus
Pre precombat 2 food nightborne 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, lock_and_load, steady_focus
0:01.484 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, lock_and_load, steady_focus, trueshot
0:01.484 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, lock_and_load, steady_focus, trueshot, potion_of_spectral_agility
0:02.399 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, lock_and_load, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.314 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:04.232 trickshots H aimed_shot enemy2 91.3/100: 91% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.147 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.062 trickshots H aimed_shot enemy3 58.2/100: 58% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:06.978 trickshots J multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:07.893 trickshots I rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.354 trickshots J multishot Fluffy_Pillow 52.8/100: 53% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.270 trickshots H aimed_shot Fluffy_Pillow 44.2/100: 44% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.186 trickshots J multishot Fluffy_Pillow 20.5/100: 20% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:12.100 trickshots M steady_shot Fluffy_Pillow 11.7/100: 12% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:13.166 trickshots E steady_shot Fluffy_Pillow 39.9/100: 40% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:14.232 trickshots H aimed_shot enemy2 68.1/100: 68% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:15.146 trickshots J multishot Fluffy_Pillow 44.3/100: 44% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:16.061 trickshots H aimed_shot enemy3 35.6/100: 36% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.976 trickshots M steady_shot Fluffy_Pillow 9.9/100: 10% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:18.045 trickshots J multishot Fluffy_Pillow 28.7/100: 29% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:18.961 trickshots I rapid_fire Fluffy_Pillow 16.2/100: 16% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:20.506 trickshots J multishot Fluffy_Pillow 35.9/100: 36% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:21.423 trickshots M steady_shot Fluffy_Pillow 23.5/100: 23% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:22.490 trickshots H aimed_shot Fluffy_Pillow 42.3/100: 42% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.016 trickshots M steady_shot Fluffy_Pillow 19.8/100: 20% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:25.083 trickshots E steady_shot Fluffy_Pillow 38.6/100: 39% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:26.152 trickshots J multishot Fluffy_Pillow 57.4/100: 57% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:27.067 trickshots M steady_shot Fluffy_Pillow 44.9/100: 45% focus bloodlust, precise_shots, steady_focus, trick_shots
0:28.135 trickshots J multishot Fluffy_Pillow 63.7/100: 64% focus bloodlust, precise_shots, steady_focus, trick_shots
0:29.050 trickshots H aimed_shot enemy2 51.2/100: 51% focus bloodlust, steady_focus, trick_shots
0:30.573 trickshots J multishot Fluffy_Pillow 28.8/100: 29% focus bloodlust, precise_shots, steady_focus
0:31.490 trickshots M steady_shot Fluffy_Pillow 16.3/100: 16% focus bloodlust, steady_focus, trick_shots
0:32.558 trickshots M steady_shot Fluffy_Pillow 35.1/100: 35% focus bloodlust, steady_focus, trick_shots
0:33.628 trickshots H aimed_shot enemy3 53.9/100: 54% focus bloodlust, steady_focus, trick_shots
0:35.151 trickshots J multishot Fluffy_Pillow 31.4/100: 31% focus bloodlust, precise_shots(2), steady_focus
0:36.066 trickshots M steady_shot Fluffy_Pillow 19.0/100: 19% focus bloodlust, precise_shots, steady_focus, trick_shots
0:37.133 trickshots M steady_shot Fluffy_Pillow 37.7/100: 38% focus bloodlust, precise_shots, steady_focus, trick_shots
0:38.198 trickshots J multishot Fluffy_Pillow 56.5/100: 57% focus bloodlust, precise_shots, steady_focus, trick_shots
0:39.115 trickshots H aimed_shot Fluffy_Pillow 44.1/100: 44% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:40.032 trickshots J multishot Fluffy_Pillow 51.6/100: 52% focus bloodlust, precise_shots(2), steady_focus
0:40.949 trickshots I rapid_fire Fluffy_Pillow 39.1/100: 39% focus bloodlust, precise_shots, steady_focus, trick_shots
0:42.421 trickshots J multishot Fluffy_Pillow 55.6/100: 56% focus precise_shots, steady_focus
0:43.610 trickshots H aimed_shot enemy2 43.1/100: 43% focus steady_focus, trick_shots
0:45.588 trickshots J multishot Fluffy_Pillow 20.6/100: 21% focus precise_shots, steady_focus
0:46.776 trickshots M steady_shot Fluffy_Pillow 8.1/100: 8% focus steady_focus, trick_shots
0:48.163 trickshots M steady_shot Fluffy_Pillow 26.9/100: 27% focus steady_focus, trick_shots
0:49.549 trickshots M steady_shot Fluffy_Pillow 45.7/100: 46% focus steady_focus, trick_shots
0:50.937 trickshots F double_tap Fluffy_Pillow 64.5/100: 64% focus steady_focus, trick_shots
0:52.124 trickshots H aimed_shot enemy3 72.0/100: 72% focus double_tap, steady_focus, trick_shots
0:54.104 trickshots J multishot Fluffy_Pillow 49.5/100: 50% focus precise_shots(2), steady_focus
0:55.293 trickshots M steady_shot Fluffy_Pillow 37.0/100: 37% focus precise_shots, steady_focus, trick_shots
0:56.679 trickshots J multishot Fluffy_Pillow 55.8/100: 56% focus precise_shots, steady_focus, trick_shots
0:57.866 trickshots M steady_shot Fluffy_Pillow 43.3/100: 43% focus steady_focus, trick_shots
0:59.255 trickshots L multishot Fluffy_Pillow 62.1/100: 62% focus steady_focus, trick_shots
1:00.443 trickshots H aimed_shot Fluffy_Pillow 49.6/100: 50% focus steady_focus, trick_shots
1:02.422 trickshots J multishot Fluffy_Pillow 27.1/100: 27% focus precise_shots(2), steady_focus
1:03.612 trickshots I rapid_fire Fluffy_Pillow 14.7/100: 15% focus precise_shots, steady_focus, trick_shots
1:05.453 trickshots J multishot Fluffy_Pillow 33.0/100: 33% focus precise_shots
1:06.725 trickshots M steady_shot Fluffy_Pillow 20.5/100: 20% focus trick_shots
1:08.209 trickshots E steady_shot Fluffy_Pillow 39.3/100: 39% focus trick_shots
1:09.692 trickshots H aimed_shot enemy2 58.0/100: 58% focus steady_focus, trick_shots
1:11.670 trickshots J multishot Fluffy_Pillow 35.6/100: 36% focus precise_shots(2), steady_focus
1:12.861 trickshots M steady_shot Fluffy_Pillow 23.1/100: 23% focus precise_shots, steady_focus, trick_shots
1:14.249 trickshots M steady_shot Fluffy_Pillow 41.9/100: 42% focus precise_shots, steady_focus, trick_shots
1:15.636 trickshots J multishot Fluffy_Pillow 60.7/100: 61% focus precise_shots, steady_focus, trick_shots
1:16.825 trickshots M steady_shot Fluffy_Pillow 48.2/100: 48% focus steady_focus, trick_shots
1:18.211 trickshots L multishot Fluffy_Pillow 67.0/100: 67% focus steady_focus, trick_shots
1:19.399 trickshots H aimed_shot enemy3 54.5/100: 54% focus steady_focus, trick_shots
1:21.378 trickshots J multishot Fluffy_Pillow 32.0/100: 32% focus precise_shots, steady_focus
1:22.567 trickshots M steady_shot Fluffy_Pillow 19.5/100: 20% focus steady_focus, trick_shots
1:23.954 trickshots I rapid_fire Fluffy_Pillow 38.3/100: 38% focus steady_focus, trick_shots
1:25.646 trickshots J multishot Fluffy_Pillow 56.0/100: 56% focus steady_focus
1:26.834 trickshots M steady_shot Fluffy_Pillow 43.5/100: 44% focus steady_focus, trick_shots
1:28.221 trickshots E steady_shot Fluffy_Pillow 62.3/100: 62% focus steady_focus, trick_shots
1:29.609 trickshots H aimed_shot Fluffy_Pillow 81.1/100: 81% focus lock_and_load, steady_focus, trick_shots
1:30.798 default 9 use_items Fluffy_Pillow 88.6/100: 89% focus precise_shots, steady_focus
1:30.798 trickshots J multishot Fluffy_Pillow 88.6/100: 89% focus precise_shots, steady_focus
1:31.987 trickshots H aimed_shot enemy2 76.1/100: 76% focus steady_focus, trick_shots
1:33.967 trickshots J multishot Fluffy_Pillow 53.7/100: 54% focus precise_shots(2), steady_focus
1:35.155 trickshots M steady_shot Fluffy_Pillow 41.2/100: 41% focus precise_shots, steady_focus, trick_shots
1:36.541 trickshots J multishot Fluffy_Pillow 60.0/100: 60% focus precise_shots, steady_focus, trick_shots
1:37.731 trickshots M steady_shot Fluffy_Pillow 47.5/100: 47% focus steady_focus, trick_shots
1:39.119 trickshots H aimed_shot enemy3 66.3/100: 66% focus steady_focus, trick_shots
1:41.097 trickshots J multishot Fluffy_Pillow 43.8/100: 44% focus precise_shots(2), steady_focus
1:42.287 trickshots M steady_shot Fluffy_Pillow 31.3/100: 31% focus precise_shots, steady_focus, trick_shots
1:43.675 trickshots E steady_shot Fluffy_Pillow 50.1/100: 50% focus precise_shots, steady_focus, trick_shots
1:45.061 trickshots I rapid_fire Fluffy_Pillow 68.7/100: 69% focus precise_shots, steady_focus, trick_shots
1:46.757 trickshots J multishot Fluffy_Pillow 86.4/100: 86% focus precise_shots, steady_focus
1:47.945 trickshots L multishot Fluffy_Pillow 74.0/100: 74% focus steady_focus, trick_shots
1:49.134 trickshots H aimed_shot Fluffy_Pillow 61.5/100: 61% focus steady_focus, trick_shots
1:51.113 trickshots F double_tap Fluffy_Pillow 39.0/100: 39% focus precise_shots, steady_focus
1:52.300 trickshots J multishot Fluffy_Pillow 46.5/100: 47% focus double_tap, precise_shots, steady_focus
1:53.488 trickshots M steady_shot Fluffy_Pillow 34.0/100: 34% focus double_tap, steady_focus, trick_shots
1:54.874 trickshots M steady_shot Fluffy_Pillow 52.8/100: 53% focus double_tap, steady_focus, trick_shots
1:56.260 trickshots L multishot Fluffy_Pillow 71.6/100: 72% focus double_tap, steady_focus, trick_shots
1:57.448 trickshots L multishot Fluffy_Pillow 59.1/100: 59% focus double_tap, steady_focus, trick_shots
1:58.635 trickshots H aimed_shot enemy2 46.6/100: 47% focus double_tap, steady_focus, trick_shots
2:00.614 trickshots J multishot Fluffy_Pillow 24.1/100: 24% focus precise_shots, steady_focus
2:01.803 trickshots G trueshot Fluffy_Pillow 11.7/100: 12% focus steady_focus, trick_shots
2:01.803 trickshots M steady_shot Fluffy_Pillow 11.7/100: 12% focus steady_focus, trick_shots, trueshot
2:03.190 trickshots I rapid_fire Fluffy_Pillow 39.8/100: 40% focus steady_focus, trick_shots, trueshot
2:05.046 trickshots J multishot Fluffy_Pillow 67.5/100: 67% focus steady_focus, trueshot
2:06.234 trickshots H aimed_shot enemy3 58.7/100: 59% focus steady_focus, trick_shots, trueshot
2:07.423 trickshots J multishot Fluffy_Pillow 35.0/100: 35% focus precise_shots, steady_focus, trueshot
2:08.611 trickshots M steady_shot Fluffy_Pillow 26.3/100: 26% focus steady_focus, trick_shots, trueshot
2:09.997 trickshots E steady_shot Fluffy_Pillow 54.5/100: 54% focus steady_focus, trick_shots, trueshot
2:11.385 trickshots H aimed_shot Fluffy_Pillow 82.6/100: 83% focus steady_focus, trick_shots, trueshot
2:12.573 trickshots J multishot Fluffy_Pillow 58.8/100: 59% focus lock_and_load, precise_shots, steady_focus, trueshot
2:13.764 trickshots H aimed_shot enemy2 50.1/100: 50% focus lock_and_load, steady_focus, trick_shots, trueshot
2:14.954 trickshots J multishot Fluffy_Pillow 61.4/100: 61% focus precise_shots, steady_focus, trueshot
2:16.142 trickshots H aimed_shot enemy3 52.7/100: 53% focus steady_focus, trick_shots, trueshot
2:17.332 trickshots J multishot Fluffy_Pillow 27.3/100: 27% focus precise_shots(2), steady_focus
2:18.521 trickshots I rapid_fire Fluffy_Pillow 14.9/100: 15% focus precise_shots, steady_focus, trick_shots
2:20.298 trickshots J multishot Fluffy_Pillow 33.1/100: 33% focus precise_shots, steady_focus
2:21.487 trickshots M steady_shot Fluffy_Pillow 20.6/100: 21% focus steady_focus, trick_shots
2:22.874 trickshots E steady_shot Fluffy_Pillow 39.4/100: 39% focus steady_focus, trick_shots
2:24.259 trickshots H aimed_shot Fluffy_Pillow 58.2/100: 58% focus steady_focus, trick_shots
2:26.239 trickshots J multishot Fluffy_Pillow 35.7/100: 36% focus precise_shots(2), steady_focus
2:27.427 trickshots M steady_shot Fluffy_Pillow 23.2/100: 23% focus precise_shots, steady_focus, trick_shots
2:28.813 trickshots M steady_shot Fluffy_Pillow 42.0/100: 42% focus precise_shots, steady_focus, trick_shots
2:30.200 trickshots J multishot Fluffy_Pillow 60.8/100: 61% focus precise_shots, steady_focus, trick_shots
2:31.387 trickshots H aimed_shot enemy2 48.3/100: 48% focus steady_focus, trick_shots
2:33.365 trickshots J multishot Fluffy_Pillow 25.8/100: 26% focus precise_shots(2), steady_focus
2:34.554 trickshots M steady_shot Fluffy_Pillow 13.3/100: 13% focus precise_shots, steady_focus, trick_shots
2:35.939 trickshots M steady_shot Fluffy_Pillow 32.1/100: 32% focus precise_shots, steady_focus, trick_shots
2:37.327 trickshots M steady_shot Fluffy_Pillow 50.9/100: 51% focus precise_shots, steady_focus, trick_shots
2:38.712 trickshots I rapid_fire Fluffy_Pillow 69.7/100: 70% focus precise_shots, steady_focus, trick_shots
2:40.481 trickshots J multishot Fluffy_Pillow 87.9/100: 88% focus precise_shots, steady_focus
2:41.672 trickshots H aimed_shot enemy3 75.4/100: 75% focus steady_focus, trick_shots
2:43.651 trickshots J multishot Fluffy_Pillow 52.9/100: 53% focus precise_shots, steady_focus
2:44.839 trickshots M steady_shot Fluffy_Pillow 40.4/100: 40% focus steady_focus, trick_shots
2:46.226 trickshots H aimed_shot Fluffy_Pillow 59.2/100: 59% focus steady_focus, trick_shots
2:48.204 trickshots J multishot Fluffy_Pillow 36.7/100: 37% focus precise_shots, steady_focus
2:49.393 trickshots M steady_shot Fluffy_Pillow 24.3/100: 24% focus steady_focus, trick_shots
2:50.780 trickshots E steady_shot Fluffy_Pillow 43.0/100: 43% focus steady_focus, trick_shots
2:52.166 trickshots F double_tap Fluffy_Pillow 61.8/100: 62% focus steady_focus, trick_shots
2:53.353 trickshots L multishot Fluffy_Pillow 69.3/100: 69% focus double_tap, steady_focus, trick_shots
2:54.543 trickshots L multishot Fluffy_Pillow 56.9/100: 57% focus double_tap, steady_focus, trick_shots
2:55.734 trickshots H aimed_shot enemy2 44.4/100: 44% focus double_tap, steady_focus, trick_shots
2:57.710 trickshots J multishot Fluffy_Pillow 21.9/100: 22% focus precise_shots(2), steady_focus
2:58.899 trickshots I rapid_fire Fluffy_Pillow 9.4/100: 9% focus precise_shots, steady_focus, trick_shots
3:00.682 trickshots J multishot Fluffy_Pillow 27.7/100: 28% focus precise_shots, steady_focus
3:01.872 default 9 use_items Fluffy_Pillow 15.2/100: 15% focus steady_focus, trick_shots
3:01.872 trickshots M steady_shot Fluffy_Pillow 15.2/100: 15% focus steady_focus, trick_shots
3:03.259 trickshots E steady_shot Fluffy_Pillow 34.0/100: 34% focus steady_focus, trick_shots
3:04.644 trickshots H aimed_shot enemy3 52.8/100: 53% focus steady_focus, trick_shots
3:06.623 trickshots J multishot Fluffy_Pillow 30.3/100: 30% focus precise_shots(2), steady_focus
3:07.811 trickshots M steady_shot Fluffy_Pillow 17.8/100: 18% focus precise_shots, steady_focus, trick_shots
3:09.196 trickshots M steady_shot Fluffy_Pillow 36.6/100: 37% focus precise_shots, steady_focus, trick_shots
3:10.581 trickshots J multishot Fluffy_Pillow 55.4/100: 55% focus precise_shots, steady_focus, trick_shots
3:11.769 trickshots M steady_shot Fluffy_Pillow 42.9/100: 43% focus steady_focus, trick_shots
3:13.157 trickshots L multishot Fluffy_Pillow 61.7/100: 62% focus steady_focus, trick_shots
3:14.344 trickshots H aimed_shot Fluffy_Pillow 49.2/100: 49% focus steady_focus, trick_shots
3:16.323 trickshots J multishot Fluffy_Pillow 26.7/100: 27% focus precise_shots, steady_focus
3:17.512 trickshots M steady_shot Fluffy_Pillow 14.2/100: 14% focus steady_focus, trick_shots
3:18.897 trickshots I rapid_fire Fluffy_Pillow 33.0/100: 33% focus steady_focus, trick_shots
3:20.698 trickshots J multishot Fluffy_Pillow 51.4/100: 51% focus steady_focus
3:21.885 trickshots M steady_shot Fluffy_Pillow 38.9/100: 39% focus steady_focus, trick_shots
3:23.270 trickshots E steady_shot Fluffy_Pillow 57.7/100: 58% focus steady_focus, trick_shots
3:24.657 trickshots H aimed_shot enemy2 76.5/100: 76% focus steady_focus, trick_shots
3:26.636 trickshots J multishot Fluffy_Pillow 54.0/100: 54% focus precise_shots, steady_focus
3:27.825 trickshots M steady_shot Fluffy_Pillow 41.5/100: 42% focus steady_focus, trick_shots
3:29.213 trickshots L multishot Fluffy_Pillow 60.3/100: 60% focus steady_focus, trick_shots
3:30.402 trickshots M steady_shot Fluffy_Pillow 47.8/100: 48% focus steady_focus, trick_shots
3:31.789 trickshots L multishot Fluffy_Pillow 66.6/100: 67% focus steady_focus, trick_shots
3:32.977 trickshots H aimed_shot enemy3 54.1/100: 54% focus steady_focus, trick_shots
3:34.955 trickshots J multishot Fluffy_Pillow 31.6/100: 32% focus precise_shots(2), steady_focus
3:36.144 trickshots M steady_shot Fluffy_Pillow 19.2/100: 19% focus precise_shots, steady_focus, trick_shots
3:37.530 trickshots E steady_shot Fluffy_Pillow 37.9/100: 38% focus precise_shots, steady_focus, trick_shots
3:38.913 trickshots I rapid_fire Fluffy_Pillow 56.7/100: 57% focus precise_shots, steady_focus, trick_shots
3:40.733 trickshots J multishot Fluffy_Pillow 75.2/100: 75% focus precise_shots, steady_focus
3:41.922 trickshots L multishot Fluffy_Pillow 62.7/100: 63% focus steady_focus, trick_shots
3:43.111 trickshots H aimed_shot Fluffy_Pillow 50.3/100: 50% focus steady_focus, trick_shots
3:45.090 trickshots J multishot Fluffy_Pillow 27.8/100: 28% focus precise_shots(2), steady_focus
3:46.278 trickshots M steady_shot Fluffy_Pillow 15.3/100: 15% focus precise_shots, steady_focus, trick_shots
3:47.663 trickshots M steady_shot Fluffy_Pillow 34.1/100: 34% focus precise_shots, steady_focus, trick_shots
3:49.049 trickshots J multishot Fluffy_Pillow 52.8/100: 53% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:50.238 trickshots H aimed_shot enemy2 40.4/100: 40% focus lock_and_load, steady_focus, trick_shots
3:51.425 trickshots J multishot Fluffy_Pillow 47.9/100: 48% focus precise_shots, steady_focus
3:52.615 trickshots F double_tap Fluffy_Pillow 35.4/100: 35% focus steady_focus, trick_shots
3:53.803 trickshots H aimed_shot enemy3 42.9/100: 43% focus double_tap, steady_focus, trick_shots
3:55.781 trickshots J multishot Fluffy_Pillow 20.4/100: 20% focus precise_shots, steady_focus
3:56.969 trickshots M steady_shot Fluffy_Pillow 8.0/100: 8% focus steady_focus, trick_shots
3:58.357 trickshots K kill_shot Fluffy_Pillow 26.8/100: 27% focus steady_focus, trick_shots
3:59.545 trickshots I rapid_fire Fluffy_Pillow 24.3/100: 24% focus steady_focus, trick_shots
4:01.387 trickshots J multishot Fluffy_Pillow 42.9/100: 43% focus steady_focus
4:02.575 trickshots G trueshot Fluffy_Pillow 30.4/100: 30% focus steady_focus, trick_shots
4:02.575 trickshots M steady_shot Fluffy_Pillow 30.4/100: 30% focus steady_focus, trick_shots, trueshot
4:03.961 trickshots E steady_shot Fluffy_Pillow 58.6/100: 59% focus steady_focus, trick_shots, trueshot
4:05.349 trickshots H aimed_shot Fluffy_Pillow 86.0/100: 86% focus steady_focus, trick_shots, trueshot
4:06.539 trickshots J multishot Fluffy_Pillow 62.3/100: 62% focus precise_shots(2), steady_focus, trueshot
4:07.725 trickshots H aimed_shot enemy2 53.5/100: 54% focus precise_shots, steady_focus, trick_shots, trueshot
4:08.914 trickshots J multishot Fluffy_Pillow 29.8/100: 30% focus precise_shots(2), steady_focus, trueshot
4:10.102 trickshots I rapid_fire Fluffy_Pillow 21.1/100: 21% focus precise_shots, steady_focus, trick_shots, trueshot
4:11.953 trickshots J multishot Fluffy_Pillow 47.7/100: 48% focus precise_shots, steady_focus, trueshot
4:13.142 trickshots H aimed_shot enemy3 39.0/100: 39% focus steady_focus, trick_shots, trueshot
4:14.330 trickshots K kill_shot Fluffy_Pillow 15.2/100: 15% focus precise_shots, steady_focus, trueshot
4:15.518 trickshots M steady_shot Fluffy_Pillow 16.5/100: 17% focus precise_shots, steady_focus, trueshot
4:16.904 trickshots E steady_shot Fluffy_Pillow 44.7/100: 45% focus precise_shots, steady_focus, trueshot
4:18.290 trickshots J multishot Fluffy_Pillow 65.6/100: 66% focus precise_shots, steady_focus
4:19.479 trickshots H aimed_shot Fluffy_Pillow 53.1/100: 53% focus steady_focus, trick_shots
4:21.456 trickshots J multishot Fluffy_Pillow 30.6/100: 31% focus precise_shots, steady_focus
4:22.643 trickshots I rapid_fire Fluffy_Pillow 18.1/100: 18% focus steady_focus, trick_shots
4:24.532 trickshots J multishot Fluffy_Pillow 37.1/100: 37% focus steady_focus
4:25.719 trickshots K kill_shot Fluffy_Pillow 24.6/100: 25% focus steady_focus, trick_shots
4:26.907 trickshots M steady_shot Fluffy_Pillow 22.1/100: 22% focus steady_focus, trick_shots
4:28.292 trickshots E steady_shot Fluffy_Pillow 40.9/100: 41% focus steady_focus, trick_shots
4:29.681 trickshots H aimed_shot enemy2 59.7/100: 60% focus steady_focus, trick_shots
4:31.663 trickshots J multishot Fluffy_Pillow 37.2/100: 37% focus precise_shots(2), steady_focus
4:32.853 default 9 use_items Fluffy_Pillow 24.7/100: 25% focus precise_shots, steady_focus, trick_shots
4:32.853 trickshots M steady_shot Fluffy_Pillow 24.7/100: 25% focus precise_shots, steady_focus, trick_shots
4:34.239 trickshots M steady_shot Fluffy_Pillow 43.5/100: 44% focus precise_shots, steady_focus, trick_shots
4:35.626 trickshots H aimed_shot enemy3 62.3/100: 62% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:36.816 trickshots J multishot Fluffy_Pillow 69.8/100: 70% focus precise_shots(2), steady_focus
4:38.005 trickshots J multishot Fluffy_Pillow 57.4/100: 57% focus precise_shots, steady_focus, trick_shots
4:39.194 trickshots H aimed_shot Fluffy_Pillow 44.9/100: 45% focus steady_focus, trick_shots
4:41.172 trickshots J multishot Fluffy_Pillow 22.4/100: 22% focus precise_shots, steady_focus
4:42.361 trickshots M steady_shot Fluffy_Pillow 9.9/100: 10% focus steady_focus, trick_shots
4:43.747 trickshots I rapid_fire Fluffy_Pillow 28.7/100: 29% focus steady_focus, trick_shots
4:45.438 trickshots J multishot Fluffy_Pillow 46.4/100: 46% focus steady_focus
4:46.625 trickshots K kill_shot Fluffy_Pillow 33.9/100: 34% focus steady_focus, trick_shots
4:47.814 trickshots M steady_shot Fluffy_Pillow 31.4/100: 31% focus steady_focus, trick_shots
4:49.200 trickshots E steady_shot Fluffy_Pillow 50.2/100: 50% focus steady_focus, trick_shots
4:50.587 trickshots H aimed_shot enemy2 69.0/100: 69% focus steady_focus, trick_shots
4:52.567 trickshots F double_tap Fluffy_Pillow 46.5/100: 47% focus precise_shots(2), steady_focus
4:53.801 trickshots J multishot Fluffy_Pillow 54.3/100: 54% focus double_tap, precise_shots(2), steady_focus

Stats

Level Bonus (60) Race Bonus (nightborne) Raid-Buffed Unbuffed Gear Amount
Strength 274 -2 290 272 0
Agility 450 1 1415 1302 789 (677)
Stamina 414 -1 1798 1713 1300
Intellect 369 2 408 371 0
Spirit 0 0 0 0 0
Health 35960 34260 0
Focus 100 100 0
Spell Power 408 371 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1486 1302 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="nightborne"
source=default
spec=marksmanship
level=60
race=nightborne
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

no_race : 6972 dps, 3159 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6971.8 6971.8 13.3 / 0.190% 847.6 / 12.2% 694.7
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 46.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
no_race 6972
Aimed Shot 2327 (2591) 33.4% (37.1%) 46.3 6.47sec 16673 10535 Direct 138.8 (154.1) 4075 8187 4999 22.5% (22.5%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.31 138.78 0.00 0.00 1.5826 0.0000 693783.91 991000.94 29.99% 10535.25 10535.25
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.54% 107.61 69 147 4075.41 2529 8949 4077.55 3791 4414 438543 626415 29.99%
crit 22.46% 31.17 10 56 8186.95 5057 17898 8193.22 5916 10180 255241 364586 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:46.52
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 264 3.8% 0.0 0.00sec 0 0 Direct 15.3 4169 8334 5113 22.6%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.32 0.00 0.00 0.0000 0.0000 78354.93 111922.18 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.37% 11.86 3 18 4169.44 2529 8949 4187.02 3214 5907 49435 70612 29.99%
crit 22.63% 3.47 0 10 8334.36 5057 17898 8098.22 0 17898 28920 41310 29.19%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 370 5.3% 113.0 2.65sec 976 431 Direct 112.8 798 1597 978 22.5%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.00 112.77 0.00 0.00 2.2662 0.0000 110297.22 157548.55 29.99% 430.72 430.72
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.45% 87.34 62 113 797.93 775 915 797.80 784 811 69696 99553 29.99%
crit 22.55% 25.43 12 45 1596.70 1551 1829 1596.38 1554 1652 40602 57995 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 137 2.0% 3.7 90.77sec 10960 0 Direct 3.7 9041 18078 11012 21.8%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.72 3.71 0.00 0.00 0.0000 0.0000 40807.16 40807.16 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 78.19% 2.90 0 4 9041.38 8937 9474 8976.78 0 9474 26199 26199 0.00%
crit 21.81% 0.81 0 4 18077.59 17875 18947 10487.19 0 18947 14609 14609 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 39 0.6% 21.7 13.24sec 540 0 Direct 21.7 442 883 540 22.3%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.65 21.65 0.00 0.00 0.0000 0.0000 11688.49 11688.49 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.74% 16.83 7 31 441.59 435 461 441.58 435 452 7433 7433 0.00%
crit 22.26% 4.82 0 12 883.15 871 923 878.08 0 923 4256 4256 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 83 1.2% 4.7 13.24sec 5290 4431 Direct 4.6 4194 9447 5337 21.7%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.68 4.64 0.00 0.00 1.1939 0.0000 24755.86 35361.27 29.99% 4430.98 4430.98
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 78.30% 3.63 1 6 4194.08 4072 4804 4185.51 4072 4560 15241 21770 29.99%
crit 21.70% 1.01 0 4 9446.97 9161 10808 6231.23 0 10808 9515 13591 19.78%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.68
  • if_expr:buff.dead_eye.down
Master Marksman 311 4.5% 194.4 1.54sec 478 0 Periodic 326.1 285 0 285 0.0% 72.8%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 194.40 0.00 326.13 326.13 0.0000 2.0000 92850.40 92850.40 0.00% 142.35 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 326.13 232 421 284.73 37 2013 284.52 204 360 92850 92850 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1583 22.7% 81.7 3.64sec 5782 5074 Direct 244.5 1575 3152 1932 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.69 244.48 0.00 0.00 1.1395 0.0000 472334.50 674682.60 29.99% 5074.34 5074.34
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.39% 189.21 140 240 1575.39 954 1970 1575.23 1473 1684 298121 425836 29.99%
crit 22.61% 55.27 29 86 3151.54 1909 3941 3151.48 2759 3413 174214 248847 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.26
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.43
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 679 9.7% 16.0 18.82sec 12672 7253 Periodic 341.9 483 966 592 22.6% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.98 0.00 114.30 341.88 1.7472 0.2091 202553.94 289328.05 29.99% 7253.24 7253.24
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.37% 264.50 180 359 483.04 352 831 483.01 465 502 127765 182499 29.99%
crit 22.63% 77.37 45 116 966.44 704 1661 966.58 857 1071 74789 106829 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:16.00
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 779 11.2% 0.0 0.00sec 0 0 Direct 46.2 494 987 605 22.6%
Periodic 349.2 478 955 586 22.7% 86.5%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.19 349.22 349.22 0.0000 2.2183 232562.11 232562.11 0.00% 300.21 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.38% 35.74 23 53 493.63 480 566 493.62 486 501 17645 17645 0.00%
crit 22.62% 10.45 2 21 986.99 960 1132 986.94 960 1036 10311 10311 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.31% 269.98 190 351 477.60 0 566 477.50 466 489 128949 128949 0.00%
crit 22.69% 79.24 42 113 954.80 2 1132 954.55 892 995 75656 75656 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.6% 43.7 6.79sec 297 0 Direct 43.7 243 485 297 22.6%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.68 43.68 0.00 0.00 0.0000 0.0000 12993.27 12993.27 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.36% 33.80 18 51 242.56 239 254 242.55 239 248 8197 8197 0.00%
crit 22.64% 9.89 1 23 485.05 479 508 485.06 479 500 4796 4796 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 357 5.1% 68.6 4.33sec 1553 1153 Direct 69.5 1251 2503 1533 22.6%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.59 69.46 0.00 0.00 1.3466 0.0000 106530.42 152168.05 29.99% 1153.33 1153.33
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.43% 53.78 33 74 1251.17 1222 1441 1250.94 1230 1271 67294 96123 29.99%
crit 22.57% 15.68 4 29 2502.53 2443 2882 2502.01 2443 2643 39237 56045 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.53
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.33
Simple Action Stats Execute Interval
no_race
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_race
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.65sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.58 0.00 0.00 0.00 0.9762 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.58
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_race
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_race
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 311.35sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.46 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.45
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.61sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.58% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.58%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.6sec 8.58% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 10.9s

Stack Uptimes

  • double_tap_1:8.58%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.9 0.2 30.5sec 29.8sec 1.9sec 5.52% 18.69% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 279.0s
  • trigger_min/max:1.8s / 279.0s
  • trigger_pct:8.01%
  • duration_min/max:0.0s / 9.8s

Stack Uptimes

  • lock_and_load_1:5.52%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.7sec 309.7sec 23.3sec 11.15% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 334.0s
  • trigger_min/max:300.0s / 334.0s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.15%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.6 5.7 7.3sec 6.4sec 2.7sec 37.01% 80.91% 2.8 (2.8) 0.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 35.9s
  • trigger_min/max:0.9s / 14.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 31.3s

Stack Uptimes

  • precise_shots_1:32.08%
  • precise_shots_2:4.93%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.3 55.5sec 12.0sec 49.3sec 95.10% 0.00% 19.3 (19.3) 4.8

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 277.1s
  • trigger_min/max:3.1s / 33.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 280.9s

Stack Uptimes

  • steady_focus_1:95.10%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.1 18.6 4.7sec 3.6sec 4.2sec 89.75% 100.00% 18.6 (18.6) 0.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.75%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.71% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.6s
  • trigger_min/max:120.0s / 122.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • trueshot_1:14.71%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.3s 48.0s 186.4s
double_tap_rapid_fire 0.4 0.0 3.0 77.7s 60.0s 242.7s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.53% 0.41% 1.14% 0.6s 0.0s 1.5s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7580.0012.6872.8760.0007.463
Aimed Shot1.1910.0016.9149.6062.16421.473
Kill Shot3.5470.00119.51512.0070.00028.890
Trueshot0.7460.0012.6061.2210.0004.667
Rapid Fire2.7120.00120.68035.01614.87762.491

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
no_race
steady_shot Focus 69.59 675.91 23.07% 9.71 20.02 2.88%
rapid_fire Focus 114.37 114.27 3.90% 1.00 0.10 0.09%
focus_regen Focus 577.08 1945.38 66.39% 3.37 10.92 0.56%
Trueshot Focus 117.44 194.57 6.64% 1.66 1.06 0.54%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.03 32.1 36.5 0.6 99.2
Usage Type Count Total Avg RPE APR
no_race
aimed_shot Focus 46.3 1313.1 28.4 28.4 588.0
kill_shot Focus 4.7 46.8 10.0 10.0 528.9
multishot Focus 81.7 1633.8 20.0 20.0 289.1

Statistics & Data Analysis

Fight Length
no_race Fight Length
Count 1016
Mean 298.52
Minimum 240.03
Maximum 359.92
Spread ( max - min ) 119.89
Range [ ( max - min ) / 2 * 100% ] 20.08%
DPS
no_race Damage Per Second
Count 1016
Mean 6971.82
Minimum 6245.21
Maximum 7715.05
Spread ( max - min ) 1469.84
Range [ ( max - min ) / 2 * 100% ] 10.54%
Standard Deviation 215.7147
5th Percentile 6633.99
95th Percentile 7340.28
( 95th Percentile - 5th Percentile ) 706.29
Mean Distribution
Standard Deviation 6.7676
95.00% Confidence Interval ( 6958.56 - 6985.09 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 37
0.1% Error 3678
0.1 Scale Factor Error with Delta=300 398
0.05 Scale Factor Error with Delta=300 1589
0.01 Scale Factor Error with Delta=300 39724
Priority Target DPS
no_race Priority Target Damage Per Second
Count 1016
Mean 3158.54
Minimum 2799.80
Maximum 3568.77
Spread ( max - min ) 768.97
Range [ ( max - min ) / 2 * 100% ] 12.17%
Standard Deviation 114.6582
5th Percentile 2977.53
95th Percentile 3357.46
( 95th Percentile - 5th Percentile ) 379.94
Mean Distribution
Standard Deviation 3.5971
95.00% Confidence Interval ( 3151.49 - 3165.59 )
Normalized 95.00% Confidence Interval ( 99.78% - 100.22% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 51
0.1% Error 5063
0.1 Scale Factor Error with Delta=300 113
0.05 Scale Factor Error with Delta=300 449
0.01 Scale Factor Error with Delta=300 11223
DPS(e)
no_race Damage Per Second (Effective)
Count 1016
Mean 6971.82
Minimum 6245.21
Maximum 7715.05
Spread ( max - min ) 1469.84
Range [ ( max - min ) / 2 * 100% ] 10.54%
Damage
no_race Damage
Count 1016
Mean 2079512.21
Minimum 1546687.40
Maximum 2653886.99
Spread ( max - min ) 1107199.59
Range [ ( max - min ) / 2 * 100% ] 26.62%
DTPS
no_race Damage Taken Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
no_race Healing Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
no_race Healing Per Second (Effective)
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
no_race Heal
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
no_race Healing Taken Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
no_race Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
no_raceTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
no_race Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.45 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.53 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.58 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 46.52 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 16.00 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.26 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.68 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.43 multishot,if=focus>cost+action.aimed_shot.cost
M 53.33 steady_shot

Sample Sequence

0125789EGDJHJHJIJHJMHMEJHJIJHMJMHMEJMHJMMLMLHJIJMMHJMMFJLHJMMIJLHJMMJHJMMJHJIJMHJM9EMJHJHJMIJMEHJMFLLHJMEIGJHJMHJIJHMEJHJIJMHJMEHJMJHJMHMEJIJMFHJMEJH9JHJJHMEJHJIJHJMEHJMMMLLHJIJMEHJMMJMLFHJIJKMEGHJMHJIJHJKIJMEHJJHJKM9IJHMEJKMJHJMMMIFJ

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask no_race 100.0/100: 100% focus
Pre precombat 1 augmentation no_race 100.0/100: 100% focus
Pre precombat 2 food no_race 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.482 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.482 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.482 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.397 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.312 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:04.227 trickshots H aimed_shot enemy2 58.2/100: 58% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.144 trickshots J multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.060 trickshots I rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.467 trickshots J multishot Fluffy_Pillow 54.2/100: 54% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.384 trickshots H aimed_shot enemy3 45.5/100: 46% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.298 trickshots J multishot Fluffy_Pillow 21.8/100: 22% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:10.213 trickshots M steady_shot Fluffy_Pillow 13.1/100: 13% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.281 trickshots H aimed_shot Fluffy_Pillow 41.3/100: 41% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.198 trickshots M steady_shot Fluffy_Pillow 17.6/100: 18% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.264 trickshots E steady_shot Fluffy_Pillow 45.8/100: 46% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.331 trickshots J multishot Fluffy_Pillow 73.9/100: 74% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.248 trickshots H aimed_shot enemy2 65.2/100: 65% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.161 trickshots J multishot Fluffy_Pillow 41.5/100: 42% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.076 trickshots I rapid_fire Fluffy_Pillow 30.4/100: 30% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.569 trickshots J multishot Fluffy_Pillow 49.6/100: 50% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.486 trickshots H aimed_shot enemy3 37.2/100: 37% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:21.010 trickshots M steady_shot Fluffy_Pillow 14.7/100: 15% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:22.076 trickshots J multishot Fluffy_Pillow 33.5/100: 33% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:22.991 trickshots M steady_shot Fluffy_Pillow 21.0/100: 21% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.059 trickshots H aimed_shot Fluffy_Pillow 39.8/100: 40% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.583 trickshots M steady_shot Fluffy_Pillow 17.4/100: 17% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:26.651 trickshots E steady_shot Fluffy_Pillow 36.1/100: 36% focus bloodlust, precise_shots, steady_focus
0:27.721 trickshots J multishot Fluffy_Pillow 54.9/100: 55% focus bloodlust, precise_shots, steady_focus
0:28.637 trickshots M steady_shot Fluffy_Pillow 42.5/100: 42% focus bloodlust, steady_focus, trick_shots
0:29.704 trickshots H aimed_shot enemy2 61.3/100: 61% focus bloodlust, steady_focus, trick_shots
0:31.227 trickshots J multishot Fluffy_Pillow 38.8/100: 39% focus bloodlust, precise_shots, steady_focus
0:32.142 trickshots M steady_shot Fluffy_Pillow 26.3/100: 26% focus bloodlust, steady_focus, trick_shots
0:33.208 trickshots M steady_shot Fluffy_Pillow 45.1/100: 45% focus bloodlust, steady_focus, trick_shots
0:34.276 trickshots L multishot Fluffy_Pillow 63.9/100: 64% focus bloodlust, steady_focus, trick_shots
0:35.189 trickshots M steady_shot Fluffy_Pillow 51.4/100: 51% focus bloodlust, steady_focus, trick_shots
0:36.255 trickshots L multishot Fluffy_Pillow 70.2/100: 70% focus bloodlust, steady_focus, trick_shots
0:37.171 trickshots H aimed_shot enemy3 57.7/100: 58% focus bloodlust, steady_focus, trick_shots
0:38.694 trickshots J multishot Fluffy_Pillow 35.2/100: 35% focus bloodlust, precise_shots(2), steady_focus
0:39.611 trickshots I rapid_fire Fluffy_Pillow 22.8/100: 23% focus bloodlust, precise_shots, steady_focus, trick_shots
0:41.045 trickshots J multishot Fluffy_Pillow 41.5/100: 41% focus precise_shots, steady_focus
0:42.233 trickshots M steady_shot Fluffy_Pillow 29.0/100: 29% focus steady_focus, trick_shots
0:43.619 trickshots M steady_shot Fluffy_Pillow 47.8/100: 48% focus steady_focus, trick_shots
0:45.005 trickshots H aimed_shot Fluffy_Pillow 66.6/100: 67% focus steady_focus, trick_shots
0:47.013 trickshots J multishot Fluffy_Pillow 44.3/100: 44% focus precise_shots(2), steady_focus
0:48.201 trickshots M steady_shot Fluffy_Pillow 31.8/100: 32% focus precise_shots, steady_focus, trick_shots
0:49.587 trickshots M steady_shot Fluffy_Pillow 50.6/100: 51% focus precise_shots, steady_focus, trick_shots
0:50.974 trickshots F double_tap Fluffy_Pillow 69.3/100: 69% focus precise_shots, steady_focus, trick_shots
0:52.162 trickshots J multishot Fluffy_Pillow 76.8/100: 77% focus double_tap, precise_shots, steady_focus, trick_shots
0:53.352 trickshots L multishot Fluffy_Pillow 64.4/100: 64% focus double_tap, steady_focus, trick_shots
0:54.539 trickshots H aimed_shot enemy2 51.9/100: 52% focus double_tap, steady_focus, trick_shots
0:56.517 trickshots J multishot Fluffy_Pillow 29.4/100: 29% focus precise_shots(2), steady_focus
0:57.703 trickshots M steady_shot Fluffy_Pillow 16.9/100: 17% focus precise_shots, steady_focus, trick_shots
0:59.089 trickshots M steady_shot Fluffy_Pillow 35.7/100: 36% focus precise_shots, steady_focus, trick_shots
1:00.475 trickshots I rapid_fire Fluffy_Pillow 54.5/100: 54% focus precise_shots, steady_focus, trick_shots
1:02.276 trickshots J multishot Fluffy_Pillow 72.9/100: 73% focus precise_shots, steady_focus
1:03.464 trickshots L multishot Fluffy_Pillow 60.4/100: 60% focus steady_focus, trick_shots
1:04.651 trickshots H aimed_shot enemy3 47.9/100: 48% focus steady_focus, trick_shots
1:06.630 trickshots J multishot Fluffy_Pillow 25.4/100: 25% focus precise_shots(2), steady_focus
1:07.818 trickshots M steady_shot Fluffy_Pillow 12.9/100: 13% focus precise_shots, steady_focus, trick_shots
1:09.206 trickshots M steady_shot Fluffy_Pillow 31.7/100: 32% focus precise_shots, steady_focus, trick_shots
1:10.592 trickshots J multishot Fluffy_Pillow 50.5/100: 50% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:11.779 trickshots H aimed_shot Fluffy_Pillow 38.0/100: 38% focus lock_and_load, steady_focus, trick_shots
1:12.966 trickshots J multishot Fluffy_Pillow 45.5/100: 46% focus precise_shots(2), steady_focus
1:14.153 trickshots M steady_shot Fluffy_Pillow 33.0/100: 33% focus precise_shots, steady_focus, trick_shots
1:15.539 trickshots M steady_shot Fluffy_Pillow 51.8/100: 52% focus precise_shots, steady_focus, trick_shots
1:16.926 trickshots J multishot Fluffy_Pillow 70.6/100: 71% focus precise_shots, steady_focus, trick_shots
1:18.114 trickshots H aimed_shot enemy2 58.1/100: 58% focus steady_focus, trick_shots
1:20.092 trickshots J multishot Fluffy_Pillow 35.6/100: 36% focus precise_shots, steady_focus
1:21.281 trickshots I rapid_fire Fluffy_Pillow 23.1/100: 23% focus steady_focus, trick_shots
1:23.029 trickshots J multishot Fluffy_Pillow 41.2/100: 41% focus steady_focus
1:24.219 trickshots M steady_shot Fluffy_Pillow 28.7/100: 29% focus steady_focus, trick_shots
1:25.606 trickshots H aimed_shot enemy3 47.5/100: 48% focus steady_focus, trick_shots
1:27.584 trickshots J multishot Fluffy_Pillow 25.0/100: 25% focus precise_shots(2), steady_focus
1:28.772 trickshots M steady_shot Fluffy_Pillow 12.6/100: 13% focus precise_shots, steady_focus, trick_shots
1:30.158 default 9 use_items Fluffy_Pillow 31.3/100: 31% focus precise_shots, steady_focus, trick_shots
1:30.158 trickshots E steady_shot Fluffy_Pillow 31.3/100: 31% focus precise_shots, steady_focus, trick_shots
1:31.546 trickshots M steady_shot Fluffy_Pillow 50.1/100: 50% focus precise_shots, steady_focus, trick_shots
1:32.934 trickshots J multishot Fluffy_Pillow 68.9/100: 69% focus precise_shots, steady_focus, trick_shots
1:34.123 trickshots H aimed_shot Fluffy_Pillow 56.4/100: 56% focus steady_focus, trick_shots
1:36.102 trickshots J multishot Fluffy_Pillow 34.0/100: 34% focus lock_and_load, precise_shots, steady_focus
1:37.290 trickshots H aimed_shot enemy2 21.5/100: 21% focus lock_and_load, steady_focus, trick_shots
1:38.477 trickshots J multishot Fluffy_Pillow 29.0/100: 29% focus precise_shots(2), steady_focus
1:39.667 trickshots M steady_shot Fluffy_Pillow 16.5/100: 17% focus precise_shots, steady_focus, trick_shots
1:41.054 trickshots I rapid_fire Fluffy_Pillow 35.3/100: 35% focus precise_shots, steady_focus, trick_shots
1:43.134 trickshots J multishot Fluffy_Pillow 55.5/100: 55% focus precise_shots, steady_focus
1:44.322 trickshots M steady_shot Fluffy_Pillow 43.0/100: 43% focus steady_focus, trick_shots
1:45.709 trickshots E steady_shot Fluffy_Pillow 61.8/100: 62% focus steady_focus, trick_shots
1:47.094 trickshots H aimed_shot enemy3 80.3/100: 80% focus steady_focus, trick_shots
1:49.072 trickshots J multishot Fluffy_Pillow 57.8/100: 58% focus precise_shots, steady_focus
1:50.261 trickshots M steady_shot Fluffy_Pillow 45.3/100: 45% focus steady_focus, trick_shots
1:51.648 trickshots F double_tap Fluffy_Pillow 64.1/100: 64% focus steady_focus, trick_shots
1:52.837 trickshots L multishot Fluffy_Pillow 71.6/100: 72% focus double_tap, steady_focus, trick_shots
1:54.025 trickshots L multishot Fluffy_Pillow 59.2/100: 59% focus double_tap, steady_focus, trick_shots
1:55.213 trickshots H aimed_shot Fluffy_Pillow 46.7/100: 47% focus double_tap, steady_focus, trick_shots
1:57.192 trickshots J multishot Fluffy_Pillow 24.2/100: 24% focus precise_shots(2), steady_focus
1:58.381 trickshots M steady_shot Fluffy_Pillow 11.7/100: 12% focus precise_shots, steady_focus, trick_shots
1:59.767 trickshots E steady_shot Fluffy_Pillow 30.5/100: 31% focus precise_shots, steady_focus, trick_shots
2:01.154 trickshots I rapid_fire Fluffy_Pillow 49.3/100: 49% focus precise_shots, steady_focus, trick_shots
2:02.942 trickshots G trueshot Fluffy_Pillow 67.6/100: 68% focus precise_shots, steady_focus
2:02.942 trickshots J multishot Fluffy_Pillow 67.6/100: 68% focus precise_shots, steady_focus, trueshot
2:04.131 trickshots H aimed_shot enemy2 58.9/100: 59% focus steady_focus, trick_shots, trueshot
2:05.320 trickshots J multishot Fluffy_Pillow 35.2/100: 35% focus precise_shots, steady_focus, trueshot
2:06.509 trickshots M steady_shot Fluffy_Pillow 26.5/100: 26% focus steady_focus, trick_shots, trueshot
2:07.896 trickshots H aimed_shot enemy3 54.6/100: 55% focus steady_focus, trick_shots, trueshot
2:09.084 trickshots J multishot Fluffy_Pillow 30.9/100: 31% focus precise_shots, steady_focus, trueshot
2:10.272 trickshots I rapid_fire Fluffy_Pillow 22.2/100: 22% focus steady_focus, trick_shots, trueshot
2:12.121 trickshots J multishot Fluffy_Pillow 49.7/100: 50% focus steady_focus, trueshot
2:13.312 trickshots H aimed_shot Fluffy_Pillow 41.1/100: 41% focus steady_focus, trick_shots, trueshot
2:14.501 trickshots M steady_shot Fluffy_Pillow 17.3/100: 17% focus precise_shots(2), steady_focus, trueshot
2:15.887 trickshots E steady_shot Fluffy_Pillow 45.5/100: 46% focus precise_shots(2), steady_focus, trueshot
2:17.272 trickshots J multishot Fluffy_Pillow 73.0/100: 73% focus precise_shots(2), steady_focus, trueshot
2:18.461 trickshots H aimed_shot enemy2 62.6/100: 63% focus precise_shots, steady_focus, trick_shots
2:20.438 trickshots J multishot Fluffy_Pillow 40.1/100: 40% focus precise_shots(2), steady_focus
2:21.628 trickshots I rapid_fire Fluffy_Pillow 27.6/100: 28% focus precise_shots, steady_focus, trick_shots
2:23.368 trickshots J multishot Fluffy_Pillow 45.7/100: 46% focus precise_shots, steady_focus
2:24.556 trickshots M steady_shot Fluffy_Pillow 33.2/100: 33% focus steady_focus, trick_shots
2:25.943 trickshots H aimed_shot enemy3 52.0/100: 52% focus steady_focus, trick_shots
2:27.922 trickshots J multishot Fluffy_Pillow 29.5/100: 29% focus precise_shots(2), steady_focus
2:29.110 trickshots M steady_shot Fluffy_Pillow 17.0/100: 17% focus precise_shots, steady_focus, trick_shots
2:30.498 trickshots E steady_shot Fluffy_Pillow 35.8/100: 36% focus precise_shots, steady_focus, trick_shots
2:31.884 trickshots H aimed_shot Fluffy_Pillow 54.6/100: 55% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:33.074 trickshots J multishot Fluffy_Pillow 62.1/100: 62% focus precise_shots(2), steady_focus
2:34.262 trickshots M steady_shot Fluffy_Pillow 49.6/100: 50% focus precise_shots, steady_focus, trick_shots
2:35.648 trickshots J multishot Fluffy_Pillow 68.4/100: 68% focus precise_shots, steady_focus, trick_shots
2:36.837 trickshots H aimed_shot enemy2 55.9/100: 56% focus steady_focus, trick_shots
2:38.816 trickshots J multishot Fluffy_Pillow 33.4/100: 33% focus precise_shots, steady_focus
2:40.005 trickshots M steady_shot Fluffy_Pillow 21.0/100: 21% focus steady_focus, trick_shots
2:41.391 trickshots H aimed_shot enemy3 39.7/100: 40% focus steady_focus, trick_shots
2:43.370 trickshots M steady_shot Fluffy_Pillow 17.3/100: 17% focus precise_shots(2), steady_focus
2:44.758 trickshots E steady_shot Fluffy_Pillow 36.0/100: 36% focus precise_shots(2), steady_focus
2:46.144 trickshots J multishot Fluffy_Pillow 54.8/100: 55% focus precise_shots(2), steady_focus
2:47.334 trickshots I rapid_fire Fluffy_Pillow 42.3/100: 42% focus precise_shots, steady_focus, trick_shots
2:49.078 trickshots J multishot Fluffy_Pillow 60.4/100: 60% focus precise_shots, steady_focus
2:50.266 trickshots M steady_shot Fluffy_Pillow 47.9/100: 48% focus steady_focus, trick_shots
2:51.652 trickshots F double_tap Fluffy_Pillow 66.7/100: 67% focus steady_focus, trick_shots
2:52.842 trickshots H aimed_shot Fluffy_Pillow 74.2/100: 74% focus double_tap, steady_focus, trick_shots
2:54.821 trickshots J multishot Fluffy_Pillow 51.7/100: 52% focus precise_shots(2), steady_focus
2:56.009 trickshots M steady_shot Fluffy_Pillow 39.2/100: 39% focus precise_shots, steady_focus, trick_shots
2:57.393 trickshots E steady_shot Fluffy_Pillow 58.0/100: 58% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:58.781 trickshots J multishot Fluffy_Pillow 76.8/100: 77% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:59.969 trickshots H aimed_shot enemy2 64.3/100: 64% focus lock_and_load, steady_focus, trick_shots
3:01.158 default 9 use_items Fluffy_Pillow 71.8/100: 72% focus precise_shots, steady_focus
3:01.158 trickshots J multishot Fluffy_Pillow 71.8/100: 72% focus precise_shots, steady_focus
3:02.348 trickshots H aimed_shot enemy3 59.4/100: 59% focus steady_focus, trick_shots
3:04.328 trickshots J multishot Fluffy_Pillow 36.9/100: 37% focus lock_and_load, precise_shots(2), steady_focus
3:05.517 trickshots J multishot Fluffy_Pillow 24.4/100: 24% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:06.706 trickshots H aimed_shot Fluffy_Pillow 12.0/100: 12% focus lock_and_load, steady_focus, trick_shots
3:07.895 trickshots M steady_shot Fluffy_Pillow 19.5/100: 19% focus precise_shots, steady_focus
3:09.282 trickshots E steady_shot Fluffy_Pillow 38.3/100: 38% focus precise_shots, steady_focus
3:10.670 trickshots J multishot Fluffy_Pillow 57.0/100: 57% focus precise_shots, steady_focus
3:11.858 trickshots H aimed_shot enemy2 44.6/100: 45% focus steady_focus, trick_shots
3:13.836 trickshots J multishot Fluffy_Pillow 22.1/100: 22% focus lock_and_load, precise_shots(2), steady_focus
3:15.024 trickshots I rapid_fire Fluffy_Pillow 9.6/100: 10% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:16.764 trickshots J multishot Fluffy_Pillow 27.6/100: 28% focus lock_and_load, precise_shots, steady_focus
3:17.952 trickshots H aimed_shot enemy3 15.1/100: 15% focus lock_and_load, steady_focus, trick_shots
3:19.142 trickshots J multishot Fluffy_Pillow 22.7/100: 23% focus precise_shots, steady_focus
3:20.332 trickshots M steady_shot Fluffy_Pillow 10.2/100: 10% focus steady_focus, trick_shots
3:21.720 trickshots E steady_shot Fluffy_Pillow 29.0/100: 29% focus steady_focus, trick_shots
3:23.107 trickshots H aimed_shot Fluffy_Pillow 47.8/100: 48% focus steady_focus, trick_shots
3:25.292 trickshots J multishot Fluffy_Pillow 26.6/100: 27% focus precise_shots, steady_focus
3:26.481 trickshots M steady_shot Fluffy_Pillow 14.1/100: 14% focus steady_focus, trick_shots
3:27.868 trickshots M steady_shot Fluffy_Pillow 32.9/100: 33% focus steady_focus, trick_shots
3:29.255 trickshots M steady_shot Fluffy_Pillow 51.7/100: 52% focus steady_focus, trick_shots
3:30.642 trickshots L multishot Fluffy_Pillow 70.4/100: 70% focus steady_focus, trick_shots
3:31.832 trickshots L multishot Fluffy_Pillow 58.0/100: 58% focus steady_focus, trick_shots
3:33.021 trickshots H aimed_shot enemy2 45.5/100: 46% focus steady_focus, trick_shots
3:35.000 trickshots J multishot Fluffy_Pillow 23.0/100: 23% focus precise_shots(2), steady_focus
3:36.188 trickshots I rapid_fire Fluffy_Pillow 10.5/100: 11% focus precise_shots, steady_focus, trick_shots
3:38.065 trickshots J multishot Fluffy_Pillow 29.4/100: 29% focus precise_shots, steady_focus
3:39.254 trickshots M steady_shot Fluffy_Pillow 17.0/100: 17% focus steady_focus, trick_shots
3:40.640 trickshots E steady_shot Fluffy_Pillow 35.7/100: 36% focus steady_focus, trick_shots
3:42.027 trickshots H aimed_shot enemy3 54.5/100: 55% focus steady_focus, trick_shots
3:44.250 trickshots J multishot Fluffy_Pillow 33.6/100: 34% focus precise_shots(2), steady_focus
3:45.439 trickshots M steady_shot Fluffy_Pillow 21.1/100: 21% focus precise_shots, steady_focus, trick_shots
3:46.825 trickshots M steady_shot Fluffy_Pillow 39.9/100: 40% focus precise_shots, steady_focus, trick_shots
3:48.210 trickshots J multishot Fluffy_Pillow 58.6/100: 59% focus precise_shots, steady_focus, trick_shots
3:49.400 trickshots M steady_shot Fluffy_Pillow 46.2/100: 46% focus steady_focus, trick_shots
3:50.788 trickshots L multishot Fluffy_Pillow 65.0/100: 65% focus steady_focus, trick_shots
3:51.978 trickshots F double_tap Fluffy_Pillow 52.5/100: 52% focus steady_focus, trick_shots
3:53.165 trickshots H aimed_shot Fluffy_Pillow 60.0/100: 60% focus double_tap, steady_focus, trick_shots
3:55.145 trickshots J multishot Fluffy_Pillow 37.5/100: 38% focus precise_shots(2), steady_focus
3:56.334 trickshots I rapid_fire Fluffy_Pillow 25.1/100: 25% focus precise_shots, steady_focus, trick_shots
3:58.138 trickshots J multishot Fluffy_Pillow 43.5/100: 43% focus precise_shots, steady_focus
3:59.328 trickshots K kill_shot Fluffy_Pillow 31.0/100: 31% focus steady_focus, trick_shots
4:00.516 trickshots M steady_shot Fluffy_Pillow 28.5/100: 29% focus steady_focus, trick_shots
4:01.904 trickshots E steady_shot Fluffy_Pillow 47.3/100: 47% focus steady_focus, trick_shots
4:03.292 trickshots G trueshot Fluffy_Pillow 66.1/100: 66% focus steady_focus, trick_shots
4:03.292 trickshots H aimed_shot enemy2 66.1/100: 66% focus steady_focus, trick_shots, trueshot
4:04.481 trickshots J multishot Fluffy_Pillow 42.4/100: 42% focus precise_shots(2), steady_focus, trueshot
4:05.671 trickshots M steady_shot Fluffy_Pillow 33.6/100: 34% focus precise_shots, steady_focus, trick_shots, trueshot
4:07.058 trickshots H aimed_shot enemy3 61.8/100: 62% focus precise_shots, steady_focus, trick_shots, trueshot
4:08.247 trickshots J multishot Fluffy_Pillow 38.1/100: 38% focus precise_shots(2), steady_focus, trueshot
4:09.435 trickshots I rapid_fire Fluffy_Pillow 29.4/100: 29% focus precise_shots, steady_focus, trick_shots, trueshot
4:11.336 trickshots J multishot Fluffy_Pillow 57.4/100: 57% focus precise_shots, steady_focus, trueshot
4:12.524 trickshots H aimed_shot Fluffy_Pillow 48.7/100: 49% focus steady_focus, trick_shots, trueshot
4:13.713 trickshots J multishot Fluffy_Pillow 25.0/100: 25% focus precise_shots(2), steady_focus, trueshot
4:14.902 trickshots K kill_shot Fluffy_Pillow 16.3/100: 16% focus precise_shots, steady_focus, trick_shots, trueshot
4:16.090 trickshots I rapid_fire Fluffy_Pillow 17.6/100: 18% focus precise_shots, steady_focus, trick_shots, trueshot
4:17.840 trickshots J multishot Fluffy_Pillow 43.2/100: 43% focus precise_shots, steady_focus, trueshot
4:19.029 trickshots M steady_shot Fluffy_Pillow 31.8/100: 32% focus trick_shots
4:20.513 trickshots E steady_shot Fluffy_Pillow 50.6/100: 51% focus trick_shots
4:21.997 trickshots H aimed_shot enemy2 69.4/100: 69% focus lock_and_load, steady_focus, trick_shots
4:23.185 trickshots J multishot Fluffy_Pillow 76.9/100: 77% focus precise_shots(2), steady_focus
4:24.373 trickshots J multishot Fluffy_Pillow 64.4/100: 64% focus precise_shots, steady_focus, trick_shots
4:25.559 trickshots H aimed_shot enemy3 51.9/100: 52% focus steady_focus, trick_shots
4:27.538 trickshots J multishot Fluffy_Pillow 29.5/100: 29% focus precise_shots(2), steady_focus
4:28.728 trickshots K kill_shot Fluffy_Pillow 17.0/100: 17% focus precise_shots, steady_focus, trick_shots
4:29.918 trickshots M steady_shot Fluffy_Pillow 14.5/100: 15% focus precise_shots, steady_focus, trick_shots
4:31.303 default 9 use_items Fluffy_Pillow 33.3/100: 33% focus precise_shots, steady_focus, trick_shots
4:31.303 trickshots I rapid_fire Fluffy_Pillow 33.3/100: 33% focus precise_shots, steady_focus, trick_shots
4:33.044 trickshots J multishot Fluffy_Pillow 51.3/100: 51% focus precise_shots, steady_focus
4:34.232 trickshots H aimed_shot Fluffy_Pillow 38.8/100: 39% focus steady_focus, trick_shots
4:36.212 trickshots M steady_shot Fluffy_Pillow 16.4/100: 16% focus precise_shots(2), steady_focus
4:37.599 trickshots E steady_shot Fluffy_Pillow 34.9/100: 35% focus precise_shots(2)
4:39.083 trickshots J multishot Fluffy_Pillow 53.7/100: 54% focus precise_shots(2), steady_focus
4:40.270 trickshots K kill_shot Fluffy_Pillow 41.2/100: 41% focus precise_shots, steady_focus, trick_shots
4:41.460 trickshots M steady_shot Fluffy_Pillow 38.7/100: 39% focus precise_shots, steady_focus, trick_shots
4:42.845 trickshots J multishot Fluffy_Pillow 57.5/100: 57% focus precise_shots, steady_focus, trick_shots
4:44.033 trickshots H aimed_shot enemy2 45.0/100: 45% focus steady_focus, trick_shots
4:46.012 trickshots J multishot Fluffy_Pillow 22.5/100: 23% focus precise_shots(2), steady_focus
4:47.199 trickshots M steady_shot Fluffy_Pillow 10.0/100: 10% focus precise_shots, steady_focus, trick_shots
4:48.584 trickshots M steady_shot Fluffy_Pillow 28.8/100: 29% focus precise_shots, steady_focus, trick_shots
4:49.969 trickshots M steady_shot Fluffy_Pillow 47.6/100: 48% focus precise_shots, steady_focus, trick_shots
4:51.357 trickshots I rapid_fire Fluffy_Pillow 66.3/100: 66% focus precise_shots, steady_focus, trick_shots
4:53.122 trickshots F double_tap Fluffy_Pillow 84.5/100: 85% focus precise_shots, steady_focus
4:54.312 trickshots J multishot Fluffy_Pillow 92.1/100: 92% focus double_tap, precise_shots, steady_focus

Stats

Level Bonus (60) Race Bonus (none) Raid-Buffed Unbuffed Gear Amount
Strength 274 0 292 274 0
Agility 450 0 1414 1300 789 (677)
Stamina 414 0 1799 1714 1300
Intellect 369 0 406 369 0
Spirit 0 0 0 0 0
Health 35980 34280 0
Focus 100 100 0
Spell Power 406 369 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1485 1300 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="no_race"
source=default
spec=marksmanship
level=60
race=none
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

orc : 7057 dps, 3196 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7056.9 7056.9 13.4 / 0.189% 872.6 / 12.4% 702.9
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 47.1 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
orc 7057
Aimed Shot 2360 (2628) 33.4% (37.2%) 46.2 6.45sec 16934 10696 Direct 138.5 (153.8) 4143 8282 5076 22.5% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.24 138.55 0.00 0.00 1.5832 0.0000 703353.96 1004670.80 29.99% 10695.98 10695.98
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.45% 107.31 71 147 4142.86 2524 9493 4146.05 3851 4469 444603 635070 29.99%
crit 22.55% 31.24 10 49 8281.72 5048 18985 8287.29 6657 10140 258751 369601 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:46.46
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 269 3.8% 0.0 0.00sec 0 0 Direct 15.2 4234 8500 5225 23.3%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.25 0.00 0.00 0.0000 0.0000 79709.72 113857.37 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.72% 11.70 4 18 4233.83 2524 9493 4249.22 3113 6025 49496 70700 29.99%
crit 23.28% 3.55 0 10 8500.06 5048 18985 8413.28 0 17910 30214 43157 29.34%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 373 5.3% 113.0 2.65sec 985 435 Direct 112.8 805 1610 987 22.6%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.01 112.77 0.00 0.00 2.2663 0.0000 111303.93 158986.54 29.99% 434.56 434.56
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.36% 87.24 60 112 804.69 774 970 804.60 792 817 70201 100275 29.99%
crit 22.64% 25.53 12 42 1609.70 1548 1940 1609.70 1558 1667 41103 58711 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 138 2.0% 3.7 90.76sec 11046 0 Direct 3.7 9047 18105 11085 22.5%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.72 3.71 0.00 0.00 0.0000 0.0000 41083.72 41083.72 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.54% 2.88 0 4 9047.14 8937 9474 9030.26 0 9474 26011 26011 0.00%
crit 22.46% 0.83 0 4 18104.82 17875 18947 11223.82 0 18947 15073 15073 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 39 0.6% 21.7 13.22sec 543 0 Direct 21.7 442 884 543 23.0%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.67 21.67 0.00 0.00 0.0000 0.0000 11769.22 11769.22 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.05% 16.69 3 30 441.76 435 461 441.79 435 456 7375 7375 0.00%
crit 22.95% 4.97 0 13 883.66 871 923 876.51 0 923 4394 4394 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 83 1.2% 4.7 13.17sec 5340 4474 Direct 4.6 4224 9507 5388 22.0%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.67 4.63 0.00 0.00 1.1938 0.0000 24921.88 35598.41 29.99% 4473.50 4473.50
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 78.00% 3.61 1 7 4224.05 4065 4796 4218.11 4065 4796 15244 21774 29.99%
crit 22.00% 1.02 0 5 9507.12 9146 10792 6329.10 0 10792 9678 13824 19.96%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.67
  • if_expr:buff.dead_eye.down
Master Marksman 316 4.5% 195.3 1.54sec 483 0 Periodic 327.2 288 0 288 0.0% 73.1%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 195.27 0.00 327.16 327.16 0.0000 2.0000 94227.41 94227.41 0.00% 144.01 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 327.16 225 418 287.99 37 2043 288.12 216 362 94227 94227 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1601 22.7% 81.7 3.65sec 5847 5132 Direct 244.5 1594 3187 1954 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.69 244.45 0.00 0.00 1.1393 0.0000 477592.12 682192.59 29.99% 5132.03 5132.03
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.41% 189.24 140 246 1594.01 953 2090 1593.81 1493 1699 301640 430863 29.99%
crit 22.59% 55.21 32 84 3186.67 1905 4180 3185.78 2833 3457 175952 251330 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:73.37
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:8.32
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 691 9.8% 16.0 18.82sec 12883 7375 Periodic 342.7 490 979 601 22.8% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.99 0.00 114.57 342.71 1.7467 0.2087 205968.45 294205.34 29.99% 7375.24 7375.24
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.25% 264.73 182 354 489.73 351 881 489.72 472 510 129651 185194 29.99%
crit 22.75% 77.98 45 118 978.68 703 1762 978.90 859 1097 76317 109011 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:15.99
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 784 11.1% 0.0 0.00sec 0 0 Direct 46.1 501 1002 614 22.6%
Periodic 348.7 481 963 590 22.6% 86.3%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.11 348.72 348.72 0.0000 2.2173 234057.14 234057.14 0.00% 302.70 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.35% 35.67 22 50 500.82 479 600 500.86 490 512 17865 17865 0.00%
crit 22.65% 10.44 2 20 1001.81 958 1201 1001.78 958 1067 10461 10461 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.40% 269.90 194 349 480.98 0 600 480.92 470 492 129815 129815 0.00%
crit 22.60% 78.83 49 114 963.01 1 1201 962.93 896 998 75916 75916 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.6% 43.9 6.78sec 297 0 Direct 43.9 243 485 297 22.6%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.92 43.92 0.00 0.00 0.0000 0.0000 13064.41 13064.41 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.36% 33.98 17 52 242.50 239 254 242.50 239 246 8240 8240 0.00%
crit 22.64% 9.95 2 21 485.08 479 508 485.04 479 508 4825 4825 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 359 5.1% 68.7 4.32sec 1563 1160 Direct 69.5 1257 2513 1543 22.8%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.66 69.54 0.00 0.00 1.3472 0.0000 107296.47 153262.28 29.99% 1159.96 1159.96
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.22% 53.70 36 74 1256.59 1219 1529 1256.40 1231 1279 67487 96398 29.99%
crit 22.78% 15.84 6 29 2513.33 2439 3057 2512.09 2439 2623 39810 56864 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.53
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:53.41
Simple Action Stats Execute Interval
orc
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:orc
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.60sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.64sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.58 0.00 0.00 0.00 0.9762 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.59
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:orc
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:orc
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 311.40sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.46 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.45
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.61sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.6sec 120.6sec 14.7sec 14.71% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:orc
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.6s
  • trigger_min/max:120.0s / 122.6s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • blood_fury_1:14.71%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.58% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:orc
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.58%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.6sec 8.62% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:orc
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.3s

Stack Uptimes

  • double_tap_1:8.62%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:orc
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.8 0.2 30.7sec 29.9sec 1.9sec 5.48% 18.54% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:orc
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 239.4s
  • trigger_min/max:1.8s / 239.4s
  • trigger_pct:7.96%
  • duration_min/max:0.0s / 9.8s

Stack Uptimes

  • lock_and_load_1:5.48%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.7sec 309.7sec 23.3sec 11.16% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:orc
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.4s
  • trigger_min/max:300.0s / 333.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.16%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.6 5.6 7.3sec 6.4sec 2.7sec 36.84% 80.82% 2.8 (2.8) 0.0

Buff Details

  • buff initial source:orc
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 33.1s
  • trigger_min/max:0.9s / 14.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 29.9s

Stack Uptimes

  • precise_shots_1:31.95%
  • precise_shots_2:4.89%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:orc
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.3 54.8sec 12.0sec 48.6sec 95.00% 0.00% 19.3 (19.3) 4.9

Buff Details

  • buff initial source:orc
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 255.4s
  • trigger_min/max:3.0s / 40.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 255.3s

Stack Uptimes

  • steady_focus_1:95.00%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.0 18.7 4.7sec 3.6sec 4.3sec 89.83% 100.00% 18.7 (18.7) 0.0

Buff Details

  • buff initial source:orc
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.83%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.71% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:orc
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.6s
  • trigger_min/max:120.0s / 122.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • trueshot_1:14.71%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:orc
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:orc
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.3s 48.0s 188.0s
double_tap_rapid_fire 0.4 0.0 4.0 89.2s 55.2s 242.0s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.22% 0.6s 0.0s 2.0s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7500.0012.6602.8490.0597.256
Aimed Shot1.2110.0016.9029.5612.08523.946
Kill Shot3.5870.00221.38611.9760.00027.825
Trueshot0.7310.0012.6361.2080.0004.285
Rapid Fire2.7070.00122.33635.02013.50965.208

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
orc
steady_shot Focus 69.65 676.50 23.09% 9.71 20.03 2.88%
rapid_fire Focus 114.59 114.52 3.91% 1.00 0.07 0.06%
focus_regen Focus 577.69 1945.34 66.38% 3.37 10.85 0.55%
Trueshot Focus 117.17 194.03 6.62% 1.66 1.12 0.57%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.82 10.03 32.1 36.7 0.4 97.8
Usage Type Count Total Avg RPE APR
orc
aimed_shot Focus 46.3 1313.2 28.4 28.4 596.3
kill_shot Focus 4.7 46.6 10.0 10.0 534.3
multishot Focus 81.7 1633.8 20.0 20.0 292.3

Statistics & Data Analysis

Fight Length
orc Fight Length
Count 1016
Mean 298.52
Minimum 240.03
Maximum 359.92
Spread ( max - min ) 119.89
Range [ ( max - min ) / 2 * 100% ] 20.08%
DPS
orc Damage Per Second
Count 1016
Mean 7056.93
Minimum 6425.02
Maximum 7803.31
Spread ( max - min ) 1378.29
Range [ ( max - min ) / 2 * 100% ] 9.77%
Standard Deviation 217.2319
5th Percentile 6707.34
95th Percentile 7417.76
( 95th Percentile - 5th Percentile ) 710.41
Mean Distribution
Standard Deviation 6.8152
95.00% Confidence Interval ( 7043.57 - 7070.28 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 37
0.1% Error 3641
0.1 Scale Factor Error with Delta=300 403
0.05 Scale Factor Error with Delta=300 1612
0.01 Scale Factor Error with Delta=300 40284
Priority Target DPS
orc Priority Target Damage Per Second
Count 1016
Mean 3195.57
Minimum 2848.33
Maximum 3627.10
Spread ( max - min ) 778.78
Range [ ( max - min ) / 2 * 100% ] 12.19%
Standard Deviation 118.1775
5th Percentile 3014.18
95th Percentile 3394.61
( 95th Percentile - 5th Percentile ) 380.43
Mean Distribution
Standard Deviation 3.7076
95.00% Confidence Interval ( 3188.31 - 3202.84 )
Normalized 95.00% Confidence Interval ( 99.77% - 100.23% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 53
0.1% Error 5254
0.1 Scale Factor Error with Delta=300 120
0.05 Scale Factor Error with Delta=300 477
0.01 Scale Factor Error with Delta=300 11923
DPS(e)
orc Damage Per Second (Effective)
Count 1016
Mean 7056.93
Minimum 6425.02
Maximum 7803.31
Spread ( max - min ) 1378.29
Range [ ( max - min ) / 2 * 100% ] 9.77%
Damage
orc Damage
Count 1016
Mean 2104348.45
Minimum 1552919.40
Maximum 2625801.42
Spread ( max - min ) 1072882.02
Range [ ( max - min ) / 2 * 100% ] 25.49%
DTPS
orc Damage Taken Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
orc Healing Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
orc Healing Per Second (Effective)
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
orc Heal
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
orc Healing Taken Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
orc Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
orcTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
orc Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.72 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.45 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.53 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.59 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 46.46 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 15.99 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 73.37 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.67 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 8.32 multishot,if=focus>cost+action.aimed_shot.cost
N 53.41 steady_shot

Sample Sequence

0125789FHDEKIKIKJKIKIKJKNFIKNKIKJKNFIKNNIKNNMMNIKNJKNFGIKNMMNIKIKJKIKNFIKNNIKNNJKI9KNMNFIKKIKNNJKIGKIKIKINFHDKIKJKNIKJKINFKIKJKNNIKNNIKNNMNIKJGKIKNFKI9KNNKIKJKNIKINFKIKNIKNJKNFIKIKNKNIKIKGIKJKLNFIHDKINKJKIKLJKINFKILNKJ9KNFIKLNIKINFKJGK

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask orc 100.0/100: 100% focus
Pre precombat 1 augmentation orc 100.0/100: 100% focus
Pre precombat 2 food orc 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.484 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.484 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:01.484 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.400 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.316 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:04.233 trickshots I aimed_shot enemy2 58.3/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.150 trickshots K multishot Fluffy_Pillow 34.6/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.067 trickshots J rapid_fire Fluffy_Pillow 25.9/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.439 trickshots K multishot Fluffy_Pillow 52.8/100: 53% focus bloodlust, blood_fury, lock_and_load, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.353 trickshots I aimed_shot enemy3 44.1/100: 44% focus bloodlust, blood_fury, lock_and_load, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.270 trickshots K multishot Fluffy_Pillow 55.4/100: 55% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.186 trickshots I aimed_shot Fluffy_Pillow 46.7/100: 47% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.101 trickshots K multishot Fluffy_Pillow 23.0/100: 23% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:12.017 trickshots J rapid_fire Fluffy_Pillow 14.3/100: 14% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:13.556 trickshots K multishot Fluffy_Pillow 42.3/100: 42% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:14.472 trickshots N steady_shot Fluffy_Pillow 33.6/100: 34% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:15.540 trickshots F steady_shot Fluffy_Pillow 61.8/100: 62% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.607 trickshots I aimed_shot enemy2 84.4/100: 84% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:18.131 trickshots K multishot Fluffy_Pillow 61.9/100: 62% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:19.045 trickshots N steady_shot Fluffy_Pillow 49.5/100: 49% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:20.113 trickshots K multishot Fluffy_Pillow 68.2/100: 68% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:21.027 trickshots I aimed_shot enemy3 55.8/100: 56% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:22.550 trickshots K multishot Fluffy_Pillow 33.3/100: 33% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:23.465 trickshots J rapid_fire Fluffy_Pillow 20.8/100: 21% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.961 trickshots K multishot Fluffy_Pillow 40.1/100: 40% focus bloodlust, steady_focus, potion_of_spectral_agility
0:25.876 trickshots N steady_shot Fluffy_Pillow 27.7/100: 28% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:26.943 trickshots F steady_shot Fluffy_Pillow 46.4/100: 46% focus bloodlust, steady_focus, trick_shots
0:28.012 trickshots I aimed_shot Fluffy_Pillow 65.2/100: 65% focus bloodlust, steady_focus, trick_shots
0:29.535 trickshots K multishot Fluffy_Pillow 42.8/100: 43% focus bloodlust, precise_shots, steady_focus
0:30.451 trickshots N steady_shot Fluffy_Pillow 30.3/100: 30% focus bloodlust, steady_focus, trick_shots
0:31.518 trickshots N steady_shot Fluffy_Pillow 49.1/100: 49% focus bloodlust, steady_focus, trick_shots
0:32.586 trickshots I aimed_shot enemy2 67.9/100: 68% focus bloodlust, steady_focus, trick_shots
0:34.234 trickshots K multishot Fluffy_Pillow 46.4/100: 46% focus bloodlust, precise_shots, steady_focus
0:35.150 trickshots N steady_shot Fluffy_Pillow 34.0/100: 34% focus bloodlust, steady_focus, trick_shots
0:36.218 trickshots N steady_shot Fluffy_Pillow 52.8/100: 53% focus bloodlust, steady_focus, trick_shots
0:37.287 trickshots M multishot Fluffy_Pillow 71.6/100: 72% focus bloodlust, steady_focus, trick_shots
0:38.202 trickshots M multishot Fluffy_Pillow 59.1/100: 59% focus bloodlust, steady_focus, trick_shots
0:39.118 trickshots N steady_shot Fluffy_Pillow 46.6/100: 47% focus bloodlust, steady_focus, trick_shots
0:40.186 trickshots I aimed_shot enemy3 65.4/100: 65% focus bloodlust, steady_focus, trick_shots
0:41.710 trickshots K multishot Fluffy_Pillow 41.6/100: 42% focus precise_shots, steady_focus
0:42.900 trickshots N steady_shot Fluffy_Pillow 29.1/100: 29% focus steady_focus, trick_shots
0:44.285 trickshots J rapid_fire Fluffy_Pillow 47.9/100: 48% focus steady_focus, trick_shots
0:46.104 trickshots K multishot Fluffy_Pillow 66.4/100: 66% focus steady_focus
0:47.293 trickshots N steady_shot Fluffy_Pillow 53.9/100: 54% focus steady_focus, trick_shots
0:48.682 trickshots F steady_shot Fluffy_Pillow 72.7/100: 73% focus steady_focus, trick_shots
0:50.068 trickshots G double_tap Fluffy_Pillow 91.5/100: 91% focus steady_focus, trick_shots
0:51.256 trickshots I aimed_shot Fluffy_Pillow 99.0/100: 99% focus double_tap, steady_focus, trick_shots
0:53.235 trickshots K multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots, steady_focus
0:54.423 trickshots N steady_shot Fluffy_Pillow 52.6/100: 53% focus steady_focus, trick_shots
0:55.808 trickshots M multishot Fluffy_Pillow 71.3/100: 71% focus steady_focus, trick_shots
0:56.996 trickshots M multishot Fluffy_Pillow 58.8/100: 59% focus steady_focus, trick_shots
0:58.185 trickshots N steady_shot Fluffy_Pillow 46.4/100: 46% focus steady_focus, trick_shots
0:59.572 trickshots I aimed_shot enemy2 65.1/100: 65% focus lock_and_load, steady_focus, trick_shots
1:00.762 trickshots K multishot Fluffy_Pillow 72.7/100: 73% focus precise_shots, steady_focus
1:01.950 trickshots I aimed_shot enemy3 60.2/100: 60% focus steady_focus, trick_shots
1:03.930 trickshots K multishot Fluffy_Pillow 37.7/100: 38% focus precise_shots(2), steady_focus
1:05.117 trickshots J rapid_fire Fluffy_Pillow 25.2/100: 25% focus precise_shots, trick_shots
1:07.061 trickshots K multishot Fluffy_Pillow 43.7/100: 44% focus lock_and_load, precise_shots
1:08.333 trickshots I aimed_shot Fluffy_Pillow 31.2/100: 31% focus lock_and_load, trick_shots
1:09.605 trickshots K multishot Fluffy_Pillow 38.8/100: 39% focus precise_shots
1:10.874 trickshots N steady_shot Fluffy_Pillow 26.3/100: 26% focus trick_shots
1:12.356 trickshots F steady_shot Fluffy_Pillow 45.0/100: 45% focus trick_shots
1:13.839 trickshots I aimed_shot enemy2 63.8/100: 64% focus steady_focus, trick_shots
1:15.819 trickshots K multishot Fluffy_Pillow 41.3/100: 41% focus precise_shots, steady_focus
1:17.007 trickshots N steady_shot Fluffy_Pillow 28.9/100: 29% focus steady_focus, trick_shots
1:18.391 trickshots N steady_shot Fluffy_Pillow 47.6/100: 48% focus steady_focus, trick_shots
1:19.778 trickshots I aimed_shot enemy3 66.4/100: 66% focus steady_focus, trick_shots
1:21.758 trickshots K multishot Fluffy_Pillow 43.9/100: 44% focus precise_shots, steady_focus
1:22.947 trickshots N steady_shot Fluffy_Pillow 31.5/100: 31% focus steady_focus, trick_shots
1:24.333 trickshots N steady_shot Fluffy_Pillow 50.2/100: 50% focus steady_focus, trick_shots
1:25.720 trickshots J rapid_fire Fluffy_Pillow 69.0/100: 69% focus steady_focus, trick_shots
1:27.596 trickshots K multishot Fluffy_Pillow 87.9/100: 88% focus steady_focus
1:28.785 trickshots I aimed_shot Fluffy_Pillow 75.4/100: 75% focus steady_focus, trick_shots
1:30.765 default 9 use_items Fluffy_Pillow 52.9/100: 53% focus precise_shots, steady_focus
1:30.765 trickshots K multishot Fluffy_Pillow 52.9/100: 53% focus precise_shots, steady_focus
1:31.953 trickshots N steady_shot Fluffy_Pillow 40.5/100: 40% focus steady_focus, trick_shots
1:33.340 trickshots M multishot Fluffy_Pillow 59.2/100: 59% focus steady_focus, trick_shots
1:34.527 trickshots N steady_shot Fluffy_Pillow 46.7/100: 47% focus steady_focus, trick_shots
1:35.913 trickshots F steady_shot Fluffy_Pillow 65.5/100: 66% focus lock_and_load, steady_focus, trick_shots
1:37.300 trickshots I aimed_shot enemy2 84.3/100: 84% focus lock_and_load, steady_focus, trick_shots
1:38.490 trickshots K multishot Fluffy_Pillow 91.8/100: 92% focus precise_shots(2), steady_focus
1:39.679 trickshots K multishot Fluffy_Pillow 79.4/100: 79% focus precise_shots, steady_focus, trick_shots
1:40.868 trickshots I aimed_shot enemy3 66.9/100: 67% focus steady_focus, trick_shots
1:42.847 trickshots K multishot Fluffy_Pillow 44.4/100: 44% focus precise_shots, steady_focus
1:44.035 trickshots N steady_shot Fluffy_Pillow 31.9/100: 32% focus steady_focus, trick_shots
1:45.422 trickshots N steady_shot Fluffy_Pillow 50.7/100: 51% focus steady_focus, trick_shots
1:46.808 trickshots J rapid_fire Fluffy_Pillow 69.5/100: 69% focus steady_focus, trick_shots
1:48.535 trickshots K multishot Fluffy_Pillow 87.4/100: 87% focus lock_and_load, steady_focus
1:49.723 trickshots I aimed_shot Fluffy_Pillow 74.9/100: 75% focus lock_and_load, steady_focus, trick_shots
1:50.913 trickshots G double_tap Fluffy_Pillow 82.5/100: 82% focus precise_shots, steady_focus
1:52.101 trickshots K multishot Fluffy_Pillow 90.0/100: 90% focus double_tap, precise_shots, steady_focus
1:53.290 trickshots I aimed_shot enemy2 77.5/100: 78% focus double_tap, steady_focus, trick_shots
1:55.270 trickshots K multishot Fluffy_Pillow 55.0/100: 55% focus lock_and_load, precise_shots, steady_focus
1:56.459 trickshots I aimed_shot enemy3 42.6/100: 43% focus lock_and_load, steady_focus, trick_shots
1:57.647 trickshots K multishot Fluffy_Pillow 50.1/100: 50% focus precise_shots, steady_focus
1:58.834 trickshots I aimed_shot Fluffy_Pillow 37.6/100: 38% focus steady_focus, trick_shots
2:00.811 trickshots N steady_shot Fluffy_Pillow 15.1/100: 15% focus precise_shots(2), steady_focus
2:02.197 trickshots F steady_shot Fluffy_Pillow 33.7/100: 34% focus precise_shots(2)
2:03.680 trickshots H trueshot Fluffy_Pillow 52.5/100: 52% focus precise_shots(2), steady_focus
2:03.680 cds D blood_fury Fluffy_Pillow 52.5/100: 52% focus precise_shots(2), steady_focus, trueshot
2:03.680 trickshots K multishot Fluffy_Pillow 52.5/100: 52% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:04.868 trickshots I aimed_shot enemy2 43.8/100: 44% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:06.055 trickshots K multishot Fluffy_Pillow 20.0/100: 20% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:07.241 trickshots J rapid_fire Fluffy_Pillow 11.3/100: 11% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:09.037 trickshots K multishot Fluffy_Pillow 36.3/100: 36% focus blood_fury, precise_shots, steady_focus, trueshot
2:10.226 trickshots N steady_shot Fluffy_Pillow 27.6/100: 28% focus blood_fury, steady_focus, trick_shots, trueshot
2:11.614 trickshots I aimed_shot enemy3 55.8/100: 56% focus blood_fury, steady_focus, trick_shots, trueshot
2:12.803 trickshots K multishot Fluffy_Pillow 32.1/100: 32% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:13.991 trickshots J rapid_fire Fluffy_Pillow 23.4/100: 23% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:15.843 trickshots K multishot Fluffy_Pillow 49.0/100: 49% focus blood_fury, precise_shots, steady_focus, trueshot
2:17.031 trickshots I aimed_shot Fluffy_Pillow 40.2/100: 40% focus blood_fury, steady_focus, trick_shots, trueshot
2:18.221 trickshots N steady_shot Fluffy_Pillow 16.5/100: 17% focus blood_fury, precise_shots, steady_focus, trueshot
2:19.609 trickshots F steady_shot Fluffy_Pillow 36.4/100: 36% focus precise_shots
2:21.093 trickshots K multishot Fluffy_Pillow 55.2/100: 55% focus precise_shots, steady_focus
2:22.282 trickshots I aimed_shot enemy2 42.7/100: 43% focus steady_focus, trick_shots
2:24.262 trickshots K multishot Fluffy_Pillow 20.2/100: 20% focus precise_shots(2), steady_focus
2:25.452 trickshots J rapid_fire Fluffy_Pillow 7.8/100: 8% focus precise_shots, steady_focus, trick_shots
2:27.240 trickshots K multishot Fluffy_Pillow 26.1/100: 26% focus precise_shots, steady_focus
2:28.428 trickshots N steady_shot Fluffy_Pillow 13.6/100: 14% focus steady_focus, trick_shots
2:29.814 trickshots N steady_shot Fluffy_Pillow 32.4/100: 32% focus steady_focus, trick_shots
2:31.201 trickshots I aimed_shot enemy3 51.1/100: 51% focus steady_focus, trick_shots
2:33.180 trickshots K multishot Fluffy_Pillow 28.7/100: 29% focus precise_shots, steady_focus
2:34.367 trickshots N steady_shot Fluffy_Pillow 16.2/100: 16% focus steady_focus, trick_shots
2:35.754 trickshots N steady_shot Fluffy_Pillow 35.0/100: 35% focus steady_focus, trick_shots
2:37.141 trickshots I aimed_shot Fluffy_Pillow 53.7/100: 54% focus steady_focus, trick_shots
2:39.118 trickshots K multishot Fluffy_Pillow 31.3/100: 31% focus precise_shots, steady_focus
2:40.306 trickshots N steady_shot Fluffy_Pillow 18.8/100: 19% focus steady_focus, trick_shots
2:41.693 trickshots N steady_shot Fluffy_Pillow 37.5/100: 38% focus steady_focus, trick_shots
2:43.078 trickshots M multishot Fluffy_Pillow 56.3/100: 56% focus steady_focus, trick_shots
2:44.266 trickshots N steady_shot Fluffy_Pillow 43.8/100: 44% focus steady_focus, trick_shots
2:45.654 trickshots I aimed_shot enemy2 62.6/100: 63% focus steady_focus, trick_shots
2:47.632 trickshots K multishot Fluffy_Pillow 40.1/100: 40% focus precise_shots(2), steady_focus
2:48.822 trickshots J rapid_fire Fluffy_Pillow 27.7/100: 28% focus precise_shots, steady_focus, trick_shots
2:50.696 trickshots G double_tap Fluffy_Pillow 46.5/100: 47% focus lock_and_load, precise_shots, steady_focus
2:52.100 trickshots K multishot Fluffy_Pillow 55.4/100: 55% focus double_tap, lock_and_load, precise_shots, steady_focus
2:53.289 trickshots I aimed_shot enemy3 42.9/100: 43% focus double_tap, lock_and_load, steady_focus, trick_shots
2:54.478 trickshots K multishot Fluffy_Pillow 50.5/100: 50% focus precise_shots(2), steady_focus
2:55.669 trickshots N steady_shot Fluffy_Pillow 38.0/100: 38% focus precise_shots, steady_focus, trick_shots
2:57.055 trickshots F steady_shot Fluffy_Pillow 56.8/100: 57% focus precise_shots, steady_focus, trick_shots
2:58.442 trickshots K multishot Fluffy_Pillow 75.4/100: 75% focus precise_shots, steady_focus, trick_shots
2:59.630 trickshots I aimed_shot Fluffy_Pillow 62.9/100: 63% focus steady_focus, trick_shots
3:01.608 default 9 use_items Fluffy_Pillow 40.4/100: 40% focus precise_shots(2), steady_focus
3:01.608 trickshots K multishot Fluffy_Pillow 40.4/100: 40% focus precise_shots(2), steady_focus
3:02.793 trickshots N steady_shot Fluffy_Pillow 27.9/100: 28% focus precise_shots, steady_focus, trick_shots
3:04.181 trickshots N steady_shot Fluffy_Pillow 46.7/100: 47% focus precise_shots, steady_focus, trick_shots
3:05.566 trickshots K multishot Fluffy_Pillow 65.5/100: 65% focus precise_shots, steady_focus, trick_shots
3:06.753 trickshots I aimed_shot enemy2 53.0/100: 53% focus steady_focus, trick_shots
3:08.731 trickshots K multishot Fluffy_Pillow 30.5/100: 31% focus precise_shots, steady_focus
3:09.921 trickshots J rapid_fire Fluffy_Pillow 18.1/100: 18% focus steady_focus, trick_shots
3:11.696 trickshots K multishot Fluffy_Pillow 36.3/100: 36% focus steady_focus
3:12.884 trickshots N steady_shot Fluffy_Pillow 23.8/100: 24% focus steady_focus, trick_shots
3:14.270 trickshots I aimed_shot enemy3 42.6/100: 43% focus steady_focus, trick_shots
3:16.248 trickshots K multishot Fluffy_Pillow 20.1/100: 20% focus lock_and_load, precise_shots, steady_focus
3:17.437 trickshots I aimed_shot Fluffy_Pillow 7.6/100: 8% focus lock_and_load, steady_focus, trick_shots
3:18.626 trickshots N steady_shot Fluffy_Pillow 15.2/100: 15% focus precise_shots, steady_focus
3:20.013 trickshots F steady_shot Fluffy_Pillow 33.9/100: 34% focus precise_shots, steady_focus
3:21.399 trickshots K multishot Fluffy_Pillow 52.4/100: 52% focus precise_shots, steady_focus
3:22.588 trickshots I aimed_shot enemy2 39.9/100: 40% focus lock_and_load, steady_focus, trick_shots
3:23.777 trickshots K multishot Fluffy_Pillow 47.4/100: 47% focus precise_shots, steady_focus
3:24.967 trickshots N steady_shot Fluffy_Pillow 34.9/100: 35% focus steady_focus, trick_shots
3:26.353 trickshots I aimed_shot enemy3 53.7/100: 54% focus steady_focus, trick_shots
3:28.331 trickshots K multishot Fluffy_Pillow 31.2/100: 31% focus precise_shots, steady_focus
3:29.519 trickshots N steady_shot Fluffy_Pillow 18.8/100: 19% focus steady_focus, trick_shots
3:30.905 trickshots J rapid_fire Fluffy_Pillow 37.5/100: 38% focus steady_focus, trick_shots
3:32.730 trickshots K multishot Fluffy_Pillow 56.1/100: 56% focus steady_focus
3:33.919 trickshots N steady_shot Fluffy_Pillow 43.6/100: 44% focus steady_focus, trick_shots
3:35.306 trickshots F steady_shot Fluffy_Pillow 62.4/100: 62% focus steady_focus, trick_shots
3:36.693 trickshots I aimed_shot Fluffy_Pillow 81.0/100: 81% focus steady_focus, trick_shots
3:38.673 trickshots K multishot Fluffy_Pillow 58.6/100: 59% focus lock_and_load, precise_shots, steady_focus
3:39.861 trickshots I aimed_shot enemy2 46.1/100: 46% focus lock_and_load, steady_focus, trick_shots
3:41.049 trickshots K multishot Fluffy_Pillow 53.6/100: 54% focus precise_shots(2), steady_focus
3:42.237 trickshots N steady_shot Fluffy_Pillow 41.1/100: 41% focus precise_shots, steady_focus, trick_shots
3:43.623 trickshots K multishot Fluffy_Pillow 59.9/100: 60% focus precise_shots, steady_focus, trick_shots
3:44.811 trickshots N steady_shot Fluffy_Pillow 47.4/100: 47% focus steady_focus, trick_shots
3:46.197 trickshots I aimed_shot enemy3 66.2/100: 66% focus lock_and_load, steady_focus, trick_shots
3:47.385 trickshots K multishot Fluffy_Pillow 73.7/100: 74% focus lock_and_load, precise_shots, steady_focus
3:48.574 trickshots I aimed_shot Fluffy_Pillow 61.2/100: 61% focus lock_and_load, steady_focus, trick_shots
3:49.763 trickshots K multishot Fluffy_Pillow 68.8/100: 69% focus precise_shots, steady_focus
3:50.951 trickshots G double_tap Fluffy_Pillow 56.3/100: 56% focus steady_focus, trick_shots
3:52.138 trickshots I aimed_shot enemy2 63.6/100: 64% focus double_tap, trick_shots
3:54.256 trickshots K multishot Fluffy_Pillow 41.1/100: 41% focus precise_shots(2)
3:55.527 trickshots J rapid_fire Fluffy_Pillow 28.7/100: 29% focus precise_shots, trick_shots
3:57.518 trickshots K multishot Fluffy_Pillow 47.4/100: 47% focus precise_shots
3:58.789 trickshots L kill_shot Fluffy_Pillow 34.9/100: 35% focus trick_shots
4:00.063 trickshots N steady_shot Fluffy_Pillow 32.5/100: 32% focus trick_shots
4:01.546 trickshots F steady_shot Fluffy_Pillow 51.3/100: 51% focus trick_shots
4:03.028 trickshots I aimed_shot enemy3 70.0/100: 70% focus steady_focus, trick_shots
4:05.007 trickshots H trueshot Fluffy_Pillow 47.6/100: 48% focus precise_shots(2), steady_focus
4:05.007 cds D blood_fury Fluffy_Pillow 47.6/100: 48% focus precise_shots(2), steady_focus, trueshot
4:05.007 trickshots K multishot Fluffy_Pillow 47.6/100: 48% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:06.194 trickshots I aimed_shot Fluffy_Pillow 38.8/100: 39% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:07.383 trickshots N steady_shot Fluffy_Pillow 15.1/100: 15% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:08.770 trickshots K multishot Fluffy_Pillow 43.3/100: 43% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:09.959 trickshots J rapid_fire Fluffy_Pillow 34.6/100: 35% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:11.774 trickshots K multishot Fluffy_Pillow 62.8/100: 63% focus blood_fury, precise_shots, steady_focus, trueshot
4:12.960 trickshots I aimed_shot enemy2 54.1/100: 54% focus blood_fury, steady_focus, trick_shots, trueshot
4:14.149 trickshots K multishot Fluffy_Pillow 30.3/100: 30% focus blood_fury, precise_shots, steady_focus, trueshot
4:15.336 trickshots L kill_shot Fluffy_Pillow 21.6/100: 22% focus blood_fury, steady_focus, trick_shots, trueshot
4:16.523 trickshots J rapid_fire Fluffy_Pillow 22.9/100: 23% focus blood_fury, steady_focus, trick_shots, trueshot
4:18.273 trickshots K multishot Fluffy_Pillow 49.3/100: 49% focus blood_fury, trueshot
4:19.544 trickshots I aimed_shot enemy3 40.6/100: 41% focus blood_fury, trick_shots, trueshot
4:20.816 trickshots N steady_shot Fluffy_Pillow 14.5/100: 15% focus precise_shots
4:22.300 trickshots F steady_shot Fluffy_Pillow 33.3/100: 33% focus precise_shots
4:23.784 trickshots K multishot Fluffy_Pillow 52.1/100: 52% focus precise_shots, steady_focus
4:24.970 trickshots I aimed_shot Fluffy_Pillow 39.6/100: 40% focus steady_focus, trick_shots
4:26.949 trickshots L kill_shot Fluffy_Pillow 17.1/100: 17% focus precise_shots, steady_focus
4:28.136 trickshots N steady_shot Fluffy_Pillow 14.6/100: 15% focus precise_shots, steady_focus
4:29.523 trickshots K multishot Fluffy_Pillow 33.4/100: 33% focus precise_shots, steady_focus
4:30.710 trickshots J rapid_fire Fluffy_Pillow 20.9/100: 21% focus steady_focus, trick_shots
4:32.581 default 9 use_items Fluffy_Pillow 39.7/100: 40% focus steady_focus
4:32.581 trickshots K multishot Fluffy_Pillow 39.7/100: 40% focus steady_focus
4:33.769 trickshots N steady_shot Fluffy_Pillow 27.3/100: 27% focus steady_focus, trick_shots
4:35.155 trickshots F steady_shot Fluffy_Pillow 46.0/100: 46% focus steady_focus, trick_shots
4:36.541 trickshots I aimed_shot enemy2 64.8/100: 65% focus steady_focus, trick_shots
4:38.519 trickshots K multishot Fluffy_Pillow 42.3/100: 42% focus precise_shots, steady_focus
4:39.707 trickshots L kill_shot Fluffy_Pillow 29.9/100: 30% focus steady_focus, trick_shots
4:40.897 trickshots N steady_shot Fluffy_Pillow 27.4/100: 27% focus steady_focus, trick_shots
4:42.282 trickshots I aimed_shot enemy3 46.1/100: 46% focus steady_focus, trick_shots
4:44.260 trickshots K multishot Fluffy_Pillow 23.7/100: 24% focus lock_and_load, precise_shots, steady_focus
4:45.447 trickshots I aimed_shot Fluffy_Pillow 11.2/100: 11% focus lock_and_load, steady_focus, trick_shots
4:46.637 trickshots N steady_shot Fluffy_Pillow 18.7/100: 19% focus precise_shots, steady_focus
4:48.023 trickshots F steady_shot Fluffy_Pillow 37.5/100: 37% focus precise_shots, steady_focus
4:49.408 trickshots K multishot Fluffy_Pillow 56.2/100: 56% focus precise_shots, steady_focus
4:50.595 trickshots J rapid_fire Fluffy_Pillow 43.8/100: 44% focus steady_focus, trick_shots
4:52.627 trickshots G double_tap Fluffy_Pillow 63.6/100: 64% focus steady_focus
4:53.816 trickshots K multishot Fluffy_Pillow 71.1/100: 71% focus double_tap, steady_focus

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="orc"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

pandaren : 7049 dps, 3193 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7048.6 7048.6 13.4 / 0.190% 853.0 / 12.1% 702.5
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 46.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
pandaren 7049
Aimed Shot 2350 (2618) 33.3% (37.1%) 46.3 6.43sec 16864 10653 Direct 138.6 (154.0) 4124 8245 5055 22.6% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.26 138.61 0.00 0.00 1.5830 0.0000 700650.47 1000809.13 29.99% 10653.41 10653.41
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.42% 107.31 73 144 4124.41 2556 9036 4126.11 3813 4407 442607 632220 29.99%
crit 22.58% 31.30 16 51 8245.37 5112 18072 8244.08 6534 10066 258043 368589 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:46.47
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 268 3.8% 0.0 0.00sec 0 0 Direct 15.4 4207 8442 5154 22.4%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.40 0.00 0.00 0.0000 0.0000 79424.04 113449.29 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.60% 11.95 4 18 4207.02 2556 9036 4220.77 2977 5422 50312 71866 29.99%
crit 22.40% 3.45 0 10 8441.50 5112 18072 8321.28 0 18072 29112 41583 29.49%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 374 5.3% 113.0 2.65sec 988 436 Direct 112.8 806 1613 990 22.8%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.01 112.75 0.00 0.00 2.2664 0.0000 111637.51 159463.02 29.99% 435.90 435.90
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.24% 87.09 58 114 806.46 784 923 806.34 794 823 70233 100321 29.99%
crit 22.76% 25.67 12 42 1612.99 1567 1847 1612.82 1572 1673 41404 59142 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 139 2.0% 3.7 90.77sec 11120 0 Direct 3.7 9043 18068 11160 23.5%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.72 3.71 0.00 0.00 0.0000 0.0000 41405.32 41405.32 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.52% 2.84 0 4 9042.78 8937 9474 8965.39 0 9474 25669 25669 0.00%
crit 23.48% 0.87 0 4 18067.91 17875 18947 11110.26 0 18947 15737 15737 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.6% 21.9 13.17sec 544 0 Direct 21.9 442 884 543 23.1%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.94 21.94 0.00 0.00 0.0000 0.0000 11929.81 11929.81 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.91% 16.88 7 32 441.55 435 461 441.53 435 453 7452 7452 0.00%
crit 23.09% 5.07 0 12 883.67 871 923 876.60 0 923 4478 4478 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 1.2% 4.7 13.43sec 5437 4555 Direct 4.6 4244 9513 5482 23.5%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.66 4.61 0.00 0.00 1.1938 0.0000 25310.82 36153.97 29.99% 4554.76 4554.76
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.45% 3.53 0 7 4243.60 4116 4850 4211.95 0 4713 14974 21389 29.84%
crit 23.55% 1.09 0 4 9512.62 9260 10913 6769.06 0 10913 10337 14765 21.37%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.66
  • if_expr:buff.dead_eye.down
Master Marksman 315 4.5% 194.9 1.53sec 482 0 Periodic 326.6 288 0 288 0.0% 72.9%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 194.89 0.00 326.56 326.56 0.0000 2.0000 93909.96 93909.96 0.00% 143.79 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 326.56 241 421 287.58 38 1826 287.47 219 384 93910 93910 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1601 22.7% 81.7 3.65sec 5846 5130 Direct 244.5 1594 3182 1953 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.69 244.54 0.00 0.00 1.1394 0.0000 477545.31 682125.71 29.99% 5130.43 5130.43
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.38% 189.22 143 241 1593.57 965 1989 1593.32 1476 1702 301547 430730 29.99%
crit 22.62% 55.32 28 81 3181.64 1929 3979 3180.92 2792 3446 175998 251396 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.35
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.35
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 686 9.7% 16.0 18.78sec 12788 7316 Periodic 341.7 488 976 599 22.7% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.00 0.00 114.32 341.75 1.7480 0.2093 204659.25 292335.27 29.99% 7316.05 7316.05
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.31% 264.22 184 364 488.28 356 839 488.27 471 505 129015 184285 29.99%
crit 22.69% 77.53 45 117 975.58 712 1677 975.62 861 1096 75644 108050 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:16.01
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 787 11.2% 0.0 0.00sec 0 0 Direct 46.1 499 998 611 22.6%
Periodic 349.0 482 965 592 22.8% 86.4%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.14 349.00 349.00 0.0000 2.2179 234995.46 234995.46 0.00% 303.60 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.45% 35.74 22 50 498.76 485 572 498.75 491 506 17825 17825 0.00%
crit 22.55% 10.41 2 19 997.87 970 1143 997.90 970 1052 10384 10384 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.21% 269.48 191 354 482.45 0 572 482.37 470 495 130013 130013 0.00%
crit 22.79% 79.52 47 117 965.44 1 1143 965.31 919 1002 76773 76773 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 43 0.6% 43.6 6.77sec 297 0 Direct 43.6 243 485 297 22.5%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.57 43.57 0.00 0.00 0.0000 0.0000 12943.97 12943.97 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.50% 33.77 16 53 242.53 239 254 242.54 239 247 8191 8191 0.00%
crit 22.50% 9.80 1 20 484.94 479 508 484.93 479 508 4753 4753 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 361 5.1% 68.6 4.34sec 1573 1168 Direct 69.5 1264 2531 1553 22.8%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.62 69.51 0.00 0.00 1.3467 0.0000 107925.49 154160.76 29.99% 1167.85 1167.85
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.23% 53.68 33 76 1264.24 1235 1455 1263.96 1242 1285 67866 96940 29.99%
crit 22.77% 15.83 3 30 2530.87 2469 2910 2529.98 2469 2626 40059 57220 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.47
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.40
Simple Action Stats Execute Interval
pandaren
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:pandaren
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.62sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.58 0.00 0.00 0.00 0.9763 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.59
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:pandaren
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:pandaren
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 311.39sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.46 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.45
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.59sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.58% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.58%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.6sec 8.60% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • double_tap_1:8.60%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:40.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.8 0.2 30.3sec 29.6sec 1.9sec 5.54% 18.64% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 240.6s
  • trigger_min/max:1.8s / 240.6s
  • trigger_pct:7.99%
  • duration_min/max:0.0s / 11.0s

Stack Uptimes

  • lock_and_load_1:5.54%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.8sec 309.8sec 23.3sec 11.16% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.3s
  • trigger_min/max:300.0s / 333.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.16%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.7 5.6 7.3sec 6.4sec 2.7sec 36.90% 80.97% 2.7 (2.7) 0.0

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 38.1s
  • trigger_min/max:0.9s / 14.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 34.7s

Stack Uptimes

  • precise_shots_1:31.99%
  • precise_shots_2:4.90%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.4 54.9sec 12.0sec 48.8sec 95.02% 0.00% 19.4 (19.4) 4.9

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 312.5s
  • trigger_min/max:3.0s / 34.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 305.0s

Stack Uptimes

  • steady_focus_1:95.02%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.1 18.6 4.7sec 3.6sec 4.2sec 89.79% 100.00% 18.6 (18.6) 0.0

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 9.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.79%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.71% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • trueshot_1:14.71%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.0s 48.0s 188.4s
double_tap_rapid_fire 0.4 0.0 4.0 92.5s 54.9s 249.5s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.53% 0.41% 1.37% 0.6s 0.0s 2.0s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7510.0012.7012.8520.1367.419
Aimed Shot1.2040.0016.8959.6202.39423.643
Kill Shot3.5920.00125.03012.0810.00030.092
Trueshot0.7550.0032.6851.2420.0003.978
Rapid Fire2.7080.00123.37335.02113.66963.252

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
pandaren
steady_shot Focus 69.62 676.12 23.07% 9.71 20.03 2.88%
rapid_fire Focus 114.35 114.29 3.90% 1.00 0.07 0.06%
focus_regen Focus 577.09 1945.30 66.39% 3.37 10.92 0.56%
Trueshot Focus 117.34 194.47 6.64% 1.66 1.08 0.55%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.82 10.03 32.1 37.3 0.2 100.0
Usage Type Count Total Avg RPE APR
pandaren
aimed_shot Focus 46.3 1312.4 28.4 28.4 594.4
kill_shot Focus 4.7 46.6 10.0 10.0 543.5
multishot Focus 81.7 1634.0 20.0 20.0 292.3

Statistics & Data Analysis

Fight Length
pandaren Fight Length
Count 1016
Mean 298.52
Minimum 240.03
Maximum 359.92
Spread ( max - min ) 119.89
Range [ ( max - min ) / 2 * 100% ] 20.08%
DPS
pandaren Damage Per Second
Count 1016
Mean 7048.63
Minimum 6439.02
Maximum 7890.26
Spread ( max - min ) 1451.25
Range [ ( max - min ) / 2 * 100% ] 10.29%
Standard Deviation 217.3306
5th Percentile 6695.41
95th Percentile 7415.55
( 95th Percentile - 5th Percentile ) 720.13
Mean Distribution
Standard Deviation 6.8183
95.00% Confidence Interval ( 7035.27 - 7061.99 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 37
0.1% Error 3652
0.1 Scale Factor Error with Delta=300 404
0.05 Scale Factor Error with Delta=300 1613
0.01 Scale Factor Error with Delta=300 40321
Priority Target DPS
pandaren Priority Target Damage Per Second
Count 1016
Mean 3192.86
Minimum 2771.46
Maximum 3584.98
Spread ( max - min ) 813.52
Range [ ( max - min ) / 2 * 100% ] 12.74%
Standard Deviation 114.3921
5th Percentile 3019.07
95th Percentile 3390.76
( 95th Percentile - 5th Percentile ) 371.68
Mean Distribution
Standard Deviation 3.5888
95.00% Confidence Interval ( 3185.83 - 3199.90 )
Normalized 95.00% Confidence Interval ( 99.78% - 100.22% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 50
0.1% Error 4931
0.1 Scale Factor Error with Delta=300 112
0.05 Scale Factor Error with Delta=300 447
0.01 Scale Factor Error with Delta=300 11171
DPS(e)
pandaren Damage Per Second (Effective)
Count 1016
Mean 7048.63
Minimum 6439.02
Maximum 7890.26
Spread ( max - min ) 1451.25
Range [ ( max - min ) / 2 * 100% ] 10.29%
Damage
pandaren Damage
Count 1016
Mean 2102337.39
Minimum 1588708.98
Maximum 2611881.87
Spread ( max - min ) 1023172.89
Range [ ( max - min ) / 2 * 100% ] 24.33%
DTPS
pandaren Damage Taken Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
pandaren Healing Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
pandaren Healing Per Second (Effective)
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
pandaren Heal
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
pandaren Healing Taken Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
pandaren Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
pandarenTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
pandaren Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.45 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.47 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.59 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 46.47 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 16.01 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.35 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.66 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.35 multishot,if=focus>cost+action.aimed_shot.cost
M 53.40 steady_shot

Sample Sequence

0125789EGDJHJHJIJHJMHMEJHJIJHMJMHMEJMHJMMJMLHJIJMMHJMMFLLHJMMIJLHJMMMLHJMMJHJHJIJH9JHMEJMJHJMHJIJMEFHJHJMMGMHJHMJHMEJHJIJMHJMEJHJMMHJIJHJMEHJMMFLHJHJ9HMEJIJHJMJHJMEMJHJMIJHJMEMJHJJHMJMEHJIFJHKMEJGHJHMJHKMEJHJHJIJKMEHJ9MMJHJKMHMEJIJHJKF

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask pandaren 100.0/100: 100% focus
Pre precombat 1 augmentation pandaren 100.0/100: 100% focus
Pre precombat 2 food pandaren 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.483 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.483 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.483 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.397 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.314 trickshots J multishot Fluffy_Pillow 67.0/100: 67% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:04.229 trickshots H aimed_shot enemy2 58.2/100: 58% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.146 trickshots J multishot Fluffy_Pillow 34.6/100: 35% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.061 trickshots I rapid_fire Fluffy_Pillow 25.9/100: 26% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.468 trickshots J multishot Fluffy_Pillow 53.2/100: 53% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.382 trickshots H aimed_shot enemy3 44.5/100: 44% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.296 trickshots J multishot Fluffy_Pillow 20.8/100: 21% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:10.211 trickshots M steady_shot Fluffy_Pillow 12.1/100: 12% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.279 trickshots H aimed_shot Fluffy_Pillow 40.3/100: 40% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.195 trickshots M steady_shot Fluffy_Pillow 16.6/100: 17% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.263 trickshots E steady_shot Fluffy_Pillow 44.7/100: 45% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.331 trickshots J multishot Fluffy_Pillow 72.9/100: 73% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.247 trickshots H aimed_shot enemy2 64.2/100: 64% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.163 trickshots J multishot Fluffy_Pillow 40.5/100: 41% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.078 trickshots I rapid_fire Fluffy_Pillow 29.4/100: 29% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.643 trickshots J multishot Fluffy_Pillow 49.3/100: 49% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.560 trickshots H aimed_shot enemy3 36.8/100: 37% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:21.083 trickshots M steady_shot Fluffy_Pillow 14.3/100: 14% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:22.150 trickshots J multishot Fluffy_Pillow 33.1/100: 33% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:23.065 trickshots M steady_shot Fluffy_Pillow 20.6/100: 21% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.133 trickshots H aimed_shot Fluffy_Pillow 39.4/100: 39% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.657 trickshots M steady_shot Fluffy_Pillow 17.0/100: 17% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:26.725 trickshots E steady_shot Fluffy_Pillow 35.8/100: 36% focus bloodlust, precise_shots, steady_focus
0:27.794 trickshots J multishot Fluffy_Pillow 54.5/100: 55% focus bloodlust, precise_shots, steady_focus
0:28.710 trickshots M steady_shot Fluffy_Pillow 42.1/100: 42% focus bloodlust, steady_focus, trick_shots
0:29.777 trickshots H aimed_shot enemy2 60.9/100: 61% focus bloodlust, steady_focus, trick_shots
0:31.300 trickshots J multishot Fluffy_Pillow 38.4/100: 38% focus bloodlust, precise_shots(2), steady_focus
0:32.214 trickshots M steady_shot Fluffy_Pillow 25.9/100: 26% focus bloodlust, precise_shots, steady_focus, trick_shots
0:33.283 trickshots M steady_shot Fluffy_Pillow 44.7/100: 45% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.351 trickshots J multishot Fluffy_Pillow 63.5/100: 63% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.267 trickshots M steady_shot Fluffy_Pillow 51.0/100: 51% focus bloodlust, steady_focus, trick_shots
0:36.334 trickshots L multishot Fluffy_Pillow 69.8/100: 70% focus bloodlust, steady_focus, trick_shots
0:37.248 trickshots H aimed_shot enemy3 57.3/100: 57% focus bloodlust, steady_focus, trick_shots
0:38.773 trickshots J multishot Fluffy_Pillow 34.9/100: 35% focus bloodlust, precise_shots(2), steady_focus
0:39.690 trickshots I rapid_fire Fluffy_Pillow 22.4/100: 22% focus bloodlust, precise_shots, steady_focus, trick_shots
0:41.156 trickshots J multishot Fluffy_Pillow 41.2/100: 41% focus precise_shots, steady_focus
0:42.343 trickshots M steady_shot Fluffy_Pillow 28.7/100: 29% focus steady_focus, trick_shots
0:43.729 trickshots M steady_shot Fluffy_Pillow 47.5/100: 47% focus steady_focus, trick_shots
0:45.117 trickshots H aimed_shot Fluffy_Pillow 66.3/100: 66% focus steady_focus, trick_shots
0:47.096 trickshots J multishot Fluffy_Pillow 43.8/100: 44% focus precise_shots, steady_focus
0:48.285 trickshots M steady_shot Fluffy_Pillow 31.3/100: 31% focus steady_focus, trick_shots
0:49.671 trickshots M steady_shot Fluffy_Pillow 50.1/100: 50% focus steady_focus, trick_shots
0:51.057 trickshots F double_tap Fluffy_Pillow 68.9/100: 69% focus steady_focus, trick_shots
0:52.244 trickshots L multishot Fluffy_Pillow 76.4/100: 76% focus double_tap, steady_focus, trick_shots
0:53.431 trickshots L multishot Fluffy_Pillow 63.9/100: 64% focus double_tap, steady_focus, trick_shots
0:54.620 trickshots H aimed_shot enemy2 51.4/100: 51% focus double_tap, steady_focus, trick_shots
0:56.598 trickshots J multishot Fluffy_Pillow 28.9/100: 29% focus precise_shots, steady_focus
0:57.786 trickshots M steady_shot Fluffy_Pillow 16.4/100: 16% focus steady_focus, trick_shots
0:59.172 trickshots M steady_shot Fluffy_Pillow 35.2/100: 35% focus steady_focus, trick_shots
1:00.559 trickshots I rapid_fire Fluffy_Pillow 54.0/100: 54% focus steady_focus, trick_shots
1:02.364 trickshots J multishot Fluffy_Pillow 72.4/100: 72% focus steady_focus
1:03.554 trickshots L multishot Fluffy_Pillow 60.0/100: 60% focus steady_focus, trick_shots
1:04.745 trickshots H aimed_shot enemy3 47.5/100: 47% focus steady_focus, trick_shots
1:06.725 trickshots J multishot Fluffy_Pillow 25.0/100: 25% focus precise_shots, steady_focus
1:07.915 trickshots M steady_shot Fluffy_Pillow 12.6/100: 13% focus steady_focus, trick_shots
1:09.301 trickshots M steady_shot Fluffy_Pillow 31.3/100: 31% focus steady_focus, trick_shots
1:10.687 trickshots M steady_shot Fluffy_Pillow 50.1/100: 50% focus steady_focus, trick_shots
1:12.072 trickshots L multishot Fluffy_Pillow 68.9/100: 69% focus steady_focus, trick_shots
1:13.260 trickshots H aimed_shot Fluffy_Pillow 56.4/100: 56% focus steady_focus, trick_shots
1:15.443 trickshots J multishot Fluffy_Pillow 35.2/100: 35% focus precise_shots(2), steady_focus
1:16.631 trickshots M steady_shot Fluffy_Pillow 22.7/100: 23% focus precise_shots, steady_focus, trick_shots
1:18.017 trickshots M steady_shot Fluffy_Pillow 41.5/100: 41% focus precise_shots, steady_focus, trick_shots
1:19.403 trickshots J multishot Fluffy_Pillow 60.3/100: 60% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:20.592 trickshots H aimed_shot enemy2 47.8/100: 48% focus lock_and_load, steady_focus, trick_shots
1:21.780 trickshots J multishot Fluffy_Pillow 55.3/100: 55% focus precise_shots, steady_focus
1:22.969 trickshots H aimed_shot enemy3 42.8/100: 43% focus steady_focus, trick_shots
1:24.947 trickshots J multishot Fluffy_Pillow 20.4/100: 20% focus precise_shots(2), steady_focus
1:26.135 trickshots I rapid_fire Fluffy_Pillow 7.9/100: 8% focus precise_shots, steady_focus, trick_shots
1:28.006 trickshots J multishot Fluffy_Pillow 26.7/100: 27% focus lock_and_load, precise_shots, steady_focus
1:29.194 trickshots H aimed_shot Fluffy_Pillow 14.2/100: 14% focus lock_and_load, steady_focus, trick_shots
1:30.383 default 9 use_items Fluffy_Pillow 21.8/100: 22% focus precise_shots(2), steady_focus
1:30.383 trickshots J multishot Fluffy_Pillow 21.8/100: 22% focus precise_shots(2), steady_focus
1:31.572 trickshots H aimed_shot enemy2 9.3/100: 9% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:32.760 trickshots M steady_shot Fluffy_Pillow 16.8/100: 17% focus precise_shots(2), steady_focus
1:34.146 trickshots E steady_shot Fluffy_Pillow 35.6/100: 36% focus precise_shots(2), steady_focus
1:35.531 trickshots J multishot Fluffy_Pillow 53.9/100: 54% focus precise_shots(2), steady_focus
1:36.719 trickshots M steady_shot Fluffy_Pillow 41.4/100: 41% focus precise_shots, steady_focus, trick_shots
1:38.103 trickshots J multishot Fluffy_Pillow 60.2/100: 60% focus precise_shots, steady_focus, trick_shots
1:39.290 trickshots H aimed_shot enemy3 47.7/100: 48% focus steady_focus, trick_shots
1:41.268 trickshots J multishot Fluffy_Pillow 25.2/100: 25% focus precise_shots, steady_focus
1:42.457 trickshots M steady_shot Fluffy_Pillow 12.7/100: 13% focus steady_focus, trick_shots
1:43.844 trickshots H aimed_shot Fluffy_Pillow 31.5/100: 31% focus lock_and_load, steady_focus, trick_shots
1:45.034 trickshots J multishot Fluffy_Pillow 39.0/100: 39% focus precise_shots, steady_focus
1:46.223 trickshots I rapid_fire Fluffy_Pillow 26.5/100: 27% focus steady_focus, trick_shots
1:48.127 trickshots J multishot Fluffy_Pillow 45.6/100: 46% focus steady_focus
1:49.314 trickshots M steady_shot Fluffy_Pillow 33.1/100: 33% focus steady_focus, trick_shots
1:50.700 trickshots E steady_shot Fluffy_Pillow 51.8/100: 52% focus trick_shots
1:52.185 trickshots F double_tap Fluffy_Pillow 70.6/100: 71% focus steady_focus, trick_shots
1:53.373 trickshots H aimed_shot enemy2 78.1/100: 78% focus double_tap, steady_focus, trick_shots
1:55.351 trickshots J multishot Fluffy_Pillow 55.6/100: 56% focus precise_shots, steady_focus
1:56.539 trickshots H aimed_shot enemy3 43.2/100: 43% focus steady_focus, trick_shots
1:58.516 trickshots J multishot Fluffy_Pillow 20.7/100: 21% focus precise_shots, steady_focus
1:59.705 trickshots M steady_shot Fluffy_Pillow 8.2/100: 8% focus steady_focus, trick_shots
2:01.093 trickshots M steady_shot Fluffy_Pillow 27.0/100: 27% focus steady_focus, trick_shots
2:02.478 trickshots G trueshot Fluffy_Pillow 45.7/100: 46% focus steady_focus, trick_shots
2:02.478 trickshots M steady_shot Fluffy_Pillow 45.7/100: 46% focus steady_focus, trick_shots, trueshot
2:03.865 trickshots H aimed_shot Fluffy_Pillow 73.9/100: 74% focus steady_focus, trick_shots, trueshot
2:05.053 trickshots J multishot Fluffy_Pillow 50.2/100: 50% focus precise_shots(2), steady_focus, trueshot
2:06.240 trickshots H aimed_shot enemy2 41.5/100: 41% focus precise_shots, steady_focus, trick_shots, trueshot
2:07.428 trickshots M steady_shot Fluffy_Pillow 17.7/100: 18% focus precise_shots(2), steady_focus, trueshot
2:08.813 trickshots J multishot Fluffy_Pillow 45.9/100: 46% focus precise_shots(2), steady_focus, trueshot
2:10.002 trickshots H aimed_shot enemy3 37.2/100: 37% focus precise_shots, steady_focus, trick_shots, trueshot
2:11.189 trickshots M steady_shot Fluffy_Pillow 13.4/100: 13% focus precise_shots(2), steady_focus, trueshot
2:12.576 trickshots E steady_shot Fluffy_Pillow 41.6/100: 42% focus precise_shots(2), steady_focus, trueshot
2:13.963 trickshots J multishot Fluffy_Pillow 69.8/100: 70% focus precise_shots(2), steady_focus, trueshot
2:15.152 trickshots H aimed_shot Fluffy_Pillow 61.1/100: 61% focus precise_shots, steady_focus, trick_shots, trueshot
2:16.340 trickshots J multishot Fluffy_Pillow 37.4/100: 37% focus precise_shots(2), steady_focus, trueshot
2:17.527 trickshots I rapid_fire Fluffy_Pillow 28.5/100: 28% focus precise_shots, steady_focus, trick_shots
2:19.311 trickshots J multishot Fluffy_Pillow 46.8/100: 47% focus precise_shots, steady_focus
2:20.499 trickshots M steady_shot Fluffy_Pillow 34.3/100: 34% focus steady_focus, trick_shots
2:21.885 trickshots H aimed_shot enemy2 53.0/100: 53% focus steady_focus, trick_shots
2:23.863 trickshots J multishot Fluffy_Pillow 30.6/100: 31% focus precise_shots(2), steady_focus
2:25.052 trickshots M steady_shot Fluffy_Pillow 18.1/100: 18% focus precise_shots, steady_focus, trick_shots
2:26.438 trickshots E steady_shot Fluffy_Pillow 36.9/100: 37% focus precise_shots, steady_focus, trick_shots
2:27.825 trickshots J multishot Fluffy_Pillow 55.6/100: 56% focus precise_shots, steady_focus, trick_shots
2:29.014 trickshots H aimed_shot enemy3 43.2/100: 43% focus steady_focus, trick_shots
2:30.994 trickshots J multishot Fluffy_Pillow 20.7/100: 21% focus precise_shots, steady_focus
2:32.183 trickshots M steady_shot Fluffy_Pillow 8.2/100: 8% focus steady_focus, trick_shots
2:33.570 trickshots M steady_shot Fluffy_Pillow 27.0/100: 27% focus steady_focus, trick_shots
2:34.956 trickshots H aimed_shot Fluffy_Pillow 45.8/100: 46% focus lock_and_load, steady_focus, trick_shots
2:36.147 trickshots J multishot Fluffy_Pillow 53.3/100: 53% focus precise_shots(2), steady_focus
2:37.334 trickshots I rapid_fire Fluffy_Pillow 40.8/100: 41% focus precise_shots, steady_focus, trick_shots
2:39.402 trickshots J multishot Fluffy_Pillow 60.9/100: 61% focus precise_shots, steady_focus
2:40.589 trickshots H aimed_shot enemy2 48.4/100: 48% focus steady_focus, trick_shots
2:42.568 trickshots J multishot Fluffy_Pillow 26.0/100: 26% focus precise_shots, steady_focus
2:43.757 trickshots M steady_shot Fluffy_Pillow 13.5/100: 13% focus steady_focus, trick_shots
2:45.143 trickshots E steady_shot Fluffy_Pillow 32.3/100: 32% focus steady_focus, trick_shots
2:46.530 trickshots H aimed_shot enemy3 51.0/100: 51% focus steady_focus, trick_shots
2:48.510 trickshots J multishot Fluffy_Pillow 28.6/100: 29% focus precise_shots, steady_focus
2:49.700 trickshots M steady_shot Fluffy_Pillow 16.1/100: 16% focus steady_focus, trick_shots
2:51.086 trickshots M steady_shot Fluffy_Pillow 34.9/100: 35% focus steady_focus, trick_shots
2:52.473 trickshots F double_tap Fluffy_Pillow 53.6/100: 54% focus steady_focus, trick_shots
2:53.663 trickshots L multishot Fluffy_Pillow 61.2/100: 61% focus double_tap, steady_focus, trick_shots
2:54.852 trickshots H aimed_shot Fluffy_Pillow 48.7/100: 49% focus double_tap, steady_focus, trick_shots
2:56.830 trickshots J multishot Fluffy_Pillow 26.2/100: 26% focus lock_and_load, precise_shots, steady_focus
2:58.020 trickshots H aimed_shot enemy2 13.8/100: 14% focus lock_and_load, steady_focus, trick_shots
2:59.208 trickshots J multishot Fluffy_Pillow 21.3/100: 21% focus lock_and_load, precise_shots, steady_focus
3:00.396 default 9 use_items Fluffy_Pillow 8.8/100: 9% focus lock_and_load, steady_focus, trick_shots
3:00.396 trickshots H aimed_shot enemy3 8.8/100: 9% focus lock_and_load, steady_focus, trick_shots
3:01.584 trickshots M steady_shot Fluffy_Pillow 16.3/100: 16% focus precise_shots, steady_focus
3:02.969 trickshots E steady_shot Fluffy_Pillow 35.1/100: 35% focus precise_shots, steady_focus
3:04.356 trickshots J multishot Fluffy_Pillow 53.9/100: 54% focus precise_shots, steady_focus
3:05.545 trickshots I rapid_fire Fluffy_Pillow 41.4/100: 41% focus steady_focus, trick_shots
3:07.453 trickshots J multishot Fluffy_Pillow 60.5/100: 60% focus lock_and_load, steady_focus
3:08.643 trickshots H aimed_shot Fluffy_Pillow 48.0/100: 48% focus lock_and_load, steady_focus, trick_shots
3:09.833 trickshots J multishot Fluffy_Pillow 55.5/100: 56% focus precise_shots(2), steady_focus
3:11.022 trickshots M steady_shot Fluffy_Pillow 43.0/100: 43% focus precise_shots, steady_focus, trick_shots
3:12.409 trickshots J multishot Fluffy_Pillow 61.8/100: 62% focus precise_shots, steady_focus, trick_shots
3:13.598 trickshots H aimed_shot enemy2 49.3/100: 49% focus steady_focus, trick_shots
3:15.578 trickshots J multishot Fluffy_Pillow 26.9/100: 27% focus precise_shots(2), steady_focus
3:16.766 trickshots M steady_shot Fluffy_Pillow 14.4/100: 14% focus precise_shots, steady_focus, trick_shots
3:18.149 trickshots E steady_shot Fluffy_Pillow 33.2/100: 33% focus precise_shots, steady_focus, trick_shots
3:19.535 trickshots M steady_shot Fluffy_Pillow 51.9/100: 52% focus precise_shots, steady_focus, trick_shots
3:20.921 trickshots J multishot Fluffy_Pillow 70.6/100: 71% focus precise_shots, steady_focus, trick_shots
3:22.109 trickshots H aimed_shot enemy3 58.1/100: 58% focus steady_focus, trick_shots
3:24.087 trickshots J multishot Fluffy_Pillow 35.7/100: 36% focus precise_shots, steady_focus
3:25.274 trickshots M steady_shot Fluffy_Pillow 23.2/100: 23% focus steady_focus, trick_shots
3:26.660 trickshots I rapid_fire Fluffy_Pillow 41.9/100: 42% focus steady_focus, trick_shots
3:28.378 trickshots J multishot Fluffy_Pillow 59.8/100: 60% focus steady_focus
3:29.565 trickshots H aimed_shot Fluffy_Pillow 47.3/100: 47% focus steady_focus, trick_shots
3:31.542 trickshots J multishot Fluffy_Pillow 24.8/100: 25% focus precise_shots(2), steady_focus
3:32.730 trickshots M steady_shot Fluffy_Pillow 12.4/100: 12% focus precise_shots, steady_focus, trick_shots
3:34.117 trickshots E steady_shot Fluffy_Pillow 31.1/100: 31% focus precise_shots, steady_focus, trick_shots
3:35.504 trickshots M steady_shot Fluffy_Pillow 49.5/100: 50% focus precise_shots, steady_focus, trick_shots
3:36.890 trickshots J multishot Fluffy_Pillow 68.3/100: 68% focus precise_shots, steady_focus, trick_shots
3:38.081 trickshots H aimed_shot enemy2 55.8/100: 56% focus steady_focus, trick_shots
3:40.059 trickshots J multishot Fluffy_Pillow 33.4/100: 33% focus precise_shots(2), steady_focus
3:41.248 trickshots J multishot Fluffy_Pillow 20.9/100: 21% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:42.437 trickshots H aimed_shot enemy3 8.4/100: 8% focus lock_and_load, steady_focus, trick_shots
3:43.624 trickshots M steady_shot Fluffy_Pillow 15.9/100: 16% focus precise_shots, steady_focus
3:45.010 trickshots J multishot Fluffy_Pillow 34.7/100: 35% focus precise_shots, steady_focus
3:46.197 trickshots M steady_shot Fluffy_Pillow 22.2/100: 22% focus steady_focus, trick_shots
3:47.585 trickshots E steady_shot Fluffy_Pillow 41.0/100: 41% focus steady_focus, trick_shots
3:48.973 trickshots H aimed_shot Fluffy_Pillow 59.8/100: 60% focus steady_focus, trick_shots
3:50.953 trickshots J multishot Fluffy_Pillow 37.3/100: 37% focus precise_shots, steady_focus
3:52.143 trickshots I rapid_fire Fluffy_Pillow 24.8/100: 25% focus steady_focus, trick_shots
3:53.872 trickshots F double_tap Fluffy_Pillow 42.8/100: 43% focus steady_focus
3:55.061 trickshots J multishot Fluffy_Pillow 50.3/100: 50% focus double_tap, steady_focus
3:56.248 trickshots H aimed_shot enemy2 37.8/100: 38% focus double_tap, steady_focus, trick_shots
3:58.226 trickshots K kill_shot Fluffy_Pillow 15.3/100: 15% focus precise_shots, steady_focus
3:59.414 trickshots M steady_shot Fluffy_Pillow 12.9/100: 13% focus lock_and_load, precise_shots, steady_focus
4:00.801 trickshots E steady_shot Fluffy_Pillow 31.6/100: 32% focus lock_and_load, precise_shots, steady_focus
4:02.187 trickshots J multishot Fluffy_Pillow 50.4/100: 50% focus lock_and_load, precise_shots, steady_focus
4:03.376 trickshots G trueshot Fluffy_Pillow 37.9/100: 38% focus lock_and_load, steady_focus, trick_shots
4:03.376 trickshots H aimed_shot enemy3 37.9/100: 38% focus lock_and_load, steady_focus, trick_shots, trueshot
4:04.564 trickshots J multishot Fluffy_Pillow 49.2/100: 49% focus precise_shots(2), steady_focus, trueshot
4:05.752 trickshots H aimed_shot Fluffy_Pillow 40.5/100: 40% focus precise_shots, steady_focus, trick_shots, trueshot
4:06.941 trickshots M steady_shot Fluffy_Pillow 16.8/100: 17% focus precise_shots(2), steady_focus, trueshot
4:08.328 trickshots J multishot Fluffy_Pillow 44.9/100: 45% focus precise_shots(2), steady_focus, trueshot
4:09.516 trickshots H aimed_shot enemy2 36.2/100: 36% focus precise_shots, steady_focus, trick_shots, trueshot
4:10.705 trickshots K kill_shot Fluffy_Pillow 12.5/100: 13% focus precise_shots(2), steady_focus, trueshot
4:11.894 trickshots M steady_shot Fluffy_Pillow 13.8/100: 14% focus precise_shots(2), steady_focus, trueshot
4:13.281 trickshots E steady_shot Fluffy_Pillow 42.0/100: 42% focus precise_shots(2), steady_focus, trueshot
4:14.667 trickshots J multishot Fluffy_Pillow 70.1/100: 70% focus precise_shots(2), steady_focus, trueshot
4:15.854 trickshots H aimed_shot enemy3 61.4/100: 61% focus precise_shots, steady_focus, trick_shots, trueshot
4:17.042 trickshots J multishot Fluffy_Pillow 37.7/100: 38% focus precise_shots(2), steady_focus, trueshot
4:18.230 trickshots H aimed_shot Fluffy_Pillow 29.0/100: 29% focus lock_and_load, precise_shots, steady_focus, trick_shots, trueshot
4:19.419 trickshots J multishot Fluffy_Pillow 36.9/100: 37% focus precise_shots(2), steady_focus
4:20.606 trickshots I rapid_fire Fluffy_Pillow 24.5/100: 24% focus precise_shots, steady_focus, trick_shots
4:22.407 trickshots J multishot Fluffy_Pillow 42.9/100: 43% focus precise_shots, steady_focus
4:23.596 trickshots K kill_shot Fluffy_Pillow 30.4/100: 30% focus steady_focus, trick_shots
4:24.784 trickshots M steady_shot Fluffy_Pillow 27.9/100: 28% focus steady_focus, trick_shots
4:26.170 trickshots E steady_shot Fluffy_Pillow 46.7/100: 47% focus steady_focus, trick_shots
4:27.556 trickshots H aimed_shot enemy2 65.4/100: 65% focus steady_focus, trick_shots
4:29.534 trickshots J multishot Fluffy_Pillow 43.0/100: 43% focus precise_shots(2), steady_focus
4:30.723 default 9 use_items Fluffy_Pillow 30.5/100: 30% focus precise_shots, steady_focus, trick_shots
4:30.723 trickshots M steady_shot Fluffy_Pillow 30.5/100: 30% focus precise_shots, steady_focus, trick_shots
4:32.109 trickshots M steady_shot Fluffy_Pillow 49.3/100: 49% focus precise_shots, steady_focus, trick_shots
4:33.496 trickshots J multishot Fluffy_Pillow 68.0/100: 68% focus precise_shots, steady_focus, trick_shots
4:34.685 trickshots H aimed_shot enemy3 55.6/100: 56% focus steady_focus, trick_shots
4:36.662 trickshots J multishot Fluffy_Pillow 33.1/100: 33% focus precise_shots, steady_focus
4:37.851 trickshots K kill_shot Fluffy_Pillow 20.6/100: 21% focus steady_focus, trick_shots
4:39.039 trickshots M steady_shot Fluffy_Pillow 18.1/100: 18% focus steady_focus, trick_shots
4:40.426 trickshots H aimed_shot Fluffy_Pillow 36.9/100: 37% focus steady_focus, trick_shots
4:42.405 trickshots M steady_shot Fluffy_Pillow 14.4/100: 14% focus precise_shots(2), steady_focus
4:43.789 trickshots E steady_shot Fluffy_Pillow 33.2/100: 33% focus precise_shots(2), steady_focus
4:45.174 trickshots J multishot Fluffy_Pillow 51.9/100: 52% focus precise_shots(2), steady_focus
4:46.362 trickshots I rapid_fire Fluffy_Pillow 39.5/100: 39% focus precise_shots, steady_focus, trick_shots
4:48.204 trickshots J multishot Fluffy_Pillow 58.1/100: 58% focus precise_shots, steady_focus
4:49.391 trickshots H aimed_shot enemy2 45.6/100: 46% focus steady_focus, trick_shots
4:51.371 trickshots J multishot Fluffy_Pillow 23.2/100: 23% focus precise_shots, steady_focus
4:52.559 trickshots K kill_shot Fluffy_Pillow 10.7/100: 11% focus steady_focus, trick_shots
4:53.747 trickshots F double_tap Fluffy_Pillow 8.2/100: 8% focus steady_focus, trick_shots

Stats

Level Bonus (60) Race Bonus (pandaren) Raid-Buffed Unbuffed Gear Amount
Strength 274 0 292 274 0
Agility 450 -2 1433 1298 789 (677)
Stamina 414 2 1801 1716 1300
Intellect 369 0 406 369 0
Spirit 0 0 0 0 0
Health 36020 34320 0
Focus 100 100 0
Spell Power 406 369 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1505 1298 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="pandaren"
source=default
spec=marksmanship
level=60
race=pandaren
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

troll : 7067 dps, 3200 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7066.6 7066.6 12.7 / 0.180% 809.0 / 11.4% 695.4
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.1 9.9 Focus 0.00% 47.4 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
troll 7067
Aimed Shot 2371 (2633) 33.5% (37.2%) 47.0 6.35sec 16707 10693 Direct 140.7 (156.0) 4097 8178 5021 22.7% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.96 140.73 0.00 0.00 1.5624 0.0000 706599.93 1009307.34 29.99% 10693.33 10693.33
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.35% 108.85 74 142 4096.62 2531 8958 4098.25 3831 4443 445932 636969 29.99%
crit 22.65% 31.88 14 54 8178.14 5063 17917 8179.49 6073 10293 260668 372338 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:47.17
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 263 3.7% 0.0 0.00sec 0 0 Direct 15.3 4180 8306 5110 22.5%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.27 0.00 0.00 0.0000 0.0000 77991.25 111402.70 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.53% 11.84 4 18 4180.26 2531 8958 4200.56 3159 5573 49500 70706 29.99%
crit 22.47% 3.43 0 10 8306.46 5063 17917 8146.76 0 16903 28491 40696 29.14%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 375 5.3% 114.2 2.62sec 980 436 Direct 114.0 800 1599 981 22.7%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 114.20 113.98 0.00 0.00 2.2457 0.0000 111860.36 159781.34 29.99% 436.17 436.17
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.26% 88.06 64 117 799.56 776 916 799.45 786 814 70410 100574 29.99%
crit 22.74% 25.92 11 46 1599.11 1552 1831 1598.74 1557 1644 41450 59208 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 137 1.9% 3.7 90.76sec 10994 0 Direct 3.7 9046 18108 11041 21.9%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.72 3.71 0.00 0.00 0.0000 0.0000 40934.71 40934.71 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 78.06% 2.90 0 4 9045.69 8937 9474 8995.29 0 9474 26194 26194 0.00%
crit 21.94% 0.81 0 4 18108.46 17875 18947 10929.05 0 18947 14741 14741 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.6% 21.8 13.43sec 539 0 Direct 21.8 442 884 539 22.1%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.84 21.84 0.00 0.00 0.0000 0.0000 11777.67 11777.67 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.93% 17.02 5 34 441.76 435 461 441.82 435 452 7519 7519 0.00%
crit 22.07% 4.82 0 13 883.57 871 923 879.98 0 923 4259 4259 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 1.2% 4.7 13.17sec 5326 4512 Direct 4.7 4203 9450 5362 22.2%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.70 4.66 0.00 0.00 1.1806 0.0000 25035.94 35761.33 29.99% 4511.79 4511.79
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.79% 3.63 0 7 4203.05 4076 4809 4187.35 0 4672 15249 21781 29.93%
crit 22.21% 1.04 0 4 9450.44 9172 10819 6316.90 0 10819 9787 13980 20.07%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.70
  • if_expr:buff.dead_eye.down
Master Marksman 316 4.5% 196.2 1.53sec 480 0 Periodic 327.0 288 0 288 0.0% 73.0%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 196.17 0.00 326.96 326.96 0.0000 2.0000 94172.37 94172.37 0.00% 144.01 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 326.96 229 426 287.93 37 2125 288.11 221 396 94172 94172 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1605 22.7% 82.5 3.62sec 5803 5149 Direct 246.8 1580 3166 1939 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.47 246.84 0.00 0.00 1.1270 0.0000 478558.31 683572.69 29.99% 5149.11 5149.11
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.36% 190.95 143 242 1579.67 955 1972 1579.33 1472 1684 301629 430847 29.99%
crit 22.64% 55.89 32 92 3165.65 1911 3945 3165.34 2772 3428 176929 252725 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:74.11
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:8.35
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 683 9.7% 16.1 18.76sec 12676 7332 Periodic 344.1 483 967 592 22.5% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.07 0.00 115.07 344.13 1.7288 0.2063 203764.22 291056.81 29.99% 7332.29 7332.29
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.52% 266.79 182 388 483.39 352 831 483.34 467 505 128954 184198 29.99%
crit 22.48% 77.34 42 114 966.95 705 1663 966.98 857 1071 74810 106859 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:16.08
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 789 11.2% 0.0 0.00sec 0 0 Direct 46.8 494 989 607 22.7%
Periodic 352.2 479 957 588 22.7% 86.7%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.83 352.21 352.21 0.0000 2.2045 235384.12 235384.12 0.00% 303.15 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.30% 36.20 23 51 494.43 480 567 494.44 486 503 17900 17900 0.00%
crit 22.70% 10.63 3 23 988.89 961 1133 988.70 961 1049 10515 10515 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.27% 272.14 199 350 478.83 0 567 478.77 468 490 130320 130320 0.00%
crit 22.73% 80.07 49 123 957.22 1 1133 956.96 902 988 76649 76649 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.6% 44.0 6.62sec 298 0 Direct 44.0 243 485 298 22.9%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.99 43.99 0.00 0.00 0.0000 0.0000 13110.69 13110.69 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.07% 33.90 17 55 242.52 239 254 242.53 240 246 8222 8222 0.00%
crit 22.93% 10.09 1 22 484.72 479 508 484.70 479 508 4889 4889 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 362 5.1% 69.2 4.30sec 1559 1166 Direct 70.1 1254 2507 1539 22.8%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.22 70.11 0.00 0.00 1.3378 0.0000 107927.99 154164.35 29.99% 1165.50 1165.50
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.22% 54.14 37 74 1253.79 1223 1443 1253.53 1229 1276 67885 96967 29.99%
crit 22.78% 15.97 5 30 2506.87 2446 2885 2506.18 2446 2598 40043 57197 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.55
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:53.93
Simple Action Stats Execute Interval
troll
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:troll
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 240.48sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    cds
    [D]:2.00
  • if_expr:buff.trueshot.up|target.time_to_die<13
Double Tap 5.6 60.63sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.58 0.00 0.00 0.00 0.9752 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.59
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:troll
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:troll
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 311.37sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.46 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.45
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.62sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 240.2sec 240.2sec 12.0sec 8.14% 14.18% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:troll
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:225.7s / 245.1s
  • trigger_min/max:225.7s / 245.1s
  • trigger_pct:100.00%
  • duration_min/max:11.1s / 12.0s

Stack Uptimes

  • berserking_1:8.14%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.58% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:troll
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.58%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.6sec 8.62% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:troll
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • double_tap_1:8.62%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:troll
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.9 0.2 30.5sec 29.8sec 1.8sec 5.54% 18.58% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:troll
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.7s / 245.6s
  • trigger_min/max:1.7s / 245.6s
  • trigger_pct:8.00%
  • duration_min/max:0.0s / 10.2s

Stack Uptimes

  • lock_and_load_1:5.54%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.7sec 309.7sec 23.3sec 11.15% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:troll
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.2s
  • trigger_min/max:300.0s / 333.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.15%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.7 6.2 7.3sec 6.3sec 2.7sec 37.03% 81.16% 3.2 (3.2) 0.0

Buff Details

  • buff initial source:troll
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 30.7s
  • trigger_min/max:0.9s / 14.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 33.2s

Stack Uptimes

  • precise_shots_1:32.23%
  • precise_shots_2:4.80%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:troll
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.7 19.8 56.2sec 11.8sec 50.1sec 95.38% 0.00% 19.8 (19.8) 4.7

Buff Details

  • buff initial source:troll
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 270.3s
  • trigger_min/max:3.1s / 31.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 281.4s

Stack Uptimes

  • steady_focus_1:95.38%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.8 18.6 4.7sec 3.6sec 4.2sec 90.13% 100.00% 18.6 (18.6) 0.0

Buff Details

  • buff initial source:troll
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.7s / 13.5s
  • trigger_min/max:0.9s / 9.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 13.5s

Stack Uptimes

  • trick_shots_1:90.13%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.71% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:troll
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • trueshot_1:14.71%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:troll
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:troll
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.2s 48.2s 293.9s
double_tap_rapid_fire 0.4 0.0 4.0 77.0s 54.5s 184.9s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 0.99% 0.6s 0.0s 1.5s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.6950.0012.7062.7000.1198.610
Aimed Shot1.1380.0016.4939.5322.16724.056
Kill Shot3.5000.00118.02511.8880.06325.248
Trueshot0.7380.0012.7011.2150.0005.056
Rapid Fire2.6990.00120.65934.82111.60460.914

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
troll
steady_shot Focus 70.23 682.27 23.00% 9.71 20.02 2.85%
rapid_fire Focus 115.11 115.06 3.88% 1.00 0.05 0.04%
focus_regen Focus 584.32 1963.19 66.19% 3.36 10.88 0.55%
Trueshot Focus 124.66 205.64 6.93% 1.65 1.11 0.54%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.93 10.15 32.1 35.8 0.1 93.2
Usage Type Count Total Avg RPE APR
troll
aimed_shot Focus 47.0 1333.9 28.4 28.4 588.2
kill_shot Focus 4.7 47.0 10.0 10.0 532.6
multishot Focus 82.5 1649.3 20.0 20.0 290.2

Statistics & Data Analysis

Fight Length
troll Fight Length
Count 1016
Mean 298.52
Minimum 240.03
Maximum 359.92
Spread ( max - min ) 119.89
Range [ ( max - min ) / 2 * 100% ] 20.08%
DPS
troll Damage Per Second
Count 1016
Mean 7066.62
Minimum 6484.71
Maximum 7834.89
Spread ( max - min ) 1350.18
Range [ ( max - min ) / 2 * 100% ] 9.55%
Standard Deviation 207.2572
5th Percentile 6744.26
95th Percentile 7424.69
( 95th Percentile - 5th Percentile ) 680.43
Mean Distribution
Standard Deviation 6.5022
95.00% Confidence Interval ( 7053.87 - 7079.36 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 34
0.1% Error 3305
0.1 Scale Factor Error with Delta=300 367
0.05 Scale Factor Error with Delta=300 1467
0.01 Scale Factor Error with Delta=300 36670
Priority Target DPS
troll Priority Target Damage Per Second
Count 1016
Mean 3199.71
Minimum 2901.84
Maximum 3729.70
Spread ( max - min ) 827.86
Range [ ( max - min ) / 2 * 100% ] 12.94%
Standard Deviation 114.3125
5th Percentile 3029.64
95th Percentile 3391.99
( 95th Percentile - 5th Percentile ) 362.35
Mean Distribution
Standard Deviation 3.5863
95.00% Confidence Interval ( 3192.68 - 3206.74 )
Normalized 95.00% Confidence Interval ( 99.78% - 100.22% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 50
0.1% Error 4904
0.1 Scale Factor Error with Delta=300 112
0.05 Scale Factor Error with Delta=300 447
0.01 Scale Factor Error with Delta=300 11156
DPS(e)
troll Damage Per Second (Effective)
Count 1016
Mean 7066.62
Minimum 6484.71
Maximum 7834.89
Spread ( max - min ) 1350.18
Range [ ( max - min ) / 2 * 100% ] 9.55%
Damage
troll Damage
Count 1016
Mean 2107117.55
Minimum 1614067.54
Maximum 2616793.17
Spread ( max - min ) 1002725.63
Range [ ( max - min ) / 2 * 100% ] 23.79%
DTPS
troll Damage Taken Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
troll Healing Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
troll Healing Per Second (Effective)
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
troll Heal
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
troll Healing Taken Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
troll Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
trollTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
troll Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
D 2.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.45 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.55 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.59 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 47.17 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 16.08 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 74.11 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.70 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 8.35 multishot,if=focus>cost+action.aimed_shot.cost
N 53.93 steady_shot

Sample Sequence

0125789FHDEKIKIKJKIKNINFKIKIKJKINKNFKIKIKNNNKNIKJKNMIKNFNGMIKNNJKMIKNNMNIKNNKJKIKNNMI9KIKNKIKJKIKNFIKGNNKIKJHKNIKNFIKIKJKINFKINKIKJKNFIKNIKNNNKIKGIKJKNF9IKNNKIKIKNNJKIKNNMNMIKNKIKJKNFIKNNIKGNKLJKIHDKNFIKIKJKLINFKIKJKLNIN9FKILNKNINFKJKIKGL

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask troll 100.0/100: 100% focus
Pre precombat 1 augmentation troll 100.0/100: 100% focus
Pre precombat 2 food troll 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.484 cds D berserking Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.484 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, berserking, double_tap, steady_focus, trueshot
0:01.484 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, berserking, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.316 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, berserking, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.148 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, berserking, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:03.979 trickshots I aimed_shot enemy2 58.2/100: 58% focus bloodlust, berserking, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:04.810 trickshots K multishot Fluffy_Pillow 34.5/100: 34% focus bloodlust, berserking, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:05.642 trickshots J rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, berserking, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:06.941 trickshots K multishot Fluffy_Pillow 56.4/100: 56% focus bloodlust, berserking, steady_focus, trueshot, potion_of_spectral_agility
0:07.774 trickshots I aimed_shot enemy3 47.7/100: 48% focus bloodlust, berserking, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:08.607 trickshots K multishot Fluffy_Pillow 24.0/100: 24% focus bloodlust, berserking, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:09.439 trickshots N steady_shot Fluffy_Pillow 15.3/100: 15% focus bloodlust, berserking, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:10.410 trickshots I aimed_shot Fluffy_Pillow 43.5/100: 44% focus bloodlust, berserking, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.241 trickshots N steady_shot Fluffy_Pillow 19.8/100: 20% focus bloodlust, berserking, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:12.211 trickshots F steady_shot Fluffy_Pillow 48.0/100: 48% focus bloodlust, berserking, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.181 trickshots K multishot Fluffy_Pillow 76.1/100: 76% focus bloodlust, berserking, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.014 trickshots I aimed_shot enemy2 66.8/100: 67% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:14.930 trickshots K multishot Fluffy_Pillow 43.1/100: 43% focus bloodlust, lock_and_load, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.847 trickshots I aimed_shot enemy3 34.4/100: 34% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.762 trickshots K multishot Fluffy_Pillow 44.6/100: 45% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:17.679 trickshots J rapid_fire Fluffy_Pillow 32.1/100: 32% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:19.161 trickshots K multishot Fluffy_Pillow 51.3/100: 51% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:20.075 trickshots I aimed_shot Fluffy_Pillow 38.8/100: 39% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:21.598 trickshots N steady_shot Fluffy_Pillow 16.4/100: 16% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:22.666 trickshots K multishot Fluffy_Pillow 35.1/100: 35% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:23.582 trickshots N steady_shot Fluffy_Pillow 22.7/100: 23% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:24.648 trickshots F steady_shot Fluffy_Pillow 41.5/100: 41% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:25.715 trickshots K multishot Fluffy_Pillow 60.2/100: 60% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:26.631 trickshots I aimed_shot enemy2 47.8/100: 48% focus bloodlust, steady_focus, trick_shots
0:28.154 trickshots K multishot Fluffy_Pillow 25.3/100: 25% focus bloodlust, lock_and_load, precise_shots, steady_focus
0:29.068 trickshots I aimed_shot enemy3 12.8/100: 13% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:29.985 trickshots K multishot Fluffy_Pillow 20.4/100: 20% focus bloodlust, precise_shots(2), steady_focus
0:30.900 trickshots N steady_shot Fluffy_Pillow 7.9/100: 8% focus bloodlust, precise_shots, steady_focus, trick_shots
0:31.966 trickshots N steady_shot Fluffy_Pillow 26.7/100: 27% focus bloodlust, precise_shots, steady_focus, trick_shots
0:33.033 trickshots N steady_shot Fluffy_Pillow 45.4/100: 45% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.100 trickshots K multishot Fluffy_Pillow 64.2/100: 64% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.016 trickshots N steady_shot Fluffy_Pillow 51.8/100: 52% focus bloodlust, steady_focus, trick_shots
0:36.082 trickshots I aimed_shot Fluffy_Pillow 70.5/100: 71% focus bloodlust, steady_focus, trick_shots
0:37.606 trickshots K multishot Fluffy_Pillow 48.1/100: 48% focus bloodlust, precise_shots(2), steady_focus
0:38.521 trickshots J rapid_fire Fluffy_Pillow 35.6/100: 36% focus bloodlust, precise_shots, steady_focus, trick_shots
0:39.991 trickshots K multishot Fluffy_Pillow 54.7/100: 55% focus bloodlust, precise_shots, steady_focus
0:40.905 trickshots N steady_shot Fluffy_Pillow 42.2/100: 42% focus bloodlust, steady_focus, trick_shots
0:41.972 trickshots M multishot Fluffy_Pillow 59.1/100: 59% focus steady_focus, trick_shots
0:43.159 trickshots I aimed_shot enemy2 46.7/100: 47% focus steady_focus, trick_shots
0:45.234 trickshots K multishot Fluffy_Pillow 24.8/100: 25% focus precise_shots, steady_focus
0:46.422 trickshots N steady_shot Fluffy_Pillow 12.3/100: 12% focus steady_focus, trick_shots
0:47.810 trickshots F steady_shot Fluffy_Pillow 31.1/100: 31% focus steady_focus, trick_shots
0:49.196 trickshots N steady_shot Fluffy_Pillow 49.4/100: 49% focus steady_focus, trick_shots
0:50.582 trickshots G double_tap Fluffy_Pillow 68.2/100: 68% focus steady_focus, trick_shots
0:51.772 trickshots M multishot Fluffy_Pillow 75.7/100: 76% focus double_tap, steady_focus, trick_shots
0:52.962 trickshots I aimed_shot enemy3 63.2/100: 63% focus double_tap, steady_focus, trick_shots
0:54.941 trickshots K multishot Fluffy_Pillow 40.7/100: 41% focus precise_shots, steady_focus
0:56.129 trickshots N steady_shot Fluffy_Pillow 28.3/100: 28% focus steady_focus, trick_shots
0:57.514 trickshots N steady_shot Fluffy_Pillow 47.0/100: 47% focus steady_focus, trick_shots
0:58.900 trickshots J rapid_fire Fluffy_Pillow 65.8/100: 66% focus steady_focus, trick_shots
1:00.683 trickshots K multishot Fluffy_Pillow 84.1/100: 84% focus steady_focus
1:01.871 trickshots M multishot Fluffy_Pillow 71.6/100: 72% focus steady_focus, trick_shots
1:03.061 trickshots I aimed_shot Fluffy_Pillow 59.1/100: 59% focus steady_focus, trick_shots
1:05.037 trickshots K multishot Fluffy_Pillow 36.6/100: 37% focus precise_shots, steady_focus
1:06.225 trickshots N steady_shot Fluffy_Pillow 24.2/100: 24% focus steady_focus, trick_shots
1:07.612 trickshots N steady_shot Fluffy_Pillow 42.9/100: 43% focus steady_focus, trick_shots
1:08.998 trickshots M multishot Fluffy_Pillow 61.7/100: 62% focus steady_focus, trick_shots
1:10.186 trickshots N steady_shot Fluffy_Pillow 49.2/100: 49% focus steady_focus, trick_shots
1:11.572 trickshots I aimed_shot enemy2 68.0/100: 68% focus steady_focus, trick_shots
1:13.744 trickshots K multishot Fluffy_Pillow 46.8/100: 47% focus precise_shots(2), steady_focus
1:14.931 trickshots N steady_shot Fluffy_Pillow 34.3/100: 34% focus precise_shots, steady_focus, trick_shots
1:16.318 trickshots N steady_shot Fluffy_Pillow 53.0/100: 53% focus precise_shots, steady_focus, trick_shots
1:17.704 trickshots K multishot Fluffy_Pillow 71.8/100: 72% focus precise_shots, steady_focus, trick_shots
1:18.895 trickshots J rapid_fire Fluffy_Pillow 59.4/100: 59% focus steady_focus, trick_shots
1:20.730 trickshots K multishot Fluffy_Pillow 78.0/100: 78% focus steady_focus
1:21.919 trickshots I aimed_shot enemy3 65.5/100: 65% focus steady_focus, trick_shots
1:23.896 trickshots K multishot Fluffy_Pillow 43.0/100: 43% focus precise_shots, steady_focus
1:25.085 trickshots N steady_shot Fluffy_Pillow 30.5/100: 31% focus steady_focus, trick_shots
1:26.472 trickshots N steady_shot Fluffy_Pillow 49.3/100: 49% focus steady_focus, trick_shots
1:27.860 trickshots M multishot Fluffy_Pillow 68.1/100: 68% focus steady_focus, trick_shots
1:29.047 trickshots I aimed_shot Fluffy_Pillow 55.6/100: 56% focus lock_and_load, steady_focus, trick_shots
1:30.234 default 9 use_items Fluffy_Pillow 63.1/100: 63% focus precise_shots, steady_focus
1:30.234 trickshots K multishot Fluffy_Pillow 63.1/100: 63% focus precise_shots, steady_focus
1:31.422 trickshots I aimed_shot enemy2 50.6/100: 51% focus lock_and_load, steady_focus, trick_shots
1:32.611 trickshots K multishot Fluffy_Pillow 58.2/100: 58% focus precise_shots(2), steady_focus
1:33.799 trickshots N steady_shot Fluffy_Pillow 45.7/100: 46% focus precise_shots, steady_focus, trick_shots
1:35.186 trickshots K multishot Fluffy_Pillow 64.5/100: 64% focus precise_shots, steady_focus, trick_shots
1:36.373 trickshots I aimed_shot enemy3 52.0/100: 52% focus steady_focus, trick_shots
1:38.354 trickshots K multishot Fluffy_Pillow 29.5/100: 30% focus precise_shots(2), steady_focus
1:39.542 trickshots J rapid_fire Fluffy_Pillow 17.0/100: 17% focus precise_shots, steady_focus, trick_shots
1:41.405 trickshots K multishot Fluffy_Pillow 35.8/100: 36% focus lock_and_load, precise_shots, steady_focus
1:42.593 trickshots I aimed_shot Fluffy_Pillow 23.3/100: 23% focus lock_and_load, steady_focus, trick_shots
1:43.781 trickshots K multishot Fluffy_Pillow 30.5/100: 30% focus precise_shots
1:45.051 trickshots N steady_shot Fluffy_Pillow 18.0/100: 18% focus trick_shots
1:46.535 trickshots F steady_shot Fluffy_Pillow 36.8/100: 37% focus trick_shots
1:48.017 trickshots I aimed_shot enemy2 55.5/100: 56% focus steady_focus, trick_shots
1:49.994 trickshots K multishot Fluffy_Pillow 33.1/100: 33% focus precise_shots(2), steady_focus
1:51.183 trickshots G double_tap Fluffy_Pillow 20.6/100: 21% focus precise_shots, steady_focus, trick_shots
1:52.372 trickshots N steady_shot Fluffy_Pillow 28.1/100: 28% focus double_tap, precise_shots, steady_focus, trick_shots
1:53.759 trickshots N steady_shot Fluffy_Pillow 46.9/100: 47% focus double_tap, precise_shots, steady_focus, trick_shots
1:55.144 trickshots K multishot Fluffy_Pillow 65.6/100: 66% focus double_tap, precise_shots, steady_focus, trick_shots
1:56.334 trickshots I aimed_shot enemy3 53.2/100: 53% focus double_tap, steady_focus, trick_shots
1:58.312 trickshots K multishot Fluffy_Pillow 30.7/100: 31% focus precise_shots, steady_focus
1:59.500 trickshots J rapid_fire Fluffy_Pillow 18.2/100: 18% focus steady_focus, trick_shots
2:01.334 trickshots H trueshot Fluffy_Pillow 36.8/100: 37% focus steady_focus
2:01.484 trickshots K multishot Fluffy_Pillow 37.8/100: 38% focus steady_focus, trueshot
2:02.673 trickshots N steady_shot Fluffy_Pillow 29.1/100: 29% focus steady_focus, trick_shots, trueshot
2:04.060 trickshots I aimed_shot Fluffy_Pillow 57.2/100: 57% focus steady_focus, trick_shots, trueshot
2:05.249 trickshots K multishot Fluffy_Pillow 33.5/100: 34% focus precise_shots, steady_focus, trueshot
2:06.437 trickshots N steady_shot Fluffy_Pillow 24.8/100: 25% focus steady_focus, trick_shots, trueshot
2:07.821 trickshots F steady_shot Fluffy_Pillow 52.9/100: 53% focus steady_focus, trick_shots, trueshot
2:09.207 trickshots I aimed_shot enemy2 81.1/100: 81% focus steady_focus, trick_shots, trueshot
2:10.395 trickshots K multishot Fluffy_Pillow 57.4/100: 57% focus precise_shots(2), steady_focus, trueshot
2:11.582 trickshots I aimed_shot enemy3 48.6/100: 49% focus precise_shots, steady_focus, trick_shots, trueshot
2:12.770 trickshots K multishot Fluffy_Pillow 24.9/100: 25% focus precise_shots(2), steady_focus, trueshot
2:13.957 trickshots J rapid_fire Fluffy_Pillow 16.2/100: 16% focus precise_shots, steady_focus, trick_shots, trueshot
2:15.769 trickshots K multishot Fluffy_Pillow 46.4/100: 46% focus precise_shots, steady_focus, trueshot
2:16.957 trickshots I aimed_shot Fluffy_Pillow 36.2/100: 36% focus steady_focus, trick_shots
2:18.935 trickshots N steady_shot Fluffy_Pillow 13.7/100: 14% focus precise_shots, steady_focus
2:20.321 trickshots F steady_shot Fluffy_Pillow 32.5/100: 32% focus precise_shots, steady_focus
2:21.708 trickshots K multishot Fluffy_Pillow 51.2/100: 51% focus precise_shots, steady_focus
2:22.896 trickshots I aimed_shot enemy2 38.8/100: 39% focus steady_focus, trick_shots
2:24.873 trickshots N steady_shot Fluffy_Pillow 16.3/100: 16% focus lock_and_load, precise_shots, steady_focus
2:26.260 trickshots K multishot Fluffy_Pillow 35.1/100: 35% focus lock_and_load, precise_shots, steady_focus
2:27.448 trickshots I aimed_shot enemy3 22.6/100: 23% focus lock_and_load, steady_focus, trick_shots
2:28.636 trickshots K multishot Fluffy_Pillow 30.1/100: 30% focus precise_shots, steady_focus
2:29.825 trickshots J rapid_fire Fluffy_Pillow 17.6/100: 18% focus steady_focus, trick_shots
2:31.597 trickshots K multishot Fluffy_Pillow 35.8/100: 36% focus steady_focus
2:32.784 trickshots N steady_shot Fluffy_Pillow 23.3/100: 23% focus steady_focus, trick_shots
2:34.170 trickshots F steady_shot Fluffy_Pillow 42.1/100: 42% focus steady_focus, trick_shots
2:35.556 trickshots I aimed_shot Fluffy_Pillow 60.9/100: 61% focus steady_focus, trick_shots
2:37.533 trickshots K multishot Fluffy_Pillow 38.4/100: 38% focus precise_shots, steady_focus
2:38.722 trickshots N steady_shot Fluffy_Pillow 25.9/100: 26% focus steady_focus, trick_shots
2:40.109 trickshots I aimed_shot enemy2 44.7/100: 45% focus steady_focus, trick_shots
2:42.088 trickshots K multishot Fluffy_Pillow 22.2/100: 22% focus precise_shots(2), steady_focus
2:43.277 trickshots N steady_shot Fluffy_Pillow 9.8/100: 10% focus precise_shots, steady_focus, trick_shots
2:44.663 trickshots N steady_shot Fluffy_Pillow 28.5/100: 29% focus precise_shots, steady_focus, trick_shots
2:46.051 trickshots N steady_shot Fluffy_Pillow 47.3/100: 47% focus precise_shots, steady_focus, trick_shots
2:47.438 trickshots K multishot Fluffy_Pillow 66.1/100: 66% focus precise_shots, steady_focus, trick_shots
2:48.627 trickshots I aimed_shot enemy3 53.6/100: 54% focus steady_focus, trick_shots
2:50.606 trickshots K multishot Fluffy_Pillow 31.1/100: 31% focus lock_and_load, precise_shots, steady_focus
2:51.793 trickshots G double_tap Fluffy_Pillow 18.7/100: 19% focus lock_and_load, steady_focus, trick_shots
2:52.981 trickshots I aimed_shot Fluffy_Pillow 26.2/100: 26% focus double_tap, lock_and_load, steady_focus, trick_shots
2:54.169 trickshots K multishot Fluffy_Pillow 33.7/100: 34% focus precise_shots, steady_focus
2:55.359 trickshots J rapid_fire Fluffy_Pillow 21.2/100: 21% focus steady_focus, trick_shots
2:57.077 trickshots K multishot Fluffy_Pillow 39.1/100: 39% focus steady_focus
2:58.265 trickshots N steady_shot Fluffy_Pillow 26.6/100: 27% focus steady_focus, trick_shots
2:59.650 trickshots F steady_shot Fluffy_Pillow 45.4/100: 45% focus steady_focus, trick_shots
3:01.036 default 9 use_items Fluffy_Pillow 64.2/100: 64% focus steady_focus, trick_shots
3:01.036 trickshots I aimed_shot enemy2 64.2/100: 64% focus steady_focus, trick_shots
3:03.013 trickshots K multishot Fluffy_Pillow 41.7/100: 42% focus precise_shots(2), steady_focus
3:04.202 trickshots N steady_shot Fluffy_Pillow 29.2/100: 29% focus precise_shots, steady_focus, trick_shots
3:05.588 trickshots N steady_shot Fluffy_Pillow 48.0/100: 48% focus precise_shots, steady_focus, trick_shots
3:06.974 trickshots K multishot Fluffy_Pillow 66.7/100: 67% focus precise_shots, steady_focus, trick_shots
3:08.163 trickshots I aimed_shot enemy3 54.3/100: 54% focus lock_and_load, steady_focus, trick_shots
3:09.353 trickshots K multishot Fluffy_Pillow 61.8/100: 62% focus precise_shots, steady_focus
3:10.543 trickshots I aimed_shot Fluffy_Pillow 49.3/100: 49% focus steady_focus, trick_shots
3:12.521 trickshots K multishot Fluffy_Pillow 26.9/100: 27% focus precise_shots(2), steady_focus
3:13.710 trickshots N steady_shot Fluffy_Pillow 14.4/100: 14% focus precise_shots, steady_focus, trick_shots
3:15.096 trickshots N steady_shot Fluffy_Pillow 33.2/100: 33% focus precise_shots, steady_focus, trick_shots
3:16.483 trickshots J rapid_fire Fluffy_Pillow 51.9/100: 52% focus precise_shots, steady_focus, trick_shots
3:18.404 trickshots K multishot Fluffy_Pillow 71.1/100: 71% focus precise_shots, steady_focus
3:19.591 trickshots I aimed_shot enemy2 58.6/100: 59% focus steady_focus, trick_shots
3:21.569 trickshots K multishot Fluffy_Pillow 36.1/100: 36% focus precise_shots, steady_focus
3:22.758 trickshots N steady_shot Fluffy_Pillow 23.6/100: 24% focus steady_focus, trick_shots
3:24.144 trickshots N steady_shot Fluffy_Pillow 42.4/100: 42% focus steady_focus, trick_shots
3:25.530 trickshots M multishot Fluffy_Pillow 61.2/100: 61% focus steady_focus, trick_shots
3:26.717 trickshots N steady_shot Fluffy_Pillow 48.7/100: 49% focus steady_focus, trick_shots
3:28.104 trickshots M multishot Fluffy_Pillow 67.5/100: 67% focus steady_focus, trick_shots
3:29.293 trickshots I aimed_shot enemy3 55.0/100: 55% focus lock_and_load, steady_focus, trick_shots
3:30.482 trickshots K multishot Fluffy_Pillow 62.5/100: 63% focus precise_shots(2), steady_focus
3:31.671 trickshots N steady_shot Fluffy_Pillow 50.1/100: 50% focus precise_shots, steady_focus, trick_shots
3:33.057 trickshots K multishot Fluffy_Pillow 68.8/100: 69% focus precise_shots, steady_focus, trick_shots
3:34.248 trickshots I aimed_shot Fluffy_Pillow 56.4/100: 56% focus steady_focus, trick_shots
3:36.226 trickshots K multishot Fluffy_Pillow 33.9/100: 34% focus precise_shots(2), steady_focus
3:37.416 trickshots J rapid_fire Fluffy_Pillow 21.4/100: 21% focus precise_shots, steady_focus, trick_shots
3:39.165 trickshots K multishot Fluffy_Pillow 39.5/100: 39% focus precise_shots, steady_focus
3:40.354 trickshots N steady_shot Fluffy_Pillow 27.0/100: 27% focus steady_focus, trick_shots
3:41.742 trickshots F steady_shot Fluffy_Pillow 45.3/100: 45% focus trick_shots
3:43.226 trickshots I aimed_shot enemy2 64.1/100: 64% focus steady_focus, trick_shots
3:45.204 trickshots K multishot Fluffy_Pillow 41.6/100: 42% focus precise_shots, steady_focus
3:46.393 trickshots N steady_shot Fluffy_Pillow 29.1/100: 29% focus steady_focus, trick_shots
3:47.779 trickshots N steady_shot Fluffy_Pillow 47.9/100: 48% focus steady_focus, trick_shots
3:49.165 trickshots I aimed_shot enemy3 66.7/100: 67% focus steady_focus, trick_shots
3:51.144 trickshots K multishot Fluffy_Pillow 44.2/100: 44% focus precise_shots(2), steady_focus
3:52.331 trickshots G double_tap Fluffy_Pillow 31.7/100: 32% focus precise_shots, steady_focus, trick_shots
3:53.521 trickshots N steady_shot Fluffy_Pillow 39.2/100: 39% focus double_tap, precise_shots, steady_focus, trick_shots
3:54.906 trickshots K multishot Fluffy_Pillow 58.0/100: 58% focus double_tap, precise_shots, steady_focus, trick_shots
3:56.095 trickshots L kill_shot Fluffy_Pillow 45.5/100: 46% focus double_tap, steady_focus, trick_shots
3:57.283 trickshots J rapid_fire Fluffy_Pillow 43.0/100: 43% focus double_tap, steady_focus, trick_shots
3:59.244 trickshots K multishot Fluffy_Pillow 69.5/100: 69% focus steady_focus
4:00.433 trickshots I aimed_shot Fluffy_Pillow 57.0/100: 57% focus steady_focus, trick_shots
4:02.412 trickshots H trueshot Fluffy_Pillow 34.5/100: 35% focus precise_shots(2), steady_focus
4:02.412 cds D berserking Fluffy_Pillow 34.5/100: 35% focus precise_shots(2), steady_focus, trueshot
4:02.412 trickshots K multishot Fluffy_Pillow 34.5/100: 35% focus berserking, precise_shots(2), steady_focus, trueshot
4:03.493 trickshots N steady_shot Fluffy_Pillow 25.8/100: 26% focus berserking, precise_shots, steady_focus, trick_shots, trueshot
4:04.754 trickshots F steady_shot Fluffy_Pillow 53.6/100: 54% focus berserking, precise_shots, trick_shots, trueshot
4:06.103 trickshots I aimed_shot enemy2 81.7/100: 82% focus berserking, precise_shots, steady_focus, trick_shots, trueshot
4:07.186 trickshots K multishot Fluffy_Pillow 58.0/100: 58% focus berserking, precise_shots(2), steady_focus, trueshot
4:08.268 trickshots I aimed_shot enemy3 49.3/100: 49% focus berserking, precise_shots, steady_focus, trick_shots, trueshot
4:09.349 trickshots K multishot Fluffy_Pillow 25.6/100: 26% focus berserking, precise_shots(2), steady_focus, trueshot
4:10.432 trickshots J rapid_fire Fluffy_Pillow 16.9/100: 17% focus berserking, precise_shots, steady_focus, trick_shots, trueshot
4:12.023 trickshots K multishot Fluffy_Pillow 43.6/100: 44% focus berserking, precise_shots, steady_focus, trueshot
4:13.105 trickshots L kill_shot Fluffy_Pillow 34.9/100: 35% focus berserking, steady_focus, trick_shots, trueshot
4:14.187 trickshots I aimed_shot Fluffy_Pillow 36.2/100: 36% focus berserking, steady_focus, trick_shots, trueshot
4:15.271 trickshots N steady_shot Fluffy_Pillow 11.7/100: 12% focus precise_shots(2), steady_focus, trueshot
4:16.657 trickshots F steady_shot Fluffy_Pillow 39.8/100: 40% focus precise_shots(2), steady_focus, trueshot
4:18.044 trickshots K multishot Fluffy_Pillow 61.0/100: 61% focus precise_shots(2), steady_focus
4:19.233 trickshots I aimed_shot enemy2 48.5/100: 49% focus precise_shots, steady_focus, trick_shots
4:21.211 trickshots K multishot Fluffy_Pillow 26.0/100: 26% focus precise_shots(2), steady_focus
4:22.400 trickshots J rapid_fire Fluffy_Pillow 13.6/100: 14% focus precise_shots, steady_focus, trick_shots
4:24.167 trickshots K multishot Fluffy_Pillow 31.7/100: 32% focus precise_shots, steady_focus
4:25.356 trickshots L kill_shot Fluffy_Pillow 19.3/100: 19% focus steady_focus, trick_shots
4:26.546 trickshots N steady_shot Fluffy_Pillow 16.8/100: 17% focus steady_focus, trick_shots
4:27.933 trickshots I aimed_shot enemy3 35.6/100: 36% focus steady_focus, trick_shots
4:29.913 trickshots N steady_shot Fluffy_Pillow 13.1/100: 13% focus precise_shots, steady_focus
4:31.302 default 9 use_items Fluffy_Pillow 31.9/100: 32% focus precise_shots, steady_focus
4:31.302 trickshots F steady_shot Fluffy_Pillow 31.9/100: 32% focus precise_shots, steady_focus
4:32.688 trickshots K multishot Fluffy_Pillow 50.7/100: 51% focus precise_shots, steady_focus
4:33.875 trickshots I aimed_shot Fluffy_Pillow 38.2/100: 38% focus steady_focus, trick_shots
4:35.855 trickshots L kill_shot Fluffy_Pillow 15.7/100: 16% focus precise_shots, steady_focus
4:37.043 trickshots N steady_shot Fluffy_Pillow 13.2/100: 13% focus precise_shots, steady_focus
4:38.429 trickshots K multishot Fluffy_Pillow 32.0/100: 32% focus precise_shots, steady_focus
4:39.618 trickshots N steady_shot Fluffy_Pillow 19.5/100: 20% focus steady_focus, trick_shots
4:41.005 trickshots I aimed_shot enemy2 38.3/100: 38% focus steady_focus, trick_shots
4:42.983 trickshots N steady_shot Fluffy_Pillow 15.8/100: 16% focus lock_and_load, precise_shots(2), steady_focus
4:44.371 trickshots F steady_shot Fluffy_Pillow 34.6/100: 35% focus lock_and_load, precise_shots(2), steady_focus
4:45.757 trickshots K multishot Fluffy_Pillow 53.4/100: 53% focus lock_and_load, precise_shots(2), steady_focus
4:46.944 trickshots J rapid_fire Fluffy_Pillow 40.9/100: 41% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:48.690 trickshots K multishot Fluffy_Pillow 58.9/100: 59% focus lock_and_load, precise_shots, steady_focus
4:49.877 trickshots I aimed_shot enemy3 46.5/100: 46% focus lock_and_load, steady_focus, trick_shots
4:51.065 trickshots K multishot Fluffy_Pillow 54.0/100: 54% focus precise_shots(2), steady_focus
4:52.254 trickshots G double_tap Fluffy_Pillow 41.5/100: 42% focus precise_shots, steady_focus, trick_shots
4:53.519 trickshots L kill_shot Fluffy_Pillow 49.5/100: 50% focus double_tap, precise_shots, steady_focus, trick_shots

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 274 1 293 275 0
Agility 450 2 1416 1303 789 (677)
Stamina 414 0 1799 1714 1300
Intellect 369 -3 403 366 0
Spirit 0 0 0 0 0
Health 35980 34280 0
Focus 100 100 0
Spell Power 403 366 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1487 1303 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="troll"
source=default
spec=marksmanship
level=60
race=troll
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

undead : 7023 dps, 3180 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7022.7 7022.7 12.8 / 0.183% 811.5 / 11.6% 699.5
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 46.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
undead 7023
Aimed Shot 2333 (2597) 33.2% (37.0%) 46.4 6.41sec 16682 10544 Direct 139.0 (154.3) 4075 8165 5003 22.7% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.38 138.98 0.00 0.00 1.5822 0.0000 695567.54 993548.67 29.99% 10543.64 10543.64
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.30% 107.43 69 147 4075.12 2527 8945 4075.77 3764 4370 437779 625323 29.99%
crit 22.70% 31.54 13 52 8165.47 5054 17889 8179.12 6511 9904 257789 368225 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:46.58
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 263 3.7% 0.0 0.00sec 0 0 Direct 15.3 4168 8354 5109 22.5%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.30 0.00 0.00 0.0000 0.0000 78230.15 111743.94 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.49% 11.86 3 20 4168.38 2527 8945 4189.54 2971 5665 49429 70604 29.99%
crit 22.51% 3.44 0 10 8353.50 5054 17889 8141.92 0 17889 28801 41140 29.11%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 369 5.3% 113.0 2.65sec 975 430 Direct 112.8 798 1595 977 22.5%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.00 112.77 0.00 0.00 2.2663 0.0000 110203.45 157414.61 29.99% 430.32 430.32
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.49% 87.38 61 114 797.62 775 914 797.50 784 812 69702 99562 29.99%
crit 22.51% 25.39 10 46 1595.19 1550 1828 1594.91 1555 1643 40502 57853 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 138 2.0% 3.7 90.77sec 11076 0 Direct 3.7 9041 18108 11118 23.0%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.72 3.71 0.00 0.00 0.0000 0.0000 41250.68 41250.68 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.04% 2.86 0 4 9040.98 8937 9474 9005.15 0 9474 25833 25833 0.00%
crit 22.96% 0.85 0 4 18107.96 17875 18947 11263.23 0 18947 15418 15418 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.6% 21.9 13.33sec 540 0 Direct 21.9 442 883 540 22.4%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.92 21.92 0.00 0.00 0.0000 0.0000 11846.92 11846.92 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.62% 17.02 7 30 441.51 435 461 441.49 435 453 7514 7514 0.00%
crit 22.38% 4.91 0 12 883.37 871 923 876.54 0 923 4333 4333 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 1.2% 4.7 13.23sec 5337 4474 Direct 4.7 4194 9439 5381 22.7%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.71 4.67 0.00 0.00 1.1932 0.0000 25152.31 35927.56 29.99% 4473.91 4473.91
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.33% 3.61 0 6 4193.86 4069 4801 4169.45 0 4801 15153 21645 29.87%
crit 22.67% 1.06 0 5 9438.51 9156 10803 6524.33 0 10803 9999 14283 20.75%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.71
  • if_expr:buff.dead_eye.down
Master Marksman 313 4.5% 195.1 1.53sec 478 0 Periodic 326.0 286 0 286 0.0% 72.8%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 195.08 0.00 326.04 326.04 0.0000 2.0000 93322.57 93322.57 0.00% 143.12 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 326.04 235 428 286.07 37 2020 286.27 215 355 93323 93323 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1584 22.6% 81.6 3.65sec 5788 5080 Direct 244.4 1575 3152 1933 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.64 244.38 0.00 0.00 1.1393 0.0000 472528.43 674959.61 29.99% 5080.08 5080.08
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.28% 188.85 137 238 1575.09 954 1969 1574.90 1470 1665 297491 424937 29.99%
crit 22.72% 55.53 35 87 3152.10 1908 3938 3150.61 2824 3402 175037 250023 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.37
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.29
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 678 9.7% 16.0 18.81sec 12670 7254 Periodic 341.5 483 964 592 22.6% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.96 0.00 114.22 341.52 1.7466 0.2088 202183.08 288798.31 29.99% 7254.25 7254.25
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.36% 264.22 178 368 483.07 352 830 483.07 464 501 127643 182325 29.99%
crit 22.64% 77.30 41 114 964.20 704 1660 964.20 841 1082 74540 106473 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:15.96
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 780 11.1% 0.0 0.00sec 0 0 Direct 46.3 493 986 605 22.7%
Periodic 349.6 477 954 585 22.7% 86.6%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.26 349.62 349.62 0.0000 2.2185 232707.99 232707.99 0.00% 300.03 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.30% 35.76 19 54 493.37 480 566 493.35 486 503 17643 17643 0.00%
crit 22.70% 10.50 3 21 986.23 959 1132 986.31 959 1029 10357 10357 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.33% 270.38 191 361 477.34 0 566 477.26 467 489 129069 129069 0.00%
crit 22.67% 79.25 35 123 954.34 3 1132 954.22 876 991 75640 75640 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.6% 43.6 6.76sec 298 0 Direct 43.6 242 485 298 22.8%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.59 43.59 0.00 0.00 0.0000 0.0000 12984.58 12984.58 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.17% 33.64 17 53 242.50 239 254 242.50 239 247 8157 8157 0.00%
crit 22.83% 9.95 3 22 485.16 479 508 485.15 479 503 4828 4828 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 357 5.1% 68.6 4.34sec 1554 1154 Direct 69.5 1251 2502 1534 22.6%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.57 69.46 0.00 0.00 1.3468 0.0000 106535.39 152175.15 29.99% 1153.54 1153.54
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.39% 53.75 35 76 1250.68 1221 1440 1250.44 1230 1275 67231 96032 29.99%
crit 22.61% 15.71 5 32 2501.98 2442 2881 2501.35 2442 2612 39305 56143 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.58
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.28
Touch of the Grave 39 0.6% 18.4 16.56sec 634 0 Direct 18.4 518 1037 634 22.3%

Stats Details: Touch Of The Grave

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 18.38 18.38 0.00 0.00 0.0000 0.0000 11651.24 11651.24 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.71% 14.28 7 21 518.31 505 610 518.15 505 537 7404 7404 0.00%
crit 22.29% 4.10 0 13 1036.60 1009 1220 1024.42 0 1165 4247 4247 0.00%

Action Details: Touch Of The Grave

  • id:127802
  • school:shadow
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.312500
  • spell_power_mod.direct:0.250000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:127802
  • name:Touch of the Grave
  • school:shadow
  • tooltip:
  • description:{$@spelldesc5227=Your attacks and damaging spells have a chance to drain the target, dealing $<damage> Shadow damage and healing you for the same amount. Additionally, you can breathe underwater indefinitely.}
Simple Action Stats Execute Interval
undead
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:undead
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.61sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.58 0.00 0.00 0.00 0.9762 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.58
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:undead
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:undead
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 311.48sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.46 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.45
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.60sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.58% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:undead
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.58%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.6sec 8.55% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:undead
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • double_tap_1:8.55%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:undead
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.9 0.2 30.0sec 29.3sec 1.9sec 5.59% 18.79% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:undead
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 257.9s
  • trigger_min/max:1.8s / 257.9s
  • trigger_pct:8.08%
  • duration_min/max:0.0s / 9.0s

Stack Uptimes

  • lock_and_load_1:5.59%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.7sec 309.7sec 23.3sec 11.15% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:undead
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.4s
  • trigger_min/max:300.0s / 333.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.15%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.6 5.8 7.3sec 6.4sec 2.7sec 36.77% 80.99% 3.0 (3.0) 0.0

Buff Details

  • buff initial source:undead
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 33.8s
  • trigger_min/max:0.9s / 14.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 28.0s

Stack Uptimes

  • precise_shots_1:31.87%
  • precise_shots_2:4.90%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:undead
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.7 19.3 55.7sec 12.0sec 49.4sec 95.12% 0.00% 19.3 (19.3) 4.8

Buff Details

  • buff initial source:undead
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 333.2s
  • trigger_min/max:3.0s / 33.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 330.7s

Stack Uptimes

  • steady_focus_1:95.12%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.1 18.5 4.7sec 3.7sec 4.2sec 89.80% 100.00% 18.5 (18.5) 0.0

Buff Details

  • buff initial source:undead
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.80%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.70% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:undead
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • trueshot_1:14.70%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:undead
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:undead
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.4s 48.0s 247.6s
double_tap_rapid_fire 0.4 0.0 3.0 76.8s 57.2s 181.9s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.53% 0.41% 1.14% 0.6s 0.0s 2.0s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7510.0012.7132.8730.2087.047
Aimed Shot1.1940.0016.8439.5311.99021.712
Kill Shot3.4460.00124.89811.7520.41426.364
Trueshot0.7520.0012.7001.2590.0003.821
Rapid Fire2.7520.00122.17635.45312.18358.112

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
undead
steady_shot Focus 69.57 675.67 23.06% 9.71 20.04 2.88%
rapid_fire Focus 114.23 114.14 3.90% 1.00 0.09 0.08%
focus_regen Focus 583.52 1945.30 66.40% 3.33 10.99 0.56%
Trueshot Focus 117.53 194.43 6.64% 1.65 1.18 0.60%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.03 32.3 35.5 0.1 94.6
Usage Type Count Total Avg RPE APR
undead
aimed_shot Focus 46.4 1314.0 28.3 28.3 588.9
kill_shot Focus 4.7 47.1 10.0 10.0 533.8
multishot Focus 81.7 1633.0 20.0 20.0 289.4

Statistics & Data Analysis

Fight Length
undead Fight Length
Count 1016
Mean 298.52
Minimum 240.03
Maximum 359.92
Spread ( max - min ) 119.89
Range [ ( max - min ) / 2 * 100% ] 20.08%
DPS
undead Damage Per Second
Count 1016
Mean 7022.72
Minimum 6457.76
Maximum 7663.06
Spread ( max - min ) 1205.30
Range [ ( max - min ) / 2 * 100% ] 8.58%
Standard Deviation 208.5048
5th Percentile 6687.59
95th Percentile 7375.70
( 95th Percentile - 5th Percentile ) 688.11
Mean Distribution
Standard Deviation 6.5414
95.00% Confidence Interval ( 7009.90 - 7035.54 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 34
0.1% Error 3387
0.1 Scale Factor Error with Delta=300 372
0.05 Scale Factor Error with Delta=300 1485
0.01 Scale Factor Error with Delta=300 37113
Priority Target DPS
undead Priority Target Damage Per Second
Count 1016
Mean 3180.45
Minimum 2857.31
Maximum 3544.81
Spread ( max - min ) 687.50
Range [ ( max - min ) / 2 * 100% ] 10.81%
Standard Deviation 110.8905
5th Percentile 3012.22
95th Percentile 3371.31
( 95th Percentile - 5th Percentile ) 359.09
Mean Distribution
Standard Deviation 3.4789
95.00% Confidence Interval ( 3173.63 - 3187.27 )
Normalized 95.00% Confidence Interval ( 99.79% - 100.21% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 47
0.1% Error 4670
0.1 Scale Factor Error with Delta=300 105
0.05 Scale Factor Error with Delta=300 420
0.01 Scale Factor Error with Delta=300 10498
DPS(e)
undead Damage Per Second (Effective)
Count 1016
Mean 7022.72
Minimum 6457.76
Maximum 7663.06
Spread ( max - min ) 1205.30
Range [ ( max - min ) / 2 * 100% ] 8.58%
Damage
undead Damage
Count 1016
Mean 2094164.32
Minimum 1601105.53
Maximum 2645385.24
Spread ( max - min ) 1044279.71
Range [ ( max - min ) / 2 * 100% ] 24.93%
DTPS
undead Damage Taken Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
undead Healing Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
undead Healing Per Second (Effective)
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
undead Heal
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
undead Healing Taken Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
undead Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
undeadTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
undead Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.45 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.58 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.58 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 46.58 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 15.96 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.37 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.71 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.29 multishot,if=focus>cost+action.aimed_shot.cost
M 53.28 steady_shot

Sample Sequence

0125789EGDJHJHJHJIJHJHJIJHMEJMJHJMMHJIJMHMJMELHJMMMLMHFJIJLHJHJMEMJHJMIJMEHJMLMHJH9JMEHJIJHJMMLHJFMMJHJHJIGJMEHJHJIJHMEJHJIJMHMEJMJHJMMHJIJMMFHJMMJLH9JMIJMEHJMJMLHJMEIJHJMMLMLHJMMJIJHJFMELHJKMMGMHJHJIJHKMEJHJHJIJHJKM9EHJMMKHJIJMMHFJ

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask undead 100.0/100: 100% focus
Pre precombat 1 augmentation undead 100.0/100: 100% focus
Pre precombat 2 food undead 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.483 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.483 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.483 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.399 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.313 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, lock_and_load, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:04.229 trickshots H aimed_shot enemy2 58.2/100: 58% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.144 trickshots J multishot Fluffy_Pillow 69.5/100: 70% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.060 trickshots H aimed_shot enemy3 60.8/100: 61% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:06.976 trickshots J multishot Fluffy_Pillow 37.1/100: 37% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:07.891 trickshots I rapid_fire Fluffy_Pillow 28.4/100: 28% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.413 trickshots J multishot Fluffy_Pillow 59.2/100: 59% focus bloodlust, lock_and_load, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.328 trickshots H aimed_shot Fluffy_Pillow 50.5/100: 50% focus bloodlust, lock_and_load, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.243 trickshots J multishot Fluffy_Pillow 61.8/100: 62% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:12.157 trickshots H aimed_shot enemy2 53.1/100: 53% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:13.072 trickshots J multishot Fluffy_Pillow 29.4/100: 29% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.986 trickshots I rapid_fire Fluffy_Pillow 20.6/100: 21% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:15.353 trickshots J multishot Fluffy_Pillow 49.5/100: 50% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:16.267 trickshots H aimed_shot enemy3 40.8/100: 41% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:17.182 trickshots M steady_shot Fluffy_Pillow 13.8/100: 14% focus bloodlust, precise_shots(2), potion_of_spectral_agility
0:18.323 trickshots E steady_shot Fluffy_Pillow 32.6/100: 33% focus bloodlust, precise_shots(2), potion_of_spectral_agility
0:19.466 trickshots J multishot Fluffy_Pillow 51.4/100: 51% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:20.383 trickshots M steady_shot Fluffy_Pillow 38.9/100: 39% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:21.450 trickshots J multishot Fluffy_Pillow 57.7/100: 58% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:22.367 trickshots H aimed_shot Fluffy_Pillow 45.3/100: 45% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:23.891 trickshots J multishot Fluffy_Pillow 22.8/100: 23% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:24.807 trickshots M steady_shot Fluffy_Pillow 10.3/100: 10% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.873 trickshots M steady_shot Fluffy_Pillow 29.1/100: 29% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:26.941 trickshots H aimed_shot enemy2 47.9/100: 48% focus bloodlust, steady_focus, trick_shots
0:28.464 trickshots J multishot Fluffy_Pillow 25.4/100: 25% focus bloodlust, precise_shots(2), steady_focus
0:29.380 trickshots I rapid_fire Fluffy_Pillow 13.0/100: 13% focus bloodlust, precise_shots, steady_focus, trick_shots
0:30.854 trickshots J multishot Fluffy_Pillow 32.1/100: 32% focus bloodlust, precise_shots, steady_focus
0:31.770 trickshots M steady_shot Fluffy_Pillow 19.6/100: 20% focus bloodlust, steady_focus, trick_shots
0:32.839 trickshots H aimed_shot enemy3 38.4/100: 38% focus bloodlust, steady_focus, trick_shots
0:34.362 trickshots M steady_shot Fluffy_Pillow 16.0/100: 16% focus bloodlust, precise_shots, steady_focus
0:35.430 trickshots J multishot Fluffy_Pillow 34.7/100: 35% focus bloodlust, precise_shots, steady_focus
0:36.344 trickshots M steady_shot Fluffy_Pillow 22.3/100: 22% focus bloodlust, steady_focus, trick_shots
0:37.411 trickshots E steady_shot Fluffy_Pillow 41.0/100: 41% focus bloodlust, steady_focus, trick_shots
0:38.480 trickshots L multishot Fluffy_Pillow 59.8/100: 60% focus bloodlust, steady_focus, trick_shots
0:39.395 trickshots H aimed_shot Fluffy_Pillow 47.4/100: 47% focus bloodlust, steady_focus, trick_shots
0:40.918 trickshots J multishot Fluffy_Pillow 24.9/100: 25% focus bloodlust, precise_shots, steady_focus
0:41.832 trickshots M steady_shot Fluffy_Pillow 10.8/100: 11% focus steady_focus, trick_shots
0:43.217 trickshots M steady_shot Fluffy_Pillow 29.6/100: 30% focus steady_focus, trick_shots
0:44.604 trickshots M steady_shot Fluffy_Pillow 48.4/100: 48% focus steady_focus, trick_shots
0:45.989 trickshots L multishot Fluffy_Pillow 67.2/100: 67% focus steady_focus, trick_shots
0:47.178 trickshots M steady_shot Fluffy_Pillow 54.7/100: 55% focus steady_focus, trick_shots
0:48.563 trickshots H aimed_shot enemy2 73.4/100: 73% focus steady_focus, trick_shots
0:50.541 trickshots F double_tap Fluffy_Pillow 51.0/100: 51% focus precise_shots(2), steady_focus
0:51.729 trickshots J multishot Fluffy_Pillow 58.5/100: 58% focus double_tap, precise_shots(2), steady_focus
0:52.915 trickshots I rapid_fire Fluffy_Pillow 46.0/100: 46% focus double_tap, precise_shots, steady_focus, trick_shots
0:54.829 trickshots J multishot Fluffy_Pillow 72.1/100: 72% focus precise_shots, steady_focus
0:56.017 trickshots L multishot Fluffy_Pillow 59.6/100: 60% focus steady_focus, trick_shots
0:57.206 trickshots H aimed_shot enemy3 47.1/100: 47% focus steady_focus, trick_shots
0:59.416 trickshots J multishot Fluffy_Pillow 26.1/100: 26% focus precise_shots, steady_focus
1:00.605 trickshots H aimed_shot Fluffy_Pillow 13.2/100: 13% focus lock_and_load, trick_shots
1:01.876 trickshots J multishot Fluffy_Pillow 20.8/100: 21% focus precise_shots(2)
1:03.148 trickshots M steady_shot Fluffy_Pillow 8.3/100: 8% focus precise_shots, trick_shots
1:04.630 trickshots E steady_shot Fluffy_Pillow 27.1/100: 27% focus precise_shots, trick_shots
1:06.113 trickshots M steady_shot Fluffy_Pillow 45.8/100: 46% focus precise_shots, steady_focus, trick_shots
1:07.498 trickshots J multishot Fluffy_Pillow 64.6/100: 65% focus precise_shots, steady_focus, trick_shots
1:08.689 trickshots H aimed_shot enemy2 52.1/100: 52% focus steady_focus, trick_shots
1:10.667 trickshots J multishot Fluffy_Pillow 29.6/100: 30% focus precise_shots(2), steady_focus
1:11.856 trickshots M steady_shot Fluffy_Pillow 17.2/100: 17% focus precise_shots, steady_focus, trick_shots
1:13.243 trickshots I rapid_fire Fluffy_Pillow 36.0/100: 36% focus precise_shots, steady_focus, trick_shots
1:15.108 trickshots J multishot Fluffy_Pillow 54.8/100: 55% focus precise_shots, steady_focus
1:16.295 trickshots M steady_shot Fluffy_Pillow 42.3/100: 42% focus steady_focus, trick_shots
1:17.681 trickshots E steady_shot Fluffy_Pillow 61.0/100: 61% focus steady_focus, trick_shots
1:19.069 trickshots H aimed_shot enemy3 79.8/100: 80% focus steady_focus, trick_shots
1:21.047 trickshots J multishot Fluffy_Pillow 57.3/100: 57% focus precise_shots, steady_focus
1:22.236 trickshots M steady_shot Fluffy_Pillow 44.9/100: 45% focus steady_focus, trick_shots
1:23.625 trickshots L multishot Fluffy_Pillow 63.7/100: 64% focus steady_focus, trick_shots
1:24.813 trickshots M steady_shot Fluffy_Pillow 51.2/100: 51% focus steady_focus, trick_shots
1:26.199 trickshots H aimed_shot Fluffy_Pillow 70.0/100: 70% focus steady_focus, trick_shots
1:28.278 trickshots J multishot Fluffy_Pillow 48.1/100: 48% focus lock_and_load, precise_shots, steady_focus
1:29.466 trickshots H aimed_shot enemy2 35.6/100: 36% focus lock_and_load, steady_focus, trick_shots
1:30.655 default 9 use_items Fluffy_Pillow 43.2/100: 43% focus precise_shots, steady_focus
1:30.655 trickshots J multishot Fluffy_Pillow 43.2/100: 43% focus precise_shots, steady_focus
1:31.843 trickshots M steady_shot Fluffy_Pillow 30.7/100: 31% focus steady_focus, trick_shots
1:33.229 trickshots E steady_shot Fluffy_Pillow 49.4/100: 49% focus lock_and_load, steady_focus, trick_shots
1:34.615 trickshots H aimed_shot enemy3 68.0/100: 68% focus lock_and_load, steady_focus, trick_shots
1:35.803 trickshots J multishot Fluffy_Pillow 75.5/100: 76% focus precise_shots(2), steady_focus
1:36.989 trickshots I rapid_fire Fluffy_Pillow 63.0/100: 63% focus precise_shots, steady_focus, trick_shots
1:38.777 trickshots J multishot Fluffy_Pillow 81.3/100: 81% focus precise_shots, steady_focus
1:39.965 trickshots H aimed_shot Fluffy_Pillow 68.9/100: 69% focus steady_focus, trick_shots
1:41.944 trickshots J multishot Fluffy_Pillow 46.4/100: 46% focus precise_shots, steady_focus
1:43.131 trickshots M steady_shot Fluffy_Pillow 33.9/100: 34% focus steady_focus, trick_shots
1:44.518 trickshots M steady_shot Fluffy_Pillow 52.7/100: 53% focus steady_focus, trick_shots
1:45.905 trickshots L multishot Fluffy_Pillow 71.5/100: 71% focus steady_focus, trick_shots
1:47.094 trickshots H aimed_shot enemy2 59.0/100: 59% focus steady_focus, trick_shots
1:49.246 trickshots J multishot Fluffy_Pillow 37.6/100: 38% focus precise_shots(2), steady_focus
1:50.436 trickshots F double_tap Fluffy_Pillow 25.1/100: 25% focus precise_shots, steady_focus, trick_shots
1:51.729 trickshots M steady_shot Fluffy_Pillow 33.3/100: 33% focus double_tap, precise_shots, steady_focus, trick_shots
1:53.114 trickshots M steady_shot Fluffy_Pillow 52.1/100: 52% focus double_tap, precise_shots, steady_focus, trick_shots
1:54.501 trickshots J multishot Fluffy_Pillow 70.9/100: 71% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
1:55.689 trickshots H aimed_shot enemy3 58.4/100: 58% focus double_tap, lock_and_load, steady_focus, trick_shots
1:56.875 trickshots J multishot Fluffy_Pillow 65.9/100: 66% focus precise_shots, steady_focus
1:58.064 trickshots H aimed_shot Fluffy_Pillow 53.4/100: 53% focus steady_focus, trick_shots
2:00.043 trickshots J multishot Fluffy_Pillow 30.9/100: 31% focus precise_shots, steady_focus
2:01.231 trickshots I rapid_fire Fluffy_Pillow 18.5/100: 18% focus steady_focus, trick_shots
2:03.173 trickshots G trueshot Fluffy_Pillow 37.7/100: 38% focus steady_focus
2:03.173 trickshots J multishot Fluffy_Pillow 37.7/100: 38% focus steady_focus, trueshot
2:04.361 trickshots M steady_shot Fluffy_Pillow 29.0/100: 29% focus steady_focus, trick_shots, trueshot
2:05.747 trickshots E steady_shot Fluffy_Pillow 57.2/100: 57% focus steady_focus, trick_shots, trueshot
2:07.134 trickshots H aimed_shot enemy2 85.3/100: 85% focus steady_focus, trick_shots, trueshot
2:08.324 trickshots J multishot Fluffy_Pillow 61.6/100: 62% focus precise_shots(2), steady_focus, trueshot
2:09.511 trickshots H aimed_shot enemy3 52.9/100: 53% focus precise_shots, steady_focus, trick_shots, trueshot
2:10.699 trickshots J multishot Fluffy_Pillow 29.2/100: 29% focus precise_shots(2), steady_focus, trueshot
2:11.887 trickshots I rapid_fire Fluffy_Pillow 20.5/100: 20% focus precise_shots, steady_focus, trick_shots, trueshot
2:13.727 trickshots J multishot Fluffy_Pillow 46.9/100: 47% focus precise_shots, steady_focus, trueshot
2:14.916 trickshots H aimed_shot Fluffy_Pillow 38.2/100: 38% focus steady_focus, trick_shots, trueshot
2:16.105 trickshots M steady_shot Fluffy_Pillow 14.5/100: 15% focus precise_shots, steady_focus, trueshot
2:17.491 trickshots E steady_shot Fluffy_Pillow 42.7/100: 43% focus precise_shots, steady_focus, trueshot
2:18.876 trickshots J multishot Fluffy_Pillow 63.6/100: 64% focus precise_shots, steady_focus
2:20.065 trickshots H aimed_shot enemy2 51.1/100: 51% focus steady_focus, trick_shots
2:22.044 trickshots J multishot Fluffy_Pillow 28.7/100: 29% focus precise_shots, steady_focus
2:23.232 trickshots I rapid_fire Fluffy_Pillow 16.2/100: 16% focus steady_focus, trick_shots
2:25.109 trickshots J multishot Fluffy_Pillow 35.1/100: 35% focus steady_focus
2:26.297 trickshots M steady_shot Fluffy_Pillow 22.6/100: 23% focus steady_focus, trick_shots
2:27.686 trickshots H aimed_shot enemy3 41.4/100: 41% focus steady_focus, trick_shots
2:29.663 trickshots M steady_shot Fluffy_Pillow 18.9/100: 19% focus precise_shots(2), steady_focus
2:31.048 trickshots E steady_shot Fluffy_Pillow 37.6/100: 38% focus precise_shots(2), steady_focus
2:32.435 trickshots J multishot Fluffy_Pillow 56.4/100: 56% focus precise_shots(2), steady_focus
2:33.625 trickshots M steady_shot Fluffy_Pillow 44.0/100: 44% focus precise_shots, steady_focus, trick_shots
2:35.012 trickshots J multishot Fluffy_Pillow 62.7/100: 63% focus precise_shots, steady_focus, trick_shots
2:36.202 trickshots H aimed_shot Fluffy_Pillow 50.3/100: 50% focus steady_focus, trick_shots
2:38.181 trickshots J multishot Fluffy_Pillow 27.8/100: 28% focus precise_shots, steady_focus
2:39.369 trickshots M steady_shot Fluffy_Pillow 15.3/100: 15% focus steady_focus, trick_shots
2:40.755 trickshots M steady_shot Fluffy_Pillow 34.1/100: 34% focus steady_focus, trick_shots
2:42.141 trickshots H aimed_shot enemy2 52.8/100: 53% focus steady_focus, trick_shots
2:44.121 trickshots J multishot Fluffy_Pillow 30.4/100: 30% focus precise_shots(2), steady_focus
2:45.309 trickshots I rapid_fire Fluffy_Pillow 17.9/100: 18% focus precise_shots, steady_focus, trick_shots
2:47.157 trickshots J multishot Fluffy_Pillow 36.6/100: 37% focus precise_shots, steady_focus
2:48.345 trickshots M steady_shot Fluffy_Pillow 24.1/100: 24% focus steady_focus, trick_shots
2:49.731 trickshots M steady_shot Fluffy_Pillow 42.9/100: 43% focus steady_focus, trick_shots
2:51.118 trickshots F double_tap Fluffy_Pillow 61.7/100: 62% focus steady_focus, trick_shots
2:52.306 trickshots H aimed_shot enemy3 69.2/100: 69% focus double_tap, steady_focus, trick_shots
2:54.285 trickshots J multishot Fluffy_Pillow 46.7/100: 47% focus precise_shots(2), steady_focus
2:55.475 trickshots M steady_shot Fluffy_Pillow 34.2/100: 34% focus precise_shots, steady_focus, trick_shots
2:56.862 trickshots M steady_shot Fluffy_Pillow 53.0/100: 53% focus precise_shots, steady_focus, trick_shots
2:58.249 trickshots J multishot Fluffy_Pillow 71.8/100: 72% focus precise_shots, steady_focus, trick_shots
2:59.437 trickshots L multishot Fluffy_Pillow 59.3/100: 59% focus steady_focus, trick_shots
3:00.625 trickshots H aimed_shot Fluffy_Pillow 46.8/100: 47% focus steady_focus, trick_shots
3:02.602 default 9 use_items Fluffy_Pillow 24.4/100: 24% focus precise_shots(2), steady_focus
3:02.602 trickshots J multishot Fluffy_Pillow 24.4/100: 24% focus precise_shots(2), steady_focus
3:03.792 trickshots M steady_shot Fluffy_Pillow 11.9/100: 12% focus precise_shots, steady_focus, trick_shots
3:05.179 trickshots I rapid_fire Fluffy_Pillow 30.7/100: 31% focus precise_shots, steady_focus, trick_shots
3:07.194 trickshots J multishot Fluffy_Pillow 50.4/100: 50% focus precise_shots, steady_focus
3:08.382 trickshots M steady_shot Fluffy_Pillow 37.9/100: 38% focus steady_focus, trick_shots
3:09.766 trickshots E steady_shot Fluffy_Pillow 56.7/100: 57% focus steady_focus, trick_shots
3:11.152 trickshots H aimed_shot enemy2 75.5/100: 75% focus steady_focus, trick_shots
3:13.128 trickshots J multishot Fluffy_Pillow 53.0/100: 53% focus precise_shots(2), steady_focus
3:14.317 trickshots M steady_shot Fluffy_Pillow 40.5/100: 40% focus precise_shots, steady_focus, trick_shots
3:15.703 trickshots J multishot Fluffy_Pillow 59.3/100: 59% focus precise_shots, steady_focus, trick_shots
3:16.892 trickshots M steady_shot Fluffy_Pillow 46.8/100: 47% focus steady_focus, trick_shots
3:18.279 trickshots L multishot Fluffy_Pillow 65.6/100: 66% focus steady_focus, trick_shots
3:19.467 trickshots H aimed_shot enemy3 53.1/100: 53% focus steady_focus, trick_shots
3:21.446 trickshots J multishot Fluffy_Pillow 30.6/100: 31% focus precise_shots(2), steady_focus
3:22.637 trickshots M steady_shot Fluffy_Pillow 18.2/100: 18% focus precise_shots, steady_focus, trick_shots
3:24.026 trickshots E steady_shot Fluffy_Pillow 36.9/100: 37% focus precise_shots, steady_focus, trick_shots
3:25.412 trickshots I rapid_fire Fluffy_Pillow 55.7/100: 56% focus precise_shots, steady_focus, trick_shots
3:27.155 trickshots J multishot Fluffy_Pillow 73.8/100: 74% focus precise_shots, steady_focus
3:28.345 trickshots H aimed_shot Fluffy_Pillow 61.3/100: 61% focus steady_focus, trick_shots
3:30.370 trickshots J multishot Fluffy_Pillow 39.1/100: 39% focus precise_shots, steady_focus
3:31.558 trickshots M steady_shot Fluffy_Pillow 26.6/100: 27% focus steady_focus, trick_shots
3:32.947 trickshots M steady_shot Fluffy_Pillow 45.4/100: 45% focus steady_focus, trick_shots
3:34.333 trickshots L multishot Fluffy_Pillow 64.2/100: 64% focus steady_focus, trick_shots
3:35.521 trickshots M steady_shot Fluffy_Pillow 51.7/100: 52% focus steady_focus, trick_shots
3:36.909 trickshots L multishot Fluffy_Pillow 70.5/100: 70% focus steady_focus, trick_shots
3:38.098 trickshots H aimed_shot enemy2 58.0/100: 58% focus steady_focus, trick_shots
3:40.077 trickshots J multishot Fluffy_Pillow 35.5/100: 36% focus precise_shots(2), steady_focus
3:41.266 trickshots M steady_shot Fluffy_Pillow 23.1/100: 23% focus precise_shots, steady_focus, trick_shots
3:42.652 trickshots M steady_shot Fluffy_Pillow 41.8/100: 42% focus precise_shots, steady_focus, trick_shots
3:44.039 trickshots J multishot Fluffy_Pillow 60.6/100: 61% focus precise_shots, steady_focus, trick_shots
3:45.229 trickshots I rapid_fire Fluffy_Pillow 48.1/100: 48% focus steady_focus, trick_shots
3:47.144 trickshots J multishot Fluffy_Pillow 67.3/100: 67% focus steady_focus
3:48.331 trickshots H aimed_shot enemy3 54.8/100: 55% focus steady_focus, trick_shots
3:50.309 trickshots J multishot Fluffy_Pillow 32.3/100: 32% focus precise_shots, steady_focus
3:51.498 trickshots F double_tap Fluffy_Pillow 19.8/100: 20% focus steady_focus, trick_shots
3:52.685 trickshots M steady_shot Fluffy_Pillow 27.3/100: 27% focus double_tap, steady_focus, trick_shots
3:54.071 trickshots E steady_shot Fluffy_Pillow 46.1/100: 46% focus double_tap, steady_focus, trick_shots
3:55.457 trickshots L multishot Fluffy_Pillow 64.9/100: 65% focus double_tap, steady_focus, trick_shots
3:56.646 trickshots H aimed_shot Fluffy_Pillow 52.4/100: 52% focus double_tap, steady_focus, trick_shots
3:58.808 trickshots J multishot Fluffy_Pillow 31.1/100: 31% focus precise_shots, steady_focus
3:59.995 trickshots K kill_shot Fluffy_Pillow 18.6/100: 19% focus steady_focus, trick_shots
4:01.183 trickshots M steady_shot Fluffy_Pillow 16.1/100: 16% focus steady_focus, trick_shots
4:02.569 trickshots M steady_shot Fluffy_Pillow 34.9/100: 35% focus steady_focus, trick_shots
4:03.956 trickshots G trueshot Fluffy_Pillow 53.7/100: 54% focus steady_focus, trick_shots
4:03.956 trickshots M steady_shot Fluffy_Pillow 53.7/100: 54% focus steady_focus, trick_shots, trueshot
4:05.341 trickshots H aimed_shot enemy2 81.8/100: 82% focus steady_focus, trick_shots, trueshot
4:06.527 trickshots J multishot Fluffy_Pillow 58.1/100: 58% focus precise_shots(2), steady_focus, trueshot
4:07.715 trickshots H aimed_shot enemy3 49.4/100: 49% focus precise_shots, steady_focus, trick_shots, trueshot
4:08.902 trickshots J multishot Fluffy_Pillow 25.6/100: 26% focus precise_shots(2), steady_focus, trueshot
4:10.090 trickshots I rapid_fire Fluffy_Pillow 16.9/100: 17% focus precise_shots, steady_focus, trick_shots, trueshot
4:12.074 trickshots J multishot Fluffy_Pillow 45.7/100: 46% focus precise_shots, steady_focus, trueshot
4:13.262 trickshots H aimed_shot Fluffy_Pillow 37.0/100: 37% focus steady_focus, trick_shots, trueshot
4:14.449 trickshots K kill_shot Fluffy_Pillow 13.3/100: 13% focus precise_shots, steady_focus, trueshot
4:15.637 trickshots M steady_shot Fluffy_Pillow 14.6/100: 15% focus lock_and_load, precise_shots, steady_focus, trueshot
4:17.024 trickshots E steady_shot Fluffy_Pillow 42.7/100: 43% focus lock_and_load, precise_shots, steady_focus, trueshot
4:18.411 trickshots J multishot Fluffy_Pillow 70.9/100: 71% focus lock_and_load, precise_shots, steady_focus, trueshot
4:19.601 trickshots H aimed_shot enemy2 60.2/100: 60% focus lock_and_load, steady_focus, trick_shots
4:20.791 trickshots J multishot Fluffy_Pillow 67.7/100: 68% focus precise_shots, steady_focus
4:21.978 trickshots H aimed_shot enemy3 55.2/100: 55% focus lock_and_load, steady_focus, trick_shots
4:23.168 trickshots J multishot Fluffy_Pillow 62.7/100: 63% focus precise_shots(2), steady_focus
4:24.356 trickshots I rapid_fire Fluffy_Pillow 50.3/100: 50% focus precise_shots, steady_focus, trick_shots
4:26.233 trickshots J multishot Fluffy_Pillow 69.1/100: 69% focus precise_shots, steady_focus
4:27.422 trickshots H aimed_shot Fluffy_Pillow 56.7/100: 57% focus steady_focus, trick_shots
4:29.402 trickshots J multishot Fluffy_Pillow 34.2/100: 34% focus precise_shots, steady_focus
4:30.590 trickshots K kill_shot Fluffy_Pillow 21.7/100: 22% focus steady_focus, trick_shots
4:31.778 trickshots M steady_shot Fluffy_Pillow 19.2/100: 19% focus steady_focus, trick_shots
4:33.165 default 9 use_items Fluffy_Pillow 38.0/100: 38% focus steady_focus, trick_shots
4:33.165 trickshots E steady_shot Fluffy_Pillow 38.0/100: 38% focus steady_focus, trick_shots
4:34.551 trickshots H aimed_shot enemy2 56.3/100: 56% focus steady_focus, trick_shots
4:36.530 trickshots J multishot Fluffy_Pillow 33.8/100: 34% focus precise_shots, steady_focus
4:37.720 trickshots M steady_shot Fluffy_Pillow 21.4/100: 21% focus steady_focus, trick_shots
4:39.108 trickshots M steady_shot Fluffy_Pillow 40.2/100: 40% focus steady_focus, trick_shots
4:40.495 trickshots K kill_shot Fluffy_Pillow 58.9/100: 59% focus steady_focus, trick_shots
4:41.779 trickshots H aimed_shot enemy3 57.1/100: 57% focus steady_focus, trick_shots
4:43.758 trickshots J multishot Fluffy_Pillow 34.6/100: 35% focus precise_shots, steady_focus
4:44.946 trickshots I rapid_fire Fluffy_Pillow 22.1/100: 22% focus steady_focus, trick_shots
4:46.820 trickshots J multishot Fluffy_Pillow 41.0/100: 41% focus steady_focus
4:48.008 trickshots M steady_shot Fluffy_Pillow 28.5/100: 28% focus steady_focus, trick_shots
4:49.394 trickshots M steady_shot Fluffy_Pillow 47.3/100: 47% focus steady_focus, trick_shots
4:50.781 trickshots H aimed_shot Fluffy_Pillow 66.0/100: 66% focus steady_focus, trick_shots
4:52.761 trickshots F double_tap Fluffy_Pillow 43.6/100: 44% focus precise_shots(2), steady_focus
4:53.951 trickshots J multishot Fluffy_Pillow 51.1/100: 51% focus double_tap, precise_shots(2), steady_focus

Stats

Level Bonus (60) Race Bonus (undead) Raid-Buffed Unbuffed Gear Amount
Strength 274 2 294 276 0
Agility 450 -1 1413 1299 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -2 404 367 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 404 367 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1484 1299 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="undead"
source=default
spec=marksmanship
level=60
race=undead
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

vulpera : 6989 dps, 3191 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6989.2 6989.2 12.6 / 0.181% 801.1 / 11.5% 703.7
RPS Out RPS In Primary Resource Waiting APM Active Skill
9.9 9.7 Focus 0.00% 46.4 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
vulpera 6989
Aimed Shot 2317 (2578) 33.1% (36.9%) 46.1 6.46sec 16654 10485 Direct 138.2 (153.4) 4076 8157 4998 22.6% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.13 138.20 0.00 0.00 1.5884 0.0000 690793.72 986729.75 29.99% 10484.93 10484.93
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.40% 106.96 68 141 4076.24 2533 8967 4077.84 3781 4368 436024 622816 29.99%
crit 22.60% 31.24 13 54 8156.88 5066 17935 8157.48 6629 10044 254770 363914 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:46.35
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 261 3.7% 0.0 0.00sec 0 0 Direct 15.2 4182 8313 5106 22.3%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.16 0.00 0.00 0.0000 0.0000 77405.48 110565.99 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.67% 11.78 3 18 4182.29 2533 8967 4202.05 3000 6763 49237 70331 29.99%
crit 22.33% 3.39 0 10 8313.08 5066 17935 8102.58 0 16920 28168 40235 29.05%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 369 5.3% 112.7 2.66sec 977 429 Direct 112.4 799 1598 979 22.6%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 112.67 112.42 0.00 0.00 2.2758 0.0000 110104.57 157273.37 29.99% 429.38 429.38
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.44% 87.06 62 114 799.14 777 916 799.04 789 811 69580 99388 29.99%
crit 22.56% 25.36 11 43 1598.03 1553 1833 1597.76 1557 1649 40525 57886 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Bag of Tricks 56 0.8% 3.7 90.51sec 4500 3711 Direct 3.7 3673 7353 4511 22.5%

Stats Details: Bag Of Tricks

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.73 3.73 0.00 0.00 1.2127 0.0000 16798.92 16798.92 0.00% 3710.83 3710.83
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.54% 2.89 0 4 3673.04 3629 3846 3655.30 0 3846 10633 10633 0.00%
crit 22.46% 0.84 0 4 7352.58 7257 7693 4508.10 0 7693 6166 6166 0.00%

Action Details: Bag Of Tricks

  • id:312411
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:1.800000
  • spell_power_mod.direct:1.800000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:312411
  • name:Bag of Tricks
  • school:physical
  • tooltip:
  • description:Pull your chosen trick from the bag and use it on target enemy or ally. Enemies take $<damage> damage, while allies are healed for $<healing>.

Action Priority List

    cds
    [D]:3.74
  • if_expr:buff.trueshot.down
Dreadfire Vessel 138 2.0% 3.7 90.66sec 11054 0 Direct 3.7 9046 18078 11062 22.5%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.72 3.71 0.00 0.00 0.0000 0.0000 41125.24 41125.24 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.49% 2.88 0 4 9046.23 8937 9474 9021.02 0 9474 26020 26020 0.00%
crit 22.51% 0.84 0 4 18077.62 17875 18947 11249.51 0 18947 15105 15105 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 39 0.6% 21.7 13.39sec 540 0 Direct 21.7 442 884 540 22.3%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.73 21.73 0.00 0.00 0.0000 0.0000 11743.57 11743.57 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.68% 16.88 7 31 441.81 435 461 441.80 435 451 7457 7457 0.00%
crit 22.32% 4.85 0 12 883.79 871 923 880.18 0 923 4287 4287 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 83 1.2% 4.7 13.36sec 5340 4472 Direct 4.6 4202 9466 5393 22.7%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.65 4.60 0.00 0.00 1.1941 0.0000 24842.35 35484.81 29.99% 4472.07 4472.07
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.31% 3.56 1 7 4201.67 4079 4813 4194.74 4079 4677 14954 21361 29.99%
crit 22.69% 1.04 0 4 9466.24 9177 10830 6506.48 0 10830 9888 14124 20.63%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.65
  • if_expr:buff.dead_eye.down
Master Marksman 310 4.4% 193.6 1.55sec 478 0 Periodic 325.8 284 0 284 0.0% 72.8%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 193.60 0.00 325.83 325.83 0.0000 2.0000 92444.13 92444.13 0.00% 141.86 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 325.83 238 424 283.75 37 1982 283.62 228 365 92444 92444 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1572 22.5% 80.6 3.71sec 5817 5083 Direct 241.3 1584 3167 1944 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 80.62 241.33 0.00 0.00 1.1445 0.0000 468989.74 669904.94 29.99% 5082.74 5082.74
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.31% 186.56 138 242 1584.17 956 1974 1583.94 1467 1690 295572 422195 29.99%
crit 22.69% 54.77 33 85 3166.97 1912 3949 3165.71 2799 3421 173418 247710 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:72.94
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:7.68
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 679 9.7% 15.9 18.88sec 12754 7268 Periodic 341.1 484 968 594 22.7% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.88 0.00 114.00 341.15 1.7547 0.2093 202529.24 289292.77 29.99% 7268.49 7268.49
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.31% 263.75 172 362 483.72 353 832 483.75 462 502 127586 182245 29.99%
crit 22.69% 77.40 41 118 968.15 705 1664 967.77 856 1090 74943 107048 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:15.88
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 777 11.1% 0.0 0.00sec 0 0 Direct 46.0 494 988 607 22.8%
Periodic 347.9 478 955 586 22.7% 86.5%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.00 347.95 347.95 0.0000 2.2258 231900.36 231900.36 0.00% 299.43 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.18% 35.50 21 53 494.18 481 567 494.20 485 503 17546 17546 0.00%
crit 22.82% 10.50 3 21 987.76 961 1134 987.73 961 1055 10367 10367 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.28% 268.89 192 346 477.78 0 567 477.70 466 489 128474 128474 0.00%
crit 22.72% 79.06 45 113 955.04 1 1134 954.99 904 993 75513 75513 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.6% 43.7 6.66sec 298 0 Direct 43.7 242 485 298 22.7%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.73 43.73 0.00 0.00 0.0000 0.0000 13017.59 13017.59 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.26% 33.79 15 59 242.50 239 254 242.51 239 247 8193 8193 0.00%
crit 22.74% 9.95 1 22 485.04 479 508 484.93 479 504 4825 4825 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 345 4.9% 65.8 4.35sec 1562 1159 Direct 66.7 1255 2508 1541 22.9%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 65.85 66.73 0.00 0.00 1.3475 0.0000 102867.47 146935.89 29.99% 1159.32 1159.32
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.09% 51.44 32 73 1254.52 1224 1444 1254.22 1233 1279 64537 92184 29.99%
crit 22.91% 15.29 4 28 2507.56 2447 2888 2507.27 2447 2609 38331 54752 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:14.88
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:51.24
Simple Action Stats Execute Interval
vulpera
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:vulpera
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.62sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.58 0.00 0.00 0.00 0.9761 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.59
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:vulpera
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:vulpera
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 311.53sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.46 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.45
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.62sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.58% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:vulpera
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.58%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.5sec 8.51% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:vulpera
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.1s

Stack Uptimes

  • double_tap_1:8.51%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:vulpera
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 9.0 0.2 30.0sec 29.3sec 1.9sec 5.64% 18.93% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:vulpera
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 244.0s
  • trigger_min/max:1.8s / 244.0s
  • trigger_pct:8.13%
  • duration_min/max:0.0s / 10.0s

Stack Uptimes

  • lock_and_load_1:5.64%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.8sec 309.8sec 23.3sec 11.17% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:vulpera
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 334.1s
  • trigger_min/max:300.0s / 334.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.17%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.4 5.7 7.4sec 6.5sec 2.8sec 37.22% 81.73% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:vulpera
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 29.6s
  • trigger_min/max:0.9s / 14.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.6s

Stack Uptimes

  • precise_shots_1:32.41%
  • precise_shots_2:4.81%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:vulpera
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 6.2 17.4 48.4sec 12.2sec 43.0sec 90.02% 0.00% 17.4 (17.4) 5.3

Buff Details

  • buff initial source:vulpera
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 272.0s
  • trigger_min/max:4.0s / 39.3s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 271.1s

Stack Uptimes

  • steady_focus_1:90.02%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 62.8 17.8 4.8sec 3.7sec 4.3sec 90.00% 100.00% 17.8 (17.8) 0.0

Buff Details

  • buff initial source:vulpera
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.5s
  • trigger_min/max:0.9s / 10.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:90.00%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.72% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:vulpera
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.5s
  • trigger_min/max:120.0s / 122.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • trueshot_1:14.72%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:vulpera
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 298.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:vulpera
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.8s 48.1s 190.6s
double_tap_rapid_fire 0.4 0.0 3.0 85.2s 55.6s 244.0s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.46% 0.35% 1.10% 0.5s 0.0s 2.0s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7100.0012.6882.7030.1416.876
Aimed Shot1.2240.0016.83610.1662.60826.831
Kill Shot3.5910.00117.61512.1080.01828.889
Trueshot0.7260.0032.5431.2220.0004.230
Rapid Fire2.7790.00120.68436.13310.02364.470

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
vulpera
steady_shot Focus 66.85 658.53 22.71% 9.85 10.02 1.50%
rapid_fire Focus 113.98 113.85 3.93% 1.00 0.13 0.12%
focus_regen Focus 573.79 1939.01 66.87% 3.38 9.44 0.48%
Trueshot Focus 113.67 188.07 6.49% 1.65 1.08 0.57%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.71 9.92 20.7 36.8 0.3 93.7
Usage Type Count Total Avg RPE APR
vulpera
aimed_shot Focus 46.1 1303.8 28.3 28.3 589.2
kill_shot Focus 4.7 46.5 10.0 10.0 534.0
multishot Focus 80.6 1612.3 20.0 20.0 290.9

Statistics & Data Analysis

Fight Length
vulpera Fight Length
Count 1016
Mean 298.52
Minimum 240.03
Maximum 359.92
Spread ( max - min ) 119.89
Range [ ( max - min ) / 2 * 100% ] 20.08%
DPS
vulpera Damage Per Second
Count 1016
Mean 6989.16
Minimum 6419.93
Maximum 7669.14
Spread ( max - min ) 1249.22
Range [ ( max - min ) / 2 * 100% ] 8.94%
Standard Deviation 205.5856
5th Percentile 6671.21
95th Percentile 7339.24
( 95th Percentile - 5th Percentile ) 668.03
Mean Distribution
Standard Deviation 6.4498
95.00% Confidence Interval ( 6976.52 - 7001.80 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 34
0.1% Error 3324
0.1 Scale Factor Error with Delta=300 361
0.05 Scale Factor Error with Delta=300 1444
0.01 Scale Factor Error with Delta=300 36081
Priority Target DPS
vulpera Priority Target Damage Per Second
Count 1016
Mean 3190.90
Minimum 2907.06
Maximum 3568.19
Spread ( max - min ) 661.12
Range [ ( max - min ) / 2 * 100% ] 10.36%
Standard Deviation 109.5177
5th Percentile 3019.07
95th Percentile 3365.00
( 95th Percentile - 5th Percentile ) 345.93
Mean Distribution
Standard Deviation 3.4359
95.00% Confidence Interval ( 3184.16 - 3197.63 )
Normalized 95.00% Confidence Interval ( 99.79% - 100.21% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 46
0.1% Error 4526
0.1 Scale Factor Error with Delta=300 103
0.05 Scale Factor Error with Delta=300 410
0.01 Scale Factor Error with Delta=300 10239
DPS(e)
vulpera Damage Per Second (Effective)
Count 1016
Mean 6989.16
Minimum 6419.93
Maximum 7669.14
Spread ( max - min ) 1249.22
Range [ ( max - min ) / 2 * 100% ] 8.94%
Damage
vulpera Damage
Count 1016
Mean 2084562.38
Minimum 1579481.87
Maximum 2661924.04
Spread ( max - min ) 1082442.17
Range [ ( max - min ) / 2 * 100% ] 25.96%
DTPS
vulpera Damage Taken Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
vulpera Healing Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
vulpera Healing Per Second (Effective)
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
vulpera Heal
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
vulpera Healing Taken Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
vulpera Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
vulperaTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
vulpera Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.72 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
D 3.74 bag_of_tricks,if=buff.trueshot.down
E 1.45 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 14.88 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.59 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 46.35 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 15.88 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 72.94 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.65 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 7.68 multishot,if=focus>cost+action.aimed_shot.cost
N 51.24 steady_shot

Sample Sequence

0125789DHEKIKIKJKIKNFIKINKJKNIKNFIKNNIKNNNKMIKJKNNIKNGNKNIKNFJKMIKNNMMIKNNNJKIKNMD9NFIKNKMNIKJKNFGIKNMNMHIKJKIKNFIKINKJKNFIKNIKNNNKIKJKNFIKNNGMIKNND9JKIKKIKNFMNIKNKJKIKNFNMMIKNIKJKNFIKKGIKLNFIHKJKIKLJKINFKIKIKJKIKLD9KINFKIKLNJKIKNFGI

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask vulpera 100.0/100: 100% focus
Pre precombat 1 augmentation vulpera 100.0/100: 100% focus
Pre precombat 2 food vulpera 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 cds D bag_of_tricks Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.270 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap
0:01.270 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, trueshot
0:01.270 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, trueshot, potion_of_spectral_agility
0:02.250 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, trick_shots, trueshot, potion_of_spectral_agility
0:03.230 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, precise_shots, trueshot, potion_of_spectral_agility
0:04.210 trickshots I aimed_shot enemy2 58.2/100: 58% focus bloodlust, trick_shots, trueshot, potion_of_spectral_agility
0:05.187 trickshots K multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, precise_shots(2), trueshot, potion_of_spectral_agility
0:06.167 trickshots J rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, precise_shots, trick_shots, trueshot, potion_of_spectral_agility
0:07.673 trickshots K multishot Fluffy_Pillow 53.2/100: 53% focus bloodlust, precise_shots, trueshot, potion_of_spectral_agility
0:08.652 trickshots I aimed_shot enemy3 44.5/100: 44% focus bloodlust, trick_shots, trueshot, potion_of_spectral_agility
0:09.632 trickshots K multishot Fluffy_Pillow 20.8/100: 21% focus bloodlust, precise_shots(2), trueshot, potion_of_spectral_agility
0:10.612 trickshots N steady_shot Fluffy_Pillow 12.1/100: 12% focus bloodlust, precise_shots, trick_shots, trueshot, potion_of_spectral_agility
0:11.753 trickshots F steady_shot Fluffy_Pillow 40.2/100: 40% focus bloodlust, precise_shots, trick_shots, trueshot, potion_of_spectral_agility
0:12.895 trickshots I aimed_shot Fluffy_Pillow 68.4/100: 68% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:13.811 trickshots K multishot Fluffy_Pillow 44.7/100: 45% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.727 trickshots I aimed_shot enemy2 36.0/100: 36% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:15.642 trickshots N steady_shot Fluffy_Pillow 12.3/100: 12% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:16.710 trickshots K multishot Fluffy_Pillow 33.7/100: 34% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:17.625 trickshots J rapid_fire Fluffy_Pillow 21.2/100: 21% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:19.080 trickshots K multishot Fluffy_Pillow 40.2/100: 40% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.996 trickshots N steady_shot Fluffy_Pillow 27.7/100: 28% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:21.064 trickshots I aimed_shot enemy3 46.5/100: 47% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:22.587 trickshots K multishot Fluffy_Pillow 24.1/100: 24% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:23.503 trickshots N steady_shot Fluffy_Pillow 11.6/100: 12% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.570 trickshots F steady_shot Fluffy_Pillow 30.4/100: 30% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.639 trickshots I aimed_shot Fluffy_Pillow 49.2/100: 49% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:27.163 trickshots K multishot Fluffy_Pillow 26.7/100: 27% focus bloodlust, precise_shots, steady_focus
0:28.080 trickshots N steady_shot Fluffy_Pillow 14.2/100: 14% focus bloodlust, steady_focus, trick_shots
0:29.148 trickshots N steady_shot Fluffy_Pillow 33.0/100: 33% focus bloodlust, steady_focus, trick_shots
0:30.215 trickshots I aimed_shot enemy2 51.8/100: 52% focus bloodlust, steady_focus, trick_shots
0:31.739 trickshots K multishot Fluffy_Pillow 29.4/100: 29% focus bloodlust, precise_shots(2), steady_focus
0:32.654 trickshots N steady_shot Fluffy_Pillow 16.9/100: 17% focus bloodlust, precise_shots, steady_focus, trick_shots
0:33.722 trickshots N steady_shot Fluffy_Pillow 35.7/100: 36% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.788 trickshots N steady_shot Fluffy_Pillow 54.4/100: 54% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.854 trickshots K multishot Fluffy_Pillow 73.2/100: 73% focus bloodlust, precise_shots, steady_focus, trick_shots
0:36.769 trickshots M multishot Fluffy_Pillow 60.7/100: 61% focus bloodlust, steady_focus, trick_shots
0:37.685 trickshots I aimed_shot enemy3 48.3/100: 48% focus bloodlust, steady_focus, trick_shots
0:39.209 trickshots K multishot Fluffy_Pillow 25.8/100: 26% focus bloodlust, precise_shots(2), steady_focus
0:40.123 trickshots J rapid_fire Fluffy_Pillow 13.3/100: 13% focus bloodlust, precise_shots, steady_focus, trick_shots
0:41.626 trickshots K multishot Fluffy_Pillow 31.5/100: 32% focus precise_shots, steady_focus
0:42.813 trickshots N steady_shot Fluffy_Pillow 19.0/100: 19% focus steady_focus, trick_shots
0:44.200 trickshots N steady_shot Fluffy_Pillow 37.8/100: 38% focus steady_focus, trick_shots
0:45.585 trickshots I aimed_shot Fluffy_Pillow 56.6/100: 57% focus steady_focus, trick_shots
0:47.563 trickshots K multishot Fluffy_Pillow 34.1/100: 34% focus precise_shots(2), steady_focus
0:48.753 trickshots N steady_shot Fluffy_Pillow 21.6/100: 22% focus precise_shots, steady_focus, trick_shots
0:50.138 trickshots G double_tap Fluffy_Pillow 40.4/100: 40% focus precise_shots, steady_focus, trick_shots
0:51.325 trickshots N steady_shot Fluffy_Pillow 47.9/100: 48% focus double_tap, precise_shots, steady_focus, trick_shots
0:52.713 trickshots K multishot Fluffy_Pillow 66.7/100: 67% focus double_tap, precise_shots, steady_focus, trick_shots
0:53.900 trickshots N steady_shot Fluffy_Pillow 54.2/100: 54% focus double_tap, steady_focus, trick_shots
0:55.286 trickshots I aimed_shot enemy2 73.0/100: 73% focus double_tap, steady_focus, trick_shots
0:57.264 trickshots K multishot Fluffy_Pillow 50.5/100: 50% focus precise_shots, steady_focus
0:58.453 trickshots N steady_shot Fluffy_Pillow 38.0/100: 38% focus steady_focus, trick_shots
0:59.840 trickshots F steady_shot Fluffy_Pillow 56.8/100: 57% focus steady_focus, trick_shots
1:01.227 trickshots J rapid_fire Fluffy_Pillow 75.3/100: 75% focus steady_focus, trick_shots
1:03.045 trickshots K multishot Fluffy_Pillow 93.8/100: 94% focus steady_focus
1:04.233 trickshots M multishot Fluffy_Pillow 81.3/100: 81% focus steady_focus, trick_shots
1:05.421 trickshots I aimed_shot enemy3 68.9/100: 69% focus steady_focus, trick_shots
1:07.400 trickshots K multishot Fluffy_Pillow 46.4/100: 46% focus precise_shots, steady_focus
1:08.587 trickshots N steady_shot Fluffy_Pillow 33.9/100: 34% focus steady_focus, trick_shots
1:09.972 trickshots N steady_shot Fluffy_Pillow 52.7/100: 53% focus steady_focus, trick_shots
1:11.358 trickshots M multishot Fluffy_Pillow 71.4/100: 71% focus steady_focus, trick_shots
1:12.546 trickshots M multishot Fluffy_Pillow 59.0/100: 59% focus steady_focus, trick_shots
1:13.735 trickshots I aimed_shot Fluffy_Pillow 46.5/100: 46% focus steady_focus, trick_shots
1:15.954 trickshots K multishot Fluffy_Pillow 25.5/100: 26% focus precise_shots(2), steady_focus
1:17.144 trickshots N steady_shot Fluffy_Pillow 13.1/100: 13% focus precise_shots, steady_focus, trick_shots
1:18.532 trickshots N steady_shot Fluffy_Pillow 31.8/100: 32% focus precise_shots, steady_focus, trick_shots
1:19.919 trickshots N steady_shot Fluffy_Pillow 50.6/100: 51% focus precise_shots, steady_focus, trick_shots
1:21.306 trickshots J rapid_fire Fluffy_Pillow 69.4/100: 69% focus precise_shots, steady_focus, trick_shots
1:23.042 trickshots K multishot Fluffy_Pillow 87.4/100: 87% focus precise_shots, steady_focus
1:24.230 trickshots I aimed_shot enemy2 74.9/100: 75% focus steady_focus, trick_shots
1:26.208 trickshots K multishot Fluffy_Pillow 52.4/100: 52% focus precise_shots, steady_focus
1:27.397 trickshots N steady_shot Fluffy_Pillow 39.9/100: 40% focus steady_focus, trick_shots
1:28.785 trickshots M multishot Fluffy_Pillow 58.7/100: 59% focus steady_focus, trick_shots
1:29.973 cds D bag_of_tricks Fluffy_Pillow 46.3/100: 46% focus steady_focus, trick_shots
1:31.189 default 9 use_items Fluffy_Pillow 53.9/100: 54% focus steady_focus, trick_shots
1:31.189 trickshots N steady_shot Fluffy_Pillow 53.9/100: 54% focus steady_focus, trick_shots
1:32.576 trickshots F steady_shot Fluffy_Pillow 72.7/100: 73% focus steady_focus, trick_shots
1:33.963 trickshots I aimed_shot enemy3 91.5/100: 92% focus steady_focus, trick_shots
1:35.941 trickshots K multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots(2), steady_focus
1:37.130 trickshots N steady_shot Fluffy_Pillow 52.6/100: 53% focus precise_shots, steady_focus, trick_shots
1:38.514 trickshots K multishot Fluffy_Pillow 71.3/100: 71% focus precise_shots, steady_focus, trick_shots
1:39.703 trickshots M multishot Fluffy_Pillow 58.8/100: 59% focus steady_focus, trick_shots
1:40.892 trickshots N steady_shot Fluffy_Pillow 46.4/100: 46% focus steady_focus, trick_shots
1:42.279 trickshots I aimed_shot Fluffy_Pillow 65.1/100: 65% focus steady_focus, trick_shots
1:44.391 trickshots K multishot Fluffy_Pillow 43.5/100: 44% focus precise_shots, steady_focus
1:45.579 trickshots J rapid_fire Fluffy_Pillow 31.0/100: 31% focus steady_focus, trick_shots
1:47.498 trickshots K multishot Fluffy_Pillow 50.2/100: 50% focus steady_focus
1:48.687 trickshots N steady_shot Fluffy_Pillow 37.7/100: 38% focus steady_focus, trick_shots
1:50.074 trickshots F steady_shot Fluffy_Pillow 56.0/100: 56% focus trick_shots
1:51.558 trickshots G double_tap Fluffy_Pillow 74.8/100: 75% focus steady_focus, trick_shots
1:52.748 trickshots I aimed_shot enemy2 82.3/100: 82% focus double_tap, steady_focus, trick_shots
1:54.725 trickshots K multishot Fluffy_Pillow 59.8/100: 60% focus precise_shots, steady_focus
1:55.914 trickshots N steady_shot Fluffy_Pillow 47.4/100: 47% focus steady_focus, trick_shots
1:57.298 trickshots M multishot Fluffy_Pillow 66.1/100: 66% focus steady_focus, trick_shots
1:58.487 trickshots N steady_shot Fluffy_Pillow 53.6/100: 54% focus steady_focus, trick_shots
1:59.872 trickshots M multishot Fluffy_Pillow 72.4/100: 72% focus steady_focus, trick_shots
2:01.060 trickshots H trueshot Fluffy_Pillow 59.9/100: 60% focus steady_focus, trick_shots
2:01.270 trickshots I aimed_shot enemy3 61.3/100: 61% focus steady_focus, trick_shots, trueshot
2:02.540 trickshots K multishot Fluffy_Pillow 38.3/100: 38% focus precise_shots, steady_focus, trueshot
2:03.727 trickshots J rapid_fire Fluffy_Pillow 29.6/100: 30% focus steady_focus, trick_shots, trueshot
2:05.541 trickshots K multishot Fluffy_Pillow 54.8/100: 55% focus steady_focus, trueshot
2:06.729 trickshots I aimed_shot Fluffy_Pillow 46.0/100: 46% focus trick_shots, trueshot
2:08.002 trickshots K multishot Fluffy_Pillow 22.3/100: 22% focus precise_shots(2), trueshot
2:09.273 trickshots N steady_shot Fluffy_Pillow 13.6/100: 14% focus precise_shots, trick_shots, trueshot
2:10.756 trickshots F steady_shot Fluffy_Pillow 41.7/100: 42% focus precise_shots, trick_shots, trueshot
2:12.238 trickshots I aimed_shot enemy2 69.9/100: 70% focus precise_shots, steady_focus, trick_shots, trueshot
2:13.425 trickshots K multishot Fluffy_Pillow 46.1/100: 46% focus precise_shots(2), steady_focus, trueshot
2:14.614 trickshots I aimed_shot enemy3 37.4/100: 37% focus precise_shots, steady_focus, trick_shots, trueshot
2:15.803 trickshots N steady_shot Fluffy_Pillow 13.7/100: 14% focus precise_shots(2), steady_focus, trueshot
2:17.188 trickshots K multishot Fluffy_Pillow 34.0/100: 34% focus precise_shots(2), steady_focus
2:18.377 trickshots J rapid_fire Fluffy_Pillow 21.5/100: 21% focus precise_shots, steady_focus, trick_shots
2:20.256 trickshots K multishot Fluffy_Pillow 40.4/100: 40% focus precise_shots, steady_focus
2:21.444 trickshots N steady_shot Fluffy_Pillow 27.9/100: 28% focus steady_focus, trick_shots
2:22.832 trickshots F steady_shot Fluffy_Pillow 46.7/100: 47% focus steady_focus, trick_shots
2:24.219 trickshots I aimed_shot Fluffy_Pillow 65.5/100: 65% focus steady_focus, trick_shots
2:26.197 trickshots K multishot Fluffy_Pillow 43.0/100: 43% focus precise_shots, steady_focus
2:27.385 trickshots N steady_shot Fluffy_Pillow 30.5/100: 30% focus steady_focus, trick_shots
2:28.771 trickshots I aimed_shot enemy2 49.3/100: 49% focus steady_focus, trick_shots
2:30.748 trickshots K multishot Fluffy_Pillow 26.8/100: 27% focus precise_shots(2), steady_focus
2:31.936 trickshots N steady_shot Fluffy_Pillow 14.3/100: 14% focus precise_shots, steady_focus, trick_shots
2:33.323 trickshots N steady_shot Fluffy_Pillow 33.1/100: 33% focus precise_shots, steady_focus, trick_shots
2:34.708 trickshots N steady_shot Fluffy_Pillow 51.8/100: 52% focus precise_shots, steady_focus, trick_shots
2:36.096 trickshots K multishot Fluffy_Pillow 70.6/100: 71% focus precise_shots, steady_focus, trick_shots
2:37.283 trickshots I aimed_shot enemy3 58.1/100: 58% focus steady_focus, trick_shots
2:39.259 trickshots K multishot Fluffy_Pillow 35.6/100: 36% focus precise_shots, steady_focus
2:40.448 trickshots J rapid_fire Fluffy_Pillow 23.2/100: 23% focus steady_focus, trick_shots
2:42.241 trickshots K multishot Fluffy_Pillow 41.5/100: 42% focus steady_focus
2:43.429 trickshots N steady_shot Fluffy_Pillow 29.0/100: 29% focus steady_focus, trick_shots
2:44.815 trickshots F steady_shot Fluffy_Pillow 47.8/100: 48% focus steady_focus, trick_shots
2:46.202 trickshots I aimed_shot Fluffy_Pillow 66.6/100: 67% focus steady_focus, trick_shots
2:48.181 trickshots K multishot Fluffy_Pillow 44.1/100: 44% focus precise_shots, steady_focus
2:49.371 trickshots N steady_shot Fluffy_Pillow 31.6/100: 32% focus steady_focus, trick_shots
2:50.759 trickshots N steady_shot Fluffy_Pillow 50.4/100: 50% focus steady_focus, trick_shots
2:52.145 trickshots G double_tap Fluffy_Pillow 69.2/100: 69% focus steady_focus, trick_shots
2:53.333 trickshots M multishot Fluffy_Pillow 76.7/100: 77% focus double_tap, steady_focus, trick_shots
2:54.521 trickshots I aimed_shot enemy2 64.2/100: 64% focus double_tap, steady_focus, trick_shots
2:56.609 trickshots K multishot Fluffy_Pillow 42.5/100: 42% focus precise_shots(2), steady_focus
2:57.798 trickshots N steady_shot Fluffy_Pillow 30.0/100: 30% focus precise_shots, steady_focus, trick_shots
2:59.184 trickshots N steady_shot Fluffy_Pillow 48.8/100: 49% focus precise_shots, steady_focus, trick_shots
3:00.572 cds D bag_of_tricks Fluffy_Pillow 67.5/100: 68% focus precise_shots, steady_focus, trick_shots
3:01.761 default 9 use_items Fluffy_Pillow 75.1/100: 75% focus precise_shots, steady_focus, trick_shots
3:01.761 trickshots J rapid_fire Fluffy_Pillow 75.1/100: 75% focus precise_shots, steady_focus, trick_shots
3:03.653 trickshots K multishot Fluffy_Pillow 94.0/100: 94% focus precise_shots, steady_focus
3:04.841 trickshots I aimed_shot enemy3 81.6/100: 82% focus steady_focus, trick_shots
3:06.821 trickshots K multishot Fluffy_Pillow 59.1/100: 59% focus lock_and_load, precise_shots(2), steady_focus
3:08.007 trickshots K multishot Fluffy_Pillow 46.6/100: 47% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:09.197 trickshots I aimed_shot Fluffy_Pillow 34.1/100: 34% focus lock_and_load, steady_focus, trick_shots
3:10.386 trickshots K multishot Fluffy_Pillow 41.7/100: 42% focus precise_shots, steady_focus
3:11.575 trickshots N steady_shot Fluffy_Pillow 29.2/100: 29% focus steady_focus, trick_shots
3:12.960 trickshots F steady_shot Fluffy_Pillow 47.9/100: 48% focus steady_focus, trick_shots
3:14.346 trickshots M multishot Fluffy_Pillow 66.7/100: 67% focus steady_focus, trick_shots
3:15.535 trickshots N steady_shot Fluffy_Pillow 54.2/100: 54% focus steady_focus, trick_shots
3:16.921 trickshots I aimed_shot enemy2 73.0/100: 73% focus steady_focus, trick_shots
3:18.899 trickshots K multishot Fluffy_Pillow 50.5/100: 51% focus precise_shots(2), steady_focus
3:20.086 trickshots N steady_shot Fluffy_Pillow 38.0/100: 38% focus precise_shots, steady_focus, trick_shots
3:21.471 trickshots K multishot Fluffy_Pillow 56.8/100: 57% focus precise_shots, steady_focus, trick_shots
3:22.659 trickshots J rapid_fire Fluffy_Pillow 44.3/100: 44% focus steady_focus, trick_shots
3:24.490 trickshots K multishot Fluffy_Pillow 62.9/100: 63% focus steady_focus
3:25.677 trickshots I aimed_shot enemy3 50.4/100: 50% focus steady_focus, trick_shots
3:27.752 trickshots K multishot Fluffy_Pillow 28.6/100: 29% focus precise_shots, steady_focus
3:28.941 trickshots N steady_shot Fluffy_Pillow 16.1/100: 16% focus steady_focus, trick_shots
3:30.327 trickshots F steady_shot Fluffy_Pillow 34.5/100: 34% focus trick_shots
3:31.812 trickshots N steady_shot Fluffy_Pillow 53.2/100: 53% focus steady_focus, trick_shots
3:33.196 trickshots M multishot Fluffy_Pillow 72.0/100: 72% focus steady_focus, trick_shots
3:34.385 trickshots M multishot Fluffy_Pillow 59.5/100: 60% focus steady_focus, trick_shots
3:35.575 trickshots I aimed_shot Fluffy_Pillow 47.1/100: 47% focus steady_focus, trick_shots
3:37.554 trickshots K multishot Fluffy_Pillow 24.6/100: 25% focus precise_shots, steady_focus
3:38.743 trickshots N steady_shot Fluffy_Pillow 12.1/100: 12% focus steady_focus, trick_shots
3:40.129 trickshots I aimed_shot enemy2 30.9/100: 31% focus lock_and_load, steady_focus, trick_shots
3:41.316 trickshots K multishot Fluffy_Pillow 38.4/100: 38% focus precise_shots, steady_focus
3:42.506 trickshots J rapid_fire Fluffy_Pillow 25.9/100: 26% focus steady_focus, trick_shots
3:44.425 trickshots K multishot Fluffy_Pillow 45.1/100: 45% focus steady_focus
3:45.615 trickshots N steady_shot Fluffy_Pillow 32.6/100: 33% focus steady_focus, trick_shots
3:47.002 trickshots F steady_shot Fluffy_Pillow 51.3/100: 51% focus trick_shots
3:48.486 trickshots I aimed_shot enemy3 70.1/100: 70% focus lock_and_load, steady_focus, trick_shots
3:49.675 trickshots K multishot Fluffy_Pillow 77.6/100: 78% focus precise_shots(2), steady_focus
3:50.863 trickshots K multishot Fluffy_Pillow 65.1/100: 65% focus precise_shots, steady_focus, trick_shots
3:52.051 trickshots G double_tap Fluffy_Pillow 52.6/100: 53% focus steady_focus, trick_shots
3:53.333 trickshots I aimed_shot Fluffy_Pillow 60.8/100: 61% focus double_tap, steady_focus, trick_shots
3:55.310 trickshots K multishot Fluffy_Pillow 38.3/100: 38% focus precise_shots, steady_focus
3:56.498 trickshots L kill_shot Fluffy_Pillow 25.8/100: 26% focus steady_focus, trick_shots
3:57.686 trickshots N steady_shot Fluffy_Pillow 23.3/100: 23% focus steady_focus, trick_shots
3:59.072 trickshots F steady_shot Fluffy_Pillow 42.1/100: 42% focus steady_focus, trick_shots
4:00.460 trickshots I aimed_shot enemy2 60.9/100: 61% focus steady_focus, trick_shots
4:02.439 trickshots H trueshot Fluffy_Pillow 38.4/100: 38% focus precise_shots(2), steady_focus
4:02.439 trickshots K multishot Fluffy_Pillow 38.4/100: 38% focus precise_shots(2), steady_focus, trueshot
4:03.627 trickshots J rapid_fire Fluffy_Pillow 29.7/100: 30% focus precise_shots, steady_focus, trick_shots, trueshot
4:05.343 trickshots K multishot Fluffy_Pillow 57.0/100: 57% focus precise_shots, steady_focus, trueshot
4:06.531 trickshots I aimed_shot enemy3 48.2/100: 48% focus steady_focus, trick_shots, trueshot
4:07.720 trickshots K multishot Fluffy_Pillow 24.5/100: 25% focus precise_shots(2), steady_focus, trueshot
4:08.909 trickshots L kill_shot Fluffy_Pillow 15.8/100: 16% focus precise_shots, steady_focus, trick_shots, trueshot
4:10.098 trickshots J rapid_fire Fluffy_Pillow 17.1/100: 17% focus precise_shots, steady_focus, trick_shots, trueshot
4:12.080 trickshots K multishot Fluffy_Pillow 45.9/100: 46% focus precise_shots, steady_focus, trueshot
4:13.269 trickshots I aimed_shot Fluffy_Pillow 37.2/100: 37% focus steady_focus, trick_shots, trueshot
4:14.457 trickshots N steady_shot Fluffy_Pillow 13.5/100: 13% focus precise_shots, steady_focus, trueshot
4:15.845 trickshots F steady_shot Fluffy_Pillow 41.4/100: 41% focus precise_shots, trueshot
4:17.328 trickshots K multishot Fluffy_Pillow 69.6/100: 70% focus lock_and_load, precise_shots, steady_focus, trueshot
4:18.518 trickshots I aimed_shot enemy2 57.5/100: 57% focus lock_and_load, steady_focus, trick_shots
4:19.706 trickshots K multishot Fluffy_Pillow 65.0/100: 65% focus lock_and_load, precise_shots(2), steady_focus
4:20.894 trickshots I aimed_shot enemy3 52.5/100: 53% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:22.083 trickshots K multishot Fluffy_Pillow 60.0/100: 60% focus precise_shots(2), steady_focus
4:23.273 trickshots J rapid_fire Fluffy_Pillow 47.6/100: 48% focus precise_shots, steady_focus, trick_shots
4:25.108 trickshots K multishot Fluffy_Pillow 66.2/100: 66% focus precise_shots, steady_focus
4:26.297 trickshots I aimed_shot Fluffy_Pillow 53.7/100: 54% focus steady_focus, trick_shots
4:28.275 trickshots K multishot Fluffy_Pillow 31.2/100: 31% focus lock_and_load, precise_shots(2), steady_focus
4:29.462 trickshots L kill_shot Fluffy_Pillow 18.7/100: 19% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:30.651 cds D bag_of_tricks Fluffy_Pillow 16.3/100: 16% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:31.839 default 9 use_items Fluffy_Pillow 23.8/100: 24% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:31.839 trickshots K multishot Fluffy_Pillow 23.8/100: 24% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:33.028 trickshots I aimed_shot enemy2 11.0/100: 11% focus lock_and_load, trick_shots
4:34.298 trickshots N steady_shot Fluffy_Pillow 18.5/100: 19% focus precise_shots(2)
4:35.783 trickshots F steady_shot Fluffy_Pillow 37.3/100: 37% focus precise_shots(2)
4:37.266 trickshots K multishot Fluffy_Pillow 56.1/100: 56% focus precise_shots(2), steady_focus
4:38.455 trickshots I aimed_shot enemy3 43.6/100: 44% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:39.644 trickshots K multishot Fluffy_Pillow 51.1/100: 51% focus precise_shots(2), steady_focus
4:40.832 trickshots L kill_shot Fluffy_Pillow 38.7/100: 39% focus precise_shots, steady_focus, trick_shots
4:42.020 trickshots N steady_shot Fluffy_Pillow 36.2/100: 36% focus precise_shots, steady_focus, trick_shots
4:43.406 trickshots J rapid_fire Fluffy_Pillow 54.9/100: 55% focus precise_shots, steady_focus, trick_shots
4:45.281 trickshots K multishot Fluffy_Pillow 73.8/100: 74% focus precise_shots, steady_focus
4:46.469 trickshots I aimed_shot Fluffy_Pillow 61.3/100: 61% focus steady_focus, trick_shots
4:48.446 trickshots K multishot Fluffy_Pillow 38.8/100: 39% focus precise_shots, steady_focus
4:49.636 trickshots N steady_shot Fluffy_Pillow 26.4/100: 26% focus steady_focus, trick_shots
4:51.023 trickshots F steady_shot Fluffy_Pillow 45.2/100: 45% focus lock_and_load, steady_focus, trick_shots
4:52.409 trickshots G double_tap Fluffy_Pillow 63.9/100: 64% focus lock_and_load, steady_focus, trick_shots
4:53.597 trickshots I aimed_shot enemy2 71.4/100: 71% focus double_tap, lock_and_load, steady_focus, trick_shots

Stats

Level Bonus (60) Race Bonus (vulpera) Raid-Buffed Unbuffed Gear Amount
Strength 274 -3 289 271 0
Agility 450 3 1417 1304 789 (677)
Stamina 414 -1 1798 1713 1300
Intellect 369 1 407 370 0
Spirit 0 0 0 0 0
Health 35960 34260 0
Focus 100 100 0
Spell Power 407 370 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1488 1304 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="vulpera"
source=default
spec=marksmanship
level=60
race=vulpera
vulpera_tricks=corrosive
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

Simulation & Raid Information

Iterations: 1032
Threads: 16
Confidence: 95.00%
Fight Length (fixed time): 240 - 360 ( 298.5 )

Performance:

Total Events Processed: 48597979
Max Event Queue: 721
Sim Seconds: 308071
CPU Seconds: 67.4688
Physical Seconds: 13.1355
Speed Up: 4566

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) aimed_shot 19434 694060 2325 27.83 4084 8184 46.2 138.5 22.6% 0.0% 0.0% 0.0% 6.46sec 991395 298.52sec
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) aimed_shot_double_tap 19434 78299 262 3.06 4174 8405 0.0 15.2 22.7% 0.0% 0.0% 0.0% 0.00sec 111843 298.52sec
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) auto_shot 75 110335 370 22.66 799 1597 113.0 112.8 22.5% 0.0% 0.0% 0.0% 2.65sec 157602 298.52sec
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.64sec 0 298.52sec
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) dreadfire_vessel 344732 40955 137 0.75 9041 18070 3.7 3.7 22.2% 0.0% 0.0% 0.0% 90.74sec 40955 298.52sec
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) embrace_of_bwonsamdi 292380 9797 33 4.37 367 734 21.8 21.8 22.7% 0.0% 0.0% 0.0% 13.13sec 9797 298.52sec
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) eternal_skirmish 323889 11766 39 4.37 442 884 21.7 21.7 22.6% 0.0% 0.0% 0.0% 13.39sec 11766 298.52sec
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) kill_shot 53351 25153 84 0.93 4204 9443 4.7 4.6 23.3% 0.0% 0.0% 0.0% 13.38sec 35928 298.52sec
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) master_marksman ticks -269576 93326 311 65.35 286 0 195.1 326.7 0.0% 0.0% 0.0% 0.0% 1.53sec 93326 298.52sec
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) multishot 257620 473183 1585 49.17 1576 3151 81.7 244.6 22.8% 0.0% 0.0% 0.0% 3.65sec 675895 298.52sec
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 311.55sec 0 298.52sec
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) rapid_fire ticks -257044 202430 675 22.85 484 967 16.0 114.2 22.6% 0.0% 0.0% 0.0% 18.90sec 289150 298.52sec
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) serpent_sting 271788 27968 94 9.26 494 988 0.0 46.1 22.8% 0.0% 0.0% 0.0% 0.00sec 231968 298.52sec
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) serpent_sting ticks -271788 204000 680 69.64 478 956 0.0 348.2 22.6% 0.0% 0.0% 0.0% 0.00sec 231968 298.52sec
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) shadowcore_oil_blast 336463 13033 44 8.79 242 485 43.7 43.7 22.8% 0.0% 0.0% 0.0% 6.77sec 13033 298.52sec
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) steady_shot 56641 107004 358 14.00 1252 2506 68.7 69.6 22.7% 0.0% 0.0% 0.0% 4.32sec 152845 298.52sec
Zandalari Troll (Bwonsamdi) Zandalari Troll (Bwonsamdi) trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.62sec 0 298.52sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) aimed_shot 19434 696541 2333 27.89 4083 8183 46.3 138.8 22.8% 0.0% 0.0% 0.0% 6.45sec 994939 298.52sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) aimed_shot_double_tap 19434 78884 264 3.07 4162 8431 0.0 15.3 23.3% 0.0% 0.0% 0.0% 0.00sec 112678 298.52sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) auto_shot 75 110487 370 22.66 799 1598 113.0 112.7 22.7% 0.0% 0.0% 0.0% 2.65sec 157820 298.52sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.59sec 0 298.52sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) dreadfire_vessel 344732 40857 137 0.74 9041 18072 3.7 3.7 22.0% 0.0% 0.0% 0.0% 90.76sec 40857 298.52sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) embrace_of_kimbul ticks -292473 7779 26 10.55 147 0 18.1 52.8 0.0% 0.0% 0.0% 0.0% 15.90sec 7779 298.52sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) eternal_skirmish 323889 11678 39 4.35 442 883 21.7 21.7 22.1% 0.0% 0.0% 0.0% 13.19sec 11678 298.52sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) kill_shot 53351 25260 85 0.93 4201 9467 4.7 4.7 23.3% 0.0% 0.0% 0.0% 13.23sec 36082 298.52sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) master_marksman ticks -269576 93813 313 65.36 287 0 195.1 326.8 0.0% 0.0% 0.0% 0.0% 1.53sec 93813 298.52sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) multishot 257620 472914 1584 49.11 1579 3157 81.6 244.4 22.6% 0.0% 0.0% 0.0% 3.66sec 675510 298.52sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 311.44sec 0 298.52sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) rapid_fire ticks -257044 202374 675 22.82 484 967 16.0 114.1 22.6% 0.0% 0.0% 0.0% 18.82sec 289071 298.52sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) serpent_sting 271788 28011 94 9.28 494 989 0.0 46.2 22.7% 0.0% 0.0% 0.0% 0.00sec 232771 298.52sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) serpent_sting ticks -271788 204760 683 69.80 478 956 0.0 349.0 22.7% 0.0% 0.0% 0.0% 0.00sec 232771 298.52sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) shadowcore_oil_blast 336463 12998 44 8.80 242 485 43.8 43.8 22.4% 0.0% 0.0% 0.0% 6.75sec 12998 298.52sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) steady_shot 56641 106974 358 13.97 1253 2505 68.6 69.5 22.8% 0.0% 0.0% 0.0% 4.32sec 152801 298.52sec
Zandalari Troll (Kimbul) Zandalari Troll (Kimbul) trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.57sec 0 298.52sec
Zandalari Troll (Pa'ku) Zandalari Troll (Pa'ku) aimed_shot 19434 701028 2348 27.91 4086 8151 46.3 138.9 23.7% 0.0% 0.0% 0.0% 6.42sec 1001348 298.52sec
Zandalari Troll (Pa'ku) Zandalari Troll (Pa'ku) aimed_shot_double_tap 19434 79261 266 3.08 4175 8342 0.0 15.3 23.8% 0.0% 0.0% 0.0% 0.00sec 113217 298.52sec
Zandalari Troll (Pa'ku) Zandalari Troll (Pa'ku) augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
Zandalari Troll (Pa'ku) Zandalari Troll (Pa'ku) auto_shot 75 111311 373 22.69 799 1598 113.1 112.9 23.4% 0.0% 0.0% 0.0% 2.65sec 158996 298.52sec
Zandalari Troll (Pa'ku) Zandalari Troll (Pa'ku) double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.64sec 0 298.52sec
Zandalari Troll (Pa'ku) Zandalari Troll (Pa'ku) dreadfire_vessel 344732 41296 138 0.75 9044 18113 3.7 3.7 23.1% 0.0% 0.0% 0.0% 90.75sec 41296 298.52sec
Zandalari Troll (Pa'ku) Zandalari Troll (Pa'ku) eternal_skirmish 323889 11926 40 4.37 442 883 21.8 21.8 24.1% 0.0% 0.0% 0.0% 13.18sec 11926 298.52sec
Zandalari Troll (Pa'ku) Zandalari Troll (Pa'ku) flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
Zandalari Troll (Pa'ku) Zandalari Troll (Pa'ku) food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
Zandalari Troll (Pa'ku) Zandalari Troll (Pa'ku) kill_shot 53351 25415 85 0.94 4204 9436 4.7 4.7 23.6% 0.0% 0.0% 0.0% 13.34sec 36302 298.52sec
Zandalari Troll (Pa'ku) Zandalari Troll (Pa'ku) master_marksman ticks -269576 97557 325 66.54 293 0 203.8 332.7 0.0% 0.0% 0.0% 0.0% 1.47sec 97557 298.52sec
Zandalari Troll (Pa'ku) Zandalari Troll (Pa'ku) multishot 257620 477978 1601 49.17 1577 3157 81.7 244.6 23.8% 0.0% 0.0% 0.0% 3.64sec 682744 298.52sec
Zandalari Troll (Pa'ku) Zandalari Troll (Pa'ku) potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 311.37sec 0 298.52sec
Zandalari Troll (Pa'ku) Zandalari Troll (Pa'ku) rapid_fire ticks -257044 203749 679 22.79 484 966 15.9 114.0 23.7% 0.0% 0.0% 0.0% 18.79sec 291036 298.52sec
Zandalari Troll (Pa'ku) Zandalari Troll (Pa'ku) serpent_sting 271788 28238 95 9.29 494 988 0.0 46.2 23.6% 0.0% 0.0% 0.0% 0.00sec 234617 298.52sec
Zandalari Troll (Pa'ku) Zandalari Troll (Pa'ku) serpent_sting ticks -271788 206379 688 69.82 478 955 0.0 349.1 23.7% 0.0% 0.0% 0.0% 0.00sec 234617 298.52sec
Zandalari Troll (Pa'ku) Zandalari Troll (Pa'ku) shadowcore_oil_blast 336463 13102 44 8.79 243 485 43.7 43.7 23.6% 0.0% 0.0% 0.0% 6.78sec 13102 298.52sec
Zandalari Troll (Pa'ku) Zandalari Troll (Pa'ku) steady_shot 56641 107659 361 13.97 1253 2507 68.6 69.5 23.6% 0.0% 0.0% 0.0% 4.35sec 153780 298.52sec
Zandalari Troll (Pa'ku) Zandalari Troll (Pa'ku) trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.63sec 0 298.52sec
blood_elf blood_elf aimed_shot 19434 700384 2346 27.87 4083 8151 46.3 138.6 23.8% 0.0% 0.0% 0.0% 6.42sec 1000429 298.52sec
blood_elf blood_elf aimed_shot_double_tap 19434 79034 265 3.08 4179 8325 0.0 15.3 23.7% 0.0% 0.0% 0.0% 0.00sec 112892 298.52sec
blood_elf blood_elf augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
blood_elf blood_elf auto_shot 75 111322 373 22.67 798 1598 113.0 112.8 23.6% 0.0% 0.0% 0.0% 2.65sec 159013 298.52sec
blood_elf blood_elf double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.61sec 0 298.52sec
blood_elf blood_elf dreadfire_vessel 344732 41769 140 0.75 9041 18082 3.7 3.7 24.5% 0.0% 0.0% 0.0% 90.79sec 41769 298.52sec
blood_elf blood_elf eternal_skirmish 323889 11869 40 4.36 442 884 21.7 21.7 23.7% 0.0% 0.0% 0.0% 13.21sec 11869 298.52sec
blood_elf blood_elf flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
blood_elf blood_elf food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
blood_elf blood_elf kill_shot 53351 25057 84 0.92 4204 9443 4.6 4.6 23.7% 0.0% 0.0% 0.0% 13.38sec 35791 298.52sec
blood_elf blood_elf master_marksman ticks -269576 97451 325 66.69 292 0 203.5 333.4 0.0% 0.0% 0.0% 0.0% 1.47sec 97451 298.52sec
blood_elf blood_elf multishot 257620 476722 1597 49.16 1577 3152 81.7 244.6 23.6% 0.0% 0.0% 0.0% 3.65sec 680950 298.52sec
blood_elf blood_elf potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 311.36sec 0 298.52sec
blood_elf blood_elf rapid_fire ticks -257044 203805 679 22.83 484 966 16.0 114.2 23.6% 0.0% 0.0% 0.0% 18.88sec 291115 298.52sec
blood_elf blood_elf serpent_sting 271788 28236 95 9.27 494 987 0.0 46.1 23.9% 0.0% 0.0% 0.0% 0.00sec 234304 298.52sec
blood_elf blood_elf serpent_sting ticks -271788 206068 687 69.78 478 956 0.0 348.9 23.6% 0.0% 0.0% 0.0% 0.00sec 234304 298.52sec
blood_elf blood_elf shadowcore_oil_blast 336463 13169 44 8.82 243 485 43.9 43.9 23.7% 0.0% 0.0% 0.0% 6.75sec 13169 298.52sec
blood_elf blood_elf steady_shot 56641 107792 361 13.98 1252 2503 68.7 69.6 23.8% 0.0% 0.0% 0.0% 4.34sec 153970 298.52sec
blood_elf blood_elf trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.64sec 0 298.52sec
goblin goblin aimed_shot 19434 702475 2353 28.20 4077 8185 46.8 140.3 22.6% 0.0% 0.0% 0.0% 6.34sec 1003415 298.52sec
goblin goblin aimed_shot_double_tap 19434 78446 263 3.07 4170 8430 0.0 15.3 22.6% 0.0% 0.0% 0.0% 0.00sec 112053 298.52sec
goblin goblin augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
goblin goblin auto_shot 75 112091 375 23.01 798 1598 114.7 114.5 22.6% 0.0% 0.0% 0.0% 2.61sec 160110 298.52sec
goblin goblin double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.60sec 0 298.52sec
goblin goblin dreadfire_vessel 344732 40985 137 0.75 9033 18082 3.7 3.7 22.2% 0.0% 0.0% 0.0% 90.72sec 40985 298.52sec
goblin goblin eternal_skirmish 323889 11929 40 4.42 442 884 22.0 22.0 22.8% 0.0% 0.0% 0.0% 13.29sec 11929 298.52sec
goblin goblin flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
goblin goblin food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
goblin goblin kill_shot 53351 25232 85 0.95 4195 9454 4.8 4.7 21.9% 0.0% 0.0% 0.0% 13.17sec 36041 298.52sec
goblin goblin master_marksman ticks -269576 94122 314 65.52 287 0 195.9 327.6 0.0% 0.0% 0.0% 0.0% 1.52sec 94122 298.52sec
goblin goblin multishot 257620 477960 1601 49.64 1577 3155 82.5 247.0 22.7% 0.0% 0.0% 0.0% 3.61sec 682718 298.52sec
goblin goblin potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 311.36sec 0 298.52sec
goblin goblin rapid_fire ticks -257044 201987 673 22.79 483 967 15.9 114.0 22.6% 0.0% 0.0% 0.0% 18.95sec 288518 298.52sec
goblin goblin serpent_sting 271788 28326 95 9.39 494 988 0.0 46.7 22.8% 0.0% 0.0% 0.0% 0.00sec 236742 298.52sec
goblin goblin serpent_sting ticks -271788 208416 695 70.79 480 959 0.0 353.9 22.8% 0.0% 0.0% 0.0% 0.00sec 236742 298.52sec
goblin goblin shadowcore_oil_blast 336463 13183 44 8.92 242 485 44.4 44.4 22.6% 0.0% 0.0% 0.0% 6.57sec 13183 298.52sec
goblin goblin steady_shot 56641 108116 362 14.13 1252 2504 69.4 70.3 22.8% 0.0% 0.0% 0.0% 4.29sec 154433 298.52sec
goblin goblin trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.62sec 0 298.52sec
highmountain_tauren highmountain_tauren aimed_shot 19434 699699 2344 27.83 4115 8233 46.2 138.5 22.8% 0.0% 0.0% 0.0% 6.43sec 999450 298.52sec
highmountain_tauren highmountain_tauren aimed_shot_double_tap 19434 78511 263 3.06 4214 8358 0.0 15.2 22.6% 0.0% 0.0% 0.0% 0.00sec 112145 298.52sec
highmountain_tauren highmountain_tauren augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
highmountain_tauren highmountain_tauren auto_shot 75 111399 373 22.66 805 1610 113.0 112.7 22.7% 0.0% 0.0% 0.0% 2.65sec 159122 298.52sec
highmountain_tauren highmountain_tauren double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.61sec 0 298.52sec
highmountain_tauren highmountain_tauren dreadfire_vessel 344732 41656 140 0.75 9130 18255 3.7 3.7 23.0% 0.0% 0.0% 0.0% 90.77sec 41656 298.52sec
highmountain_tauren highmountain_tauren eternal_skirmish 323889 11911 40 4.38 446 892 21.8 21.8 22.6% 0.0% 0.0% 0.0% 13.48sec 11911 298.52sec
highmountain_tauren highmountain_tauren flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
highmountain_tauren highmountain_tauren food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
highmountain_tauren highmountain_tauren kill_shot 53351 25163 84 0.93 4233 9539 4.7 4.6 22.7% 0.0% 0.0% 0.0% 13.28sec 35943 298.52sec
highmountain_tauren highmountain_tauren master_marksman ticks -269576 93674 312 65.14 288 0 194.3 325.7 0.0% 0.0% 0.0% 0.0% 1.54sec 93674 298.52sec
highmountain_tauren highmountain_tauren multishot 257620 475379 1592 49.12 1588 3178 81.7 244.4 22.4% 0.0% 0.0% 0.0% 3.64sec 679031 298.52sec
highmountain_tauren highmountain_tauren potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 311.45sec 0 298.52sec
highmountain_tauren highmountain_tauren rapid_fire ticks -257044 204355 681 22.89 487 974 16.0 114.4 22.6% 0.0% 0.0% 0.0% 18.78sec 291901 298.52sec
highmountain_tauren highmountain_tauren serpent_sting 271788 28105 94 9.27 498 996 0.0 46.1 22.5% 0.0% 0.0% 0.0% 0.00sec 234122 298.52sec
highmountain_tauren highmountain_tauren serpent_sting ticks -271788 206016 687 69.77 482 963 0.0 348.9 22.6% 0.0% 0.0% 0.0% 0.00sec 234122 298.52sec
highmountain_tauren highmountain_tauren shadowcore_oil_blast 336463 13098 44 8.78 245 490 43.7 43.7 22.5% 0.0% 0.0% 0.0% 6.76sec 13098 298.52sec
highmountain_tauren highmountain_tauren steady_shot 56641 107722 361 13.99 1262 2525 68.7 69.6 22.6% 0.0% 0.0% 0.0% 4.35sec 153871 298.52sec
highmountain_tauren highmountain_tauren trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.64sec 0 298.52sec
maghar_orc maghar_orc aimed_shot 19434 699679 2344 27.94 4088 8205 46.4 139.0 23.0% 0.0% 0.0% 0.0% 6.41sec 999421 298.52sec
maghar_orc maghar_orc aimed_shot_double_tap 19434 78921 264 3.10 4177 8380 0.0 15.4 22.5% 0.0% 0.0% 0.0% 0.00sec 112730 298.52sec
maghar_orc maghar_orc ancestral_call 274738 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.60sec 0 298.52sec
maghar_orc maghar_orc augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
maghar_orc maghar_orc auto_shot 75 110666 371 22.70 798 1596 113.2 112.9 22.8% 0.0% 0.0% 0.0% 2.65sec 158076 298.52sec
maghar_orc maghar_orc double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.65sec 0 298.52sec
maghar_orc maghar_orc dreadfire_vessel 344732 41197 138 0.75 9039 18104 3.7 3.7 22.9% 0.0% 0.0% 0.0% 90.74sec 41197 298.52sec
maghar_orc maghar_orc eternal_skirmish 323889 11819 40 4.39 442 884 21.9 21.9 22.3% 0.0% 0.0% 0.0% 13.29sec 11819 298.52sec
maghar_orc maghar_orc flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
maghar_orc maghar_orc food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
maghar_orc maghar_orc kill_shot 53351 24872 83 0.93 4197 9442 4.7 4.6 22.1% 0.0% 0.0% 0.0% 13.30sec 35527 298.52sec
maghar_orc maghar_orc master_marksman ticks -269576 94666 316 65.57 289 0 197.0 327.8 0.0% 0.0% 0.0% 0.0% 1.51sec 94666 298.52sec
maghar_orc maghar_orc multishot 257620 475679 1593 49.21 1580 3158 81.8 244.8 23.0% 0.0% 0.0% 0.0% 3.64sec 679459 298.52sec
maghar_orc maghar_orc potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 311.54sec 0 298.52sec
maghar_orc maghar_orc rapid_fire ticks -257044 202737 676 22.82 484 968 16.0 114.1 22.8% 0.0% 0.0% 0.0% 18.86sec 289589 298.52sec
maghar_orc maghar_orc serpent_sting 271788 28175 94 9.30 495 990 0.0 46.3 23.0% 0.0% 0.0% 0.0% 0.00sec 233384 298.52sec
maghar_orc maghar_orc serpent_sting ticks -271788 205209 684 69.90 478 956 0.0 349.5 22.8% 0.0% 0.0% 0.0% 0.00sec 233384 298.52sec
maghar_orc maghar_orc shadowcore_oil_blast 336463 12952 43 8.74 243 486 43.5 43.5 22.6% 0.0% 0.0% 0.0% 6.79sec 12952 298.52sec
maghar_orc maghar_orc steady_shot 56641 106885 358 13.99 1251 2503 68.7 69.6 22.7% 0.0% 0.0% 0.0% 4.33sec 152674 298.52sec
maghar_orc maghar_orc trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.61sec 0 298.52sec
marksmanship marksmanship aimed_shot 19434 707113 2369 27.93 4139 8292 46.4 138.9 22.9% 0.0% 0.0% 0.0% 6.46sec 1010040 298.52sec
marksmanship marksmanship aimed_shot_double_tap 19434 79579 267 3.08 4250 8395 0.0 15.3 22.8% 0.0% 0.0% 0.0% 0.00sec 113671 298.52sec
marksmanship marksmanship augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
marksmanship marksmanship auto_shot 75 111391 373 22.67 805 1609 113.0 112.8 22.7% 0.0% 0.0% 0.0% 2.66sec 159111 298.52sec
marksmanship marksmanship blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.63sec 0 298.52sec
marksmanship marksmanship double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.65sec 0 298.52sec
marksmanship marksmanship dreadfire_vessel 344732 40802 137 0.75 9042 18061 3.7 3.7 21.8% 0.0% 0.0% 0.0% 90.74sec 40802 298.52sec
marksmanship marksmanship eternal_skirmish 323889 11661 39 4.34 442 883 21.6 21.6 22.3% 0.0% 0.0% 0.0% 13.21sec 11661 298.52sec
marksmanship marksmanship flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
marksmanship marksmanship food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
marksmanship marksmanship kill_shot 53351 25126 84 0.93 4226 9509 4.7 4.6 22.4% 0.0% 0.0% 0.0% 13.29sec 35889 298.52sec
marksmanship marksmanship master_marksman ticks -269576 94824 316 65.26 291 0 195.2 326.3 0.0% 0.0% 0.0% 0.0% 1.54sec 94824 298.52sec
marksmanship marksmanship multishot 257620 478320 1602 49.15 1596 3191 81.7 244.5 22.6% 0.0% 0.0% 0.0% 3.65sec 683233 298.52sec
marksmanship marksmanship potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 311.59sec 0 298.52sec
marksmanship marksmanship rapid_fire ticks -257044 205040 683 22.83 490 980 16.0 114.1 22.7% 0.0% 0.0% 0.0% 18.82sec 292878 298.52sec
marksmanship marksmanship serpent_sting 271788 28437 95 9.30 501 1001 0.0 46.2 22.8% 0.0% 0.0% 0.0% 0.00sec 234879 298.52sec
marksmanship marksmanship serpent_sting ticks -271788 206442 688 69.92 481 964 0.0 349.6 22.6% 0.0% 0.0% 0.0% 0.00sec 234879 298.52sec
marksmanship marksmanship shadowcore_oil_blast 336463 12984 43 8.78 243 485 43.7 43.7 22.5% 0.0% 0.0% 0.0% 6.81sec 12984 298.52sec
marksmanship marksmanship steady_shot 56641 107123 359 13.96 1257 2514 68.6 69.5 22.7% 0.0% 0.0% 0.0% 4.33sec 153015 298.52sec
marksmanship marksmanship trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.63sec 0 298.52sec
nightborne nightborne aimed_shot 19434 694181 2325 27.88 4082 8159 46.3 138.7 22.6% 0.0% 0.0% 0.0% 6.41sec 991569 298.52sec
nightborne nightborne aimed_shot_double_tap 19434 78247 262 3.06 4168 8416 0.0 15.2 22.8% 0.0% 0.0% 0.0% 0.00sec 111767 298.52sec
nightborne nightborne augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
nightborne nightborne auto_shot 75 110464 370 22.66 798 1596 113.0 112.7 22.7% 0.0% 0.0% 0.0% 2.65sec 157787 298.52sec
nightborne nightborne double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.64sec 0 298.52sec
nightborne nightborne dreadfire_vessel 344732 41665 140 0.75 9130 18257 3.7 3.7 23.1% 0.0% 0.0% 0.0% 90.77sec 41665 298.52sec
nightborne nightborne eternal_skirmish 323889 12027 40 4.41 446 892 21.9 21.9 22.9% 0.0% 0.0% 0.0% 13.22sec 12027 298.52sec
nightborne nightborne flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
nightborne nightborne food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
nightborne nightborne kill_shot 53351 25050 84 0.93 4199 9457 4.7 4.6 23.0% 0.0% 0.0% 0.0% 13.53sec 35781 298.52sec
nightborne nightborne master_marksman ticks -269576 93376 311 65.45 285 0 196.0 327.2 0.0% 0.0% 0.0% 0.0% 1.52sec 93376 298.52sec
nightborne nightborne multishot 257620 473248 1585 49.17 1576 3154 81.7 244.7 22.7% 0.0% 0.0% 0.0% 3.64sec 675988 298.52sec
nightborne nightborne potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 311.44sec 0 298.52sec
nightborne nightborne rapid_fire ticks -257044 203034 677 22.88 483 966 16.0 114.4 22.8% 0.0% 0.0% 0.0% 18.70sec 290014 298.52sec
nightborne nightborne serpent_sting 271788 28292 95 9.28 499 998 0.0 46.2 22.9% 0.0% 0.0% 0.0% 0.00sec 234819 298.52sec
nightborne nightborne serpent_sting ticks -271788 206527 688 69.77 483 966 0.0 348.8 22.7% 0.0% 0.0% 0.0% 0.00sec 234819 298.52sec
nightborne nightborne shadowcore_oil_blast 336463 13099 44 8.79 245 490 43.7 43.7 22.3% 0.0% 0.0% 0.0% 6.73sec 13099 298.52sec
nightborne nightborne steady_shot 56641 106934 358 13.97 1252 2503 68.6 69.5 22.9% 0.0% 0.0% 0.0% 4.35sec 152745 298.52sec
nightborne nightborne trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.63sec 0 298.52sec
no_race no_race aimed_shot 19434 693784 2324 27.89 4075 8187 46.3 138.8 22.5% 0.0% 0.0% 0.0% 6.47sec 991001 298.52sec
no_race no_race aimed_shot_double_tap 19434 78355 262 3.08 4169 8334 0.0 15.3 22.6% 0.0% 0.0% 0.0% 0.00sec 111922 298.52sec
no_race no_race augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
no_race no_race auto_shot 75 110297 369 22.67 798 1597 113.0 112.8 22.5% 0.0% 0.0% 0.0% 2.65sec 157549 298.52sec
no_race no_race double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.65sec 0 298.52sec
no_race no_race dreadfire_vessel 344732 40807 137 0.74 9041 18078 3.7 3.7 21.8% 0.0% 0.0% 0.0% 90.77sec 40807 298.52sec
no_race no_race eternal_skirmish 323889 11688 39 4.35 442 883 21.7 21.7 22.3% 0.0% 0.0% 0.0% 13.24sec 11688 298.52sec
no_race no_race flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
no_race no_race food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
no_race no_race kill_shot 53351 24756 83 0.93 4194 9447 4.7 4.6 21.7% 0.0% 0.0% 0.0% 13.24sec 35361 298.52sec
no_race no_race master_marksman ticks -269576 92850 310 65.23 285 0 194.4 326.1 0.0% 0.0% 0.0% 0.0% 1.54sec 92850 298.52sec
no_race no_race multishot 257620 472334 1582 49.14 1575 3152 81.7 244.5 22.6% 0.0% 0.0% 0.0% 3.64sec 674683 298.52sec
no_race no_race potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 311.35sec 0 298.52sec
no_race no_race rapid_fire ticks -257044 202554 675 22.86 483 966 16.0 114.3 22.6% 0.0% 0.0% 0.0% 18.82sec 289328 298.52sec
no_race no_race serpent_sting 271788 27957 94 9.28 494 987 0.0 46.2 22.6% 0.0% 0.0% 0.0% 0.00sec 232562 298.52sec
no_race no_race serpent_sting ticks -271788 204606 682 69.84 478 955 0.0 349.2 22.7% 0.0% 0.0% 0.0% 0.00sec 232562 298.52sec
no_race no_race shadowcore_oil_blast 336463 12993 44 8.78 243 485 43.7 43.7 22.6% 0.0% 0.0% 0.0% 6.79sec 12993 298.52sec
no_race no_race steady_shot 56641 106530 357 13.96 1251 2503 68.6 69.5 22.6% 0.0% 0.0% 0.0% 4.33sec 152168 298.52sec
no_race no_race trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.61sec 0 298.52sec
orc orc aimed_shot 19434 703354 2356 27.85 4143 8282 46.2 138.5 22.5% 0.0% 0.0% 0.0% 6.45sec 1004671 298.52sec
orc orc aimed_shot_double_tap 19434 79710 267 3.06 4234 8500 0.0 15.2 23.3% 0.0% 0.0% 0.0% 0.00sec 113857 298.52sec
orc orc augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
orc orc auto_shot 75 111304 373 22.67 805 1610 113.0 112.8 22.6% 0.0% 0.0% 0.0% 2.65sec 158987 298.52sec
orc orc blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.60sec 0 298.52sec
orc orc double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.64sec 0 298.52sec
orc orc dreadfire_vessel 344732 41084 138 0.75 9047 18105 3.7 3.7 22.5% 0.0% 0.0% 0.0% 90.76sec 41084 298.52sec
orc orc eternal_skirmish 323889 11769 39 4.35 442 884 21.7 21.7 23.0% 0.0% 0.0% 0.0% 13.22sec 11769 298.52sec
orc orc flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
orc orc food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
orc orc kill_shot 53351 24922 83 0.93 4224 9507 4.7 4.6 22.0% 0.0% 0.0% 0.0% 13.17sec 35598 298.52sec
orc orc master_marksman ticks -269576 94227 314 65.43 288 0 195.3 327.2 0.0% 0.0% 0.0% 0.0% 1.54sec 94227 298.52sec
orc orc multishot 257620 477592 1600 49.13 1594 3187 81.7 244.5 22.6% 0.0% 0.0% 0.0% 3.65sec 682193 298.52sec
orc orc potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 311.40sec 0 298.52sec
orc orc rapid_fire ticks -257044 205968 687 22.91 490 979 16.0 114.6 22.8% 0.0% 0.0% 0.0% 18.82sec 294205 298.52sec
orc orc serpent_sting 271788 28326 95 9.27 501 1002 0.0 46.1 22.6% 0.0% 0.0% 0.0% 0.00sec 234057 298.52sec
orc orc serpent_sting ticks -271788 205731 686 69.74 481 963 0.0 348.7 22.6% 0.0% 0.0% 0.0% 0.00sec 234057 298.52sec
orc orc shadowcore_oil_blast 336463 13064 44 8.83 243 485 43.9 43.9 22.6% 0.0% 0.0% 0.0% 6.78sec 13064 298.52sec
orc orc steady_shot 56641 107296 359 13.98 1257 2513 68.7 69.5 22.8% 0.0% 0.0% 0.0% 4.32sec 153262 298.52sec
orc orc trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.61sec 0 298.52sec
pandaren pandaren aimed_shot 19434 700650 2347 27.86 4124 8245 46.3 138.6 22.6% 0.0% 0.0% 0.0% 6.43sec 1000809 298.52sec
pandaren pandaren aimed_shot_double_tap 19434 79424 266 3.10 4207 8442 0.0 15.4 22.4% 0.0% 0.0% 0.0% 0.00sec 113449 298.52sec
pandaren pandaren augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
pandaren pandaren auto_shot 75 111638 374 22.66 806 1613 113.0 112.8 22.8% 0.0% 0.0% 0.0% 2.65sec 159463 298.52sec
pandaren pandaren double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.62sec 0 298.52sec
pandaren pandaren dreadfire_vessel 344732 41405 139 0.75 9043 18068 3.7 3.7 23.5% 0.0% 0.0% 0.0% 90.77sec 41405 298.52sec
pandaren pandaren eternal_skirmish 323889 11930 40 4.41 442 884 21.9 21.9 23.1% 0.0% 0.0% 0.0% 13.17sec 11930 298.52sec
pandaren pandaren flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
pandaren pandaren food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
pandaren pandaren kill_shot 53351 25311 85 0.93 4244 9513 4.7 4.6 23.5% 0.0% 0.0% 0.0% 13.43sec 36154 298.52sec
pandaren pandaren master_marksman ticks -269576 93910 313 65.31 288 0 194.9 326.6 0.0% 0.0% 0.0% 0.0% 1.53sec 93910 298.52sec
pandaren pandaren multishot 257620 477545 1600 49.15 1594 3182 81.7 244.5 22.6% 0.0% 0.0% 0.0% 3.65sec 682126 298.52sec
pandaren pandaren potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 311.39sec 0 298.52sec
pandaren pandaren rapid_fire ticks -257044 204659 682 22.86 488 976 16.0 114.3 22.7% 0.0% 0.0% 0.0% 18.78sec 292335 298.52sec
pandaren pandaren serpent_sting 271788 28209 94 9.27 499 998 0.0 46.1 22.6% 0.0% 0.0% 0.0% 0.00sec 234995 298.52sec
pandaren pandaren serpent_sting ticks -271788 206786 689 69.80 482 965 0.0 349.0 22.8% 0.0% 0.0% 0.0% 0.00sec 234995 298.52sec
pandaren pandaren shadowcore_oil_blast 336463 12944 43 8.76 243 485 43.6 43.6 22.5% 0.0% 0.0% 0.0% 6.77sec 12944 298.52sec
pandaren pandaren steady_shot 56641 107925 362 13.97 1264 2531 68.6 69.5 22.8% 0.0% 0.0% 0.0% 4.34sec 154161 298.52sec
pandaren pandaren trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.59sec 0 298.52sec
troll troll aimed_shot 19434 706600 2367 28.28 4097 8178 47.0 140.7 22.7% 0.0% 0.0% 0.0% 6.35sec 1009307 298.52sec
troll troll aimed_shot_double_tap 19434 77991 261 3.07 4180 8306 0.0 15.3 22.5% 0.0% 0.0% 0.0% 0.00sec 111403 298.52sec
troll troll augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
troll troll auto_shot 75 111860 375 22.91 800 1599 114.2 114.0 22.7% 0.0% 0.0% 0.0% 2.62sec 159781 298.52sec
troll troll berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 240.48sec 0 298.52sec
troll troll double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.63sec 0 298.52sec
troll troll dreadfire_vessel 344732 40935 137 0.75 9046 18108 3.7 3.7 21.9% 0.0% 0.0% 0.0% 90.76sec 40935 298.52sec
troll troll eternal_skirmish 323889 11778 39 4.39 442 884 21.8 21.8 22.1% 0.0% 0.0% 0.0% 13.43sec 11778 298.52sec
troll troll flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
troll troll food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
troll troll kill_shot 53351 25036 84 0.94 4203 9450 4.7 4.7 22.2% 0.0% 0.0% 0.0% 13.17sec 35761 298.52sec
troll troll master_marksman ticks -269576 94172 314 65.39 288 0 196.2 327.0 0.0% 0.0% 0.0% 0.0% 1.53sec 94172 298.52sec
troll troll multishot 257620 478558 1603 49.61 1580 3166 82.5 246.8 22.6% 0.0% 0.0% 0.0% 3.62sec 683573 298.52sec
troll troll potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 311.37sec 0 298.52sec
troll troll rapid_fire ticks -257044 203764 679 23.01 483 967 16.1 115.1 22.5% 0.0% 0.0% 0.0% 18.76sec 291057 298.52sec
troll troll serpent_sting 271788 28415 95 9.41 494 989 0.0 46.8 22.7% 0.0% 0.0% 0.0% 0.00sec 235384 298.52sec
troll troll serpent_sting ticks -271788 206969 690 70.44 479 957 0.0 352.2 22.7% 0.0% 0.0% 0.0% 0.00sec 235384 298.52sec
troll troll shadowcore_oil_blast 336463 13111 44 8.84 243 485 44.0 44.0 22.9% 0.0% 0.0% 0.0% 6.62sec 13111 298.52sec
troll troll steady_shot 56641 107928 362 14.09 1254 2507 69.2 70.1 22.8% 0.0% 0.0% 0.0% 4.30sec 154164 298.52sec
troll troll trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.62sec 0 298.52sec
undead undead aimed_shot 19434 695568 2330 27.93 4075 8165 46.4 139.0 22.7% 0.0% 0.0% 0.0% 6.41sec 993549 298.52sec
undead undead aimed_shot_double_tap 19434 78230 262 3.08 4168 8354 0.0 15.3 22.5% 0.0% 0.0% 0.0% 0.00sec 111744 298.52sec
undead undead augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
undead undead auto_shot 75 110203 369 22.67 798 1595 113.0 112.8 22.5% 0.0% 0.0% 0.0% 2.65sec 157415 298.52sec
undead undead double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.61sec 0 298.52sec
undead undead dreadfire_vessel 344732 41251 138 0.75 9041 18108 3.7 3.7 23.0% 0.0% 0.0% 0.0% 90.77sec 41251 298.52sec
undead undead eternal_skirmish 323889 11847 40 4.41 442 883 21.9 21.9 22.4% 0.0% 0.0% 0.0% 13.33sec 11847 298.52sec
undead undead flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
undead undead food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
undead undead kill_shot 53351 25152 84 0.94 4194 9439 4.7 4.7 22.7% 0.0% 0.0% 0.0% 13.23sec 35928 298.52sec
undead undead master_marksman ticks -269576 93323 311 65.21 286 0 195.1 326.0 0.0% 0.0% 0.0% 0.0% 1.53sec 93323 298.52sec
undead undead multishot 257620 472528 1583 49.12 1575 3152 81.6 244.4 22.7% 0.0% 0.0% 0.0% 3.65sec 674960 298.52sec
undead undead potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 311.48sec 0 298.52sec
undead undead rapid_fire ticks -257044 202183 674 22.84 483 964 16.0 114.2 22.6% 0.0% 0.0% 0.0% 18.81sec 288798 298.52sec
undead undead serpent_sting 271788 27999 94 9.30 493 986 0.0 46.3 22.7% 0.0% 0.0% 0.0% 0.00sec 232708 298.52sec
undead undead serpent_sting ticks -271788 204709 682 69.92 477 954 0.0 349.6 22.7% 0.0% 0.0% 0.0% 0.00sec 232708 298.52sec
undead undead shadowcore_oil_blast 336463 12985 43 8.76 242 485 43.6 43.6 22.8% 0.0% 0.0% 0.0% 6.76sec 12985 298.52sec
undead undead steady_shot 56641 106535 357 13.96 1251 2502 68.6 69.5 22.6% 0.0% 0.0% 0.0% 4.34sec 152175 298.52sec
undead undead touch_of_the_grave 127802 11651 39 3.69 518 1037 18.4 18.4 22.3% 0.0% 0.0% 0.0% 16.56sec 11651 298.52sec
undead undead trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.60sec 0 298.52sec
vulpera vulpera aimed_shot 19434 690794 2314 27.78 4076 8157 46.1 138.2 22.6% 0.0% 0.0% 0.0% 6.46sec 986730 298.52sec
vulpera vulpera aimed_shot_double_tap 19434 77405 259 3.05 4182 8313 0.0 15.2 22.3% 0.0% 0.0% 0.0% 0.00sec 110566 298.52sec
vulpera vulpera augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
vulpera vulpera auto_shot 75 110105 369 22.60 799 1598 112.7 112.4 22.6% 0.0% 0.0% 0.0% 2.66sec 157273 298.52sec
vulpera vulpera bag_of_tricks 312411 16799 56 0.75 3673 7353 3.7 3.7 22.5% 0.0% 0.0% 0.0% 90.51sec 16799 298.52sec
vulpera vulpera double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.62sec 0 298.52sec
vulpera vulpera dreadfire_vessel 344732 41125 138 0.75 9046 18078 3.7 3.7 22.5% 0.0% 0.0% 0.0% 90.66sec 41125 298.52sec
vulpera vulpera eternal_skirmish 323889 11744 39 4.37 442 884 21.7 21.7 22.3% 0.0% 0.0% 0.0% 13.39sec 11744 298.52sec
vulpera vulpera flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
vulpera vulpera food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
vulpera vulpera kill_shot 53351 24842 83 0.93 4202 9466 4.7 4.6 22.7% 0.0% 0.0% 0.0% 13.36sec 35485 298.52sec
vulpera vulpera master_marksman ticks -269576 92444 308 65.17 284 0 193.6 325.8 0.0% 0.0% 0.0% 0.0% 1.55sec 92444 298.52sec
vulpera vulpera multishot 257620 468990 1571 48.51 1584 3167 80.6 241.3 22.7% 0.0% 0.0% 0.0% 3.71sec 669905 298.52sec
vulpera vulpera potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 311.53sec 0 298.52sec
vulpera vulpera rapid_fire ticks -257044 202529 675 22.80 484 968 15.9 114.0 22.7% 0.0% 0.0% 0.0% 18.88sec 289293 298.52sec
vulpera vulpera serpent_sting 271788 27913 94 9.25 494 988 0.0 46.0 22.8% 0.0% 0.0% 0.0% 0.00sec 231900 298.52sec
vulpera vulpera serpent_sting ticks -271788 203987 680 69.59 478 955 0.0 347.9 22.7% 0.0% 0.0% 0.0% 0.00sec 231900 298.52sec
vulpera vulpera shadowcore_oil_blast 336463 13018 44 8.79 242 485 43.7 43.7 22.7% 0.0% 0.0% 0.0% 6.66sec 13018 298.52sec
vulpera vulpera steady_shot 56641 102867 345 13.41 1255 2508 65.8 66.7 22.9% 0.0% 0.0% 0.0% 4.35sec 146936 298.52sec
vulpera vulpera trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.62sec 0 298.52sec

Fluffy_Pillow : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
44694.6 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 51.8sec 11.85% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 151.6s

Stack Uptimes

  • Health Decade (0 - 10)_1:11.87%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 29.0sec 8.64% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 40.3s

Stack Uptimes

  • Health Decade (10 - 20)_1:8.64%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 31.9sec 10.65% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 40.1s

Stack Uptimes

  • Health Decade (20 - 30)_1:10.65%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 34.8sec 11.79% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:25.7s / 45.7s

Stack Uptimes

  • Health Decade (30 - 40)_1:11.79%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 34.0sec 11.56% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:25.3s / 42.9s

Stack Uptimes

  • Health Decade (40 - 50)_1:11.56%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 33.5sec 11.41% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:21.5s / 45.3s

Stack Uptimes

  • Health Decade (50 - 60)_1:11.41%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 32.5sec 11.07% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:24.4s / 41.9s

Stack Uptimes

  • Health Decade (60 - 70)_1:11.07%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 31.0sec 10.53% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:19.1s / 42.8s

Stack Uptimes

  • Health Decade (70 - 80)_1:10.53%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 22.2sec 7.53% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:13.7s / 32.9s

Stack Uptimes

  • Health Decade (80 - 90)_1:7.53%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 19.1sec 4.98% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:10.1s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:4.98%
Sinful Revelation 6.7 1.7 40.9sec 31.8sec 11.1sec 24.90% 0.00% 1.7 (1.7) 6.4

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 242.2s
  • trigger_min/max:0.3s / 242.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 45.7s

Stack Uptimes

  • sinful_revelation_1:24.90%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 1.7 40.5sec 31.4sec 11.2sec 24.98% 0.00% 1.7 (1.7) 6.4

Buff Details

  • buff initial source:blood_elf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 228.2s
  • trigger_min/max:0.1s / 228.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 55.6s

Stack Uptimes

  • sinful_revelation_1:24.98%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 1.6 40.2sec 31.5sec 11.1sec 24.80% 0.00% 1.6 (1.6) 6.4

Buff Details

  • buff initial source:troll
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 246.1s
  • trigger_min/max:0.0s / 246.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 39.3s

Stack Uptimes

  • sinful_revelation_1:24.80%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 1.6 40.6sec 31.8sec 11.1sec 24.73% 0.00% 1.6 (1.6) 6.4

Buff Details

  • buff initial source:orc
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 208.2s
  • trigger_min/max:0.2s / 203.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 37.7s

Stack Uptimes

  • sinful_revelation_1:24.73%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 1.5 40.3sec 31.9sec 11.0sec 24.67% 0.00% 1.5 (1.5) 6.4

Buff Details

  • buff initial source:goblin
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 257.5s
  • trigger_min/max:0.2s / 257.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 41.4s

Stack Uptimes

  • sinful_revelation_1:24.67%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.6 40.7sec 31.8sec 11.1sec 24.61% 0.00% 1.6 (1.6) 6.3

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 234.8s
  • trigger_min/max:0.3s / 234.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 49.7s

Stack Uptimes

  • sinful_revelation_1:24.61%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 1.6 40.4sec 31.7sec 11.1sec 24.87% 0.00% 1.6 (1.6) 6.5

Buff Details

  • buff initial source:undead
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 220.7s
  • trigger_min/max:0.2s / 220.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 42.8s

Stack Uptimes

  • sinful_revelation_1:24.87%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 1.6 41.1sec 32.0sec 11.1sec 24.26% 0.00% 1.6 (1.6) 6.3

Buff Details

  • buff initial source:nightborne
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 255.7s
  • trigger_min/max:0.1s / 255.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 46.8s

Stack Uptimes

  • sinful_revelation_1:24.26%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 1.7 40.5sec 31.3sec 11.1sec 24.97% 0.00% 1.7 (1.7) 6.4

Buff Details

  • buff initial source:highmountain_tauren
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 236.9s
  • trigger_min/max:0.1s / 227.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 41.7s

Stack Uptimes

  • sinful_revelation_1:24.97%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 1.6 39.9sec 31.2sec 11.1sec 24.99% 0.00% 1.6 (1.6) 6.4

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 242.9s
  • trigger_min/max:0.1s / 242.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 58.4s

Stack Uptimes

  • sinful_revelation_1:24.99%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.6 41.2sec 32.2sec 11.1sec 24.43% 0.00% 1.6 (1.6) 6.3

Buff Details

  • buff initial source:Zandalari Troll (Bwonsamdi)
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 228.8s
  • trigger_min/max:0.4s / 227.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 42.1s

Stack Uptimes

  • sinful_revelation_1:24.43%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.6 40.9sec 31.9sec 11.1sec 24.53% 0.00% 1.6 (1.6) 6.3

Buff Details

  • buff initial source:Zandalari Troll (Kimbul)
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 292.8s
  • trigger_min/max:0.1s / 292.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 55.9s

Stack Uptimes

  • sinful_revelation_1:24.53%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 1.7 40.4sec 31.2sec 11.1sec 24.86% 0.00% 1.7 (1.7) 6.4

Buff Details

  • buff initial source:Zandalari Troll (Pa'ku)
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 210.7s
  • trigger_min/max:0.1s / 209.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 44.2s

Stack Uptimes

  • sinful_revelation_1:24.86%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.6 40.9sec 31.9sec 11.1sec 24.54% 0.00% 1.6 (1.6) 6.3

Buff Details

  • buff initial source:vulpera
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 212.9s
  • trigger_min/max:0.2s / 201.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 38.4s

Stack Uptimes

  • sinful_revelation_1:24.54%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.6 40.4sec 31.5sec 11.1sec 24.64% 0.00% 1.6 (1.6) 6.4

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 233.9s
  • trigger_min/max:0.2s / 233.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 39.6s

Stack Uptimes

  • sinful_revelation_1:24.64%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
Fluffy_Pillow Fight Length
Count 1016
Mean 298.52
Minimum 240.03
Maximum 359.92
Spread ( max - min ) 119.89
Range [ ( max - min ) / 2 * 100% ] 20.08%
DPS
Fluffy_Pillow Damage Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Fluffy_Pillow Priority Target Damage Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Fluffy_Pillow Damage Per Second (Effective)
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Fluffy_Pillow Damage
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Fluffy_Pillow Damage Taken Per Second
Count 1016
Mean 47802.37
Minimum 46139.43
Maximum 49615.93
Spread ( max - min ) 3476.50
Range [ ( max - min ) / 2 * 100% ] 3.64%
Standard Deviation 579.1746
5th Percentile 46818.12
95th Percentile 48726.93
( 95th Percentile - 5th Percentile ) 1908.81
Mean Distribution
Standard Deviation 18.1703
95.00% Confidence Interval ( 47766.76 - 47837.99 )
Normalized 95.00% Confidence Interval ( 99.93% - 100.07% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 6
0.1% Error 564
0.1 Scale Factor Error with Delta=300 2864
0.05 Scale Factor Error with Delta=300 11455
0.01 Scale Factor Error with Delta=300 286354
HPS
Fluffy_Pillow Healing Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Fluffy_Pillow Healing Per Second (Effective)
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Fluffy_Pillow Heal
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Fluffy_Pillow Healing Taken Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Fluffy_Pillow Theck-Meloree Index
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Fluffy_PillowTheck-Meloree Index (Effective)
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Fluffy_Pillow Max Spike Value
Count 211
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 12408960 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="Fluffy_Pillow"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy2 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
27221.3 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 56.1sec 12.94% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 161.7s

Stack Uptimes

  • Health Decade (0 - 10)_1:12.96%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 31.2sec 9.39% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.5s / 47.7s

Stack Uptimes

  • Health Decade (10 - 20)_1:9.40%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 34.0sec 11.38% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:2.5s / 44.4s

Stack Uptimes

  • Health Decade (20 - 30)_1:11.38%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 35.8sec 12.15% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:20.1s / 48.2s

Stack Uptimes

  • Health Decade (30 - 40)_1:12.15%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 33.0sec 11.19% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:22.6s / 46.2s

Stack Uptimes

  • Health Decade (40 - 50)_1:11.19%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 32.8sec 11.17% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:23.7s / 40.9s

Stack Uptimes

  • Health Decade (50 - 60)_1:11.17%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 32.3sec 10.99% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:19.0s / 46.5s

Stack Uptimes

  • Health Decade (60 - 70)_1:10.99%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 27.0sec 9.17% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:17.0s / 38.6s

Stack Uptimes

  • Health Decade (70 - 80)_1:9.17%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 20.1sec 6.80% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:11.5s / 30.7s

Stack Uptimes

  • Health Decade (80 - 90)_1:6.80%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 18.6sec 4.80% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:9.6s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:4.80%
Sinful Revelation 1.7 0.1 77.5sec 71.9sec 10.0sec 5.55% 0.00% 0.1 (0.1) 1.6

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 302.3s
  • trigger_min/max:0.1s / 302.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 22.8s

Stack Uptimes

  • sinful_revelation_1:5.55%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.7 0.1 76.9sec 70.8sec 10.1sec 5.60% 0.00% 0.1 (0.1) 1.6

Buff Details

  • buff initial source:blood_elf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.2s / 306.1s
  • trigger_min/max:0.1s / 306.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 31.7s

Stack Uptimes

  • sinful_revelation_1:5.60%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.6 0.1 77.4sec 71.3sec 10.1sec 5.57% 0.00% 0.1 (0.1) 1.6

Buff Details

  • buff initial source:troll
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 283.2s
  • trigger_min/max:0.9s / 283.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 23.9s

Stack Uptimes

  • sinful_revelation_1:5.57%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.6 0.1 77.1sec 71.4sec 10.1sec 5.39% 0.00% 0.1 (0.1) 1.6

Buff Details

  • buff initial source:orc
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 297.8s
  • trigger_min/max:0.1s / 297.8s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 26.3s

Stack Uptimes

  • sinful_revelation_1:5.41%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.7 0.1 73.9sec 66.8sec 10.1sec 5.64% 0.00% 0.1 (0.1) 1.6

Buff Details

  • buff initial source:goblin
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 292.1s
  • trigger_min/max:0.1s / 292.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 27.0s

Stack Uptimes

  • sinful_revelation_1:5.64%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.6 0.1 77.0sec 71.6sec 10.1sec 5.41% 0.00% 0.1 (0.1) 1.6

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 279.1s
  • trigger_min/max:0.0s / 279.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 29.0s

Stack Uptimes

  • sinful_revelation_1:5.42%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.7 0.1 77.6sec 71.9sec 10.1sec 5.58% 0.00% 0.1 (0.1) 1.6

Buff Details

  • buff initial source:undead
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 306.7s
  • trigger_min/max:1.1s / 306.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 21.0s

Stack Uptimes

  • sinful_revelation_1:5.58%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.7 0.1 75.3sec 69.7sec 10.1sec 5.58% 0.00% 0.1 (0.1) 1.6

Buff Details

  • buff initial source:nightborne
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 303.7s
  • trigger_min/max:0.1s / 303.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 21.6s

Stack Uptimes

  • sinful_revelation_1:5.59%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.6 0.1 73.9sec 68.9sec 10.0sec 5.53% 0.00% 0.1 (0.1) 1.6

Buff Details

  • buff initial source:highmountain_tauren
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 285.2s
  • trigger_min/max:1.2s / 285.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.8s

Stack Uptimes

  • sinful_revelation_1:5.53%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.6 0.1 78.6sec 71.5sec 10.1sec 5.40% 0.00% 0.1 (0.1) 1.5

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.3s / 321.0s
  • trigger_min/max:1.2s / 321.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 20.0s

Stack Uptimes

  • sinful_revelation_1:5.40%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.7 0.1 75.0sec 68.8sec 10.1sec 5.91% 0.00% 0.1 (0.1) 1.7

Buff Details

  • buff initial source:Zandalari Troll (Bwonsamdi)
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 285.2s
  • trigger_min/max:0.6s / 285.2s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 27.9s

Stack Uptimes

  • sinful_revelation_1:5.91%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.6 0.1 75.7sec 69.2sec 10.1sec 5.46% 0.00% 0.1 (0.1) 1.5

Buff Details

  • buff initial source:Zandalari Troll (Kimbul)
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 313.0s
  • trigger_min/max:0.1s / 313.0s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 29.4s

Stack Uptimes

  • sinful_revelation_1:5.47%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.7 0.1 77.0sec 69.8sec 10.1sec 5.62% 0.00% 0.1 (0.1) 1.6

Buff Details

  • buff initial source:Zandalari Troll (Pa'ku)
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 306.0s
  • trigger_min/max:0.1s / 306.0s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 23.5s

Stack Uptimes

  • sinful_revelation_1:5.63%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.6 0.1 81.3sec 75.0sec 10.0sec 5.42% 0.00% 0.1 (0.1) 1.5

Buff Details

  • buff initial source:vulpera
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 312.2s
  • trigger_min/max:0.1s / 312.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 26.4s

Stack Uptimes

  • sinful_revelation_1:5.42%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.6 0.1 78.6sec 73.1sec 10.0sec 5.56% 0.00% 0.1 (0.1) 1.6

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 285.3s
  • trigger_min/max:0.1s / 285.3s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 24.7s

Stack Uptimes

  • sinful_revelation_1:5.56%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy2 Fight Length
Count 1016
Mean 298.52
Minimum 240.03
Maximum 359.92
Spread ( max - min ) 119.89
Range [ ( max - min ) / 2 * 100% ] 20.08%
DPS
enemy2 Damage Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy2 Priority Target Damage Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy2 Damage Per Second (Effective)
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy2 Damage
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy2 Damage Taken Per Second
Count 1016
Mean 28965.22
Minimum 27552.74
Maximum 30686.57
Spread ( max - min ) 3133.83
Range [ ( max - min ) / 2 * 100% ] 5.41%
Standard Deviation 523.3290
5th Percentile 28102.26
95th Percentile 29853.86
( 95th Percentile - 5th Percentile ) 1751.60
Mean Distribution
Standard Deviation 16.4183
95.00% Confidence Interval ( 28933.04 - 28997.40 )
Normalized 95.00% Confidence Interval ( 99.89% - 100.11% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 13
0.1% Error 1254
0.1 Scale Factor Error with Delta=300 2338
0.05 Scale Factor Error with Delta=300 9352
0.01 Scale Factor Error with Delta=300 233794
HPS
enemy2 Healing Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy2 Healing Per Second (Effective)
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy2 Heal
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy2 Healing Taken Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy2 Theck-Meloree Index
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy2Theck-Meloree Index (Effective)
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy2 Max Spike Value
Count 211
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 7493857 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy2"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy3 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
26845.6 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 57.5sec 13.05% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 153.9s

Stack Uptimes

  • Health Decade (0 - 10)_1:13.11%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 30.3sec 9.07% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 45.8s

Stack Uptimes

  • Health Decade (10 - 20)_1:9.08%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 32.8sec 11.01% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 42.9s

Stack Uptimes

  • Health Decade (20 - 30)_1:11.01%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 35.0sec 11.91% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:20.1s / 48.7s

Stack Uptimes

  • Health Decade (30 - 40)_1:11.91%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 32.0sec 10.87% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:21.4s / 45.4s

Stack Uptimes

  • Health Decade (40 - 50)_1:10.87%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 31.7sec 10.77% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:22.7s / 40.2s

Stack Uptimes

  • Health Decade (50 - 60)_1:10.77%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 32.1sec 10.94% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:18.1s / 44.2s

Stack Uptimes

  • Health Decade (60 - 70)_1:10.94%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 26.7sec 9.08% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:17.6s / 37.5s

Stack Uptimes

  • Health Decade (70 - 80)_1:9.08%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 22.5sec 7.64% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:14.1s / 32.9s

Stack Uptimes

  • Health Decade (80 - 90)_1:7.64%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 21.1sec 5.67% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:11.5s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:5.67%
Sinful Revelation 5.5 1.1 48.3sec 39.0sec 10.8sec 19.92% 0.00% 1.1 (1.1) 5.3

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 261.9s
  • trigger_min/max:0.0s / 261.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 36.7s

Stack Uptimes

  • sinful_revelation_1:19.92%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.5 1.1 48.4sec 39.3sec 10.8sec 19.84% 0.00% 1.1 (1.1) 5.3

Buff Details

  • buff initial source:blood_elf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 283.5s
  • trigger_min/max:0.1s / 283.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.5s

Stack Uptimes

  • sinful_revelation_1:19.84%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.4 1.1 48.8sec 39.6sec 10.8sec 19.57% 0.00% 1.1 (1.1) 5.2

Buff Details

  • buff initial source:troll
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 273.8s
  • trigger_min/max:0.1s / 273.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 32.6s

Stack Uptimes

  • sinful_revelation_1:19.57%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.5 1.1 48.2sec 39.1sec 10.8sec 19.84% 0.00% 1.1 (1.1) 5.3

Buff Details

  • buff initial source:orc
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 249.5s
  • trigger_min/max:0.0s / 249.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 40.9s

Stack Uptimes

  • sinful_revelation_1:19.84%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.6 1.1 46.7sec 37.6sec 10.8sec 20.20% 0.00% 1.1 (1.1) 5.4

Buff Details

  • buff initial source:goblin
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 252.5s
  • trigger_min/max:0.0s / 252.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 34.1s

Stack Uptimes

  • sinful_revelation_1:20.20%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.5 1.0 48.1sec 39.3sec 10.7sec 19.58% 0.00% 1.0 (1.0) 5.3

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 309.4s
  • trigger_min/max:0.0s / 308.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 37.3s

Stack Uptimes

  • sinful_revelation_1:19.58%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.4 1.1 49.0sec 39.5sec 10.8sec 19.43% 0.00% 1.1 (1.1) 5.2

Buff Details

  • buff initial source:undead
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 301.9s
  • trigger_min/max:0.1s / 301.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 40.3s

Stack Uptimes

  • sinful_revelation_1:19.43%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.5 1.0 48.4sec 39.5sec 10.8sec 19.93% 0.00% 1.0 (1.0) 5.3

Buff Details

  • buff initial source:nightborne
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 285.9s
  • trigger_min/max:0.1s / 285.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 33.6s

Stack Uptimes

  • sinful_revelation_1:19.93%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.3 1.0 48.3sec 39.2sec 10.8sec 19.19% 0.00% 1.0 (1.0) 5.2

Buff Details

  • buff initial source:highmountain_tauren
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 265.5s
  • trigger_min/max:0.0s / 265.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 36.6s

Stack Uptimes

  • sinful_revelation_1:19.19%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.5 1.1 48.6sec 39.2sec 10.8sec 19.74% 0.00% 1.1 (1.1) 5.3

Buff Details

  • buff initial source:maghar_orc
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 311.1s
  • trigger_min/max:0.2s / 311.1s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 40.6s

Stack Uptimes

  • sinful_revelation_1:19.74%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.5 1.2 48.0sec 38.0sec 10.9sec 20.05% 0.00% 1.2 (1.2) 5.3

Buff Details

  • buff initial source:Zandalari Troll (Bwonsamdi)
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 287.8s
  • trigger_min/max:0.0s / 287.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 32.5s

Stack Uptimes

  • sinful_revelation_1:20.05%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.5 1.1 47.8sec 38.6sec 10.8sec 19.76% 0.00% 1.1 (1.1) 5.3

Buff Details

  • buff initial source:Zandalari Troll (Kimbul)
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 269.3s
  • trigger_min/max:0.0s / 269.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 42.4s

Stack Uptimes

  • sinful_revelation_1:19.76%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.4 1.1 48.4sec 39.1sec 10.8sec 19.71% 0.00% 1.1 (1.1) 5.2

Buff Details

  • buff initial source:Zandalari Troll (Pa'ku)
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 302.1s
  • trigger_min/max:0.0s / 294.4s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 33.1s

Stack Uptimes

  • sinful_revelation_1:19.71%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.5 1.1 48.1sec 39.1sec 10.8sec 19.93% 0.00% 1.1 (1.1) 5.3

Buff Details

  • buff initial source:vulpera
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 317.0s
  • trigger_min/max:0.0s / 317.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 33.8s

Stack Uptimes

  • sinful_revelation_1:19.93%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.5 1.0 47.6sec 38.8sec 10.8sec 19.84% 0.00% 1.0 (1.0) 5.3

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 308.4s
  • trigger_min/max:0.2s / 308.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 36.1s

Stack Uptimes

  • sinful_revelation_1:19.84%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy3 Fight Length
Count 1016
Mean 298.52
Minimum 240.03
Maximum 359.92
Spread ( max - min ) 119.89
Range [ ( max - min ) / 2 * 100% ] 20.08%
DPS
enemy3 Damage Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy3 Priority Target Damage Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy3 Damage Per Second (Effective)
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy3 Damage
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy3 Damage Taken Per Second
Count 1016
Mean 28699.66
Minimum 27166.61
Maximum 30161.28
Spread ( max - min ) 2994.67
Range [ ( max - min ) / 2 * 100% ] 5.22%
Standard Deviation 474.3864
5th Percentile 27944.03
95th Percentile 29514.67
( 95th Percentile - 5th Percentile ) 1570.64
Mean Distribution
Standard Deviation 14.8828
95.00% Confidence Interval ( 28670.49 - 28728.83 )
Normalized 95.00% Confidence Interval ( 99.90% - 100.10% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 11
0.1% Error 1050
0.1 Scale Factor Error with Delta=300 1922
0.05 Scale Factor Error with Delta=300 7685
0.01 Scale Factor Error with Delta=300 192110
HPS
enemy3 Healing Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy3 Healing Per Second (Effective)
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy3 Heal
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy3 Healing Taken Per Second
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy3 Theck-Meloree Index
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy3Theck-Meloree Index (Effective)
Count 1016
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy3 Max Spike Value
Count 211
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 10073052 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy3"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Execute

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Count

Average count of impacts per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Theck-Meloree Index

Measure of damage smoothness, calculated over entire fight length. Related to max spike damage, 1k TMI is roughly equivalent to 1% of your health. TMI ignores external healing and absorbs. Lower is better.

TMI bin size

Time bin size used to calculate TMI and MSD, in seconds.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

Uptime Average Duration

The average duration of an instance of the tracked uptime.

TMI Range

This is the range of TMI values containing 95.00% of the data, roughly centered on the mean.

TMI/MSD Window

Window length used to calculate TMI and MSD, in seconds.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.